Extraction done from #53453
I removed the default Oid implementation we had and added support back
for SHA264 back as well. I also removed the hex dependency and just
added some of those functions we needed in house so we can avoid
building yet another dependency
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Adds two built-in agent tools, behind the staff-only
`create-thread-tool` feature flag, that let the agent spawn independent
sibling threads:
- **`create_thread`** creates a new thread with a title and initial
prompt. It runs on the user's behalf and shows up in the agent sidebar
like a thread the user started themselves, but it runs in the background
— the active thread is never interrupted — and it does **not** report
results back to the caller. (Use `spawn_agent` when you want the
results.)
- **`list_agents_and_models`** enumerates the configured agents and, for
the native agent, the available models, so the agent can pick a
cheaper/faster model for bulk work. The motivating stress test was
"spawn 100 threads that each write a haiku, using Haiku instead of
Opus."
By default the sibling shares the parent's project and worktree. If
`use_new_worktree` is set, `create_thread` instead opens a new
background workspace backed by fresh linked git worktrees of the
project's repos — the same flow you get from the worktree picker's
"Create worktree" — and starts the thread there. The new workspace opens
as a background tab so it doesn't pull you away from what you're doing.
A few notes on the design:
- The `agent` crate can't depend on the UI, so there's a
`SiblingThreadHost` trait that `agent_ui::AgentPanel` implements and
installs on the `NativeAgent`. Tool calls in a native-agent thread route
through it.
- Sibling threads go through the same `create_agent_thread` →
`ConversationView` path as the user-facing "new thread" action, so
eviction, persistence, and sidebar rendering match user-created threads.
- An explicit `agent`/`model` override doesn't clobber the panel's
selected agent or the last-used-agent preference — those are snapshotted
and restored around the call.
- The worktree path reuses the existing "Create worktree" machinery
rather than reimplementing it; the agent flow just opens the new
workspace in the background instead of activating it.
A couple of things I left out or want to call out:
- There's no tool to operate on an already-created sibling by session
id. The success payload deliberately omits it, since the session is
populated asynchronously and nothing consumes it yet.
- When a project has multiple worktrees that are linked worktrees of the
*same* underlying repo, they collapse into a single new worktree (they
resolve to the same target path). The tool returns a warning in that
case rather than failing — and this also fixes a latent collision the
manual "Create worktree" flow would hit in the same situation.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/57992
Closes AI-349
## Summary
- Run rules-to-skills migration during agent UI init instead of waiting
for feature flags in production.
- Add a command palette action to rerun the migration manually.
- Make AGENTS.md migration appends idempotent to avoid duplicated
default-rule prompts.
Release Notes:
- Added a manual way to trigger the Rules to Skills migration
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Summary:
- Added split/unified diff controls to the commit history commit view
using `SplittableEditor`.
- Kept commit messages separate from file diffs with an 8-line
scrollable message panel.
- Fixed split setup edge cases and async/test type mismatches from the
commit view changes.
Verification:
- `cargo check -p git_ui`
- `cargo check -p git_ui --tests`
- `cargo check -p editor --tests`
- `./script/clippy -p git_ui`
- `git diff --check`
Release Notes:
- Improved the commit history diff view by adding the ability to toggle
the split diff mode.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
### Summary
Adds the first pass at `#[gpui::bench]`, backed by Criterion, with a new
`BenchAppContext` for GPUI benchmarks.
This ports one editor benchmark to the new setup while keeping the
existing Criterion render benchmarks in place.
### Follow Ups
I eventually want to improve this framework to create custom tracy
profiles that includes additional information such as
- notify count
- entity.update count and time
- event emitted and time for that
I also want to use this to create custom measurements so benches can be
used for
- Frames dropped
- foreground thread time
- Render time
- etc
This PR is a very small proof of initial concept and I'll continue to
build this infrastructure out so Zed and other gpui apps can become a
lot more resilient to dropping frames and hangs. Plus it will make
improving performance a lot easier as well in the future.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Removes the feature flag around terminal output selection so the
terminal tool always exposes head_lines and tail_lines. This keeps the
simpler behavior from the landed implementation while avoiding a
separate rollout path for the tool schema.
Release Notes:
- Improved agent terminal output controls by making them available
without a feature flag
Adds option to always search/scan symlinks for more thorough coverage of
#41887 issue
This is a significant rewrite and more thoroughly reviewed and tested
version of the old PR here:
https://github.com/zed-industries/zed/pull/46344
The "never" option was removed from the old PR, since "expanded" is now
the default. Perhaps "never" can be added as an option later if there's
demand for it. Adding that option may resolve#48890 for instance.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
(significant impact with "always" option, but "expanded" is default)
Release Notes:
- Add option choose between including expanded symlinks or include all
symlinks in project search (#41887)
---------
Co-authored-by: Eric Holk <eric@zed.dev>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Adds optional terminal tool parameters that let agents receive only the
first lines, last lines, or both from a command's final output while
leaving the live terminal output visible to users. This is gated by the
terminal-tail feature flag and updates the tool descriptions to steer
agents away from piping through head, tail, or similar filters.
Closes AI-36
Release Notes:
- Let agents use the terminal tool with builtin "head/tail" so they
don't have to pipe to head/tail and lose incremental output
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A or Added/Fixed/Improved ...
shell-script-mode is a valid and commonly used alias for sh-mode in
Emacs.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes N/A
Release Notes:
- Added support for `shell-script` filetype in Vim modelines
Resolves https://github.com/zed-industries/zed/issues/58086
This diff fixes `package.json` runnables using npm for projects that
declare their package manager through
`devEngines.packageManager`. The `package.json` parser only looked at
the top-level `packageManager` field, so projects using the newer
`devEngines` shape fell back to `npm` even when they specified `pnpm`,
`yarn`, or `bun`.
With this change, package manager detection also reads
`devEngines.packageManager` in both object and array forms. The
top-level `packageManager` field still takes precedence when both are
present, and the shared parser means the fix applies to `package.json`
gutter runnables as well as TypeScript package-script tasks.
Release Notes:
- Fixed `package.json` runnables ignoring package managers declared via
`devEngines.packageManager`.
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#58088
Release Notes:
- Allows for symlinked global skill directories
---------
Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
Co-authored-by: Martin Ye <martin@zed.dev>
Makes sure that the reasoning effort levels picker can be controlled
with the same shortcuts that are used in the native agent.
Also adds the keyboard shortcuts to the tooltips for all pickers that
support them
Closes#56074
Release Notes:
- Fixed an issue where reasoning effort selector could not be controlled
via keyboard shortcuts for ACP agents
Agent request construction now honors persisted compaction markers by
rebuilding the model-visible window from the latest boundary, retaining
recent user context for summary compactions, and treating
provider-native compactions as suffix-only until native replay lands.
Release Notes:
- N/A
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
[PR #57878](https://github.com/zed-industries/zed/pull/57878) introduced
a per-thread sandboxing temp directory that, for every terminal command,
overrode `TMPDIR`/`TMP`/`TEMP` and pushed the directory into the sandbox
writable scope. For remote projects this temp directory is created on
the client while the terminal actually runs on the remote host, so it
leaked client-side environment variables into the remote terminal and
pointed `$TMPDIR` at a path that doesn't exist there.
This gates the temp-directory logic behind `project.is_local()`, so
remote projects no longer get their terminal environment infected. This
doesn't restore the per-thread tempdir behavior for remoting, but it
undoes the regression.
Closes AI-348
Release Notes:
- Fixed remote terminals having their environment overridden by
client-side temp directory variables
In the current Python Tree-sitter `highlights.scm`, splat parameters
(e.g., `*args`, `**kwargs`) and typed splat parameters are not
highlighted as `@variable.parameter` due to missing patterns.
This PR adds `list_splat_pattern` and `dictionary_splat_pattern` to the
function parameter rules so splat parameters are correctly colored.
| Before | After |
|
:---------------------------------------------------------------------------------------------------------------------------------:
|
:--------------------------------------------------------------------------------------------------------------------------------:
|
| <img width="688" height="482" alt="image"
src="https://github.com/user-attachments/assets/dbb04e09-51a2-401a-8239-d244a01a02f9"
/> | <img width="686" height="480" alt="image"
src="https://github.com/user-attachments/assets/f07518ec-30fd-4067-b59d-e090da8182c3"
/> |
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed Python splat parameters highlighting
Refactor to isolate alacritty types into the terminal crate and offers
comparable apis where needed for similar functionality. However, these
are Zed-owned types instead of the dependency leaking across multiple
crates, making alacritty an implementation detail of the terminal crate.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Adds the flat context compaction marker data model and replays persisted
markers into native agent transcripts as static dividers. This lets
compacted thread boundaries deserialize, render, and export to Markdown
without enabling automatic compaction behavior yet.
Release Notes:
- Improved agent threads to show restored context compaction dividers in
conversations
Project-local skills now load through project buffers so remote
workspaces can resolve them consistently with other project files.
Validation:
- cargo check -p agent_skills -p agent
- cargo test -p agent_skills
- cargo test -p agent skills
Closes AI-329
Closes https://github.com/zed-industries/zed/issues/57877
Release Notes:
- Improved project skills support in remote workspaces.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Stacked on top of #54123
This is part 3 of 3 towards #51197
More details from the original PR
https://github.com/zed-industries/zed/pull/53551
This PR implements fuzzy search in the remote projects dialogue, using
the `fuzzy_nucleo::match_strings` introduced in #54123.
## remote project search
The reviews of https://github.com/zed-industries/zed/pull/51197 seemed
to indicate that performance was important here so it runs async and
cancels the previous stale request when a new character is typed.
other features:
text highlighting of what was being typed, similar to other fuzzy
searches.
reorder the projects on the list based on the maximum score from its
projects.
video of it in action:
https://github.com/user-attachments/assets/86b3ed85-fc29-46fb-b3c4-c0cbc3bf8edd
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#53318
Release Notes:
- recent_projects: Added fuzzy search to the remote projects modal.
Coalesce repo-relative paths before refreshing git status and diff
state. The worktree scanner can report both a directory and its
descendants in the same repository bucket, which makes git receive
redundant pathspecs.
This keeps refresh commands smaller for large repositories such as
Chromium, reducing git pathspec matching work and improving status
refresh performance during large worktree updates, as the initial repo
scan.
Partially fixes#43861
Release Notes:
- Reduced git CPU usage on large repos
This fixes no-op on the newline outdent path when the settings tab size
is greater than the current indent size.
Release Notes:
- Fixed pressing Enter on an empty nested Markdown list item when the
tab size is larger than the list indentation.
Resolves https://github.com/zed-industries/zed/issues/57999
This diff fixes the macOS Edit menu showing Copy and Paste as disabled
when a terminal is focused. Terminal shortcuts already worked because
keybindings dispatch `terminal::Copy` and `terminal::Paste`, but the app
menu validates `editor::Copy` and `editor::Paste`, which the terminal
view did not expose.
With this change, the terminal view handles the editor Copy and Paste
actions by delegating to the existing terminal copy and paste paths.
This keeps keyboard behavior unchanged while allowing menu validation
and menu dispatch to work correctly for focused terminals.
Release Notes:
- Fixed `Copy` and `Paste` being disabled in the macOS `Edit` menu when
a terminal is focused.
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
This releases fast mode to everyone. Will cherry pick to preview.
Release Notes:
- Added "Fast mode" support in the agent panel for Anthropic and OpenAI
models that support a toggle to get faster responses (fast mode for
Anthropic and priority service tier for OpenAI) at increased per-token
cost.
Closes AI-313
This PR makes sure an empty draft thread is reflected in the sidebar by
an empty thread item. The main goal of this change is to make the
existence of the drafts feature more intuitive and clear. We don't only
display the draft item now when moving away from it, but rather whenever
you're focused on it.
Release Notes:
- Agent: Improved the UX of the draft feature by always displaying a
corresponding thread item in the sidebar, even if the thread was still
empty.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Right now we can only set the traffic light position when creating a
window. This adds a public API so that we can update the position at
runtime, such as when titlebar height or layout changes dynamically.
## Summary
- Add a regression test covering reopening an already-open remote
workspace root inside the reused workspace path
- Use the resolved worktree entry instead of the local filesystem when
`Workspace::open_paths` decides whether a reused path is a directory
- This fixes the follow-on case where reopening an already-open SSH
workspace root could show `Error: opening project path ...` because the
remote root was being treated like a local file open
I kept this fix in `Workspace::open_paths` rather than adding another
remote-specific branch higher up, because the bug was specifically in
the generic reused-workspace directory check.
## Testing
- `cargo test -p recent_projects
test_reopen_existing_remote_root_treats_root_as_directory --
--nocapture`
- `cargo test -p recent_projects
test_reuse_existing_remote_workspace_window_with_tilde_path --
--nocapture`
- `cargo test -p recent_projects
test_reuse_existing_remote_workspace_window -- --nocapture`
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] Tests cover the new/changed behaviour
- [x] Performance impact has been considered and is acceptable
Related to #30829
Release Notes:
- Fixed reopening an already-open SSH workspace root showing an `opening
project path` error instead of treating the root as a directory
My second take on uncluttering the git graph after #53692, this time by
simply replacing `git log --all` with `git log --ignore-missing
--branches --remotes --tags HEAD`. Thanks @JonGretar for educating me on
this 🙂
This pretty much mirrors which commits VSCode's built-in git graph shows
when selecting "All history item references" (though VSCode has an extra
`git for-each-ref` step):
https://github.com/microsoft/vscode/blob/341ef7db2e1d95f96c9f63c40a518d25bb455188/extensions/git/src/git.ts#L1280-L1344
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Git Graph: Now excludes commits that aren't reachable from branches or
tags.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#55576
This PR adds a new `editor: toggle breadcrumb` actions that toggles the
breadcrumbs for the active item without persisting on `settings.json`.
Similar to what `editor: toggle minimap` does.
https://github.com/user-attachments/assets/7179a0c8-6a5e-4716-86b8-abde8aa61f68
A simple test was added to check that using this action doesn't change
the settings, and that changing an unrelated setting keeps the toggled
action as the source of truth for the breadcrumb visibility.
Release Notes:
- Added `editor: toggle breadcrumb` action to toggle breadcrumb of
active item without persisting on `settings.json`
Table header cells are always center-aligned. When selecting text in
them, the selection highlight was drawn at the left edge of the cell
instead of over the actual visible text. Clicking on a character also
mapped to the wrong source index.
The bug was that `bounds_for_source_range` and
`source_index_for_position` used raw layout x-coordinates (which start
at 0), without accounting for the horizontal offset GPUI applies when
rendering center- or right-aligned text.
The fix stores the `TextAlign` on each `RenderedLine` at flush time,
then uses it to compute an alignment offset per wrapped row segment.
That offset is:
- subtracted from the click position before resolving it to a source
index
- added to the x-coordinates when computing selection highlight bounds
**Before**:
https://github.com/user-attachments/assets/49fd7748-eb1b-4199-bc2f-23cddcb528c5
**After**:
https://github.com/user-attachments/assets/93657652-d548-4e5a-b011-be29bb0a3d9e
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Markdown: Fixed text selection highlight appearing at the wrong
position when selecting text in markdown table headers.
When a linked worktree receives fs events for its .git directory, the
event path resolves to the per-worktree git dir (e.g.
main_repo/.git/worktrees/<name>), not the .git directory itself or the
common dir. The existing match only checked common_dir_abs_path and
repository_dir_abs_path, causing the repository entry to be missed and
then removed as stale.
Add dot_git_abs_path to the match, and fix the staleness metadata check
to use dot_git_abs_path (the actual .git entry) rather than
common_dir_abs_path (which may be outside the worktree root).
Extracted from https://github.com/zed-industries/zed/pull/53453
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: Kieran Freitag <kfreitag@kieran.ca>
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
`create_terminal_task` and `create_terminal_shell_internal` previously
built their toolchain candidate list as `[active_editor_entry.path,
...visible_worktrees]` and used the first one with a persisted
toolchain. A Python toolchain persisted for worktree A would leak into a
terminal opened in worktree B of the same window: with a conda env
selected for one project, every terminal in every other project of the
window inherited that env's activation at startup.
This scopes the candidate list to the worktree that contains the
terminal's CWD. Both call sites now derive candidates from
`find_worktree(path)`, where `path` is the terminal's resolved CWD
(`spawn_task.cwd` or `active_project_directory`). If the path lives in a
worktree, lookup runs scoped to that worktree's id. If not, no toolchain
is applied.
## Design decision
The previous fallback chain (active editor's worktree, then all visible
worktrees) is removed entirely. Both fallbacks were sources of the leak:
- "Active editor's worktree" is order-dependent: opening a terminal in
worktree B picks up worktree A's toolchain because a file in A is
focused.
- "All visible worktrees" is worse, since the first worktree with any
persisted toolchain wins.
Workflows that relied on either fallback need to set the toolchain
explicitly on the worktree where the terminal is opened.
## Coverage
`cargo check -p project` is clean. There is no unit test for the
cross-worktree case; that would require a multi-worktree Project fixture
with persisted toolchains, which doesn't exist in the test suite today.
Reproduction is straightforward: open a workspace with two folders,
select a Python toolchain in one, open a terminal in the other, and
observe the leaked activation script in the spawned shell.
Release Notes:
- Fixed Python toolchains persisted for one worktree leaking into
terminals opened in other worktrees of the same workspace.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
I encountered this bug while building my app with GPUI where tooltips
were getting stuck when i move my mouse away from the origin element.
Zed kinda gets away with it because tab close buttons use
`visible_on_hover`, so when the mouse leaves the tab, close button
disappears. This triggers a redraw which makes GPUI recheck and hide the
tooltip.
In the "Before" version i had to trigger the recheck by moving my mouse
over an element with hover styles to make the tooltip disappear.
### Before
https://github.com/user-attachments/assets/f405620f-6d6d-4a24-8992-214180bc7b76
### After
https://github.com/user-attachments/assets/2e41fbca-af61-4f34-bd5d-ab288f34e73a
Stops the `conda activate base` fallback in
`PythonToolchainProvider::activation_script` for two cases:
1. A Conda toolchain whose `environment.name` is `None`.
2. A Conda toolchain whose name is `Some(...)` but `shell.try_quote`
rejects it.
Previously both cases pushed `conda activate base` into the activation
script. With miniforge installed and no env explicitly selected, every
terminal silently activated `(base)`. The user didn't pick `base`;
injecting it is contamination.
Both branches now log a warning and emit no activation line. Users who
want `(base)` can select it as the toolchain explicitly.
Two unit tests cover the new behavior:
`test_conda_activation_skips_when_name_missing` (name=None) and
`test_conda_activation_skips_unquotable_name` (name=Some but unquotable,
exercised with an embedded NUL byte that `shlex::try_quote` rejects).
The existing `test_conda_activation_script_injection` still verifies
that quotable names get activated.
Release Notes:
- Fixed Zed silently injecting `conda activate base` into terminals when
a Conda manager (miniforge/miniconda) was installed but no specific
environment was selected.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#47585
Release Notes:
- Improved display of related diagnostic entries in hover popovers to
include diagnostic source and code.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#55503
In #28752, to support case-insensitive search for non-ASCII queries, Zed
internally falls back to a regex search. However, this also affected the
replacement behavior, as the replacement code implemented a simple match
logic:
https://github.com/zed-industries/zed/blob/ae6b48c423d3e429ffd242c2771d65ae450640af/crates/project/src/search.rs#L452-L457
Since the regex fallback is an internal implementation detail (the user
never enabled regex mode), the replacement should behave the same as a
normal text replacement. This PR fixes that.
Release Notes:
- Fixed replacement text being treated as a regex pattern when
performing case-insensitive text search with non-ASCII characters.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#49178
The context for this change is covered in #49178. Some language server
adapters are lazily registered; in remote development or collab
sessions, the local client fails to register these adapters, may causing
certain LSP features to function incorrectly. This PR is intended to
address that.
Release Notes:
- N/A
The current text is a bit wordy and puts the actually important
information at the end:
<img width="607" height="120" alt="image"
src="https://github.com/user-attachments/assets/26f998dd-1801-4e6c-a40c-acb58f8f3efc"
/>
The button already shows as disabled, so the text just needs to explain
why.
I don't think this affects accessibility, because a screen reader should
be able to tell that the button is disabled.
Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Release Notes:
- N/A
If for some reason we do not manage to find any shas, we were showing an
incorrect loading message before despite not being in a loading state
anymore.
Release Notes:
- N/A or Added/Fixed/Improved ...
Closes#4864
Adds a `file_finder::OpenWithoutDismiss` action that opens the selected
file without closing the finder, so multiple files can be opened in one
session. Pressing right arrow when the cursor is at the end of the
search query triggers it — matching VS Code and Sublime Text behaviour.
A "Keep Open" button in the footer provides mouse access and serves as a
discoverability hint.
Each opened file becomes the active tab without stealing keyboard focus
from the finder, preserving the search state between opens. Refactors
the existing `confirm` implementation into a shared `open_selected_file`
helper parameterised by `dismiss_after_open` to eliminate duplicated
file-opening logic.
## What's different from PR #38914
- Uses `right` arrow at `end_of_input` context instead of
`cmd-shift-enter` (better ergonomics, matches VS Code/Sublime — the
`end_of_input` context that was added after that PR makes this possible)
- Each opened file is activated as the current tab (`activate: true`,
`focus_item: false`), giving visual feedback on every open without
stealing focus from the modal
- Cleaner refactor: single `open_selected_file` helper instead of
duplicated logic
Release Notes:
- Added ability to open files from the file finder without dismissing
it, using right arrow at end of input or the "Keep Open" footer button
---------
Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>