Ensure that editing one tag in a linked pair correctly mirrors the change
to the other tag for Vim delete/change/substitute commands, visual
mode operations, and the standard editor delete action.
Extract a `LinkedEdits` struct to deduplicate linked edit collection and
application across `handle_input`, `replace_selections`, `do_completion`,
`backspace`, and `delete`. Introduce `linked_edits_for_selections` as a
shared helper for building linked edits from the current selections.
Closes#35941
Release Notes:
- Fixed linked edits for delete/change/substitute commands so tag pairs
stay in sync.
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
When clipboard data was produced by the editor's copy/cut with multiple
entire-line selections, vim's paste would panic with `byte index N is
out of bounds`.
The editor's `do_copy` and `cut_common` skip the `\n` separator between
clipboard selections when the previous selection was an entire-line
selection (because the text already ends with `\n`). However, vim's
paste code unconditionally did `start_offset = end_offset + 1`, always
assuming a `\n` separator exists between every pair of selections. This
caused the accumulated offset to exceed the text length, resulting in a
string slicing panic.
The fix checks `clipboard_selection.is_entire_line` to decide whether to
skip the separator, matching the behavior of the editor's own `do_paste`
method. The same fix is applied to both the vim and helix paste
implementations.
Release Notes:
- Fixed a crash when using vim paste on clipboard data copied with the
editor's copy command containing multiple entire-line selections.
Replaces a bunch of `impl FnMut` parameters with `&mut dyn FnMut` for
functions where this is the sole generic parameter.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
The multi workspace refactor **completely** broke the Vim mode, saving
is not possible, and various other actions. This PR fixes this
- [X] Code Reviewed
- [X] Manual QA
Release Notes:
- N/A
`find_target()` failed to match numbers followed by a dot and a
non-digit (e.g. `1. item`), because the dot unconditionally reset
the scan state, discarding the number. Additionally, numbers at the
start of non-first lines were missed because the backward scan
stopped on the preceding newline and the forward scan immediately
broke on it.
Closes#47761
Release Notes:
- Fixed vim increment (`ctrl-a`) and decrement (`ctrl-x`) not working on Markdown ordered list markers like `1.`, `2.`, etc.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Part of #7450
Big thanks to @macmv for pushing this forwards so much!
Rebased version of https://github.com/zed-industries/zed/pull/39539 as
working on an in-org branch simplifies a lot of things for us)
Release Notes:
- Added LSP semantic tokens highlighting support
---------
Co-authored-by: Neil Macneale V <neil.macneale.v@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
- Remove old attempt to sync scrolling
- Share a `ScrollAnchor` between the two sides, and be sure to resolve
it against the correct snapshot
- Allow either side to initiate an autoscroll request, and make sure
that request is processed in the same frame by the other side
Release Notes:
- N/A
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Jakub <jakub@zed.dev>
Fixes#8048
## Summary
In vim mode, pressing Escape to dismiss the buffer search now correctly
restores the cursor to its original position, rather than leaving it at
the first match.
## Problem
When using vim's `/` command to search:
1. User positions cursor at line X
2. User presses `/` to open search, types a query
3. Matches are highlighted, cursor may visually jump to first match
4. User presses Escape to dismiss without navigating
5. **Bug:** Cursor ends up at first match instead of line X
This breaks vim parity where Escape should cancel the search and restore
cursor position.
## Solution
The fix leverages the `focused()` callback in `vim.rs`, which is called
when the editor regains focus after the search bar is dismissed.
**Key insight:** When search starts via `/`, the cursor position is
saved in `SearchState.prior_selections`. When search is *submitted* with
Enter, `search_submit()` drains these selections. But when search is
*dismissed* with Escape, they remain.
So in `focused()`, if:
- `prior_selections` is non-empty, AND
- The search bar's `is_dismissed()` returns true
...then we know the user dismissed the search (Escape) rather than
submitted it (Enter), and we restore the cursor.
## Why not handle `buffer_search::Dismiss` directly?
The initial approach tried to register a vim handler for the `Dismiss`
action. This didn't work because when Escape is pressed, the search bar
(which has focus) handles the `Cancel` action internally and calls its
`dismiss()` method directly—it doesn't dispatch `Dismiss` through the
action system. The vim handler registered on the editor was never
invoked.
## Test Plan
- Added `test_search_dismiss_restores_cursor` — verifies cursor
restoration when search is dismissed
- Added `test_search_dismiss_restores_cursor_no_matches` — verifies
behavior when query has no matches
- All 455 vim tests pass
- Manual testing confirms fix works with both `/` and `cmd-f`
## Release Notes
- Fixed vim mode: cursor now returns to original position when
dismissing buffer search with Escape (#8048)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Add support for Vim's `gdefault` option which makes the `:substitute`
command replace all matches in a line by default, instead of just the
first match. When enabled, the `/g` flag inverts this behavior.
- Add `vim.gdefault` setting
- Add `:set gdefault`, `:set nogdefault` (and short forms `:set gd`, `:set nogd`)
- Fix handling of multiple `/g` flags so that each one inverts the one before
Closes#36209
Release Notes:
- vim: Add `vim.gdefault` setting to make `/g` (replace all matches in a line) the default for substitutions, along with `:set gdefault` and `:set nogdefault` commands (short forms: `gd`, `nogd`)
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Fixes the `vim::ScrollUp/Down` commands when a normal-mode vim or helix
selection exists.
Pretty straightforward: make the `scroll_editor` function aware of the
current vim/helix mode, and only expand the selection if a visual mode
is active.
Closes#47022
Release Notes:
- Fixed bug causing normal-mode vim/helix selections to get expanded
during `vim::Scroll` commands
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Closes #ISSUE
Moves the settings content definitions into their own crate, so that
they are compiled+cached separately from settings, primarily to avoid
recompiles due to changes in gpui. In that vain many gpui types such as
font weight/features, and `SharedString` were replaced in the content
crate, either with `*Content` types for font/modifier things, or
`String`/`Arc<str>` for `SharedString`. To make the conversions easy a
new trait method in the settings crate named `IntoGpui::into_gpui`
allows for `into()` like conversions to the gpui types in
`from_settings` impls.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
The default behavior for Vim search with `*` and `#` in normal mode is
to initiate a search and immediately jump to the next or previous match
respectively.
This behavior can be annoying, so Vim has many plugins to address this
specifically:
- [vim-asterisk](https://github.com/haya14busa/vim-asterisk)
-
[vim-SearchHighlighting](https://github.com/inkarkat/vim-SearchHighlighting)
- [vim-tranquille](https://github.com/RRethy/vim-tranquille)
This PR tries to emulate this behavior natively keeping up with Zed's
sane defaults and deviating from vanilla Vim when it makes sense.
Release Notes:
- Vim: `*` and `#` search doesn't jump immediately to next / previous
search.
When a recorded action moves focus away from the editor (e.g.,
`buffer_search::Deploy`), the `EndRepeat` action handler is not invoked
because is node is no longer on the dispatch path. This left
`dot_replaying` set to `true`, causing subsequent repeats to malfunction
and the `VimGlobals.pre_count` value to never be reset.
Reset `dot_replaying` as a fail-safe when the replayer exhausts its
action queue, ensuring the state is always cleaned up regardless of
whether `EndRepeat` was handled.
Release Notes:
- Fixed vim repeat (`.`) breaking when the recorded action moves focus
away from the editor
Co-authored-by: neel <neel@chot.ai>
Fixes a few cases where the commit view would layout shift as the diff
loaded. This was caused by:
- Adding the commit message buffer after all the diff files
- Using the gutter dimensions from the last frame for the avatar spacing
Release Notes:
- commit view: Fix layout shift while loading commit
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
Implements a specialized constructor `LanguageName::new_static` for
`&'static str` which reduces allocations.
`LanguageName::new` always backs the underlying `SharedString` with an
owned `Arc<str>` even when a `&'static str` is passed. This makes us
allocate each time we create a new `LanguageName` no matter what.
Creating a specialized constructor for `&'static str` allows us to
essentially construct them for free.
Additional change:
Encourages using explicit constructors to avoid needless allocations.
Currently there were no instances of this trait being called where the
lifetime was not `'static` saving another 48 locations of allocation.
```rust
impl<'a> From<&'a str> for LanguageName {
fn from(str: &'a str) -> Self {
Self(SharedString::new(str))
}
}
// to
impl From<&'static str> for LanguageName {
fn from(str: &'static str) -> Self {
Self(SharedString::new_static(str))
}
}
```
Release Notes:
- N/A
Use `MotionKind::LineWise` in both
`vim::normal::change::Vim.change_object` and
`vim::normal::yank::Vim.yank_object` when dealing with objects that
target `Mode::VisualLine`, for example, paragraphs. This fixes an issue
where yanking and changing paragraphs would not include the trailing
newline character.
Closes#28804
Release Notes:
- Fixed linewise text object operations (`yap`, `cap`, etc.) omitting
trailing blank line in vim mode
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
This bug seems to be caused by pushing an operator (i.e. `d`) followed
by a repeat (i.e. `.`) so the recording includes the push operator and
the repeat. When this is repeated (i.e. `.`) it causes an infinite loop.
This change fixes this bug by pushing a ClearOperator action if there is
an ongoing recording when repeat is called.
Release Notes:
- Fixed bug where pressing `d . .` in Vim mode would freeze the editor.
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.
This PR also uncovered two minor bugs due to that.
Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
The `Vim.exit_temporary_normal` method had been updated
(https://github.com/zed-industries/zed/pull/42742) to expect and
`Option<&Motion>` that would then be used to determine whether to move
the cursor right in case the motion was `Some(EndOfLine { ..})`.
Unfortunately this meant that all callers now had to provide this
argument, even if just `None`.
After merging those changes I remember that we could probably play
around with `clip_at_line_ends` so this commit removes those intial
changes in favor of updating the `vim::normal::Vim.move_cursor` method
so that, if vim is in temporary mode and `EndOfLine` is used, it
disables clipping at line ends so that the newline character can be
selected.
Closes [#42278](https://github.com/zed-industries/zed/issues/42278)
Release Notes:
- N/A
When using the end of line motion ($) while in temporary mode, the
cursor would be placed in insert mode just before the last character
instead of after, just like in NeoVim.
This happens because `EndOfLine` kind of assumes that we're in `Normal`
mode and simply places the cursor in the last character instead of the
newline character.
This commit moves the cursor one position to the right when exiting
temporary mode and the motion used was `Motion::EndOfLine`
- Update `vim::normal::Vim.exit_temporary_normal` to now accept a
`Option<&Motion>` argument, in case callers want this new logic to
potentially be applied
Closes#42278
Release Notes:
- Fixed temporary mode exit when using `$` to move to the end of the
line
Release Notes:
- Pressing `u` after multiple `.` in rapid succession will now only undo
the latest repeat instead of all repeats.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#41125
Release Notes:
- Fixed `SwitchToHelixNormalMode` to keep selection
- Added default keybinds for `SwitchToHelixNormalMode` when in Helix
mode
Re-applies https://github.com/zed-industries/zed/pull/30840
This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.
In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.
Release Notes:
- N/A
We have unnecessary clones for the fields here as most of the snapshots
contain the others hierarchically.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#5355
Release Notes:
- Fixed rendering glitches with files with more than 16 million lines
(that occured due to floating number rounding errors).
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
Closes#34192
Without selection, only current character would be affected.
Also if #38117 is merged too, then transformations in SelectMode behave
correctly too and selection is not collapsed.
Release Notes:
- helix: Implemented `~`, `` ` ``, `` Alt-` `` correctly in normal and
select modes
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.
Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`
Release Notes:
- N/A
Please credit @eliaperantoni, for the original PR (#34136).
Merge after (#34060) to avoid conflicts.
Closes https://github.com/zed-industries/zed/issues/33838
Closes https://github.com/zed-industries/zed/issues/33906
Release Notes:
- Helix will no longer sometimes fall out into "normal" mode, will
remain in "helix normal" (example: vv)
- Added dedicated "helix select" mode that can be targeted by
keybindings
Known issues:
- [ ] Helix motion, especially surround-add will not properly work in
visual mode, as it won't call `helix_move_cursor`. It is possible
however to respect self.mode in change_selection now.
- [ ] Some operations, such as `Ctrl+A` (increment) or `>` (indent) will
collapse selection also. I haven't found a way to avoid it.
---------
Co-authored-by: fantacell <ghub@giggo.de>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>