Commit Graph
244 Commits
Author SHA1 Message Date
4aa3cd07c3 Revert "Revert scheduler update (#46659)" (#46671)
Reland the new scheduler

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-14 07:19:13 +00:00
Conrad Irwin 8b4ab260e6 Revert scheduler update (#46659)
Reverts the new scheduler; it's destroyed our CI

Release Notes:

- N/A
2026-01-12 16:46:15 -07:00
73d935330e Integrate scheduler crate into GPUI (#44810)
## Motivation

This PR unifies the async execution infrastructure between GPUI and
other components that depend on the `scheduler` crate (such as our cloud
codebase). By having a scheduler that lives independently of GPUI, we
can enable deterministic testing across the entire stack - testing GPUI
applications alongside cloud services with a single, unified scheduler.

## Summary

This PR completes the integration of the `scheduler` crate into GPUI,
unifying async execution and enabling deterministic testing of GPUI
combined with other components that depend on the scheduler crate.

## Key Changes

### Scheduler Integration (Phases 1-5, previously completed)
- `TestDispatcher` now delegates to `TestScheduler` for timing, clock,
RNG, and task scheduling
- `PlatformScheduler` implements the `Scheduler` trait for production
use
- GPUI executors wrap scheduler executors, selecting `TestScheduler` or
`PlatformScheduler` based on environment
- Unified blocking logic via `Scheduler::block()`

### Dead Code Cleanup
- Deleted orphaned `crates/gpui/src/platform/platform_scheduler.rs`
(older incompatible version)

## Intentional Removals

### `spawn_labeled` and `deprioritize` removed
The `TaskLabel` system (`spawn_labeled`, `deprioritize`) was removed
during this integration. It was only used in a few places for test
ordering control.

cc @maxbrunsfeld @as-cii - The new priority-weighted scheduling in
`TestScheduler` provides similar functionality through
`Priority::High/Medium/Low`. If `deprioritize` is important for specific
test scenarios, we could add it back to the scheduler crate. Let me know
if this is blocking anything.

### `start_waiting` / `finish_waiting` debug methods removed
Replaced by `TracingWaker` in `TestScheduler` - run tests with
`PENDING_TRACES=1` to see backtraces of pending futures when parking is
forbidden.

### Realtime Priority removed
The realtime priority feature was unused in the codebase. I'd prefer to
reintroduce it when we have an actual use case, as the implementation
(bounded channel with capacity 1) could potentially block the main
thread. Having a real use case will help us validate the design.

## Testing
- All GPUI tests pass
- All scheduler tests pass
- Clippy clean

## Architecture

```
┌─────────────────────────────────────────────────────────────┐
│                          GPUI                                │
│  ┌──────────────────────┐    ┌────────────────────────────┐ │
│  │ gpui::Background-    │    │ gpui::ForegroundExecutor   │ │
│  │ Executor             │    │  - wraps scheduler::       │ │
│  │  - scheduler: Arc<   │    │    ForegroundExecutor      │ │
│  │    dyn Scheduler>    │    └────────────┬───────────────┘ │
│  └──────────┬───────────┘                 │                  │
│             │                             │                  │
│             └──────────┬──────────────────┘                  │
│                        ▼                                     │
│            ┌───────────────────────┐                         │
│            │  Arc<dyn Scheduler>   │                         │
│            └───────────┬───────────┘                         │
│         ┌──────────────┴──────────────┐                      │
│         ▼                             ▼                      │
│  ┌──────────────────┐      ┌────────────────────┐           │
│  │ PlatformScheduler│      │   TestScheduler    │           │
│  │   (production)   │      │ (deterministic)    │           │
│  └──────────────────┘      └────────────────────┘           │
└─────────────────────────────────────────────────────────────┘
```

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Yara <git@yara.blue>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-10 15:41:49 +01:00
Max Brunsfeld c17b48782b Revert "Make tasks inherit their callers priority" (#46413)
Reverts zed-industries/zed#46179

⚠️ Don't merge this until we confirm that it fixes the performance
regression when saving buffers while scrolling ⚠️
2026-01-08 22:04:18 -05:00
Mikayla MakiandClaude Opus 4.5 97c35c084b gpui: Actually remove the Result from AsyncApp (#45809)
Depends on: https://github.com/zed-industries/zed/pull/45768

Refactor plan:
https://gist.github.com/mikayla-maki/6c4bf263fd80050715ba01f45478796e
Overall plan:
https://gist.github.com/mikayla-maki/7bb5078e4385a2e683e1e1eb40d17d38

This is the big one.

Release Notes:

- N/A

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 12:48:24 -08:00
1ac2b977fa Make tasks inherit their callers priority (#46179)
Additionally this extracts more functionality into the RunnableVariant which is renamed to GpuiRunnable. 

Release Notes:

- N/A

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
2026-01-07 15:52:10 +00:00
Matt Lui f3e5e3e6fe repl: Add inlay repl output display, skip empty lines on execution, and gutter execution display (#44523)
Adds various useful things to the repl inspired by ipynb and the julia
vscode extension which can be best seen with this video:


https://github.com/user-attachments/assets/6589715e-3783-456c-8f4b-e2d5a1c4090d

To summarize:

## Inline outputs
Added small, single-line outputs displayed inline at the end of the code
line instead of in a separate block. This provides a cleaner, more
compact view for simple results like numbers or short strings. This
occurs for execution views who only output a single mimetype/plain OR
output nothing, otherwise the default behavior of creating a block will
occur.

It looks like this: 
<img width="258" height="35" alt="image"
src="https://github.com/user-attachments/assets/ccdeca3f-c3b7-4387-a4de-53d8b9a25132"
/>
or with a Output
<img width="346" height="55" alt="image"
src="https://github.com/user-attachments/assets/0b4effc9-1bd7-4e8c-802f-8733cdcc77d1"
/>
This was inspired by julia vscode extension, but now it can be used with
any replanguage! Hooray!


<img width="524" height="450" alt="image"
src="https://github.com/user-attachments/assets/a3551e51-f5f7-4d3e-994a-213c9d2f948c"
/>

It saves lots of space compared to the ugly and distracting:
<img width="531" height="546" alt="image"
src="https://github.com/user-attachments/assets/7cf65bae-8ec1-4279-ab19-f0d4ec4052a2"
/>


## Gutters and execution numbers
Added gutters + execution number to display exactly what was executed.
The gutter highlighting is useful for when selecting multiple cells
manually to run, but you dont remember which ones

Ran at different times:
<img width="257" height="58" alt="image"
src="https://github.com/user-attachments/assets/6002ab16-156a-4598-9964-5a6b188e989c"
/>
Ran together:
<img width="306" height="64" alt="image"
src="https://github.com/user-attachments/assets/2690ea35-2bd3-4207-b039-6c0f98dad6e4"
/>

The execution number is useful in the same way that a normal jupyter
notebook execution number is useful.

If a gutter-region does not have a block assigned to it, when you edit
the text in the gutter region, the gutter will disappear, which is
useful for telling when you have modified your code, but does not delete
useful experiment results in blocks:

<img width="280" height="38" alt="image"
src="https://github.com/user-attachments/assets/d7f29224-87e4-4c14-8d9f-41cb10ab5009"
/>
<img width="254" height="31" alt="image"
src="https://github.com/user-attachments/assets/586c9e1d-f53c-4973-affb-c8ca05a7563b"
/>
<img width="264" height="29" alt="image"
src="https://github.com/user-attachments/assets/f306c364-1c92-44bd-9050-ecce1b7822a0"
/>
 
## Skip empty line
This is a minor fix which is intended to make lab workflow less tedious.
Currently when you execute on an empty line (which might be there for
formatting purposes) nothing will occur. This PR adds the ability to,
when executing from an empty line, skip ahead the range of inclusion
until you reach actual code, and then execute.

Before:
```
code //run execute
//empty space, so you have to move your cursor down or use arrow key
code //run execute
code //run execute
```
After:
```
code //run execute
//empty space, you can now run execute on it and it will include the next line of code
//empty space
code //automatically executed
code //run execute
```

Currently the only piece of tested code is related to this, i still have
to write tests for the gutter annotation api i added and all of the
gutter + inline related code. Also still have to add more config for
this stuff.

@rgbkrk would appreciate a review :D

Closes #22678

Release Notes:

- repl: Added an inline display of execution results (as opposed to the
large execution view) for simple REPL cells
- repl: Improved how execution of empty lines are handled
- repl: Added gutter execution display
2026-01-06 18:08:38 -06:00
Danilo Leal 6d947b7746 ui: Add a CopyButton component (#45821)
There were several places adding a copy icon button, so thought of
encapsulating the logic to copy a given string into the clipboard (and
other small details like swapping the icon and tooltip if copied) into a
component, making it easier to introduce this sort of functionality in
the future, with fewer lines of code.

All it takes (for the simplest case) is:

```rs
CopyButton::new(your_message)
```

<img width="600" height="714" alt="Screenshot 2025-12-29 at 10  50@2x"
src="https://github.com/user-attachments/assets/e6949863-a056-4855-82d8-e4ffb5d62c90"
/>

Release Notes:

- N/A
2025-12-29 11:01:19 -03:00
636d11ebec Multiple priority scheduler (#44701)
Improves the scheduler by allowing tasks to have a set priority which
will significantly improve responsiveness.

Release notes:

- N/A

---------

Co-authored-by: Yara <git@yara.blue>
Co-authored-by: dvdsk <noreply@davidsk.dev>
2025-12-12 06:32:30 -08:00
Yara 🏳️‍⚧️ ecb8d3d4dd Revert "Multiple priority scheduler" (#44637)
Reverts zed-industries/zed#44575
2025-12-11 16:16:43 +01:00
localccandYara 95dbc0efc2 Multiple priority scheduler (#44575)
Improves the scheduler by allowing tasks to have a set priority which
will significantly improve responsiveness.

Release notes:

- N/A

---------

Co-authored-by: Yara <git@yara.blue>
2025-12-11 13:22:39 +00:00
tidely 387059c6b2 language: Add LanguageName::new_static to reduce allocations (#44380)
Implements a specialized constructor `LanguageName::new_static` for
`&'static str` which reduces allocations.

`LanguageName::new` always backs the underlying `SharedString` with an
owned `Arc<str>` even when a `&'static str` is passed. This makes us
allocate each time we create a new `LanguageName` no matter what.
Creating a specialized constructor for `&'static str` allows us to
essentially construct them for free.

Additional change:
Encourages using explicit constructors to avoid needless allocations.
Currently there were no instances of this trait being called where the
lifetime was not `'static` saving another 48 locations of allocation.

```rust
impl<'a> From<&'a str> for LanguageName {
    fn from(str: &'a str) -> Self {
        Self(SharedString::new(str))
    }
}

// to 

impl From<&'static str> for LanguageName {
    fn from(str: &'static str) -> Self {
        Self(SharedString::new_static(str))
    }
}

```

Release Notes:

- N/A
2025-12-08 19:57:02 +01:00
Lukas Wirth 628c52a96a buffer: Keep the shorter language setting names for the common operation (#43915)
cc
https://github.com/zed-industries/zed/pull/43888#issuecomment-3597265087

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-12-01 18:55:33 +01:00
Lukas Wirth 9af6e82e65 language: Only block the foreground on buffer reparsing when necessary (#43888)
Gist is we only need to block the foreground thread for reparsing if
immediate language changes are useful to the user. That is usually only
the case when they edit the buffer

Release Notes:

- Improved performance of large project searches and project diffs

Co-authored by: David Kleingeld <david@zed.dev>
2025-12-01 14:57:15 +01:00
2e00f40c54 Basic side-by-side diff implementation (#43586)
Release Notes:

- N/A

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Cameron <cameron@zed.dev>
2025-11-30 22:45:01 -05:00
Lukas Wirth c98b2d6944 multi_buffer: Typed MultiBufferOffset (#42707)
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.

This PR also uncovered two minor bugs due to that.

Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-19 22:00:58 +00:00
Lionel HenryandConrad Irwin fa0c7500c1 Update runtimed to fix compatibility issue with the Ark kernel (#40889)
Closes #40888

This updates runtimed to the latest version, which handles the
"starting" variant of `execution_state`. It actually handles a bunch of
other variants that are not documented in the protocol (see
https://jupyter-client.readthedocs.io/en/stable/messaging.html#kernel-status),
like "starting", "terminating", etc. I added implementations for these
variants as well.

Release Notes:

- Fixed issue that prevented the Ark kernel from working in Zed
(#40888).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-11-13 19:35:45 +00:00
localcc 49634f6041 Miniprofiler (#42385)
Release Notes:

- Added hang detection and a built in performance profiler
2025-11-12 15:31:20 +01:00
Mikayla MakiandNia 5f8226457e Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00
Lukas Wirth 32047bef93 text: Improve panic messages with more information (#42072)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-06 09:16:45 +00:00
Jason Lee 64c8c19e1b gpui: Impl Default for TextRun (#41084)
Release Notes:

- N/A

When I was implementing Input, I often used `TextRun`, but `background`,
`underline` and `strikethrough` were often not used.

So make change to simplify it.
2025-11-06 01:50:23 +00:00
Lionel Henry 3248a05406 Propagate Jupyter client errors (#40886)
Closes #40884

- Make IOPub task return a `Result`
- Create a monitoring task that watches over IOPub, Control, Routing and
Shell tasks.
- If any of these tasks fail, report the error with `kernel_errored()`
(which is already used to report process crashes)


https://github.com/user-attachments/assets/3125f6c7-099a-41ca-b668-fe694ecc68b9

This is not perfect. I did not have time to look into this but:

- When such errors happen, the kernel should be shut down.
- The kernel should no longer appear as online in the UI

But at least the user is getting feedback on what went wrong.

Release Notes:

- Jupyter client errors are now surfaced in the UI (#40884)
2025-10-28 14:45:27 +00:00
h-michaelson20 4778d61bdd Fix copy button not working for REPL error output (#40669)
## Description

Fixes the copy button functionality in REPL interactive mode error
output sections.

When executing Python code that produces errors in the REPL (e.g.,
`NameError`), the copy button in the error output section was
unresponsive. The stdout/stderr copy button worked correctly, but the
error traceback section copy button had no effect when clicked.

Fixes #40207

## Changes

Modified the following:
src/outputs.rs: Fixed context issues in render_output_controls by
replacing cx.listener() with simple closures, and added custom button
implementation for ErrorOutput that copies/opens the complete error
(name + message + traceback)
src/outputs/plain.rs: Made full_text() method public to allow access
from button handlers
src/outputs/user_error.rs: Added Clone derive to ErrorView struct and
removed a couple pieces of commented code

## Why This Matters

The copy button was clearly broken and it is useful to have for REPL
workflows. Users could potentially need to copy error messages for a
variety of reasons.

## Testing

See attached demo for proof that the fix is working as intended. (this
is my first ever commit, if there are additional test cases I need to
write or run, please let me know!)


https://github.com/user-attachments/assets/da158205-4119-47eb-a271-196ef8d196e4

Release Notes:

- Fixed copy button not working for REPL error output
2025-10-28 06:52:53 +00:00
Lukas Wirth fd3ca0303f workspace: Handle non-cloneable items better (#41215)
When trying to split and clone a non clone-able workspace item we now
attempt split and move instead of doing nothing. Additionally we disable
the split menu buttons if we can't split the active item at all.

Release Notes:

- Improved handling of unsplittable panes
2025-10-26 13:24:26 +00:00
Lukas Wirth 33ec545d1f workspace: Make Item::clone_on_split async (#41211)
Split out from https://github.com/zed-industries/zed/pull/40774 to
reduce the size of the reland of that PR (once I figure out the cause of
the issue)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-26 08:46:37 +00:00
Mohin Hasin Rabbi 1f40a3c70e Document global debug.json usage and fix REPL error copy (#40836)
## Overview
- document how to keep a per-user debug.json so global launch tasks show
up everywhere (Fixes #39849)
- sanitize REPL terminal text before copying so error blocks can be
copied and opened in buffers (Fixes #40207)

## Design Decisions
- reused the existing user debug file (paths::debug_scenarios_file) and
pointed docs at the zed::OpenDebugTasks command to stay aligned with the
settings UX
- extract a sanitize helper inside TerminalOutput::full_text to strip
\r/null padding while keeping indentation intact, then join the cleaned
lines so clipboard and buffers get readable text

## Testing
- Not run (cargo is unavailable in this environment)

Fixes #39849.
Fixes #40207.
2025-10-25 01:13:53 +03:00
Agus Zubiaga 1cf765e126 Revert: Spawn terminal process on background executor (#41060)
Reverts https://github.com/zed-industries/zed/pull/40774 and
https://github.com/zed-industries/zed/pull/40824 since they introduce a
bug where Nushell processes are leaked and Ctrl+C doesn't kill the
current process.

Release Notes:

- Fix a bug where nushell processes wouldn't get killed after closing a
terminal tab
2025-10-23 23:37:23 +00:00
Finn Evers f393138711 Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Kirill Bulatov bc0bace81f Add basic ico support (#40822)
Closes https://github.com/zed-industries/zed/discussions/40763

<img width="867" height="1088" alt="Screenshot 2025-10-21 at 23 14 47"
src="https://github.com/user-attachments/assets/d691fb2a-afc6-4445-a335-054ef164e0d3"
/>

Also improves error handling on image open failure:

<img width="864" height="1083" alt="Screenshot 2025-10-21 at 23 14 30"
src="https://github.com/user-attachments/assets/d5388b61-995f-441b-b375-ad5136d1533b"
/>


Release Notes:

- Added basic ico support, improved unsupported image handling
2025-10-22 12:07:32 +03:00
Lukas Wirth 0eccdfe61f project: Spawn terminal process on background executor (#40774)
We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.

Release Notes:

- Improved startup time on systems with slow process spawning
capabilities
2025-10-21 13:10:21 +00:00
Remco Smits 7e97fcaacb Reduce display_map snapshot creation (#39354)
Re-applies https://github.com/zed-industries/zed/pull/30840

This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.

In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.

Release Notes:

- N/A
2025-10-17 21:56:57 +02:00
Julia Ryan ef5b8c6fed Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Abdelhakim Qbaich 49acfd2602 repl: List kernelspecs of the current worktree (#40154)
Closes #25564

Release Notes:

- Fix virtual env REPLs not showing up
2025-10-15 20:17:56 +02:00
Piotr Osiewicz 5c4649bd37 workspace: Fix auto-reveal-in-project-panel for Images, Notebooks and.. Terminals? (#40128)
This regressed in #39199

Release Notes:

- Fixed image files not getting auto-revealed in project panel.
2025-10-13 18:19:00 +00:00
Conrad Irwin 1d1c799b4b Reland "Remove cx from ThemeSettings" (#39720)
- **Reapply "Remove cx from ThemeSettings (#38836)" (#39691)**
- **Fix theme loading races**

Closes #ISSUE

Release Notes:

- N/A
2025-10-08 17:36:52 +02:00
Conrad Irwin 41cf114d8a Revert "Remove cx from ThemeSettings (#38836)" (#39691)
This reverts commit a2a7bd139a.

This caused themes to not load correctly on startup, you needed to edit
your settings.

Release Notes:

- N/A
2025-10-07 15:45:20 +00:00
Lukas Wirth 9a5034ea6d Improve command logging and log_err module paths (#39674)
Prior we only logged the crate in `log_err`, which is not too helpful.
We now assemble the module path from the file system path.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-07 12:11:15 +00:00
Conrad Irwin a2a7bd139a Remove cx from ThemeSettings (#38836)
Before this change the active theme and icon theme were retrofitted onto
the ThemeSettings.

Now they're in their own new global (GlobalTheme::theme(cx) and
GlobalTheme::icon_theme(cx))

This lets us remove cx from the settings traits, and tidy up a few other
things along the way.

Release Notes:

- N/A
2025-10-06 23:06:50 +00:00
Lukas Wirth 1a9e9c5faa workspace: Add Close Multibuffers pane context menu entry (#39199)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-05 10:50:36 +02:00
Piotr OsiewiczandSmit Barmase d359a814f8 editor: Represent scroll offset with more precision (#39367)
Closes #5355

Release Notes:

- Fixed rendering glitches with files with more than 16 million lines
(that occured due to floating number rounding errors).

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-10-02 23:04:31 +02:00
Lukas Wirth 72948e14ee Use into_owned over to_string for Cow<str> (#39024)
This removes unnecessary allocations when the `Cow` is already owned


Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-27 14:50:10 +00:00
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
ImFeH2 bc528411df Preserve trailing newline in TerminalOutput::full_text (#38061)
Closes #30678

This is caused by `TerminalOutput::full_text` triming trailing newline
when creating the "REPL Output" buffer.

Release Notes:

- fix: Preserve trailing newline in `TerminalOutput::full_text`
2025-09-23 12:11:35 -07:00
Conrad Irwin b09764c54a settings: Use a derive macro for refine (#38451)
When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).

Use a derive macro to prevent typos in this logic.

Release Notes:

- N/A
2025-09-18 21:13:49 +00:00
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Piotr Osiewicz 37239fd66b Use serde 1.0.221 instead of serde_derive hackery (#38137)
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.

Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`

Release Notes:

- N/A
2025-09-14 14:01:04 +02:00
c50b561e1c Expose REPL Settings (#37927)
Closes #37829

This PR introduces and exposes `REPLSettings` to control the number of
lines and columns in the REPL. These settings are integrated into the
existing configuration system, allowing for customization and management
through the standard settings interface.

#### Changes
- Added `REPLSettings` struct with `max_number_of_lines` and
`max_number_of_columns` fields.
- Integrated `REPLSettings` with the settings system by implementing the
`Settings` trait.
- Ensured compatibility with the workspace and existing settings
infrastructure.

Release Notes:

- Add configuration "repl" to settings to configure max lines and
columns for repl.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-09-13 23:17:44 +00:00
Martin Pool b9cf5886e4 Run doctests in CI and fix up existing doctests (#37851)
Follows on from
https://github.com/zed-industries/zed/pull/37716#pullrequestreview-3195695110
by @SomeoneToIgnore

After this the doctests will be run in CI to check that the examples are
still accurate.

Note that doctests aren't run by Nextest: you can run them locally with
`cargo test --doc`.

Summary:
* Run tests from CI
* Loosen an exact float comparison to match approximately (otherwise it
fails)
* Fixed one actual bug in the tests for `dilate` where the test code
assumed that `dilate` mutates `self` rather than returning a new object
* Add some `must_use` on some functions that seemed at risk of similar
bugs, following the Rust stdlib style to add it where ignoring the
result is almost certainly a bug.
* Fix some cases where the doc examples seem to have gone out of date
with the code
* Add imports to doctests that need them
* Add some dev-dependencies to make the tests build
* Fix the `key_dispatch` module docstring, which was accidentally
attached to objects within that module
* Skip some doctest examples that seem like they need an async
environment or that just looked hard to get running

AI usage: I asked Claude to do some of the repetitive tests. I checked
the output and fixed up some things that seemed to not be in the right
spirit of the test, or too longwinded.

I think we could reasonably run the tests on only Linux to save CI
CPU-seconds and latency, but I haven't done that yet, partly because of
how it's implemented in the action.

Release Notes:

- N/A
2025-09-12 23:24:04 +03:00
Piotr OsiewiczandDanilo Leal 6a7b84eb87 toolchains: Allow users to provide custom paths to toolchains (#37009)
- **toolchains: Add new state to toolchain selector**
- **Use toolchain term for Add Toolchain button**
- **Hoist out a meta function for toolchain listers**

Closes #27332

Release Notes:

- python: Users can now specify a custom path to their virtual
environment from within the picker.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-09-06 00:47:39 +02:00
Michael Sloan a660527036 Make entry_for_path return a reference instead of cloning (#37591)
Release Notes:

- N/A
2025-09-05 00:26:37 +00:00