mod base_keymap_setting; mod content_into_gpui; mod editable_setting_control; mod editorconfig_store; mod keymap_file; mod settings_file; mod settings_store; mod vscode_import; pub use settings_macros::RegisterSetting; pub mod settings_content { pub use ::settings_content::*; } pub mod fallible_options { pub use ::settings_content::{FallibleOption, parse_json}; } #[doc(hidden)] pub mod private { pub use crate::settings_store::{RegisteredSetting, SettingValue}; pub use inventory; } use gpui::{App, Global}; use rust_embed::RustEmbed; use std::env; use std::{borrow::Cow, fmt, str}; use util::asset_str; pub use ::settings_content::*; pub use base_keymap_setting::*; pub use content_into_gpui::IntoGpui; pub use editable_setting_control::*; pub use editorconfig_store::{ Editorconfig, EditorconfigEvent, EditorconfigProperties, EditorconfigStore, }; pub use keymap_file::{ KeyBindingValidator, KeyBindingValidatorRegistration, KeybindSource, KeybindUpdateOperation, KeybindUpdateTarget, KeymapFile, KeymapFileLoadResult, }; pub use settings_file::*; pub use settings_json::*; pub use settings_store::{ DefaultSemanticTokenRules, InvalidSettingsError, LSP_SETTINGS_SCHEMA_URL_PREFIX, LocalSettingsKind, LocalSettingsPath, MigrationStatus, Settings, SettingsFile, SettingsJsonSchemaParams, SettingsKey, SettingsLocation, SettingsParseResult, SettingsStore, }; pub use vscode_import::{VsCodeSettings, VsCodeSettingsSource}; pub use keymap_file::ActionSequence; #[derive(Clone, Debug, PartialEq)] pub struct ActiveSettingsProfileName(pub String); impl Global for ActiveSettingsProfileName {} pub trait UserSettingsContentExt { fn for_profile(&self, cx: &App) -> Option<&SettingsProfile>; fn for_release_channel(&self) -> Option<&SettingsContent>; fn for_os(&self) -> Option<&SettingsContent>; } impl UserSettingsContentExt for UserSettingsContent { fn for_profile(&self, cx: &App) -> Option<&SettingsProfile> { let Some(active_profile) = cx.try_global::() else { return None; }; self.profiles.get(&active_profile.0) } fn for_release_channel(&self) -> Option<&SettingsContent> { self.release_channel_overrides .get_by_key(release_channel::RELEASE_CHANNEL.dev_name()) } fn for_os(&self) -> Option<&SettingsContent> { self.platform_overrides.get_by_key(env::consts::OS) } } #[derive(Copy, Clone, PartialEq, Eq, Debug, Hash, PartialOrd, Ord, serde::Serialize)] pub struct WorktreeId(usize); impl From for usize { fn from(value: WorktreeId) -> Self { value.0 } } impl WorktreeId { pub fn from_usize(handle_id: usize) -> Self { Self(handle_id) } pub fn from_proto(id: u64) -> Self { Self(id as usize) } pub fn to_proto(self) -> u64 { self.0 as u64 } pub fn to_usize(self) -> usize { self.0 } } impl fmt::Display for WorktreeId { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { std::fmt::Display::fmt(&self.0, f) } } #[derive(RustEmbed)] #[folder = "../../assets"] #[include = "settings/*"] #[include = "keymaps/*"] #[exclude = "*.DS_Store"] pub struct SettingsAssets; pub fn init(cx: &mut App) { let settings = SettingsStore::new(cx, &default_settings()); cx.set_global(settings); SettingsStore::observe_active_settings_profile_name(cx).detach(); } pub fn default_settings() -> Cow<'static, str> { asset_str::("settings/default.json") } pub fn default_semantic_token_rules() -> Cow<'static, str> { asset_str::("settings/default_semantic_token_rules.json") } #[cfg(target_os = "macos")] pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-macos.json"; #[cfg(target_os = "windows")] pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-windows.json"; #[cfg(not(any(target_os = "macos", target_os = "windows")))] pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-linux.json"; pub fn default_keymap() -> Cow<'static, str> { asset_str::(DEFAULT_KEYMAP_PATH) } pub const VIM_KEYMAP_PATH: &str = "keymaps/vim.json"; pub fn vim_keymap() -> Cow<'static, str> { asset_str::(VIM_KEYMAP_PATH) } /// Specific keybinding overrides. Loaded after the base keymap so they win over /// conflicting base-keymap (and default `Editor`) bindings for the same chords, /// while still allowing user keymaps (loaded last) to override them. Shared /// across features - prefer adding a context block here over creating another /// override keymap file. #[cfg(target_os = "macos")] pub const SPECIFIC_OVERRIDES_KEYMAP_PATH: &str = "keymaps/specific-overrides-macos.json"; #[cfg(not(target_os = "macos"))] pub const SPECIFIC_OVERRIDES_KEYMAP_PATH: &str = "keymaps/specific-overrides.json"; pub fn initial_user_settings_content() -> Cow<'static, str> { asset_str::("settings/initial_user_settings.json") } pub fn initial_server_settings_content() -> Cow<'static, str> { asset_str::("settings/initial_server_settings.json") } pub fn initial_project_settings_content() -> Cow<'static, str> { asset_str::("settings/initial_local_settings.json") } pub fn initial_keymap_content() -> Cow<'static, str> { asset_str::("keymaps/initial.json") } pub fn initial_tasks_content() -> Cow<'static, str> { asset_str::("settings/initial_tasks.json") } pub fn initial_worktree_setup_tasks_content() -> Cow<'static, str> { asset_str::("settings/initial_worktree_setup_tasks.json") } pub fn initial_debug_tasks_content() -> Cow<'static, str> { asset_str::("settings/initial_debug_tasks.json") } pub fn initial_local_debug_tasks_content() -> Cow<'static, str> { asset_str::("settings/initial_local_debug_tasks.json") }