Commit Graph
84 Commits
Author SHA1 Message Date
Lukas Wirth 6b6393fb0b Split out RelPath into a separate crate (#61029)
This is necessary to remove some `util` dependencies from crates, as
well as better sharing for our projects. This also includes the WIP
AbsPath abstraction as well as some bug fixes from internal tooling.


Release Notes:

- N/A or Added/Fixed/Improved ...
2026-07-15 08:33:25 +00:00
316ab20bb5 util: Use job objects to reap spawned process trees on Windows (#58885)
On Windows, `util::process::Child::kill()` only terminated the direct
child process, and nothing tied the lifetime of spawned process trees to
Zed. External agent servers launched through ACP (e.g. `claude-code-acp`
via `npx`) spawn node workers and MCP servers as grandchildren, which
were orphaned on every session teardown and accumulated indefinitely —
hundreds of idle `node.exe` processes and GBs of RAM over days.

This PR assigns spawned processes to a Win32 job object configured with
`JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE`:

- `kill()` now calls `TerminateJobObject`, killing the entire tree
instead of just the (shell wrapper) child.
- Dropping `Child` closes the job handle, which makes the OS reap the
tree — including when Zed exits for any reason (even crashes), since the
OS closes its handles.
- Unix behavior (process groups via `killpg`) is unchanged.

Added two Windows tests that spawn a real `powershell -> ping` process
tree and assert the grandchild is terminated on `kill()` and on drop.
Both fail without the fix and pass with it. Verified with `cargo test -p
util`, `script/clippy -p util`, and `cargo check -p agent_servers -p
dap` on Windows 11.

Closes #58873

Release Notes:

- Fixed external agent servers and debug adapters leaking helper
processes (e.g. node workers and MCP servers) on Windows.

---------

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-06-15 10:55:39 +00:00
Anthony Eid 51fd135b45 git: Further extract gitlib2 dependencies (#58280)
Extraction done from #53453

I removed the default Oid implementation we had and added support back
for SHA264 back as well. I also removed the hex dependency and just
added some of those functions we needed in house so we can avoid
building yet another dependency

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-06-01 23:49:20 +00:00
Alex MihaiucandJohn Tur 061e583223 Remove std::fs::read_link in fs (#50974)
Closes #46307

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Improved compatibility with mounted VHDs on Windows.

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2026-03-14 20:02:34 -04:00
Piotr Osiewicz 4d70e3b436 Remove unreferenced dev dependencies (#51093)
This will help with test times (in some cases), as nextest cannot figure
out whether a given rdep is actually an alive edge of the build graph

Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A
2026-03-09 13:22:12 +01:00
Lukas WirthandJohn Tur f3f6d62664 GPUI on the web (#50228)
Implements a basic web platform for the wasm32-unknown-unknown target
for gpui

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2026-02-26 18:36:50 +01:00
Lukas Wirth 4cd440bcbf util: Implement host independent Url to PathBuf conversion (#47474)
We might interface with the LSP using URL heres across remotes that have
differing path styles which then breaks every now and then when we have
windows to unix connections. This should helps us fix these occurences
more correctly

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-23 14:10:40 +00:00
Rémi KalbeandJulia Ryan 1ff1570611 Fix LSP spawning by resetting exception ports in child processes (#40716)
## Summary

Fixes #36754

This PR fixes an issue where LSPs fail to spawn after the crash handler
is initialized.

## Problem

After PR #35263 added minidump crash reporting, some users experienced
LSP spawn failures. The issue manifests as:
- LSPs fail to spawn with no clear error messages
- The problem only occurs after crash handler initialization
- LSPs work when a debugger is attached, revealing a timing issue

### Root Cause

The crash handler installs Mach exception ports for minidump generation.
Due to a timing issue, child processes inherit these exception ports
before they're fully stabilized, which can block child process spawning.

## Solution

Reset exception ports in child processes using the `pre_exec()` hook,
which runs after `fork()` but before `exec()`. This prevents children
from inheriting the parent's crash handler exception ports.

### Implementation

- Adds macOS-specific implementation of `new_smol_command()` that resets
exception ports before exec
- Calls `task_set_exception_ports` to reset all exception ports to
`MACH_PORT_NULL`
- Graceful error handling: logs warnings but doesn't fail process
spawning if port reset fails

Release Notes:

- Fixed LSPs failing to spawn on some macOS systems

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-11-05 22:05:34 +00:00
Julia Ryan 5a5b5ae2bb Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Mikayla Maki a962c4acdc gpui: Update dependency package names (#40143)
This moves some of the changes made in
https://github.com/zed-industries/zed/pull/39543 to the `publish_gpui`
script.

This PR also updates that script to use `gpui_` instead of `zed-` (where
possible)

Release Notes:

- N/A
2025-10-14 04:43:28 +00:00
Lukas Wirth d08a849d52 acp_thread: If available, use git bash over powershell in terminal tool (#39466)
Release Notes:

- When git bash is installed, agents will now use that over powershell
when invoking terminal commands
2025-10-06 13:39:19 +02:00
Mikayla Maki 5e3ec9f03d Prep crates for GPUI on crates.io (#39543)
Release Notes:

- N/A
2025-10-05 13:44:31 -07:00
Max BrunsfeldandCole Miller 04f58947b8 Clean up RelPath API (#38912)
Consolidate constructors and accessors.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-25 14:42:32 -07:00
bae91cee47 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Michael Sloan 503f8e16c2 Default `#[schemars(deny_unknown_fields)] for json-language-server schemas (#33883)
Followup to #33678, doing the same thing for all JSON Schema files
provided to json-language-server

Release Notes:

* Added warnings for unknown fields when editing `tasks.json` /
`snippets.json`.
2025-07-04 00:57:43 +00:00
Yaroslav Pietukhov db34915184 Disallow running CLI with root privileges (#32583)
In #31331, I made a change that prevents Zed from running with root
privileges, but I forgot about the CLI.
So if you run the CLI without the `--foreground` flag, it just freezes
without any messages. This PR fixes that.

Release Notes:

- N/A
2025-06-13 13:09:32 -04:00
Peter TrippandConrad Irwin 7aae91737e Replace environment variable parser with zed --printenv outputting JSON (#32637)
Closes: https://github.com/zed-industries/zed/issues/32445
Follow-up to: https://github.com/zed-industries/zed/pull/31799

Release Notes:

- Improved handling of environment variables

---------

Co-authored-by: Conrad Irwin <conrad@zed.dev>
2025-06-13 11:49:15 -04:00
Haru Kim 87c93f575e Use unix pipe to capture environment variables (#32136)
The use of `NamedTempFile` in #31799 was not secure and could
potentially cause write permission issues (see [this
comment](https://github.com/zed-industries/zed/issues/29528#issuecomment-2939672433)).
Therefore, it has been replaced with a Unix pipe.

Release Notes:
- N/A
2025-06-09 20:37:43 -06:00
Haru Kim eac70c8d00 Properly load environment variables from the login shell (#31799)
Fixes #11647
Fixes #13888
Fixes #18771
Fixes #19779
Fixes #22437
Fixes #23649
Fixes #24200
Fixes #27601

Zed’s current method of loading environment variables from the login
shell has two issues:
1. Some shells—​fish in particular—​​write specific escape characters to
`stdout` right before they exit. When this happens, the tail end of the
last environment variable printed by `/usr/bin/env` becomes corrupted.
2. If a multi-line value contains an equals sign, that line is
mis-parsed as a separate name-value pair.

This PR addresses those problems by:
1. Redirecting the shell command's `stdout` directly to a temporary
file, eliminating any side effects caused by the shell itself.
2. Replacing `/usr/bin/env` with `sh -c 'export -p'`, which removes
ambiguity when handling multi-line values.

Additional changes:
- Correctly set the arguments used to launch a login shell under `csh`
or `tcsh`.
- Deduplicate code by sharing the implementation that loads environment
variables on first run with the logic that reloads them for a project.



Release Notes:

- N/A
2025-06-03 19:16:26 -06:00
Cole Miller d801f9ae82 Revert "Fix text wrapping in commit message editors (#31030)" (#31587)
This reverts commit f0a092cf9f.

Release Notes:

- N/A
2025-05-28 10:16:34 -04:00
Cole Miller f0a092cf9f Fix text wrapping in commit message editors (#31030)
Don't hard wrap interactively; instead, soft wrap in `Bounded` mode
(editor width or 72 chars, whichever is smaller), and then hard wrap
before sending the commit message to git.

This also makes the soft wrap mode and width for commit messages
configurable in language settings.

Previously we didn't support soft wrap modes other than `EditorWidth` in
auto-height editors; I tried to add support for this by analogy with
code that was already there, and it seems to work pretty well.

Closes #27508

Release Notes:

- Fixed confusing wrapping behavior in commit message editors.
2025-05-26 13:11:56 +00:00
Kirill Bulatov bf2c1ab931 Keep file permissions when extracting zip archives on Unix (#31304)
Follow-up of https://github.com/zed-industries/zed/pull/31080

Stop doing

```rs
#[cfg(not(windows))]
{
    file.set_permissions(<fs::Permissions as fs::unix::PermissionsExt>::from_mode(
        0o755,
    ))
    .await?;
}
```

after extracting zip archives on Unix, and use an API that provides the
file permissions data for each archive entry.

Release Notes:

- N/A
2025-05-23 20:45:32 +00:00
d3de5eaf23 debugger: Use DAP schema to configure daps (#30833)
This PR allows DAPs to define their own schema so users can see
completion items when editing their debug.json files.

Users facing this aren’t the biggest chance, but behind the scenes, this
affected a lot of code because we manually translated common fields from
Zed's config format to be adapter-specific. Now we store the raw JSON
from a user's configuration file and just send that.

I'm ignoring the Protobuf CICD error because the DebugTaskDefinition
message is not yet user facing and we need to deprecate some fields in
it.

Release Notes:

- debugger beta: Show completion items when editing debug.json
- debugger beta: Breaking change, debug.json schema now relays on what
DAP you have selected instead of always having the same based values.

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-05-22 05:48:26 -04:00
Kirill Bulatov ec70aab59e Fix unzipping clangd and codelldb on Windows (#31080)
Closes https://github.com/zed-industries/zed/pull/30454

Release Notes:

- N/A
2025-05-21 21:17:14 +03:00
ec4babbf14 Add workspace-hack (#27277)
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.

To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.

Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)

One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.

TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-04-02 13:26:34 -07:00
张小白andMikayla 6c606448ea windows: Fix tests on Windows (#22616)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
2025-02-05 14:30:09 +00:00
80f62ba94e git: Implement a basic repository selector (#23419)
This PR adds a rough-and-ready picker for selecting which of the
project's repositories the git panel should display.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Nate <nate@zed.dev>
2025-01-21 18:11:53 -05:00
Piotr Osiewicz 59b441d002 chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00
tims c8cb4c621b linux: Fix "Failed to start language server" errors when starting Zed from .desktop file (#22335)
Closes #21406

Context:

A few weeks ago on Linux, we resolved an
[issue](https://github.com/zed-industries/zed/issues/20070) where users
could not open more than one file from the file explorer. This was fixed
by replacing `zed-editor` (zed binary in the code) with `zed` (cli
binary in the code) in the `.desktop` file. The reason for this change
was that using the cli to open files is more convenient - it determines
weather to spawn a new Zed instance or use an existing one, if we use
main binary instead it would throw error `Zed is already running`.

You can read the complete PR here: [linux: Fix file not opening from
file explorer](https://github.com/zed-industries/zed/pull/21137).

While this fix resolved the original issue, it introduced a new one.

Problem:

When the cli binary is used, it assumes it is always being invoked from
a terminal and relies on `std::env::vars()` to retrieve the environment
variables needed to spawn Zed. These env vars are then passed to the
worktree, and eventually, languages use the `PATH` from this env to find
binaries. This leads to the "Failed to start language server" error when
the `.desktop` entry is used on Linux.

Solution:

When the `zed-editor` binary is used, it uses some clever Unix-specific
logic to retrieve the default shell (`load_shell_from_passwd`) and then
fetch the env vars from that shell (`load_login_shell_environment`).
This same logic should be used in the cli binary when it is invoked via
a `.desktop` entry rather than from a terminal.

Approach:

I moved these two functions mentioned above to a utils file and reused
them in cli binary to fetch env vars only on Linux when it is not run
from a terminal. This provides missing paths, and fix the issue.

It is also possible to handle this in the `zed-editor` binary by
modifying the logic in `handle_cli_connection`, where `CliRequest::Open`
is processed. There we can discard incoming env, and use our logic. But
discarding incoming envs felt weird, and I thought it's better to handle
this at source.

Release Notes:

- Fixed `Failed to start language server` errors when starting from
dekstop entry on Linux
2024-12-22 10:05:52 +00:00
Michael Sloan 7279d70ede Reapply completion docs prefetch (#22306)
Leaving release notes as N/A because it had release notes in the past in
#21705

In #21286, documentation resolution was made more efficient by only
resolving the current completion. However, this meant that single line
documentation shown inline in the menu was missing until scrolled
to. This also meant that it would wait for navigation to resolve
completion docs, leading to lag for displaying documentation.

This change resolves this by attempting to fetch all the completions
that will be shown. It also mostly avoids re-resolving completions. It
intentionally re-resolves the current selection on navigation, as some
language servers will respond with more information later on.

Release Notes:

- N/A
2024-12-20 22:16:07 +00:00
Conrad Irwin 4016cf016d Revert "Resolve documentation for visible completions (#21705)" (#21985)
This reverts commit 4ce76f05d5.

Release Notes:

- (preview only) Fixed a panic in completions
2024-12-13 12:22:26 -07:00
Michael Sloan 4ce76f05d5 Resolve documentation for visible completions (#21705)
Release Notes:

- Improved LSP resolution of documentation for completions. It now
queries documentation for visible completions and avoids doing too many
redundant queries.

---

In #21286, documentation resolution was made more efficient by only
resolving the current completion. However, this meant that single line
documentation shown inline in the menu was missing until scrolled
to. This also meant that it would wait for navigation to resolve
completion docs, leading to lag for displaying documentation.

This change resolves this by attempting to fetch all the completions
that will be shown. It also mostly avoids re-resolving completions. It
intentionally re-resolves the current selection on navigation, as some
language servers will respond with more information later on.
2024-12-10 12:25:30 -07:00
张小白 a1cef91597 Better absolute path handling (#19727)
Closes #19866

This PR supersedes #19228, as #19228 encountered too many merge
conflicts.

After some exploration, I found that for paths with the `\\?\` prefix,
we can safely remove it and consistently use the clean paths in all
cases. Previously, in #19228, I thought we would still need the `\\?\`
prefix for IO operations to handle long paths better. However, this
turns out to be unnecessary because Rust automatically manages this for
us when calling IO-related APIs. For details, refer to Rust's internal
function
[`get_long_path`](https://github.com/rust-lang/rust/blob/017ae1b21f7be6dcdcfc95631e54bde806653a8a/library/std/src/sys/path/windows.rs#L225-L233).

Therefore, we can always store and use paths without the `\\?\` prefix.

This PR introduces a `SanitizedPath` structure, which represents a path
stripped of the `\\?\` prefix. To prevent untrimmed paths from being
mistakenly passed into `Worktree`, the type of `Worktree`’s `abs_path`
member variable has been changed to `SanitizedPath`.

Additionally, this PR reverts the changes of #15856 and #18726. After
testing, it appears that the issues those PRs addressed can be resolved
by this PR.

### Existing Issue
To keep the scope of modifications manageable, `Worktree::abs_path` has
retained its current signature as `fn abs_path(&self) -> Arc<Path>`,
rather than returning a `SanitizedPath`. Updating the method to return
`SanitizedPath`—which may better resolve path inconsistencies—would
likely introduce extensive changes similar to those in #19228.

Currently, the limitation is as follows:

```rust
let abs_path: &Arc<Path> = snapshot.abs_path();
let some_non_trimmed_path = Path::new("\\\\?\\C:\\Users\\user\\Desktop\\project"); 
// The caller performs some actions here:
some_non_trimmed_path.strip_prefix(abs_path);  // This fails
some_non_trimmed_path.starts_with(abs_path);   // This fails too
```

The final two lines will fail because `snapshot.abs_path()` returns a
clean path without the `\\?\` prefix. I have identified two relevant
instances that may face this issue:
-
[lsp_store.rs#L3578](https://github.com/zed-industries/zed/blob/f13d1905c010b416aac8b55059626d2425392004/crates/project/src/lsp_store.rs#L3578)
-
[worktree.rs#L4338](https://github.com/zed-industries/zed/blob/f13d1905c010b416aac8b55059626d2425392004/crates/worktree/src/worktree.rs#L4338)

Switching `Worktree::abs_path` to return `SanitizedPath` would resolve
these issues but would also lead to many code changes.

Any suggestions or feedback on this approach are very welcome.

cc @SomeoneToIgnore 

Release Notes:

- N/A
2024-11-27 20:22:58 +02:00
张小白 141fa584cd windows: Set CREATE_NO_WINDOW for commands (#18447)
- Closes: #18371

Release Notes:

- N/A
2024-11-20 16:52:38 -08:00
Marshall Bowers ef702074fc Clean up formatting in Cargo.toml (#18632)
This PR cleans up some formatting in some `Cargo.toml` files.

Release Notes:

- N/A
2024-10-02 10:38:23 -04:00
Piotr Osiewicz 51dc5a0f25 chore: Make some of the deps of gpui optional (#16986)
Minor bookkeeping, that takes down dep count of gpui from 454 to 430 for
me.

Release Notes:

- N/A
2024-08-28 10:05:50 +02:00
Marshall Bowers 86c149b54c util: Replace lazy_static! with OnceLock (#13215)
This PR replaces the `lazy_static!` usages in the `util` crate with
`OnceLock` from the standard library.

This allows us to drop the `lazy_static` dependency from this crate.

Release Notes:

- N/A
2024-06-18 12:44:58 -04:00
Marshall Bowers ea7674cb75 Extract paths out of util (#13182)
This PR extracts the definition of the various Zed paths out of `util`
and into a new `paths` crate.

`util` is for generic utils, while these paths are Zed-specific. For
instance, `gpui` depends on `util`, and it shouldn't have knowledge of
these paths, since they are only used by Zed.

Release Notes:

- N/A
2024-06-17 19:27:42 -04:00
Conrad Irwin 0209b61357 Extract http from util (#11680)
This avoids the CLI linking libssl etc...

Release Notes:

- N/A
2024-05-10 15:50:20 -06:00
Piotr Osiewicz a4b0c7a998 chore: Move new util deps to workspace level (#9250)
I've missed a comment from @maxdeviant on #9247 before hitting merge;
mea culpa

Release Notes:

- N/A
2024-03-13 00:37:10 +01:00
Piotr Osiewicz d3e1a5f15a chore: Clean up util dependencies. (#9247)
This allows this crate to start building sooner + it reduces our total
build graph size by 13 units (1104 -> 1091).

Release Notes:

- N.A
2024-03-13 00:10:49 +01:00
Bennet Bo Fenner 16b91112f0 chat: fix emoji completions when word consists of emojis (#9107)
https://github.com/zed-industries/zed/assets/53836821/f4b31c47-d306-43f5-b971-0969f64a48f9

Fix for #9096 @JosephTLyons 

Release Notes:
- Fixed emoji completion not showing up when word contains only emojis
(#9096)
2024-03-11 09:08:18 -06:00
Marshall Bowers ca6e1659eb Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Kirill Bulatov fe09ce8062 Move NumericPrefixWithSuffix into utils 2024-02-28 14:13:40 +02:00
Kirill Bulatov f47435b84d Use collections::{HashMap, HashSet} instead of its std:: counterpart (#7502) 2024-02-07 19:06:03 +02:00
Antonio Scandurra 15f378650b Revert "Use Fx* variants of HashMap and HashSet everywhere in Zed" (#7492)
Reverts zed-industries/zed#7481

This would regress performance because we'd be using the standard
library's hash maps everywhere, so reverting for now.
2024-02-07 13:16:22 +01:00
Kirill Bulatov 5111ec0773 Use Fx* variants of HashMap and HashSet everywhere in Zed (#7481)
Release Notes:

- N/A
2024-02-07 09:45:37 +02:00
Marshall Bowers f0c0bf5039 Sort dependencies in Cargo.toml files (#7126)
This PR sorts the dependency lists in our `Cargo.toml` files so that
they are in alphabetical order.

This should make them easier to visually scan when looking for a
dependency.

Apologies in advance for any merge conflicts 🙈 

Release Notes:

- N/A
2024-01-30 21:41:29 -05:00
Marshall Bowers b42e1cfb0a Add ability to copy a permalink to a line (#7119)
This PR adds the ability to copy the permalink to a line from within
Zed.

This functionality is available through the `editor: copy permalink to
line` action in the command palette:

<img width="589" alt="Screenshot 2024-01-30 at 7 07 46 PM"
src="https://github.com/zed-industries/zed/assets/1486634/332282cb-211f-4f16-9eb1-415bcfee9b7b">

Executing this action will create a permalink to the currently selected
line(s) and copy it to the clipboard.

Here is an example line:

```
https://github.com/maxdeviant/auk/blob/56c80e80112744740be1969c89fdd34db4be6f64/src/lib.rs#L25
```

Currently, both GitHub and GitLab are supported.

### Notes and known limitations

- In order to determine where to permalink to, we read the URL of the
`origin` remote in Git. This feature will not work if the `origin`
remote is not present.
- Attempting to permalink to a ref that is not pushed to the origin will
result in the link 404ing.
- Attempting to permalink when Git is in a dirty state may not generate
the right link.
- For instance, modifying a file (e.g., adding new lines) and grabbing a
permalink to it will result in incorrect line numbers.

Release Notes:

- Added the ability to copy a permalink to a line
([#6777](https://github.com/zed-industries/zed/issues/6777)).
- Available via the `editor: copy permalink to line` action in the
command palette.
2024-01-30 19:20:15 -05:00
Conrad Irwin 79e50f734c nightly url setting (#7037)
Release Notes:

- Added the ability to set settings per-release stage
- Added a `"server_url"` setting
2024-01-30 11:35:07 -07:00