Nathan Sobo
1c80ad0621
Remove platform::mac::runner
2021-04-10 00:19:25 -06:00
Nathan Sobo
9f59237c51
Remove MutableAppContext::downgrade
2021-04-10 00:14:26 -06:00
Nathan Sobo
6d716aa573
Allow effects to be flushed before TestAppContext::update callback completes
2021-04-10 00:11:13 -06:00
Nathan Sobo
6eb89a4194
Remove unsafe code from App::test_async
...
I don't actually think it was correct to allow the future to borrow a mutable app reference. I went back to passing a wrapper around the refcell to async tests. They'll be a bit more annoying to write but also totally safe.
2021-04-10 00:05:09 -06:00
Nathan Sobo
df223714f3
Pass the on_finish_launching callback to Platform::run
2021-04-09 21:33:17 -06:00
Max Brunsfeld
7f27ece707
Get app running and test passing after gpui App+Platform restructure
2021-04-09 16:56:32 -07:00
Nathan Sobo and Max Brunsfeld
19cb636bf6
WIP: Make App the only entry point from main
...
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com >
2021-04-09 13:38:09 -06:00
Nathan Sobo and Max Brunsfeld
e2cf66480f
Add lifecycle methods to Platform trait
...
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com >
2021-04-09 13:03:26 -06:00
Max Brunsfeld
46b6efc549
Merge branch 'master' into menus
2021-04-09 10:34:21 -07:00
Antonio Scandurra
36ea197da7
Merge pull request #11 from zed-industries/undo
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Introduce undo/redo support for arbitrary operations in `Buffer`
2021-04-09 18:50:36 +02:00
Max Brunsfeld
da0aebb0ec
Use upstream git revision of core-foundation-rs
2021-04-09 08:45:23 -07:00
Antonio Scandurra
4cf1fcaefc
Don't report edits in Buffer::undo_or_redo
...
We will report them in public higher-level methods like `Buffer::undo`
and `Buffer::redo`.
2021-04-09 14:15:17 +02:00
Antonio Scandurra
8cd3a22bed
Move UndoMap down
2021-04-09 11:25:28 +02:00
Antonio Scandurra
0be926964f
Exercise arbitrary undos/redos in single-peer buffer randomized test
2021-04-09 11:22:25 +02:00
Antonio Scandurra
f951261b65
Store only max undo by replica instead of individual undos in Fragment
2021-04-09 11:22:25 +02:00
Antonio Scandurra
900c422bed
Compute minimal version_in_range on edit and account for undo
2021-04-09 11:22:22 +02:00
Max Brunsfeld
4c184f50f7
Implement File > Open menu item
2021-04-08 22:25:54 -07:00
Max Brunsfeld
e6279311df
Call SetActivationPolicy at the proper time
...
If this method is called too early, the menu bar won't be
clickable on startup until the window loses focus. Calling
it once the application finishes launching seems to fix
the issue.
See https://github.com/glfw/glfw/issues/1648
2021-04-08 16:11:45 -07:00
Max Brunsfeld
fffbc0de29
Create an API for assigning the menubar contents
2021-04-08 16:01:36 -07:00
Antonio Scandurra
63838c365b
WIP
2021-04-08 16:57:46 +02:00
Nathan Sobo
222b872cab
Merge pull request #9 from zed-industries/debug-elements
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Copy element debug JSON to the clipboard on cmd-alt-i
2021-04-08 08:09:08 -06:00
Antonio Scandurra
7e9bed30ab
Fix Debug impl for Text to only display the slice a Text refers to
...
...as opposed to the whole string.
2021-04-08 15:05:33 +02:00
Antonio Scandurra
94d86006d8
Introduce undo/redo support for arbitrary operations in Buffer
2021-04-08 15:05:05 +02:00
Nathan Sobo
282f972498
Add README tip
2021-04-07 21:56:45 -06:00
Nathan Sobo
5220ebaed2
Order debug JSON and allow elements to be named; copy to clipboard
2021-04-07 21:54:14 -06:00
Nathan Sobo
cb1d98fdb5
Log prettified element debug JSON to on cmd-alt-i
2021-04-07 21:54:14 -06:00
Nathan Sobo
a2f3d0cfba
Add ability to debug element trees as JSON
2021-04-07 21:54:14 -06:00
Max Brunsfeld
bc4f5ea3df
Add a stub of a native 'File' menu
2021-04-07 17:49:44 -07:00
Max Brunsfeld
f673c6aa6e
Start work on a native application menu
...
Add an application menu with a quit command, bound to command-q
2021-04-07 17:48:22 -07:00
Max Brunsfeld
45f76b2d5e
Merge branch 'modified-status-in-tabs'
2021-04-07 15:43:13 -07:00
Max Brunsfeld
c43b78afa1
Add CI status badge to the README
2021-04-07 15:40:10 -07:00
Max Brunsfeld
511e444015
Throw a little between filename and modified icon
...
We probably need a primitive to right-align an element within
its parent, but I don't have strong opinions about how that
should be designed, so I'm just adding this as a temporary
measure so that the tabs won't look too ugly in the meantime.
2021-04-07 15:39:09 -07:00
Max Brunsfeld
ce705ce486
Restructure event-handling methods in workspace ItemView
2021-04-07 15:05:16 -07:00
Max Brunsfeld
51e34ebbb6
Add assertions about Dirtied events in test
2021-04-07 14:52:22 -07:00
Nathan Sobo
b62a02a662
Merge pull request #7 from zed-industries/roadmap
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Add a README with a high-level roadmap
2021-04-06 23:59:50 -06:00
Nathan Sobo
ed06bd1556
Add Max's suggestion
2021-04-06 23:59:34 -06:00
Nathan Sobo
6134728f32
Fix tests
2021-04-06 20:59:55 -06:00
Nathan Sobo
be8455070b
persisted_version -> saved_version
2021-04-06 20:59:44 -06:00
Nathan Sobo
0f97a62659
Remove unused method
2021-04-06 20:47:09 -06:00
Nathan Sobo and Max Brunsfeld
13d41b36a5
Update modified status by emitting event whenever buffer is dirtied or saved
...
I used the word "dirty" because it felt more expressive than "modified" to me, but not married to it. Tagging Max because we did a lot of this thinking together.
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com >
2021-04-06 20:46:35 -06:00
Max Brunsfeld
139283c161
wip
2021-04-06 18:25:50 -07:00
Max Brunsfeld
c05b909697
Implement Buffer::is_modified by storing persisted version
2021-04-06 16:19:17 -07:00
Max Brunsfeld
44a4084055
Update tab's modified icon via a saved event emitted from buffer
2021-04-06 15:47:05 -07:00
Max Brunsfeld
ecd5698f4a
Start work on displaying modified status in tabs
2021-04-06 14:37:21 -07:00
Max Brunsfeld
fbc1294133
Silence warning in text example
2021-04-06 14:36:16 -07:00
Max Brunsfeld and Nathan Sobo
4e93a56e29
Vertically center linebox child element
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-04-06 13:03:19 -07:00
Nathan Sobo
2107e726f4
Vertically center glyphs in Line::paint based on ascender/descender for line
2021-04-06 09:15:21 -06:00
Nathan Sobo
36e0d4d37b
Render example text in example via Line::paint
2021-04-06 09:15:21 -06:00
Nathan Sobo
16c0ba1f68
Open platform window before first invalidation
...
This ensures we have an invalidation handler present so we render the first frame in all cases.
2021-04-06 09:15:21 -06:00
Nathan Sobo
221bba6f61
WIP: Add example app to test text rendering
2021-04-06 09:15:21 -06:00