Commit Graph
31406 Commits
Author SHA1 Message Date
Aleksei GusevandChristopher Biscardi 3e5d33a533 Respect sort_mode in workspace: open files (#56720)
It's possible to configure `sort_mode` for the project panel like that:

```json
"project_panel": {
"sort_mode":"directories_first"
}
```

However, `workspace: open files` doesn't respect this setting and always
shows files and directories mixed. This change fixes the issue.

Release Notes:

- Improved sorting in `workspace: open files`

---------

Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
2026-05-14 19:51:10 +00:00
山吹色御守andSmit Barmase d10729feaf project: Always pass null when body is non-existent in Vue language server request (#56625)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

fix vuejs/language-tools#5956

Align with
https://github.com/vuejs/language-tools/blob/3fb3329dfb959ad84fb3a692acbcf0a6684fa410/extensions/vscode/src/extension.ts#L223.

Release Notes:

- Always pass null when body is non-existent in Vue language server
request

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-05-14 18:47:09 +00:00
Richard Feldman b2af5f9abc Migrate Rules to global Skills and AGENTS.md (#56672)
Adds a one-time, idempotent startup migration that moves every user Rule
out of the `PromptStore` LMDB database into the new Skills + AGENTS.md
world, in a single pass:

- **Non-Default Rules → global Skills.** Each one becomes
`~/.agents/skills/<slug>/SKILL.md` with `disable-model-invocation:
true`, preserving the original behavior that non-Default Rules were only
ever invoked when the user named them. They're now invokable via
`/skill-name` (and still `@`-mentions).
- **Default Rules → global AGENTS.md.** Each one is appended to
`paths::agents_file()` (e.g. `~/.config/zed/AGENTS.md` on macOS/Linux,
`%APPDATA%\Zed\AGENTS.md` on Windows) under an `## H2` heading
containing the rule's title. Default Rules used to be auto-included in
every conversation; the global AGENTS.md is loaded into the system
prompt of every conversation, so the behavior is preserved.
- **Customized built-in prompts → global AGENTS.md** (currently just the
commit-message prompt). If the user has edited a built-in away from
Zed's shipped `default_content()`, the edited body is appended at the
top of the AGENTS.md block. Uncustomized built-ins (still on the shipped
default) are skipped so we don't pollute AGENTS.md with text the user
never wrote.

The migration is gated on the `skills` feature flag — users without the
flag never have their Rules touched in any way. A single global KVP flag
(`rules_to_skills_migration_done`) short-circuits the migration on
subsequent launches, so it runs at most once per machine even across
release channels. A process-lifetime `AtomicBool` guard additionally
prevents racing duplicate spawns when the underlying `cx.on_flags_ready`
callback fires multiple times at startup.

Migration is intentionally non-destructive: rule rows in the LMDB
database stay in place. Users can still see and edit them through the
existing UI, and a downgrade to a Zed build without skills support won't
lose anything.

Slug generation (`agent_skills::slugify_skill_name`) lowercases ASCII
letters, turns spaces into dashes, and drops every other
non-alphanumeric character entirely — so `foo!bar` becomes `foobar`, not
`foo-bar`. `&` is special-cased to become `and` (so `rock&roll` →
`rock-and-roll`). Slug collisions and pre-existing skill directories are
handled by appending `-2`, `-3`, etc.

A title-bar onboarding banner ("Skills have replaced Rules") surfaces
for every user on the `skills` feature flag. Clicking it opens a small
`AlertModal`-based explainer that summarizes the two destinations and
points users at the new `/skill-name` slash command (and notes that
`@`-mentions still work).

Closes AI-227
Closes AI-232

Release Notes:

- N/A
2026-05-14 16:30:08 +00:00
Cole McAnelly b581436dbc Revert: "languages: Improve function parameter highlighting for Bash" (#52245)
## Context

<!-- What does this PR do, and why? How is it expected to impact users?
     Not just what changed, but what motivated it and why this approach.

Link to Linear issue (e.g., ENG-123) or GitHub issue (e.g., Closes #456)
     if one exists — helps with traceability. -->

Closes https://github.com/zed-industries/zed/issues/52242

This PR reverts a change that highlights shell script arguments as
variables rather than strings. Because of how shell scripts work, all
parameters are strings by default and are regularly represented as such.
The original PR (https://github.com/zed-industries/zed/pull/48067) aimed
to improve highlighting by capturing all arguments as
`variable.parameter`s, but this doesn't align with the idiomatic usage
of shell scripts.

| Current Behavior | Expected Behavior |
|---|---|
| <img width="242" height="84" alt="Image"
src="https://github.com/user-attachments/assets/50c87198-e4be-4627-a742-88060b2b9d14"
/> | <img width="227" height="83" alt="Image"
src="https://github.com/user-attachments/assets/f08b1c62-9c7a-460e-b306-4ac6b9e5a897"
/> |
| Text arguments are highlighted as variable | Text arguments are
highlighted as "string" |

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-14 16:22:49 +00:00
liam a4cf5aa29e Highlight bash conditionals and arithmetic operators (#56484)
Resolves https://github.com/zed-industries/zed/issues/56478

This diff fixes Bash syntax highlighting for conditional and arithmetic
expressions. The Bash parser already recognizes tokens like `[[`, `]]`,
`((`, `))`, `$((`, `!=`, and `||`, but Zed’s Bash highlight query was
not capturing several of them.

With this change, the Bash highlight query styles those operators and
delimiters consistently with existing shell operators, brackets, and
special punctuation.

| Before | After |
| --- | --- |
| <img width="1667" height="1088" alt="ayu-old"
src="https://github.com/user-attachments/assets/0a89bd71-0a13-4ebe-8bc9-abc27ab42ed8"
/> | <img width="1667" height="1088" alt="ayu-new"
src="https://github.com/user-attachments/assets/afa5e8ab-f94a-4f5e-8fe8-770bac07559a"
/> |

Release Notes:
- Fixed bash syntax highlighting for conditional expressions, arithmetic
expressions, and related operators.
2026-05-14 16:17:52 +00:00
Nguyen Anh Tu (Elior)andMikayla Maki b3b7459e3e Fix GPUI crash when using cached view with Input (#50665)
The `draw()` method was calling `.pop()` on `next_frame.input_handlers`
to extract the active input handler for the platform window. This
reduced the Vec length, making cached `paint_range` indices stale. On
the next frame, when a cached view called `reuse_paint()`, it would
index into `rendered_frame.input_handlers` with out-of-bounds indices,
causing a panic: `range start index 1 out of range for slice of length
0`.

**Fix:** Use `.last_mut().and_then(|h| h.take())` instead of `.pop()` to
extract the handler without changing the Vec length. The slot becomes
`None`, which is already handled by `reuse_paint`'s `.take()` logic.

Closes #50456

### Testing

- All 83 existing GPUI unit tests pass
- Manually verified with
[longbridge/gpui-component](https://github.com/longbridge/gpui-component)
`cargo run --example dock`:
  - Switch to Input panel → type text → no crash ✅
  - Before fix: crash immediately on first keystroke

---

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
*(N/A — no UI changes)*

Release Notes:

- Fixed a crash in GPUI when typing into an Input widget inside a cached
view ([#50456](https://github.com/zed-industries/zed/issues/50456))

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2026-05-14 15:31:46 +00:00
Richard Feldman af6f7d1004 Load global AGENTS.md into native agent system prompt (#56757)
Watches a user-global `AGENTS.md` file alongside `settings.json` (at
`~/.config/zed/AGENTS.md` on macOS/Linux, `%APPDATA%\Zed\AGENTS.md` on
Windows) and includes its trimmed contents in the native agent's system
prompt.

This matches the pattern used by Codex (`CODEX_HOME/AGENTS.md`,
defaulting to `~/.codex/AGENTS.md`) and OpenCode
(`~/.config/opencode/AGENTS.md`): personal instructions live next to
other app config and apply across every project the user opens.

## Behavior

- Native Zed agent only. Not passed to ACP / external agents.
- Reads the local config dir, so SSH-remoted projects still get the
local user's personal `AGENTS.md` (project rules continue to come from
the remote workspace).
- Missing, empty, or whitespace-only files are silently treated as no
`AGENTS.md`.
- Read errors surface through the same notification UI as settings
errors, with a stable notification ID that's dismissed once the file
becomes readable again.
- The file is read in full, matching how existing project rules / repo
`AGENTS.md` files are loaded today.

## System prompt rendering

In the system prompt, the user-global `AGENTS.md` appears as `###
Personal AGENTS.md` immediately before `### Project Rules`, so the model
sees personal defaults first and project guidance later (project rules
take precedence on conflicts).

## Tests

- `user_agents_md` watcher: initial load, empty/whitespace ignored,
reacts to file edits.
- `SystemPromptTemplate`: renders personal `AGENTS.md` before project
rules; omits the section when no user `AGENTS.md` is present.

Closes AI-231

Release Notes:

- Added support for a global `AGENTS.md` file alongside `settings.json`
that is automatically included in the agent's instructions for every
project.
2026-05-14 15:02:33 +00:00
Ben Brandt 5ef0e5c1ac sidebar: Track terminal agent thread telemetry (#56723)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-14 14:47:30 +00:00
Danilo Leal 6ea2e1bd42 git_ui: Improve GitHub avatar display (#56755)
We had a problem that became more evident to me in the newly-introduced
History tab in the Git panel where the avatars wouldn't show up for a
long time. Problem was that we were trying to render the avatar before
the GitHub user email came in, and that wouldn't work well because it
would 1) skip the fast CDN (which could get rate-limited fast), and 2)
cache the `None` result. So this improvement works by only attempting to
render the avatar when the email is available.

Release Notes:

- Git UI: Improve the display of user avatars in Git-related surfaces.
2026-05-14 14:43:03 +00:00
Marshall Bowers 806ecedb6e client: Attach system ID to sign-in request (#56675)
This PR makes it so we send up the system ID as a query parameter
alongside the native app sign-in request.

Closes CLO-769.

Release Notes:

- N/A
2026-05-14 13:29:49 +00:00
Danilo Leal 9e3515027a git_panel: Allow to switch between changes and history tab with keyboard (#56743)
Follow-up to https://github.com/zed-industries/zed/pull/56500. Was
missing this ability very much :)

Release Notes:

- Git Panel: Added the ability to switch between the changes and history
tabs with the keyboard.
2026-05-14 13:11:14 +00:00
Cameron Mcloughlin 1973302014 git: Add setting to hide stage/restore buttons (#56740)
With long lines or a small viewport, the stage/restore buttons often
cover code.

Adds a setting to hide the buttons altogether. Defaults to showing them.

Release Notes:

- Added: Setting to hide Git Stage/Restore buttons
2026-05-14 12:37:00 +00:00
Ben Kunkle a0ce91cdf6 ep: Send settled data to cloud (#56572)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-14 11:55:18 +00:00
Danilo Leal d6903b7f11 markdown: Fix default UI font rendering in Mermaid diagrams (#56695)
Release Notes:

- Fixed Mermaid diagrams not rendering with the default UI typeface.
2026-05-14 11:15:08 +00:00
procr1337 89b2a45e2b agent: Fix tool paths preferring files in subdirectories named after the project root (#56230)
The tool definition is very clearly contradicting the previous behavior.
Performance impact is unclear to me, we increase the work in a
potentially expensive loop, but it seems necessary to have both the
specified behavior from the tool definition, as well as the
heuristic/fallback for misbehaving models that seems to be intended.

Self-Review Checklist:

- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable

Closes #56225

Release Notes:

- Fixed tool paths preferring files in subdirectories named after the
project root
2026-05-14 10:12:56 +00:00
Kirill Bulatov 486848af1e Remove code lens from the diff view (#56726)
RHS does not show code runnables already, and lens blocks break the
background highlights, hence remove them too.

Before:

<img width="1728" height="1084" alt="before"
src="https://github.com/user-attachments/assets/6e942568-dcbf-4624-86f6-7f3f31d01d31"
/>

After:

<img width="1728" height="1084" alt="Screenshot 2026-05-14 at 11 13 05"
src="https://github.com/user-attachments/assets/ec3bfcb9-daab-4a33-b799-db86ac352488"
/>

Release Notes:

- Removed code lens from the diff view
2026-05-14 09:39:44 +00:00
Mikhail Pertsev ae0ee2d1b9 editor: Extract navigation out of editor.rs (#56634)
cc @SomeoneToIgnore

## Summary

Follow-up to #56409. I addressed the formatting issues and other stuff
from the previous PR

This keeps `editor.rs` around 15k lines.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-14 07:20:51 +00:00
HuaGu-Dragon f6c3c7d783 Vim/Helix: Prevent undo grouping when any LSP completion (#53980)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Summary  
Prevent undo grouping when an LSP completion includes extra edits so
that the completion and its extra edits are applied and reverted
atomically.

## Problem
When applying an LSP completion that also applies extra edits, the
editor may merge that completion into the surrounding undo group or
split the transaction while waiting for edits, causing undo to leave the
buffer in an inconsistent state.

## Solution
* Always block undo merging for completions

Closes #ISSUE

Release Notes:

- Prevent undo grouping when any LSP completion
2026-05-14 06:39:33 +00:00
Ben BrandtandDanilo Leal a937e4e8be agent_ui: Require an open project for agent panel (#56577)
A bit brute force, but it works.

<img width="1106" height="988" alt="image"
src="https://github.com/user-attachments/assets/d23f9a80-01c5-4ad3-a280-faf8b8bc9dbe"
/>


Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-05-14 01:24:30 +00:00
Nathan Sobo 1af4a3a2e1 Fix macOS find query seeding (#56681)
Closes #55619

### Summary

- Route `buffer_search::UseSelectionForFind` through
`BufferSearchBar::deploy` instead of updating the query editor directly.
- Add an explicit seed-query override to `deploy`, so the Cmd-E action
can force `SeedQuerySetting::Always` while regular deploy callers
continue to pass `None` and respect the user’s
`seed_search_query_from_cursor` setting.
- By going through `deploy`, Cmd-E now also runs the search path that
keeps buffer-search navigation state in sync:
  - shows/initializes the search bar for the active searchable item
  - applies the seeded query via `search_suggested`
- calls `search`, which updates the query editor, search options, active
search query, search history, and macOS find pasteboard
  - refreshes `searchable_items_with_matches` and `active_match_index`
  - activates the current match after the search completes
- This ensures the subsequent Cmd-G action has the expected active
query, match list, search token, and active match index to select the
next result.
- Add a macOS-only end-to-end regression test using the default macOS
keymap with `simulate_keystrokes("cmd-e")` and
`simulate_keystrokes("cmd-g")`.

### Validation

- `cargo test -p search test_cmd_e_then_cmd_g_uses_selection_for_find`
- `cargo fmt --check --package search --package zed_actions`
- `./script/check-keymaps`
- `cargo check -p search`
- `cargo check -p workspace`
- `cargo check -p vim`

Release Notes:

- Fixed macOS Cmd-E/Cmd-G find behavior so Cmd-E seeds find from the
cursor or selection and Cmd-G advances through the newly seeded matches.
2026-05-13 23:35:10 +00:00
Anthony EidandRemco Smits 3b745664f9 git: Allow choosing branch diff target in branch diff view (#56569)
### Summary

Added a branch diff base branch picker that shows the selected diff base
and prioritizes branches on the active branch’s remote. This also
generalizes the branch picker’s checkout vs. select only behavior so its
UI/search/rendering can be reused by a future git graph picker, and
makes branch diff drop stale in progress base update tasks when the base
or repository changes for faster response.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes  #54050

Release Notes:

- git: Allow choosing branch diff base in branch diff view

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2026-05-13 23:15:35 +00:00
Ben Brandt 324ad0e4d0 agent_ui: Fix full-width thread view layout (#56684)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #56677

Release Notes:

- Agent: Fix squashed message editor when `limit_content_width=false`
2026-05-13 21:29:21 +00:00
Ben Brandt 500cbff143 sidebar: Remove agent panel terminal feature flag (#56678)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Add the ability to create Terminal Threads in the Sidebar and Agent
Panel.
2026-05-13 21:21:52 +00:00
zed-zippy[bot] d150e884c3 Bump Zed to v1.4.0 (#56653)
Release Notes:

- N/A

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-05-13 17:25:55 +00:00
Danilo Leal c45127f77f Improve update button version display (#56647)
This PR adds a small refinement to the update button, removing
truncation from the version we display. Instead of just showing the
short version of a SHA, we now display it in full, providing more
detailed information that sometimes was lost. Also am making the button
disabled when it's in the checking, downloading, and installing states,
given clicking on it at these moments doesn't do anything.

Release Notes:

- N/A
2026-05-13 16:29:58 +00:00
Ben Kunkle a96a332b39 ep: Allow setting expected patch in rate completions modal (#56629)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- Added the ability to input the "expected patch", i.e. what the model
should have predicted in the `edit prediction: rate completions` modal
2026-05-13 16:03:01 +00:00
Ben Kunkle 91064b0155 Fix basic_terminal test flake (#56659)
Missed a test in #56194 with the same issue, and it bit me today :(

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-13 15:51:42 +00:00
Marshall Bowers 6d118a0f09 collab: Remove seeding infrastructure (#56562)
This PR removes the seeding infrastructure from Collab.

We're already set up to just-in-time create users in local development
through Cloud.

Also updated the liveness probe for the health endpoint to use a
different query.

Closes CLO-763.

Release Notes:

- N/A
2026-05-13 15:44:55 +00:00
Ben Kunkle 1ef0961792 acp: Fix startup error race condition test flake (#56654)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-13 15:24:17 +00:00
Marshall Bowers 1f6b4ca94a collab: Remove database access in Authorization header verification (#56558)
This PR removes the database access in the `Authorization` header
verification in Collab.

We already have the user returned from the call to Cloud, but were just
fetching the user from the database to get some additional fields.

We're now returning the additional fields we need from Cloud, so we can
just convert the user from the internal API response into a `User`
entity.

Closes CLO-762.

Release Notes:

- N/A
2026-05-13 15:17:42 +00:00
Ben Kunkle b921a1f1ca copilot: Bypass Copilot LSP node shim (#56635)
We currently run node on the JS wrapper around the native binaries
shipped with https://github.com/github/copilot-language-server-release.
According to their README, this is not required, and it seems like it is
just an option provided so that you can run the server with `npx`.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #55891

Release Notes:

- Stopped relying on node for running the Copilot language server that
provides edit predictions. The system node version should no longer
affect whether Copilot edit predictions work in Zed
2026-05-13 14:48:39 +00:00
Smit Barmase 41a9074e46 agent_ui: Fix Agent Panel terminal New Thread panic (#56645)
Fixes a panic when `agent::NewThread` creates an Agent Panel terminal
while the workspace is already being updated.

Release Notes:

- N/A
2026-05-13 14:38:09 +00:00
Ben Brandt 581cf144c6 sidebar: Omit placeholder agent terminal titles (#56612)
there was a "flicker" because it was showing "Terminal" for a
split-second

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-13 13:58:10 +00:00
Bennet Bo Fenner 7fc0b5ac66 copilot: Fix cache control error (#56632)
#56472 broke Copilot chat

> Failed to connect to API: 400 Bad Request {"message":"cache_control:
Extra inputs are not permitted"}

This PR makes it so that we still use the legacy caching approach for
Copilot

Release Notes:

- N/A
2026-05-13 13:34:47 +00:00
Xiaobo LiuandSmit Barmase 7650eb7f09 file_finder: Support line range queries with path:start-end syntax (#53958)
Release Notes:

- Added support for opening a file with a line range selected in the
file finder using the `path:start-end` syntax (e.g. `file.rs:10-20`).

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-05-13 12:43:39 +00:00
Ben Kunkle 7bcd0b004d ep: Various ep CLI improvements (#56587)
- limit diagnostics sent to teacher
- improve parallelism in `ep` commands when using `--max-parallelism` by
only grouping by repo when instructed too (repo grouping is only useful
for context collection)
- update rejected and rated queries to also fetch settled editable
region

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-13 11:34:50 +00:00
44dd8096f0 agent_ui: Mermaid diagrams (#56430)
Adds mermaid diagrams to the agent UI

Defaults to rendering the diagram, toggle to switch back to code.

<img width="605" height="837" alt="image"
src="https://github.com/user-attachments/assets/ed87f4e3-77f3-4602-b783-65eda909ad01"
/>
<img width="615" height="334" alt="image"
src="https://github.com/user-attachments/assets/1a422c83-fed4-4099-b895-b5a16e9d2222"
/>


Also makes markdown preview markdown rendering use theme colors:

Before:
<img width="593" height="781" alt="image"
src="https://github.com/user-attachments/assets/8598ca42-d44a-426b-ac4a-fb3cd1288780"
/>

<img width="593" height="781" alt="image"
src="https://github.com/user-attachments/assets/737fdd62-0a37-48dd-a13a-4e11bf80f038"
/>


Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2026-05-13 09:57:17 +00:00
Bennet Bo Fenner d4746b39ee agent: Show checkpoints as soon as the model edits files (#56611)
Makes it so that "Restore checkpoint" shows up as soon as the model
performs an edit, instead of waiting until the turn ends

Release Notes:

- Fixed the agent panel to show "Restore checkpoint" as soon as the
agent starts editing instead of waiting until the turn ends
2026-05-13 09:35:49 +00:00
Cameron Mcloughlin 74614a446a editor: Extend underlines into inlay hints (#56407)
bad:
<img width="577" height="118" alt="image"
src="https://github.com/user-attachments/assets/52fc13a3-d644-42c3-bd69-048caf85d7bd"
/>
good:
<img width="617" height="130" alt="image"
src="https://github.com/user-attachments/assets/040b26b7-8ee9-4202-bc26-2c995c735286"
/>

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-13 06:52:46 +00:00
Peter Tripp b59220c431 Support SCP style SSH URLs (#56304)
Closes: 
- https://github.com/zed-industries/zed/discussions/56359

Self-Review Checklist:

- [ YES ] I've reviewed my own diff for quality, security, and
reliability
- [ N/A ] Unsafe blocks (if any) have justifying comments
- [ N/A ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ YES ] Tests cover the new/changed behavior
- [ YES ] Performance impact has been considered and is acceptable

Open to feedback or alternate approaches.
Could do `--ssh user@host:~code/proj` if preferred.
Or really cowboy it: regex replace `s|:~|/~|` and `s|:/|/|`; re-attempt
`Url::parse`

CC: @ConradIrwin

Release Notes:

- Add support for SCP style SSH urls: `zed ssh://user@host:~/code/proj`
2026-05-13 02:05:59 +00:00
Oleksandr KholiavkoandAnthony Eid 023b735906 csv_preview: Add settings UI panel with debug tools during development (#53496)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

------

This PR adds a settings panel above the CSV table with dropdown menus to
control rendering behavior, and a performance metrics overlay for
debugging.

Currently it's mostly used for me during dev phase, but before release
of CSV preview feature all dev-only options will be cleaned up, and
future features like "copy selected" will have their settings in this
bar

<img width="2260" height="1674" alt="image_2026-04-09_11-52-24"
src="https://github.com/user-attachments/assets/9039fd59-5c46-4be4-9f33-b9825a3cdce3"
/>


**What changed:**

- Adds `render_settings_panel()` method with dropdown menus for:
- **Rendering Mode**: Variable Height (multiline support) vs Uniform
Height (better performance)
  - **Text Alignment**: Top vs Center vertical alignment within cells
- **Font Type**: UI Font vs Monospace for better readability (will be
exposed to user settings)
  - **Experimental**: Popover menu with toggles for debug features
- Adds `render_performance_metrics_overlay()` method showing:
  - CSV parsing duration
  - Rendered row count and indices
  - Positioned in bottom-right corner with semi-transparent styling

Context:
Will iterate on it with @Anthony-Eid 

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-05-13 00:44:26 +00:00
94be293463 Restrict tools from editing sensitive agents folders (#56456)
Treat `.agents/skills/` (project-local) and `~/.agents/skills/` (global)
as **sensitive paths**, on par with `.zed/` and the global config
directory. The agent's built-in editing tools (`edit_file`,
`write_file`, `create_directory`, `delete_path`, `move_path`,
`copy_path`) now require explicit user authorization before modifying
anything inside those paths, because the contents of skill files control
agent behavior.

This protection is worth landing on its own, ahead of Zed adding its own
skills support: other agents (e.g. Claude Code) already write skill
files into these locations, so a Zed installation may already have
skills on disk that should not be silently editable by the agent.

Also tightens the **pre-existing `.zed/` check** to compare path
components case-insensitively. macOS and Windows use case-insensitive
filesystems by default, so without this fix a malicious settings author
could bypass the local-settings classifier with `.ZED/settings.json`
(the canonicalized inode would match, but the path-component comparison
would miss it). The new `.agents/skills/` check has the same hazard and
now shares a single `component_matches_ignore_ascii_case` helper with
the `.zed/` check.

Introduces the `agent_skills` crate, scoped for now to just the path
constants and helpers (`global_skills_dir`,
`project_skills_relative_path`, `SKILL_FILE_NAME`) so the
tool-permission machinery can recognize the agent skills tree without
depending on a skill discovery / parsing / loading layer. Those will
land in follow-up PRs.

Closes AI-217

Release Notes:

- Agent: Require user confirmation before letting tools modify files
inside `.agents/skills/` (per-project) or `~/.agents/skills/` (global),
so skills installed by any agent are protected from unsolicited edits

---------

Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
Co-authored-by: Martin Ye <martinye022@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-05-12 22:47:51 +00:00
Richard Feldman e06c6ad74e bedrock: Add system-prompt cache anchor on caching-capable models (#56474)
The Bedrock Converse API supports placing `CachePoint` blocks inside the
`system` field, but we were sending the system prompt as a single
`SystemContentBlock::Text`, which leaves the system tokens dependent on
whatever message-level breakpoint happens to fall within the 20-block
lookback window.

This widens `bedrock::Request.system` from `Option<String>` to
`Vec<BedrockSystemContentBlock>` and has `into_bedrock` emit
`[Text(system), CachePoint(Default)]` whenever the model supports prompt
caching. The system prompt now anchors its own cache prefix, on top of
the existing tool-list anchor and per-message breakpoint, so a stable
system prompt keeps producing cache hits even when earlier conversation
turns change.

Bedrock does not support automatic caching or the 1-hour TTL, so the
default 5-minute ephemeral cache is the only option for this provider.

Release Notes:

- Improved Bedrock prompt cache utilization by anchoring the system
prompt as its own cache prefix
2026-05-12 22:46:29 +00:00
Mikhail Pertsev 7160fcee71 vim: Add Helix jump-to-word support to Vim mode (#55492)
Closes #55481

Adds Vim-mode access to the existing Helix jump-to-word overlay via `g
z`. We use `g z` because it is currently unassigned in Vim mode, while
`g w` is already used for rewrap.

Most of the implementation lives in `helix.rs` because the existing jump
overlay, label generation, and Helix/Vim modal behavior are currently
intertwined there. This keeps the change small and reuses the existing
navigation overlay logic instead of doing a broader refactor.

In Vim normal mode, jump labels behave like a cursor motion: selecting a
label moves the cursor to the start of the target word without selecting
it. In Vim visual mode, jump labels extend the selection like a Vim
word-start motion, preserving Vim’s inclusive visual-selection behavior.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Added Vim-mode jump-to-word navigation on `g z`.
2026-05-12 21:46:18 +00:00
Matthias Endler 613113c334 agent_ui: Fix panic when multiple rewrite tool uses share a char offset counter (#52458)
## Context

The process_tool_use closure used a single chars_read_so_far counter
shared across all REWRITE_SECTION_TOOL_NAME tool use events. When the
LLM produced multiple separate rewrite tool uses (different IDs), the
counter from the first tool use carried over into the second. If the
second tool use had a shorter replacement_text, the slice indexing
panicked with index out of bounds.

(This caused my first ever Zed panic today.)

Fix by tracking bytes-read per tool use ID using a HashMap keyed on
LanguageModelToolUseId. Also replace the direct slice index with .get()
so any remaining out-of-bounds case is handled gracefully instead of
panicking.

Looks like it hasn't been reported yet. At least I couldn't find any
related issues.

## How to Review

I hope the fix is pretty self-explanatory. We keep track of multiple
rewrite tools, which explains the extra ceremony around getting the
right character count, but apart from that it's pretty straightforward.

The performance impact should be neglible because:

1. Once the completion stream ends (or the task is dropped/cancelled),
the entire Arc<Mutex<HashMap>> is freed.
2. The number of entries is tiny. In a single completion request the LLM
will produce at most a handful of
REWRITE_SECTION_TOOL_NAME tool uses. Each entry is just an Arc<str> key
+ usize value.

So the HashMap grows for the duration of one handle_completion call and
is then dropped wholesale.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable

Release Notes:

- Fixed an out-of-bounds panic when the AI produced multiple inline
rewrites in a single completion.
2026-05-12 21:35:17 +00:00
Richard FeldmanandMartin Ye cbb6e6737f anthropic: Use automatic prompt caching with long-lived anchors on tools and system (#56472)
Switches the Anthropic provider from hand-stamping `cache_control` onto
the last message content block over to Anthropic's top-level automatic
prompt caching, paired with explicit long-TTL (1h) anchors on the last
tool definition and on the system prompt.

The prefix order `tools` → `system` → `messages` satisfies Anthropic's
requirement that longer TTLs appear earlier in the prefix, so the static
prefix is cached for 1h (surviving idle gaps longer than the 5-minute
default) while the rapidly-changing conversation tail uses the
free-to-refresh 5-minute TTL via the top-level automatic breakpoint.
Three of the four available cache breakpoints are used (last tool,
system, automatic conversation), leaving one in reserve.

As a side benefit, this fixes a latent issue where the previous stamping
loop could place `cache_control` on a `Thinking` content block, which
the Anthropic API does not allow. Automatic caching is documented to
walk past ineligible blocks (including thinking) when selecting its
breakpoint, so we now delegate that responsibility to the server.

The new shape we send (when caching is enabled):

```json
{
  "tools": [{ "...": "...", "cache_control": {"type": "ephemeral", "ttl": "1h"} }],
  "system": [
    {"type": "text", "text": "...", "cache_control": {"type": "ephemeral", "ttl": "1h"}}
  ],
  "messages": [ /* no per-block cache_control */ ],
  "cache_control": {"type": "ephemeral"}
}
```

Release Notes:

- Improved Anthropic prompt cache utilization, reducing latency and cost
for ongoing conversations

---------

Co-authored-by: Martin Ye <martinye022@gmail.com>
2026-05-12 21:09:39 +00:00
Cameron McloughlinandDanilo Leal ed066b1f53 agent_ui: Images (#56427)
Adds images to the agent panel

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-05-12 21:03:27 +00:00
liam 00ca8f0d33 Clip flex editor blocks to the text viewport (#56549)
Resolves https://github.com/zed-industries/zed/issues/56518

This diff fixes code lens decorations continuing to paint into the
gutter when the editor is horizontally
scrolled. Code lens entries were rendered as flex editor blocks with
explicit gutter padding, which allowed
them to bypass the text viewport clipping used by content-only blocks.

With this change, code lens entries render as spacer-style custom blocks
instead. Spacer blocks already
scroll with buffer content and paint through the text-side mask, so the
code lens padding can be relative to
the editor text area and decorations clip at the left edge of the
viewport.

| Before | After |
| --- | --- |
| <video
src="https://github.com/user-attachments/assets/dc567ce5-ad04-4ba2-9156-ec4ec087bd41"
controls width="320"></video> | <video
src="https://github.com/user-attachments/assets/abb5ba2c-981f-4399-903b-0f8fa9a560e4"
controls width="320"></video> |

Release Notes:
- Fixed code lens decorations painting outside the editor viewport when
horizontally scrolling.
2026-05-12 20:06:01 +00:00
Conrad Irwin 5b400f541c Fix token refresh for HTTP requests (#56559)
Code had been assuming (erroneously, but understandably) that
LlmApiToken::acquire would give them a valid token.

This is not true, as those tokens expire and you must call refresh
explicitly.

Add some helpers to do the retry for you, and rename acquire to cached
to be
clearer about the intent.

Closes #ISSUE

Release Notes:

- Fixed some rare cases where API requests would fail with Unauthorized
2026-05-12 19:40:00 +00:00
Smit Barmase c7da585f8b git_ui: Add force delete for worktrees (#56519)
Follows similar approach as
https://github.com/zed-industries/zed/pull/55927

Adds a force-delete path to the worktree picker. Normal delete now
prompts when Git reports modified or untracked files, and
Alt/Option-delete can force delete directly.

  Release Notes:

- Added support for force deleting worktrees that contain modified or
untracked files.
2026-05-12 19:17:49 +00:00