Antonio Scandurra
54591bf06b
Always clear refactoring text highlights, even if an error occurs
2023-08-24 14:29:05 +02:00
Antonio Scandurra
07fac03f4f
Rename merge_transaction_into to merge_transactions
2023-08-24 14:26:42 +02:00
KCaverly and Piotr
abf80df3ac
update initialize project call to accomodate for test scenarios
...
Co-authored-by: Piotr <piotr@zed.dev >
2023-08-24 13:46:43 +02:00
KCaverly and Piotr
599fd0907a
reindex semantic index when search project pane is reactivated in semantic mode
...
Co-authored-by: Piotr <piotr@zed.dev >
2023-08-24 13:40:04 +02:00
KCaverly and Piotr
c9f14168fc
move semantic search project intialization to a subscribe event for workspace created
...
Co-authored-by: Piotr <piotr@zed.dev >
2023-08-24 13:14:19 +02:00
KCaverly and Piotr
60a51a4ef7
add delete files operation for remaining files in database not included in current worktree
...
Co-authored-by: Piotr <piotr@zed.dev >
2023-08-24 12:49:20 +02:00
Antonio Scandurra
5517bc4b08
Make scoring more precise by using floats when diffing AI refactors
2023-08-24 12:45:44 +02:00
Antonio Scandurra
9e2b9dc757
Normalize indentation when refactoring
2023-08-24 12:45:21 +02:00
KCaverly and Piotr
45b4343ac1
remove worktree_file_mtimes in state as it is no longer used
...
Co-authored-by: Piotr <piotr@zed.dev >
2023-08-24 12:42:41 +02:00
KCaverly and Piotr
7cf1ccce95
accomodate for duplicate entries in indexing queue
...
Co-authored-by: Piotr <piotr@zed.dev >
2023-08-24 12:36:43 +02:00
KCaverly
178d41d38a
update rate limiting embeddings strategy to delay less
2023-08-24 11:45:52 +02:00
Antonio Scandurra
cb046dbd96
📝
2023-08-24 09:52:07 +02:00
Conrad Irwin
4a80e136c9
vim: Fix linewise copy of last line with no trailing newline
...
Along the way, delete the VimBindingTestContext by updating the
visual tests to no-longer need it.
2023-08-24 00:00:12 -06:00
Max Brunsfeld and Mikayla
bc402040ce
Start work on showing consistent replica ids for channel buffers
...
Co-authored-by: Mikayla <mikayla@zed.dev >
2023-08-23 18:37:01 -07:00
Max Brunsfeld and Mikayla
006d2204b6
Simplify buffer_operations schema
...
Co-authored-by: Mikayla <mikayla@zed.dev >
2023-08-23 18:37:01 -07:00
Max Brunsfeld and Mikayla
992eddbff0
Snapshot channel notes buffers when everyone leaves
...
Co-authored-by: Mikayla <mikayla@zed.dev >
2023-08-23 18:37:01 -07:00
Mikayla and Max
0cabb69ce7
Add channel notes view
...
co-authored-by: Max <max@zed.dev >
2023-08-23 18:37:00 -07:00
Mikayla and max
9ff1835b1e
Achieve end to end channel buffer synchronization
...
co-authored-by: max <max@zed.dev >
2023-08-23 18:34:43 -07:00
Max Brunsfeld
e3d0d2f3b0
WIP
2023-08-23 18:34:43 -07:00
Max Brunsfeld and Mikayla
ca98c11f5f
Get join_buffer_for_channel compiling
...
Co-authored-by: Mikayla <mikayla@zed.dev >
2023-08-23 18:34:43 -07:00
Mikayla
88351a58a1
WIP: pass synchronize channel buffers integration test
2023-08-23 18:34:43 -07:00
Mikayla and Max
80c8940c36
Add buffer integration test
...
Rearrange channel crate structure
Get channel buffer from database
co-authored-by: Max <max@zed.dev >
2023-08-23 18:34:43 -07:00
Max Brunsfeld
a47eaf190e
Start work on storing channel buffers
2023-08-23 18:34:43 -07:00
Max Brunsfeld
15241db3a1
Simplify macro for running a test with both databases
2023-08-23 18:34:43 -07:00
Mikayla Maki
5876d7ded4
Fix cursor and hover styles changing when dragging the mouse ( #2884 )
...
Since the resizing rework on docks, I noticed a lot of cursor flickering
when dragging, that drags trigger hover states in underlying elements
instead of being ignored, and that clicking and dragging off a button
can leave that button's click style active. This PR fixes all three
bugs.
Release Notes:
- Fixed several styling bugs related to dragging the mouse cursor
2023-08-23 18:29:29 -07:00
Mikayla
541f146673
Fix stuck click styling when dragging off of a button
2023-08-23 18:22:48 -07:00
Mikayla
7e5517ac29
Fix cursor and hover styles changing when dragging the mouse
2023-08-23 18:08:33 -07:00
Mikayla Maki
c198249331
Add disclosable component ( #2868 )
...
This PR adds a disclosable component, related wiring, and uses it to
implement the collaboration panel's disclosure of subchannels. It also
adds a component test page to make style development easier, and
refactors components into v0.2, safe styles (as described in [TWAZ
#16 ](https://zed.dev/blog/this-week-at-zed-16 ))
Release Notes:
- N/A
2023-08-23 16:37:34 -07:00
Mikayla
7f16fb40ca
Merge branch 'main' into disclosable-component
2023-08-23 16:30:27 -07:00
Mikayla
8fbedf2a4b
Tune styles and disclosable elements
2023-08-23 16:25:40 -07:00
Nathan Sobo
72a2f255e5
Start working on restoring button
2023-08-23 16:17:45 -06:00
Piotr Osiewicz
ce148b99a5
Bump rust embed ( #2883 )
...
This is a follow-up to a recent patch I've submitted to this crate to
improve compile time and runtime (in older versions file lookup was
essentially O(n) with respect to path count, now it's O(log n))
Release Notes:
- N/A
2023-08-24 00:16:35 +02:00
Nathan Sobo
de9689e955
Click events, children
2023-08-23 16:02:56 -06:00
KCaverly
9f1dfb2bb3
catchup with main
2023-08-23 22:31:39 +02:00
KCaverly
e2ea335626
fix async calls on project updated entries to ensure that all files are updating appropriately
2023-08-23 22:28:30 +02:00
Nathan Sobo and Conrad Irwin
cb2b1c920c
Rename Window::mouse_position to last_mouse_position
...
We want to encourage people to use WindowContext::mouse_position, which
requests the position from the platform.
Co-Authored-By: Conrad Irwin <conrad@zed.dev >
2023-08-23 13:28:22 -06:00
Nathan Sobo and Conrad Irwin
7bc14389c1
Use platform API to request mouse position
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev >
2023-08-23 13:10:41 -06:00
Joseph T. Lyons
63e8848174
Add docker system prune command
...
This will hopefully keep the system drive cleaned up so we don't run issues with not enough disk space.
2023-08-23 14:54:39 -04:00
Joseph T. Lyons
4bd17b5eeb
collab 0.18.0
2023-08-23 14:19:24 -04:00
Nathan Sobo and Conrad Irwin
6a86eb0486
Use RefinementCascade to compose pressability and hoverability
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev >
2023-08-23 12:18:12 -06:00
Antonio Scandurra
47073f994d
Apply a score boost when consecutive triplets of characters match
2023-08-23 19:21:44 +02:00
Joseph T. Lyons
55fe2f2ce2
v0.102.x dev
2023-08-23 12:49:13 -04:00
6896792f7b
Merge transactions into the original assistant transaction
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
Co-Authored-By: Kyle Caverly <kyle@zed.dev >
2023-08-23 18:22:17 +02:00
Antonio Scandurra and Kyle Caverly
f98ff6e7d7
Don't score whitespace matches
...
Co-Authored-By: Kyle Caverly <kyle@zed.dev >
2023-08-23 17:19:07 +02:00
Antonio Scandurra and Kyle Caverly
50df6db592
Group modal assistant edits into the same transaction
...
Co-Authored-By: Kyle Caverly <kyle@zed.dev >
2023-08-23 17:09:15 +02:00
Nathan Sobo
affc3b5476
Add hover styling support
2023-08-23 09:08:05 -06:00
Nathan Sobo
ffecaaa75e
Rework element system, phase 1 ( #2881 )
...
This is a deep cut. There's still more work to do until we start
building UI with this. I've approached this as additively as possible,
but I've made a few changes to the rest of the code that I think would
be good to upstream before proceeding too much further.
Most of the interesting pieces are in gpui/playground, which is a
standalone binary that opens a single window and renders a new kind of
element. The layout of these new elements is provided by the taffy
layout engine crate, which conforms to web conventions. The idea is that
playground is relatively cheap to build and work on. As concepts
coalesce in playground, we can drop them into gpui and start
transitioning.
2023-08-23 08:26:38 -06:00
Antonio Scandurra
f8e109b7c5
🎨
2023-08-23 16:13:37 +02:00
KCaverly
ef67224708
moved semantic_index project intialization to queue and channel method
2023-08-23 15:09:15 +02:00
Antonio Scandurra
6f9e5d15a3
Adjust scoring
2023-08-23 13:26:30 +02:00