Commit Graph
31406 Commits
Author SHA1 Message Date
saberoueslati 2b141e1b5a editor: Fix selection occurrence highlights during regex buffer search (#52611)
## Context

When using regex buffer search (e.g. `^something`), Zed correctly
navigates only to actual matches. However, navigating to a match selects
the matched text, which triggers the **selection occurrence highlight**
feature. That feature performs a *plain literal* search for the selected
word and highlights all occurrences, including ones that don't satisfy
the regex. The user would see a 4th mid-line occurrence highlighted,
even though `^something` never matched it, this behavior is quite
confusing.

The fix tracks whether the current selection was set by search
navigation via a new `from_search: bool` on `SelectionEffects`. When
`last_selection_from_search` is set and `BufferSearchHighlights` are
active, selection occurrence highlights are suppressed. Making a manual
text selection during an active search clears the flag, restoring normal
occurrence-highlight behavior.

The behavior now matches how VSCode handles this case.

The video below demonstrates the behavior after the fix and shows that
it matches the VSCode behavior now

[Screencast from 2026-03-28
01-33-46.webm](https://github.com/user-attachments/assets/07a005b8-53b1-4abf-93d2-96406f0b6a11)

Closes #52589

## How to Review

Three files changed — read in this order:

1. **`crates/editor/src/editor.rs`** Adds `from_search: bool` to
`SelectionEffects` (with a builder method) and
`last_selection_from_search: bool` to `Editor`.
`selections_did_change()` records the flag from effects.
`prepare_highlight_query_from_selection()` returns `None` early when
both `last_selection_from_search` and active `BufferSearchHighlights`
are set.

2. **`crates/editor/src/items.rs`** `activate_match()` now calls
`.from_search(true)` on its `SelectionEffects` so search-driven
selections are marked at the source.

3. **`crates/search/src/buffer_search.rs`** Regression test
`test_regex_search_does_not_highlight_non_matching_occurrences`:
verifies that after search navigation, `SelectedTextHighlight` is
suppressed and exactly 3 `BufferSearchHighlights` exist; and that after
a manual selection, `SelectedTextHighlight` is restored.

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixed regex buffer search highlighting non-matching word occurrences
via the selection occurrence highlight feature
2026-04-13 23:25:28 -07:00
Nathan Sobo 833eab84a2 Stop automatically deleting agent drafts (#53862)
This was leftover from trying to hold the invariant of one empty draft,
which was dropped in #53852.

Removes all automatic draft deletion:

- `retain_running_thread` discarded empty drafts when navigating away
- `remove_empty_draft` cleaned up all retained drafts when loading from
history
- `open_external_thread_with_server` removed empty drafts when opening
external threads

Release Notes:

- Fixed agent drafts being silently discarded when navigating between
threads
2026-04-14 05:15:53 +00:00
Nathan Sobo 7d32066603 sidebar: Click project header row to toggle fold instead of switching worktrees (#53861)
Previously, clicking a project header in the agent sidebar would
activate/switch to that worktree's workspace, resuming whatever thread
was most recently active. This felt jarring — activating a random thread
based on recency isn't that useful when the user can just click the
specific thread they want. There's also no clear semantic for clicking
the overall group header since each thread maps to a specific workspace
and there's no single workspace to activate for the group.

This changes the click target for folding from just the chevron to the
entire header row. The worktree-switching behavior is removed — clicking
anywhere on the row now toggles the fold, which is a more predictable
and useful interaction.

The hover-only buttons on the right side (ellipsis menu, collapse
threads, new thread) continue to work as before, with their own click
handlers that stop propagation.

Release Notes:

- Improved sidebar project headers to toggle fold on click instead of
switching worktrees.
2026-04-13 23:07:07 -06:00
Eric Holk 6cc4b1b698 Guard CLI first-run prompt with agents-v2 flag (#53839)
Gates the CLI first-run prompt (from #53663) on the `agent-v2` feature
flag, giving us an escape hatch if something goes wrong.

## What this does

**Commit 1: Gate on agent-v2 flag**
- Adds an `AgentV2FeatureFlag` check at the top of the open behavior
resolution. When the flag is off, the prompt is skipped.
- Refactors `maybe_prompt_open_behavior` → `resolve_open_behavior`:
moves the explicit-flags guard (`-n`, `-e`, `--reuse`) to the caller and
drops three parameters from the function signature, since the function
was only inspecting those values to decide whether to bail early.

**Commit 2: Default to new-window when flag is disabled**
- When the flag is off, falls back to the pre-#53254 behavior of opening
projects in a new window, rather than silently adding to the sidebar.

Release Notes:

- N/A
2026-04-14 02:42:33 +00:00
491fb57b06 Allow empty project groups in sidebar (#53852)
Previously, the sidebar would automatically create an empty draft thread
for any project group that had no threads (via `reconcile_groups`). This
added complexity and felt janky — the user would see a phantom "Draft"
entry appear for every workspace they opened, even before they intended
to start a conversation.

Now, project groups can simply be empty. When a group has no threads:

- The fold indicator renders as closed and grayed out (disabled — no
click handler or tooltip)
- The plus button is always visible on the right side of the header (not
hidden behind hover)
- Keyboard fold toggling is disabled for the group
- Clicking the plus button creates the first thread and expands the
group

Draft threads are no longer auto-created anywhere:

- `AgentPanel::load` no longer creates a draft when there is no
previously active conversation
- Archiving the last thread in a group clears the panel instead of
creating a replacement draft
- `show_or_create_empty_draft` and `clear_active_thread` are removed

This removes a significant amount of supporting infrastructure that only
existed to maintain the "no group may be empty" invariant:

- `WorkspaceSidebarDelegate` trait and `AgentPanelSidebarDelegate`
struct
- `reconcile_groups` method and its 12 call sites
- `clear_empty_group_drafts` method and its 3 call sites
- `show_or_create_empty_draft` and `clear_active_thread` methods
- `reconciling` field on `Sidebar`
- `sidebar_delegate` field, setter, and getter on `Workspace`

Release Notes:

- Improved the sidebar to show empty project groups with a visible plus
button instead of auto-creating placeholder draft threads.

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2026-04-13 19:31:34 -06:00
Richard FeldmanandEric Holk 24019b0ae4 Start new git worktrees in detached HEAD state (#53840)
Create worktrees in detached HEAD state, then attempt to check out the
requested branch. If the checkout fails (e.g. the branch is already in
use by another worktree), log a warning and stay in detached HEAD state
instead of showing an error to the user.

This simplifies the worktree creation flow by:
- Removing the occupied-branch fallback logic that would generate random
branch names
- Always using `CreateWorktreeTarget::Detached` for worktree creation
- Attempting branch checkout as a best-effort post-creation step
- Updating the branch picker UI to reflect the new behavior

Release Notes:

- Threads now start git worktrees in detached HEAD state if branch is in
use or unspecified, instead of generating a random branch name.

---------

Co-authored-by: Eric Holk <eric@zed.dev>
2026-04-14 00:35:28 +00:00
Eric Holk 8ea5435b61 acp_thread: Make UserMessageId required in AgentConnection::prompt (#53850)
The `user_message_id` parameter on `AgentConnection::prompt` was
`Option<UserMessageId>`, but `NativeAgentConnection::prompt` immediately
called `.expect()` on it, crashing when the value was `None`.

Because the `expect` message said `UserMessageId` was required, this PR
makes the parameter not optional which makes the panic impossible.

This means we also need to unconditionally generate an ID in `send`,
where before we gated this on whether `truncate` returned `Some`.
Generating IDs unconditionally should be find, especially because the
prompt requires them.

Release Notes:

- N/A
2026-04-13 16:59:17 -07:00
Anthony EidandMax Brunsfeld 0cb1f3e20c agent: Block agent v2 feature on stable release channel (#53849)
Based on a partial revert of: 42351ee103

The main difference is instead of a feature flag we now check
`ReleaseChannel::Stable` != current_release_channel when the UI checks
if agent v2 (sidebar) features should be enabled.

Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2026-04-13 16:50:13 -07:00
Max BrunsfeldandAnthony Eid a950e0cc17 Fix the opening of the agent panel when clicking Try Now in new onboarding notification (#53845)
This fixes an issue reported by @Veykril where the "Try Now" button
would open a different panel than the agent panel. The bug was caused by
us attempting to focus the agent panel before layout settings updates
had been applied.

This should also make all programmatic settings updates more responsive,
because they won't have to wait for FS watchers to take effect.

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2026-04-13 22:51:38 +00:00
Richard Feldman fe367e2ad3 Always remove linked worktree workspaces before archive cleanup (#53672)
When archiving a thread's last reference to a linked worktree, the
worktree workspace must be removed from the MultiWorkspace before the
background cleanup task runs `git worktree remove`. Previously, only the
workspace found via exact PathList match on the thread's `folder_paths`
was removed. This missed cases where the workspace's root paths diverged
from the thread's `folder_paths` (e.g. after folders were added/removed
from the workspace).

Now we also scan `roots_to_archive` for any linked worktree workspaces
that contain the worktree being archived and include them in the removal
set. This ensures all editors are dropped, releasing their
`Entity<Worktree>` references (held through `File` structs in buffers),
so `wait_for_worktree_release` completes and `git worktree remove` can
proceed.

Release Notes:

- Fixed some linked worktree directories not always being cleaned up
from disk when archiving a thread.
2026-04-13 14:02:32 -07:00
Dino 576d7c6f90 project_panel: Always open panel on pane's reveal in project panel (#53539)
Update the way `pane::RevealInProjectPanel` is handled to ensure that,
regardless of whether the file belongs to any open project, the project
panel is always activated and focused.

This refactor is a result of some internal feedback after changing its
handling so as to show a notification stating that the item that the
user was trying to reveal didn't belong to an open project
– https://github.com/zed-industries/zed/pull/51246 .

We feel users are probably already used to relying on `cmd-shift-e` (on
macOS), in pretty much every context, in order to open the project
panel, and so having situations where it doesn't actually happen seems
like a bad user experience.

Relates to #23967 

Release Notes:

- Improved `pane: reveal in project panel` to open the project panel,
even if working with an unsaved buffer.
2026-04-13 21:47:33 +01:00
Richard Feldman 3b1d16fdee Skip git worktree removal when archiving threads on main worktrees (#53629)
When archiving a thread that lives on a main worktree (not a linked
worktree), `build_root_plan` was still returning a `RootPlan`, which
caused the archive flow to call `git worktree remove` on the main
working tree. Git rightfully refuses this with:

```
fatal: '/Users/rtfeldman/code/zed' is a main working tree
```

This fix makes `build_root_plan` return `None` for non-linked worktrees,
so the archive-to-disk machinery is simply skipped. The thread is marked
archived in the metadata store and can be unarchived later — no git
operations needed.

Since `build_root_plan` now guarantees a linked worktree when it returns
`Some`, `RootPlan::worktree_repo` is tightened from
`Option<Entity<Repository>>` to `Entity<Repository>`, removing the
fallback codepath and the `is_some()` guard in `archive_worktree_roots`.

Release Notes:

- Fixed a crash when archiving an agent thread that was opened on the
main project (not a linked git worktree).
2026-04-13 20:34:36 +00:00
Richard Feldman 685565a8d4 Fix crash when fallback workspace is in the removal set (#53549)
When removing a project group, the fallback closure calls
`find_or_create_local_workspace` which searches `self.workspaces` for an
existing match. Because the workspaces to be removed haven't been
removed yet at that point, `workspace_for_paths` can return a doomed
workspace, hitting the `assert!` in `MultiWorkspace::remove` and
crashing the app.

Fix by adding an `excluding` parameter to
`find_or_create_local_workspace` so callers inside removal fallbacks can
skip workspaces that are about to be removed. Both
`remove_project_group` and `sidebar::archive_thread` now pass the
appropriate exclusion set.

Adds a regression test that deterministically reproduces the crash (the
assert fires without the exclusion, passes with it).

Release Notes:

- Fixed a crash when closing a project group whose fallback workspace
matched one being removed.
2026-04-13 16:30:38 -04:00
Richard Feldman ee0c195ed0 agent_ui: Fix worktree naming regression when using existing branches (#53669)
When creating a new git worktree from an existing branch (e.g. `main`),
the worktree directory was incorrectly named after the branch instead of
getting a random adjective-noun name. Additionally, if a directory with
that name already existed, the rollback logic could destructively delete
the pre-existing worktree.

Changes:
- Generate a random adjective-noun name for worktree directories when no
explicit name is provided
- Collect existing worktree directory names to avoid collisions
- Check generated paths against known worktree paths before creating
- Reduce random name retry count from 100 to 10
- Add regression test

Release Notes:

- Fixed a regression where creating a git worktree from an existing
branch would name the worktree directory after the branch (instead of
generating a random name)
2026-04-13 16:12:36 -04:00
Marshall Bowers a7f047c358 title_bar: Hide plan badge next to username when there are organizations (#53826)
This PR makes it so we hide the plan badge next to the username in the
user menu when there are organizations.

We instead show the plans next to each organization:

<img width="257" height="317" alt="Screenshot 2026-04-13 at 1 29 26 PM"
src="https://github.com/user-attachments/assets/0111e7ff-af09-48ba-a043-9e25c2dd24bd"
/>

Closes CLO-649.

Release Notes:

- N/A
2026-04-13 13:39:22 -04:00
Bennet Bo Fenner 92d2a8b61f agent_ui: Fix empty agent panel state after startup (#53823)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-13 19:34:17 +02:00
Tom HouléandMarshall Bowers 10874e196d edit_prediction_ui: Enforce org configuration to disable Zed provider (#53655)
The Zed provider is now disabled in the selection dropdown when the
current organization has disabled edit predictions. It is also
unselected when you switch organizations to one such organization.

This is also already enforced server side.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2026-04-13 13:30:48 -04:00
Jonas 501f1bf7ea Add automatic syntax highlighting for TopoJSON files (#53546)
TopoJSON is an extension of the geospatial data interchange format,
GeoJSON. Although it is not as widely popular, it is frequently used in
web maps, where its smaller file size is advantageous.

More information about TopoJSON can be found here:
https://github.com/topojson/topojson-specification

This change adds `topojson` as a recognised path suffix, so TopoJSON
files automatically open as JSON and get the standard JSON syntax
highlighting.

This PR is similar to @flother’s PR for GeoJSON:
https://github.com/zed-industries/zed/pull/49261

Closes (my own) discussion:
https://github.com/zed-industries/zed/discussions/32963

PS: This is my first PR. I'd appreciate any feedback or suggestions for
improvement

Self-Review Checklist:

- [X] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Release notes:

- Added automatic syntax highlighting for TopoJSON files
2026-04-13 17:23:37 +00:00
Cole Miller 305075c900 git: Add missing language_changed notification for branch diffs (#53757)
We need to reparse the base text using the same language as the main
buffer, whenever the main buffer's language changed. We already do this
for the uncommitted diff, but it was missing for the branch (OID-based)
diffs. (We don't need it for the unstaged diff because we don't
currently show you that base text anywhere in the UI, so its language is
immaterial.)

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-13 13:09:56 -04:00
Cameron Mcloughlin 35566bca98 sidebar: Move to new window, going through sqlite (#53513)
Re-adds the `multi_workspace::MoveProjectToNewWindow` action

It serializes, then closes, then re-opens the project to avoid issues
with pending tasks

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-13 10:02:14 -07:00
Anthony Eid 412683f52d git: Use repo snapshot to fetch picker branch list instead of spawning a job (#53661)
This should fix a delay where the thread_branch_picker and git_picker
would take a while to load the branch list while other git jobs are
being processed before hand.

I also added a subscription in both pickers to repository so they
refresh their matches when the repo snapshot branch list changes.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-13 12:39:13 -04:00
Kirill Bulatov 353dcdf9c4 Do not open the sidebar when opening a directory in a new window (#53815)
Follow-up to https://github.com/zed-industries/zed/pull/53778

Covers another case when opening a directory via the file picker _from a
blank project_

<img width="865" height="539" alt="image"
src="https://github.com/user-attachments/assets/43eb035b-4f0f-4e8c-bfa3-fbcd7b4beb13"
/>

resulted in 

<img width="1072" height="1162" alt="image"
src="https://github.com/user-attachments/assets/59c588b9-8925-41bb-b9fb-e4906c43c723"
/>


Release Notes:

- Fixed the sidebar opening when a new directory in a new window was
opened
2026-04-13 16:21:13 +00:00
Danilo Leal 4a530ce21c git_ui: Improve design in branch, stash, and worktree pickers (#53798)
Mainly improving label truncation as well as making date/time display
consistent between the branch and stash pickers. In the list item, we
display relative timestamps, while in the tooltip, we display it in
absolute for more details.

Release Notes:

- N/A
2026-04-13 13:15:00 -03:00
Danilo Leal f04dac8d65 git_graph: Add some design adjustments (#53803)
Closes https://github.com/zed-industries/zed/issues/53524

- Improve overall colors
- Fix chip truncation
- Better highlight which branch is currently checked out

| Truncation | Checked out branch |
|--------|--------|
| <img width="2774" height="2158" alt="Screenshot 2026-04-13 at 9 
40@2x"
src="https://github.com/user-attachments/assets/176cbe72-a757-4b83-b8c1-9fcbda16a5a8"
/> | <img width="2774" height="2158" alt="Screenshot 2026-04-13 at 9 
41@2x"
src="https://github.com/user-attachments/assets/cf4a3863-9dae-4891-b93a-443e4d7ca5a2"
/> |

Release Notes:

- Git Graph: Improved visibility of the currently checked out branch and
fixed branch name truncation.
2026-04-13 13:14:48 -03:00
Conrad Irwin 1f953fb62d Revert "Fix duplicate window when opening from CLI on macOS (#48146)" (#53814)
This reverts commit 91b0ea270d.

This change breaks dragging directories onto the App icon (or using the
directories listed in the menu on the app icon in the doc)

Release Notes:

- N/A
2026-04-13 16:02:00 +00:00
Oleksiy Syvokon e7b3848556 gpui_wgpu: Fix WGPU panic from unsupported atlas texture formats (#53808)
We were assuming that `Bgra8Unorm` always works, which was causing the
panic on configurations that don't support it ("wgpu-hal invariant was
violated: Requested feature is not available on this device")

This change makes a proper fallback to `Rgba8Unorm`. In the worst case,
if a device doesn't support that as well (highly unlikely), we return a
proper error instead of a panic.


Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes ZED-69S

Release Notes:

- Fixed panic on devices that don't support BGRA8
2026-04-13 18:17:55 +03:00
Danilo Leal db79872de3 Remove ACP onboarding content (#53806)
This is eight months old at this point and we can clean it up!

Release Notes:

- N/A
2026-04-13 10:54:38 -03:00
Fuad HasanandDanilo Leal 90a35efd18 agent_ui: Clarify disabled profile selector copy (#53797)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior

After fix:


https://github.com/user-attachments/assets/7a9b7947-e222-4839-a46d-078b6aec8f18

Closes #53749

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-04-13 08:51:05 -03:00
2e3c4c62c1 agent_ui: Show full branch name in thread branch picker aside (#53791)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Summary

- Display the full branch name in the DocumentationAside panel for
thread branch picker entries, so users can see truncated branch names in
full
- Add a separator between the branch name and descriptive text, matching
the pattern used by the model selector's DocumentationAside

Release Notes:

- Agent: Improved branch picker by displaying the full branch name in
the documentation aside.

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-04-13 08:14:55 -03:00
Kirill Bulatov 294f667e08 Unify dirs dependency (#53775)
Corresponding font-kit commit:
https://github.com/zed-industries/font-kit/commit/94b0f28166665e8fd2f53ff6d268a14955c82269

Before, Zed has 3 different versions of `dirs` crate to compile, this PR
bumps the related dependencies to have one, latest, version of `dirs`
instead.

Release Notes:

- N/A
2026-04-13 13:55:29 +03:00
Bennet Bo Fenner 7fe9cc8b83 sidebar: Fix ordering issue (#53787)
Follow up to #53737, that introduced an ordering issue where we would
override the existing thread metadata in the case of loading a session

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-13 10:07:30 +00:00
Mikayla Maki 927dce3bc8 Fix a reachability bug in the sidebar (#53785)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-04-13 09:31:23 +00:00
9ffc384185 agent_ui: Unify draft and background threads into retained threads (#53737)
> **Foundation PRs:** #53732, #53733, #53734 — These three draft PRs
contain the base refactors (retained workspaces, agent panel overlay
split, ThreadId introduction) that this PR builds on.

## Goal

Remove `DraftId` and merge `draft_threads` + `background_threads` into a
single `retained_threads: HashMap<ThreadId, Entity<ConversationView>>`
in `AgentPanel`. A draft is just a thread that hasn't sent its first
message — no separate identity or storage needed.

## Changes

### agent_panel.rs
- Remove `DraftId` / `DraftIdCounter` / the `Global` impl
- Merge the two maps into `retained_threads`
- Add `thread_id: ThreadId` field to `BaseView::AgentThread`
- Rename methods: `create_draft` → `create_thread`, `activate_draft` →
`activate_retained_thread`, `remove_draft` → `remove_thread`, etc.
- Replace `clear_active_thread` with `show_or_create_empty_draft`
- Update `update_thread_work_dirs` to sync `ThreadMetadataStore` paths
when worktrees change
- Keep `load_agent_thread(...)` cleanup so activating a real thread
removes empty retained drafts

### sidebar.rs
- Remove `active_entry` derivation from `rebuild_contents` (was racing
with deferred effects)
- Add `sync_active_entry_from_panel` called from event handlers instead
- Simplify `ActiveEntry` — remove `ThreadActivation` struct, make
`session_id` optional
- Move `seen_thread_ids` to global scope (was per-group, causing
duplicate thread entries)
- Remove dead code: `clear_draft`, `render_draft_thread`
- Generalize `pending_remote_thread_activation` into
`pending_thread_activation` so all persisted-thread activations suppress
fallback draft reconciliation
- Set the activation guard before local persisted-thread activation
switches workspaces
- Make `reconcile_groups(...)` bail while a persisted-thread activation
is in flight
- On `ActiveViewChanged`, clear empty group drafts as soon as a pending
persisted-thread activation resolves

### thread_metadata_store.rs
- Make `ThreadMetadata.title` an `Option<SharedString>` with
`display_title()` fallback
- Add `update_worktree_paths` for batched path updates when project
worktrees change

### Other crates
- Update all `ThreadMetadata` construction sites and title display sites
across `agent_ui` and `sidebar`

## Fallback draft invariant

This PR now tightens the retained-thread invariant around fallback
drafts vs real thread activation/restoration:

- Fallback drafts are always empty
- User-created drafts worth preserving are non-empty
- While a persisted thread is being activated/restored/loaded, sidebar
reconciliation must not create an empty fallback draft for that target
group/workspace
- Once the real thread becomes active, empty fallback drafts in that
target group are removed

This is enforced by the sidebar-side activation guard plus existing
`AgentPanel` empty-draft cleanup after real-thread load.

## Tests

Added and/or kept focused sidebar regression coverage for:

-
`test_confirm_on_historical_thread_in_new_project_group_opens_real_thread`
-
`test_unarchive_into_inactive_existing_workspace_does_not_leave_active_draft`
-
`test_unarchive_after_removing_parent_project_group_restores_real_thread`
- `test_pending_thread_activation_suppresses_reconcile_draft_creation`

Focused test runs:

- `cargo test -p sidebar activate_archived_thread -- --nocapture`
- `cargo test -p sidebar unarchive -- --nocapture`
- `cargo test -p sidebar archive_last_thread_on_linked_worktree --
--nocapture`
- `cargo test -p sidebar
test_confirm_on_historical_thread_in_new_project_group_opens_real_thread
-- --nocapture`
- `cargo test -p sidebar
test_unarchive_into_inactive_existing_workspace_does_not_leave_active_draft
-- --nocapture`
- `cargo test -p sidebar
test_unarchive_after_removing_parent_project_group_restores_real_thread
-- --nocapture`
- `cargo test -p sidebar
test_pending_thread_activation_suppresses_reconcile_draft_creation --
--nocapture`

## Test fix

Fixed flaky `test_backfill_sets_kvp_flag` — added per-App `AppDatabase`
isolation in `setup_backfill_test` so backfill tests no longer share a
static in-memory DB.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2026-04-13 09:07:09 +00:00
Kirill Bulatov 0d63122ad9 Do not open the sidebar when opening a new project in a new window (#53776)
Closes https://github.com/zed-industries/zed/issues/53466

Release Notes:

- Fixed the sidebar opening when a new project in a new window was
opened
2026-04-13 08:21:57 +00:00
daydalekandCopilot 3439f3ba47 editor: Add configurable hover delay (#53504)
follow up #47471 

As described in #47471, we introduced a direction-aware strategy to
improve user experience when interacting with hover popovers. In this
follow-up, we are adding `hover_popover_sticky` and
`hover_popover_hiding_delay` to control whether the feature introduced
in 47471 enabled, and to let users configure the delay to balance
responsiveness . Also `hover_popover_sticky` can now be imported from
`editor.hover.sticky`, as well as `hover_popover_hiding_delay` from
`editor.hover.hidingDelay` in VSCode.


Also this PR adds several tests:
- `test_hover_popover_cancel_hide_on_rehover`: when the cursor returns
to the hover after leaving once within the hiding delay, the hover
should persist while canceling the existing hiding timer.
- `test_hover_popover_enabled_false_ignores_sticky` : when
`hover_popover_enabled` is false, the `hover_popover_sticky` and
`hover_popover_hiding_delay` have no effect(since no hover is shown).
- `test_hover_popover_sticky_delay_restarts_when_mouse_gets_closer`:
when mouse gets closer to hover popover, we expect the timer to reset
and the hover remains visible.
- `test_hover_popover_hiding_delay`: check if the delay(in test, that's
500ms) works.
- `test_hover_popover_sticky_disabled`: when hover_popover_sticky is
false, the hover popover disappears immediately after the cursor leaving
the codes.
- VSCode import test in `settings_store.rs`

Release Notes:

- Added `hover_popover_sticky` and `hover_popover_hiding_delay` settings
to balance responsiveness of hover popovers.

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-13 09:46:19 +03:00
Mikayla Maki 0ef730afa6 Fix a bug where worktree creation would apply to nested git repos (#53771)
Saw this while manually testing other stuff.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-13 06:04:46 +00:00
Erin van der Veen 314169c09f git_ui: Toggle directory expansion with Enter key in tree view (#52965)
Semantics and code was mostly taken from the existing behaviour of the
Left/Right arrow keys.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #51986

Release Notes:

- Added ability to toggle tree collapse in git panel
2026-04-13 01:44:23 +00:00
João Soares a02da73df4 editor: Fix semantic tokens missing when opening buffer from multibuffer (#53712)
Summary

Semantic token highlighting was missing when opening a file from
multibuffer search results (Ctrl+Shift+F). Which file got hit depended
on window size and scroll offset.

## Root cause

Two async tasks race to write `post_scroll_update`:

1. `set_visible_line_count` (scroll.rs:682) fires on first render and
spawns a task that calls `register_visible_buffers` + `update_lsp_data`
(requests semantic tokens).

2. `open_buffers_in_workspace` (editor.rs:25049) calls
`change_selections` with autoscroll right after creating the editor.
This emits `ScrollPositionChanged`, whose handler (editor.rs:2655)
replaces `post_scroll_update` with a task calling
`update_data_on_scroll`.

3. `update_data_on_scroll` (editor.rs:26099) has a singleton guard: `if
!self.buffer().read(cx).is_singleton()` that skips `update_lsp_data` for
single-file buffers. This is a scroll optimization, singleton buffers
don't change their visible buffer set on scroll.

4. The initial task gets dropped, the replacement skips
`update_lsp_data`, semantic tokens are never requested.

## Fix

Added a `needs_initial_lsp_data` flag to the Editor struct, set to
`true` on creation. `update_data_on_scroll` checks this flag alongside
the singleton guard, so `update_lsp_data` runs at least once even for
singletons. The flag flips to `false` right after, so subsequent scrolls
behave exactly as before. No perf impact after the first render.

## Self-review checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #53051

## Demo

Before:

https://github.com/user-attachments/assets/77d07d95-cb4a-44ff-842d-1f7a46653ca9
After:


https://github.com/user-attachments/assets/2c942f52-4ec3-459f-a97b-93919e4bfb3d



## Release notes

- Fixed semantic token highlighting missing when opening a buffer from
multibuffer search results
2026-04-12 22:00:40 +03:00
Conrad Irwin 0bf6f29aea Skip flakey prop tests (#53677)
Closes #ISSUE

Release Notes:

- N/A
2026-04-11 13:32:39 -06:00
Danilo Leal 74258e3e6a agent_ui: Fix creating a thread from the toolbar (#53706)
Follow up to https://github.com/zed-industries/zed/pull/53574
Closes https://github.com/zed-industries/zed/issues/53705

In the draft feature PR, we didn't update the new thread creation from
the agent panel's toolbar to _also_ create a corresponding draft item in
the sidebar. Additionally, the draft feature exposed a
previously-existing bug where the toolbar wouldn't get synced with the
currently selected agent; and as you navigated between them, we would
fall back to the native agent, as well as when you hit cmd-n.

cc @mikayla-maki just a quick FYI here for the revamp! Will push this
forward in the meantime given it's a bit of a bad bug.

Release Notes:

- N/A
2026-04-11 16:07:36 -03:00
Smit Chaudhary b5f31b0dc4 editor: Fix breadcrumb syntax colors not updating when theme changes (#53185) 2026-04-11 16:52:27 +00:00
Danilo Leal aea9df8f7f agent_ui: Add some general UI fixes (#53696)
A note-worthy thing I'm adding in this PR to fix an agent panel problem
is a trait method allowing to set a min-width in panels. I think some of
them—if not all—could benefit from it, because there is a certain width
these panels can get in that we just can't ensure they will work; things
will break. So we either accept that and let the user's common sense
understand that, or we don't allow them to reach that state... Surely, a
small enough _window_ size can still break things, but then it's out of
the realms of solution...

Release Notes:

- Agent: Fixed multi-line queued messages getting cut-off when the agent
panel is in full screen.
- Agent: Fixed agent panel getting auto-closed after submitting a queued
message when the panel is in full screen.
- Agent: Added a min-width to the agent panel, preventing it from
reaching a small enough width where it would be essentially unusable.
2026-04-11 13:30:04 -03:00
Eric HolkandNathan Sobo afed924a56 cli: Add first-run prompt for default open behavior and abstract IPC transport (#53663)
This PR adds the `cli_default_open_behavior` setting and a first-run TUI
prompt
that appears when `zed <path>` is invoked without flags while existing
windows are
open and the setting hasn't been configured yet.

## What it does

### Setting and prompt

- Adds a new `cli_default_open_behavior` workspace setting with two
values:
  `existing_window` (default) and `new_window`.
- When the user runs `zed <path>` for the first time with existing Zed
windows
open, a `dialoguer::Select` prompt in the CLI asks them to choose their
  preferred behavior. The choice is persisted to `settings.json`.
- The prompt is skipped when:
  - An explicit flag (`-n`, `-e`, `-a`) is given
  - No existing Zed windows are open
  - The setting is already configured in `settings.json`
- The paths being opened are already contained in an existing workspace

### IPC transport abstraction

- Introduces a `CliResponseSink` trait in the `cli` crate that abstracts
`IpcSender<CliResponse>`, with an implementation for the real IPC
sender.
- Replaces `IpcSender<CliResponse>` with `Box<dyn CliResponseSink>` /
  `&dyn CliResponseSink` across all signatures in `open_listener.rs`:
  `OpenRequestKind::CliConnection`, `handle_cli_connection`,
`maybe_prompt_open_behavior`, `open_workspaces`, `open_local_workspace`.
- Extracts the inline CLI response loop from `main.rs` into a testable
  `cli::run_cli_response_loop` function.
- Switches the request channel from bounded `mpsc::channel(16)` to
`mpsc::unbounded()`, eliminating `smol::block_on` in the bridge thread.

### End-to-end tests

Seven new tests exercise both the CLI-side response loop and the
Zed-side
handler connected through in-memory channels, using `allow_parking()` so
the
real `cli::run_cli_response_loop` runs on an OS thread while the GPUI
executor
drives the Zed handler:

- No flags, no windows → no prompt, opens new window
- No flags, existing windows, user picks "existing window" → prompt,
setting persisted
- No flags, existing windows, user picks "new window" → prompt, setting
persisted
- Setting already configured → no prompt
- Paths already in existing workspace → no prompt
- Explicit `-e` flag → no prompt
- Explicit `-n` flag → no prompt

Existing tests that previously used `ipc::channel()` now use a
`DiscardResponseSink`, removing OS-level IPC from all tests.

Release Notes:

- Added a first-run prompt when using `zed <path>` to choose between
opening
in an existing window or a new window. The choice is saved to settings
and
  can be changed later via the `cli_default_open_behavior` setting.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2026-04-10 21:37:43 -07:00
Nathan Sobo 52aa990dcd Always open agent panel when selecting a thread or draft (#53664)
When clicking a draft placeholder ("New Agent Thread" tab) or confirming
one via keyboard, the agent panel now always opens. Previously it only
focused the panel if it was already visible.

Regular threads and drafts with IDs already opened the panel through
`activate_draft` and `load_agent_thread_in_workspace`. The project
header click continues to activate the workspace without forcing the
panel open.

cc @danilo-leal

Release Notes:

- N/A
2026-04-10 18:30:10 -06:00
95dfee0bd7 sidebar: Add a new thread draft system (#53574)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
2026-04-10 20:19:55 -03:00
Max Brunsfeldandojpro af5edf6616 Do not include non-existent folders in recent projects, while retaining them for a one week grace period (#53662)
Fixes a regression introduced in
https://github.com/zed-industries/zed/issues/49603
Supersedes https://github.com/zed-industries/zed/pull/52638

We want to leave these non-existent workspaces in the database for up to
7 days, in case they are on external drives that are restored later, but
we do *not* want to show them in the UI if they don't exist.

Release Notes:

- Fixed an issue where deleted folders appeared in the recent project
picker

---------

Co-authored-by: ojpro <contact@ojpro.me>
2026-04-10 16:06:15 -07:00
Danilo Leal d4e485c261 Add callout communicating about multi-root setups in ACP agents (#53660)
This PR adds a callout in the agent panel communicating about the lack
of support for multi-root workspaces within ACP agents.

Release Notes:

- N/A
2026-04-10 20:04:53 -03:00
Danilo Leal eed740624e agent_ui: Fix scroll area in zoomed-in panel (#53657)
When the agent panel is zoomed-in, or if it's wide enough to the point
you see a lot of horizontal padding due to the max-width, it wasn't
previously possible to scroll the thread in that padding while your
mouse was resting in that area.

Release Notes:

- Agent: Fixed scroll behavior when the agent panel is zoomed-in.
2026-04-10 19:19:00 -03:00
Max Brunsfeld dc70c1a8b9 Open new remote projects in the same window via sidebar (#53654)
Previously, when opening a remote project via the sidebar, and picking a
new project path via the path picker, it would incorrectly open in a new
window.

Release Notes:

- N/A
2026-04-10 14:29:03 -07:00
Katie Geer 1f317acbf7 agent_ui: Replace raw error messages with user-friendly copy in the agent panel (#53099)
Replaces raw provider error strings in the agent panel with specific,
user-friendly error callouts. Each error now has a clear title,
actionable copy, and appropriate buttons instead of the generic "An
Error Happened" fallback.

Error variants added:

Variant | Title | Body | Trigger |
|---|---|---|---|
| `RateLimitExceeded` | Rate Limit Reached | {Provider}'s rate limit was
reached. Zed will retry automatically. You can also wait a moment and
try again. | Provider rate limit exhausted after retries |
| `ServerOverloaded` | Provider Unavailable | {Provider}'s servers are
temporarily unavailable. Zed will retry automatically. If the problem
persists, check the provider's status page. | Provider server overloaded
or internal server error |
| `PromptTooLarge` | Context Too Large | This conversation is too long
for the model's context window. Start a new thread or remove some
attached files to continue. | Conversation exceeds model's context
window |
| `NoApiKey` | API Key Missing | No API key is configured for
{Provider}. Add your key via the Agent Panel settings to continue. | No
API key configured for a direct provider |
| `StreamError` | Connection Interrupted | The connection to
{Provider}'s API was interrupted. Zed will retry automatically. If the
problem persists, check your network connection. | Stream dropped or I/O
error during generation |
| `InvalidApiKey` | Invalid API Key | The API key for {Provider} is
invalid or has expired. Update your key via the Agent Panel settings to
continue. | API key present but invalid or expired |
| `PermissionDenied` | Permission Denied | {Provider}'s API rejected the
request due to insufficient permissions. Check that your API key has
access to this model. | API key lacks access to the requested model |
| `RequestFailed` | Request Failed | The request could not be completed
after multiple attempts. Try again in a moment. | Upstream provider
unreachable after retries |
| `MaxOutputTokens` | Output Limit Reached | The model stopped because
it reached its maximum output length. You can ask it to continue where
it left off. | Model hit its maximum output token budget |
| `NoModelSelected` | No Model Selected | Select a model from the model
picker below to get started. | No model configured when a message is
sent |
| `ApiError` | API Error | {Provider}'s API returned an unexpected
error. If the problem persists, try switching models or restarting Zed.
## Approach

- Added typed errors (`NoModelConfiguredError`, `MaxOutputTokensError`)
where previously raw strings were used, so they can be reliably downcast
- Extended `From<anyhow::Error> for ThreadError` to downcast
`LanguageModelCompletionError` variants before falling through to the
generic `Other` case
- Each variant has a dedicated `render_*` function with appropriate
buttons (retry icon, New Thread, or none)
- Telemetry events updated with specific `kind` labels for each new
variant

Release Notes:

- Improved error messages in the agent panel to show specific,
actionable copy instead of raw provider error strings

Self-Review Checklist:

- [ x] I've reviewed my own diff for quality, security, and reliability
- [n/a] Unsafe blocks (if any) have justifying comments
- [ x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [n/a ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable


Release Notes:

Improved error messages in the agent panel to show specific, actionable
copy instead of raw provider error strings
2026-04-10 17:17:28 -04:00