Commit Graph
39175 Commits
Author SHA1 Message Date
Finn Evers 4530af1483 editor: Add support for no scroll margin in full mode (#41838)
Noticed this whilst testing the Docker debugger. I randomly scrolled the
console off screen and was confused briefly as to why this was the case.

Release Notes:

- The debugger query console will no longer needlessly overscroll.
2025-11-03 20:47:39 +01:00
Conrad Irwin b7f6a7a415 Re-use the existing bundle steps for nightly too (#41699)
One of the reasons we didn't spot that we were missing the telemetry env
vars for the production builds was that nightly (which was working) had
its own set of build steps. This re-uses those and pushes the env vars
down from the workflow to the job.

It also fixes nightly releases to upload all-in-one go so that all
platforms update in sync.

Closes #41655

Release Notes:

- N/A
2025-11-03 12:29:22 -07:00
Lukas Wirth be5a67cbda Revert "sum_tree: Replace rayon with futures (#41586) (#41846)
This causes the background executor to hang

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-03 19:25:15 +00:00
Finn Evers 83ecd32e40 agent_ui: Fix expand message editor button not always working (#41845)
The button could not be clicked whenever the editor was currently not
focused. This PR fixes this and also registers the action on a more
global level, similar to how this is done for all the other agent
actions.

Release Notes:

- Fixed an issue where the `Expand message editor` button would not work
in agent threads if the message editor was not focused.
2025-11-03 19:08:27 +00:00
warrenjokinen 31302613ef docs: Mark macOS 26.x as being supported (#41777)
Add "Tahoe" to list of supported macOS versions.

Closes #ISSUE

Release Notes:

- N/A
2025-11-03 13:43:42 -05:00
Vitaly Slobodin e39318efb2 ruby: Disable Ruby LSP for ERB files (#41754)
The Ruby extension uses the `solargraph`
language server by default for Ruby files.
However, when a user opens any ERB file,
the extension automatically starts the Ruby LSP.
This affects developers because
they do not expect the Ruby LSP to be running.

Closes https://github.com/zed-extensions/ruby/issues/172

Release Notes:

- N/A
2025-11-03 19:35:36 +01:00
Xiaobo LiuandBennet Bo Fenner e3f80e08f7 agent: Add XML escaping for TextThreadContext title attribute (#39734)
Escape special characters (&, <, >, ", ') in the title attribute of
TextThreadContext's XML output to prevent malformed XML when titles
contain these characters.

Resolves TODO at context.rs:629

Release Notes:

- N/A

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-11-03 18:16:36 +00:00
DylanandDanilo Leal 185c13a857 project_search: Add button to collapse/expand all excerpts (#41654)
<img width="500" height="834" alt="Screenshot 2025-11-03 at 12  59@2x"
src="https://github.com/user-attachments/assets/15c5e1fc-2291-41b4-9eec-a8cfa5a446c7"
/>

Releases Note:

- Added a button that allows to expand/collapse all project search
excerpts at once.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-03 14:50:34 -03:00
Nia ad1ef1a707 perf: Fixup Hyperfine finding (#41837)
Release Notes:

- N/A
2025-11-03 17:36:33 +00:00
Antal Szabó 6aa12ff440 windows: Remove null terminator from keyboard ID (#41785)
Closes #41486, closes #35862 

It is unnecessary, and it broke the `uses_altgr` function.

Also add Slovenian layout as using AltGr.

This should fix:
-
https://github.com/zed-industries/zed/pull/40536#issuecomment-3477121224
- https://github.com/zed-industries/zed/issues/41486
- https://github.com/zed-industries/zed/issues/35862

As the current strategy relies on manually adding layouts that have
AltGr, it's brittle and not very elegant. It also has other issues (it
requests the current layout on every kesytroke and mouse movement).

**A potentially better and more comprehensive solution is at
https://github.com/zed-industries/zed/pull/41259**
This is just to fix the immediate issues while that gets reviewed.

Release Notes:

- windows: Fix AltGr handling on non-US layouts again.
2025-11-03 18:29:28 +01:00
Richard Feldman 0240891905 Fix bug with uninstalled agent extensions (#41836)
Previously, uninstalled agent extensions didn't immediately disappear
from the menu. Now, they do!

Release Notes:

- N/A
2025-11-03 12:09:26 -05:00
Lukas Wirth ca3baaa258 project: Use user configured shells for project env fetching (#41288)
Closes https://github.com/zed-industries/zed/issues/40464

Release Notes:

- Fix shell environment sourcing not respecting users remote shells
2025-11-03 16:29:07 +00:00
Karl-Erik Enkelmann 69d8fccada Update open buffers with newly registered completion trigger characters (#41243)
Closes https://github.com/zed-extensions/java/issues/108

Previously, when language servers dynamically register completion
capabilities with trigger characters for completions (hello JDTLS), this
would not get updated in buffers for that language server that were
already open. This change is to find open buffers for the language
server and update the trigger characters in each of them when the new
capability is being registered.

Release Notes:

- N/A
2025-11-03 17:28:30 +01:00
Lukas Wirth 45bd667878 diagnostics: Live update diagnostics view on edits while focused (#41829)
Prior we were only updating the diagnostics pane when it is either
unfocued, saved or when a disk based diagnostic run finishes (aka cargo
check). The reason for this is simple, we do not want to take away the
excerpt under the users cursor while they are typing if they manage to
fix the diagnostic. Additionally we need to prevent dropping the changed
buffer before it is saved.

Delaying updates was a simple way to work around these kind of issues,
but comes at a huge annoyance that the diagnostics pane is not actually
reflecting the current state of the world but some snapshot of it
instead making it less than ideal to work within it for languages that
do not leverage disk based diagnostics (that is not rust-analyzer, and
even for rust-analyzer its annoying).

This PR changes this. We now always live update the view but take care
to retain unsaved buffers as well as buffers that contain a cursor in
them (as well as some other "checkpoint" properties).

Release Notes:

- Improved diagnostics pane to live update when editing within its
editor
2025-11-03 16:16:05 +00:00
David Kleingeld 9b6a60cb4c Adds instructions on how to use Perf & Flamegraph without debug symbols (#41831)
Release Notes:

- N/A
2025-11-03 16:11:30 +00:00
Bob ManninoandSmit Barmase b019ace68e Add center_on_match option for search (#40523)
[Closes discussion
#28943](https://github.com/zed-industries/zed/discussions/28943)

Release Notes:

- Added `center_on_match` option to center matched text in view during buffer or project search.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-11-03 21:17:09 +05:30
Kirill Bulatov 6bc58c498b Show modal hover for one-off tasks (#41824)
Before, one-off commands did not show anything on hover at all, now they
show their command:

<img width="657" height="527" alt="after"
src="https://github.com/user-attachments/assets/d43292ca-9101-4a6a-b689-828277e8cfeb"
/>

Release Notes:

- Show modal hover for one-off tasks
2025-11-03 15:25:44 +00:00
Bing Wang 96616ae471 languages: Add ignore keyword for gomod (#41520)
go 1.25 introduce ignore directive in go.mod to specify directories the
go command should ignore.

ref: https://tip.golang.org/doc/go1.25#go-command


Release Notes:

- Added syntax highlighting support for the new [`ignore`
directive](https://tip.golang.org/doc/go1.25#go-command) in `go.mod`
files
2025-11-03 09:11:50 -06:00
Dijana Pavlovic 8733c6a63e Move @punctuation.delimiter before @operator capture (#41663)
Closes #41593

From what I understand the order of captures inside tree-sitter query
files matters, and the last capture will win. `?` and `:` are captured
by both `@operator` and `@punctuation.delimiter`.So in order for the
ternary operator to win it should live after `@punctuation.delimiter`.

Before:
<img width="298" height="32" alt="Screenshot 2025-10-31 at 17 41 21"
src="https://github.com/user-attachments/assets/af376e52-88be-4f62-9e2b-a106731f8145"
/>


After:
<img width="303" height="39" alt="Screenshot 2025-10-31 at 17 41 33"
src="https://github.com/user-attachments/assets/9a754ae9-0521-4c70-9adb-90a562404ce8"
/>


Release Notes:

- Fixed an issue where the ternary operator symbols in TypeScript would
not be highlighted as operators.
2025-11-03 08:51:22 -06:00
Kirill BulatovandLukas Wirth b8eb4db524 Fix racy inlay hints queries (#41816)
Follow-up of https://github.com/zed-industries/zed/pull/40183

Release Notes:

- (Preview only) Fixed inlay hints duplicating when multiple editors are
open for the same buffer

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-11-03 13:54:53 +00:00
Lukas Wirth b0316e91aa zed: Reduce number of rayon threads, spawn with bigger stacks (#41812)
We already do this for the cli and remote server but forgot to do so for
the main binary

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-03 12:28:32 +00:00
Lukas Wirth 702864e746 file_finder: Fix highlighting panic in open path prompt (#41808)
Closes https://github.com/zed-industries/zed/issues/41249

Couldn't quite come up with a test case here but verified it works.

Release Notes:

- Fixed a panic in file finder when deleting characters
2025-11-03 12:07:13 +00:00
kallyaleksiev d4d8c6b0e4 remote: Close window when SSH connection fails (#41782)
## Context 

This PR closes issue https://github.com/zed-industries/zed/issues/41781

It essentially `matches` the result of opening the connection here
https://github.com/zed-industries/zed/blob/bfcbe5da570fce6a47308a7a181908ce9c5f43d3/crates/recent_projects/src/remote_connections.rs#L650

and adds a Close / Retry alert that upon 'Close' closes the new window
if the result is an error
2025-11-03 11:13:20 +00:00
Lukas Wirth 5ff1a89eae remote: Fix more quoting issues with nushell (#41547)
https://github.com/zed-industries/zed/pull/40084#issuecomment-3464159871
Closes https://github.com/zed-industries/zed/pull/41547

Release Notes:

- Fixed remoting not working when the remote has nu set as its shell
2025-11-03 10:50:05 +00:00
Lukas Wirth c2923df939 Revert "windows: Don't flood windows message queue with gpui messages" (#41803)
Reverts zed-industries/zed#41595

Closes #41704
2025-11-03 10:41:53 +00:00
Oleksiy Syvokon 2f38dd1c57 Fix Sonnet's regression with inserting </parameter></invoke> (#41800)
Sometimes, inside the edit agent, Sonnet thinks that it's doing a tool
call and closes its response with `</parameter></invoke>` instead of
properly closing </new_text>.

A better but more labor-intensive way of fixing this would be switching
to streaming tool calls for LLMs that support it.

Closes #39921

Release Notes:

- Fixed Sonnet's regression with inserting `</parameter></invoke>`
sometimes
2025-11-03 12:22:51 +02:00
Lukas Wirth ffe355cc22 sum_tree: Spawn less tasks in SumTree::from_iter_async (#41793)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-03 10:02:31 +00:00
ᴀᴍᴛᴏᴀᴇʀ 9d6a4d3e0b Support GitLab and self-hosted GitLab avatars in git blame (#41747)
Part of #11043.

Release Notes:

- Added Support for showing GitLab and self-hosted GitLab avatars in git
blame
2025-11-03 07:51:04 +01:00
ᴀᴍᴛᴏᴀᴇʀ eda9508f62 Support Gitee avatars in git blame (#41783)
Part of https://github.com/zed-industries/zed/issues/11043.

<img width="3596" height="1894" alt="CleanShot 2025-11-03 at 10 39
08@2x"
src="https://github.com/user-attachments/assets/68d16c32-fd23-4f54-9973-6cbda9685a8f"
/>


Release Notes:

- Added Support for showing Gitee avatars in git blame
2025-11-03 07:47:20 +01:00
Danilo Leal 3bf87bd778 extension_ui: Fix card label truncation (#41784)
Closes https://github.com/zed-industries/zed/issues/41763

Release Notes:

- N/A
2025-11-03 03:54:47 +00:00
AeroandDanilo Leal bfcbe5da57 agent_ui: Add delete button for compatible API-based LLM providers (#41739)
Discussion: https://github.com/zed-industries/zed/discussions/41736

Release Notes:

- agent panel: Added the ability to remove OpenAI-compatible LLM
providers directly from the UI.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-02 16:05:29 -03:00
Xiaobo LiuandDanilo Leal 24553610bc acp_tools: Add vertical scrollbar to ACP logs (#41740)
Release Notes:

- N/A

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-02 18:11:21 +00:00
Danilo Leal 379d2f39b4 agent_ui: Improve the "go to file" affordance in the edit bar (#41762)
This PR makes it clearer that you can click on the file path to open the
corresponding file in the agent panel's "edit bar", which is the element
that shows up in the panel as soon as agent-made edits happen.

Release Notes:

- agent panel: Improved the "go to file" affordance in the edit bar.
2025-11-02 14:56:23 -03:00
Danilo Leal 13e8494a5a agent_ui: Make single file review actions match panel (#41718)
When we introduced the ACP-based agent panel, the condition that the
"review" | "reject" | "keep" buttons observed to be displayed got
mismatched between the panel and the pane (when in the single file
review scenario). In the panel, the buttons appear as soon as there are
changed buffers, whereas in the pane, they appear when response
generation is done.

I believe that making them appear at the same time, observing the same
condition, is the desired behavior. Thus, I think the panel behavior is
more correct, because there are loads of times where agent response
generation isn't technically done (e.g., when there's a command waiting
for permission to be run) but the _file edit_ has already been performed
and is in a good state to be already accepted or rejected.

So, this is what this PR is doing; effectively removing the "generating"
state from the agent diff, and switching to `EditorState::Reviewing`
when there are changed buffers.

Release Notes:

- Improved agent edit single file reviews by making the "reject" and
"accept" buttons appear at the same time.
2025-11-02 14:30:50 -03:00
Danilo Leal 3e917b1c8e docs: Update theme, icon theme, and visual customization pages (#41761)
Some housekeeping updates:

- Update hardcoded actions/keybindings so they're pulled from the repo
- Mention settings window when useful
- Add more info about agent panel's font size
- Break sentences in individual lines

Release Notes:

- N/A
2025-11-02 14:30:37 -03:00
Mayank Verma edaf9e122c ui: Fix popover menu not restoring focus to the previously focused element (#41751)
Closes #26548

Here's a before/after comparison:


https://github.com/user-attachments/assets/21d49db7-28bb-4fe2-bdaf-e86b6400ae7a

Release Notes:

- Fixed popover menus not restoring focus to the previously focused
element
2025-11-02 16:56:58 +01:00
Xiaobo Liu 0ed9d9f509 windows: Hide background helpers behind CREATE_NO_WINDOW (#41737)
Close https://github.com/zed-industries/zed/issues/41538

Release Notes:

- Fixed some processes on windows not spawning with CREATE_NO_WINDOW

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
2025-11-02 09:15:01 +01:00
Anthony EidandRemco Smits 5cf21a95a3 windows: Fix click bleeding through collab follow (#41726)
On Windows, clicking on a collab user icon in the title bar would
minimize/expand Zed because the click would bleed through to the title
bar. This PR fixes this by stopping propagation.

#### Before (On MacOS with double clicks to mimic the same behavior)

https://github.com/user-attachments/assets/5a91f7ff-265a-4575-aa23-00b8d30daeed
#### After (On MacOS with double clicks to mimic the same behavior)

https://github.com/user-attachments/assets/e9fcb98f-4855-4f21-8926-2d306d256f1c

Release Notes:

- Windows: Fix clicking on user icon in title bar to follow
minimizing/expanding Zed

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-11-02 07:35:11 +00:00
Joseph T. Lyons 6c8ad49e61 Delete release process docs (#41733)
These have been migrated to the README.md
[here](https://github.com/zed-industries/release_notes). These don't
need to be public. Putting them in the same repo where we draft
(`release_notes`) means less jumping around and allows us to include
additional information we might not want to make public.

Release Notes:

- N/A
2025-11-02 00:37:02 -04:00
Ben Kunkle 4b46039796 gh-workflow unit evals (#41637)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-01 22:45:44 -04:00
Haojian Wu b3569953fb Fix doc typos (#41727)
Release Notes:

- N/A
2025-11-01 20:52:32 -03:00
Anthony EidandRemco Smits a843701eb4 debugger: Add program and module path fallbacks for debugpy toolchain (#40975)
Fixes the Debugpy toolchain detection bug in #40324 

When detecting what toolchain (venv) to use in the Debugpy configuration
stage, we used to only base it off of the current working directory
argument passed to the config. This is wrong behavior for cases like
mono repos, where the correct virtual environment to use is nested in
another folder.

This PR fixes this issue by adding the program and module fields as
fallbacks to check for virtual environments. We also added support for
program/module relative paths as well when cwd is not None.

Release Notes:

- debugger: Improve mono repo virtual environment detection with Debugpy

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-11-01 17:30:13 -04:00
Agus ZubiagaandMax Brunsfeld 3447f49433 zeta cli: Add convert-example command (#41608)
Adds a `convert-example` subcommand to the zeta cli that converts eval
examples from/to `json`, `toml`, and `md` formats.

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-11-01 19:35:04 +00:00
Mark ChristiansenandDanilo Leal 803c72cc47 agent_ui: Use agent font size tokens for thread markdown rendering (#41610)
Release Notes:

- N/A

--- 

Previously, agent markdown rendering used hardcoded font sizes
(TextSize::Default and TextSize::Small) which ignored the
agent_ui_font_size and agent_buffer_font_size settings. This updates the
markdown style to respect these settings.

This pull request adds support for customizing the font size of code
blocks in agent responses, making it possible to set a distinct font
size for code within the agent panel. The changes ensure that if the new
setting is not specified, the font size will fall back to the agent UI
font size, maintaining consistent appearance.

(I am a frontend developer without any Rust knowledge so this is
co-authored with Claude Code)


**Theme settings extension:**

* Added a new `agent_buffer_code_font_size` setting to
`ThemeSettingsContent`, `ThemeSettings`, and the default settings JSON,
allowing users to specify the font size for code blocks in agent
responses.
[[1]](diffhunk://#diff-a3bba02a485aba48e8e9a9d85485332378aa4fe29a0c50d11ae801ecfa0a56a4R69-R72)
[[2]](diffhunk://#diff-aed3a9217587d27844c57ac8aff4a749f1fb1fc5d54926ef5065bf85f8fd633aR118-R119)
[[3]](diffhunk://#diff-42e01d7aacb60673842554e30970b4ddbbaee7a2ec2c6f2be1c0b08b0dd89631R82-R83)
* Updated the VSCode import logic to recognize and import the new
`agent_buffer_code_font_size` setting.

**Font size application in agent UI:**

* Modified the agent UI rendering logic in `thread_view.rs` to use the
new `agent_buffer_code_font_size` for code blocks, and to fall back to
the agent UI font size if unset.
[[1]](diffhunk://#diff-f73942e8d4f8c4d4d173d57d7c58bb653c4bb6ae7079533ee501750cdca27d98L5584-R5584)
[[2]](diffhunk://#diff-f73942e8d4f8c4d4d173d57d7c58bb653c4bb6ae7079533ee501750cdca27d98L5596-R5598)
* Implemented a helper method in `ThemeSettings` to retrieve the code
block font size, with fallback logic to ensure a value is always used.
* Updated the settings application logic to propagate the new code block
font size setting throughout the theme system.


### Example Screenshots
![Screenshot 2025-10-31 at 12 38
28](https://github.com/user-attachments/assets/cbc34232-ab1f-40bf-a006-689678380e47)
![Screenshot 2025-10-31 at 12 37
45](https://github.com/user-attachments/assets/372b5cf8-2df8-425a-b052-12136de7c6bd)

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-01 11:14:21 -03:00
Charles McLaughlinandDanilo Leal 8423e3dd88 agent_ui: Show notifications also when the panel is hidden (#40942)
Currently Zed only displays agent notifications (e.g. when the agent
completes a task) if the user has switched apps and Zed is not in the
foreground. This adds PR supports the scenario where the agent finishes
a long-running task and the user is busy coding within Zed on something
else.

Releases Note:

- If agent notifications are turned on, they will now also be displayed
when the agent panel is hidden, in complement to them showing when the
Zed window is in the background.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-01 11:14:12 -03:00
Conrad Irwin eeb2b23ee8 Fix telemetry in release builds (#41695)
This was inadvertently broken in v0.211.1-pre when we rewrote the
release build

Release Notes:

- N/A
2025-10-31 22:55:12 -06:00
Dijana Pavlovic 96a8fca7e7 agent_ui: Prevent mode selector tooltip from going off-screen (#41589)
Closes #41458 

Dynamically position mode selector tooltip to prevent clipping.

Position tooltip on the right when panel is docked left, otherwise on
the left. This ensures the tooltip remains visible regardless of panel
position.

**Note:** The tooltip currently vertically aligns with the bottom of the
menu rather than individual items. Would be great if it can be aligned
with the option it explains. But this doesn't seem trivial to me to
implement and not sure if it's important enough atm?

Before: 
<img width="431" height="248" alt="Screenshot 2025-10-30 at 22 21 09"
src="https://github.com/user-attachments/assets/073f5440-b1bf-420b-b12f-558928b627f1"
/>

After:
<img width="632" height="158" alt="Screenshot 2025-10-30 at 17 26 52"
src="https://github.com/user-attachments/assets/e999e390-bf23-435e-9df0-3126dbc14ecb"
/>
<img width="685" height="175" alt="Screenshot 2025-10-30 at 17 27 15"
src="https://github.com/user-attachments/assets/84efca94-7920-474b-bcf8-062c7b59a812"
/>


Release Notes:

- Improved the agent panel's mode selector by preventing it to go
off-screen in case the panel is docked to the left.
2025-11-01 04:29:58 +00:00
Joe InnesandDanilo Leal a26f7a35ff Give visual feedback when an operation is pending (#41686)
Currently, if a commit operation takes some time, there's no visual
feedback in the UI that anything's happening.

This PR changes the colour of the text on the button to the
`Color::Disabled` colour when a commit operation is pending.

Release Notes:

- Improved UI feedback when a commit is in progress

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-01 04:24:59 +00:00
Anthony Eid 0602a0eb43 debugger: Fix Debugpy attach with connect session startup (#41690)
Closes #38345, #34882, #33280

Debugpy has four distinct configuration scenarios, which are:
1. launch
2. attach with process id
3. attach with listen
4. attach with connect

Spawning Debugpy directly works with the first three scenarios but not
with "attach with connect". Which requires host/port arguments being
passed in both with an attach request and when starting up Debugpy. This
PR passes in the right arguments when spawning Debugpy in an attach with
connect scenario, thus fixing the bug.

The VsCode extension comment that explains this:
https://github.com/microsoft/vscode-python-debugger/blob/98f5b93ee4259f99b679d7c45163ba7babcbff6d/src/extension/debugger/adapter/factory.ts#L43-L51

Release Notes:

- debugger: Fix Python attach-based sessions not working with `connect`
or `port` arguments
2025-10-31 19:02:51 -04:00
Jakub Konka 99dfe3dd16 git: Make GitPanel more responsive to long-running staging ops (#41667)
Currently, this only applies to long-running individually selected
unstaged files in the git panel. Next up I would like to make this work
for `Stage All`/`Unstage All` however this will most likely require
pushing `PendingOperation` into `GitStore` (from the `GitPanel`).

Release Notes:

- N/A
2025-10-31 22:47:49 +01:00