Commit Graph
24 Commits
Author SHA1 Message Date
Piotr Osiewicz d6520954b6 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
57ebc7334d Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Kirill Bulatov 856170312b Use a single action for toggling the language (#21331)
Follow-up of https://github.com/zed-industries/zed/pull/21299

Release Notes:

- N/A
2024-11-29 16:02:57 +02:00
Danilo Leal f5fd2495cc Add keybinding to the language selector tooltip (#21299)
Just making sure sure we're always making keyboard navigation
discoverable.

<img width="700" alt="Screenshot 2024-11-28 at 16 05 40"
src="https://github.com/user-attachments/assets/bd7611f0-190c-4e3b-ad69-9552060e37ea">

Release Notes:

- N/A
2024-11-28 18:28:20 -03:00
Piotr Osiewicz 385d3a036b python: Fix toolchains not getting picked up after workspace deserialization (#20488)
Closes #20476

Release Notes:

- Fixed a bug in toolchain selector that caused it to not pick up venvs
for tabs before user interacted with them.
- Fixed a bug in language selector that caused it to pick up Markdown as
the language for a buffer up until the tab was interacted with.
2024-11-11 14:35:01 +01:00
Conrad IrwinandMikayla a6a731c554 use ssh lsp store (#17655)
Release Notes:

- ssh remoting: Added support for booting langauge servers (in limited
circumstances)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-10 15:51:01 -04:00
Mikayla cac85ecdb0 Pull out fluent builder helpers into re-usable trait 2024-01-18 15:31:31 -08:00
Max BrunsfeldandMikayla 34a9916ae6 Remove 2 suffix for language selector, project panel, recent_projects, copilot_button, breadcrumbs, activity_indicator
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:47:33 -08:00
Joseph T. Lyons 1f49ec1a22 Add tooltip to language selector 2023-09-08 12:41:32 -04:00
Mikayla ec2490269d Add components example
Re-arrange generics on mouse event handler
Add TypeTag struct for dynamically tagged components
2023-08-15 03:06:43 -07:00
Piotr Osiewicz 406e160730 Split out Interactive<T> into Toggle<T> and Interactive<T> 2023-06-20 16:05:20 -07:00
Max Brunsfeld c261a01c7f Define theme/ui text style settings in theme crate 2023-05-17 14:44:59 -07:00
Antonio Scandurra 2742f1cb76 Remove ViewContext::dispatch_action 2023-05-01 16:27:36 +02:00
Nathan SoboandMax Brunsfeld 52d4cc5349 Refine naming of element-related types and traits
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-04-21 13:06:37 -06:00
2bd56ab6f0 Rename Drawable::boxed to into_element and make containers generic
Multi-element are now generic over any drawable child, which can be converted
into an element.

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-04-21 12:43:19 -06:00
Nathan Sobo f5a86aecdc WIP 2023-04-12 12:13:35 -06:00
Nathan Sobo d8eb1ac343 WIP 2023-04-12 10:07:17 -06:00
Nathan Sobo fabf89a1b1 WIP 2023-04-11 18:21:56 -06:00
Nathan Sobo 45c1106140 Don't export platform::* from gpui
I'd like to avoid cluttering the top-level namespace with all the platform-
specific types.
2023-04-07 11:45:53 -06:00
Mikayla Maki fe6dbd8534 changed language status bar item to only show on editors 2023-03-23 13:29:23 -07:00
Nathan Sobo 859b542c74 Fix typo 2023-03-22 09:13:10 -06:00
Mikayla Maki 564d128f0c Show active buffer language in all cases 2023-03-17 11:34:17 -07:00
Antonio Scandurra 937c5610b4 💄 2023-03-10 17:43:48 +01:00
Antonio Scandurra 7eb8789dec Show active buffer's language on the right in the status bar 2023-03-10 17:37:34 +01:00