Implements a basic web platform for the wasm32-unknown-unknown target for gpui Release Notes: - N/A *or* Added/Fixed/Improved ... --------- Co-authored-by: John Tur <john-tur@outlook.com>
414 lines
12 KiB
Rust
414 lines
12 KiB
Rust
use crate::{Instant, Priority, RunnableMeta, Scheduler, SessionId, Timer};
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use std::{
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future::Future,
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marker::PhantomData,
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mem::ManuallyDrop,
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panic::Location,
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pin::Pin,
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rc::Rc,
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sync::{
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Arc,
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atomic::{AtomicBool, Ordering},
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},
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task::{Context, Poll},
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thread::{self, ThreadId},
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time::Duration,
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};
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#[derive(Clone)]
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pub struct ForegroundExecutor {
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session_id: SessionId,
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scheduler: Arc<dyn Scheduler>,
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closed: Arc<AtomicBool>,
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not_send: PhantomData<Rc<()>>,
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}
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impl ForegroundExecutor {
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pub fn new(session_id: SessionId, scheduler: Arc<dyn Scheduler>) -> Self {
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Self {
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session_id,
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scheduler,
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closed: Arc::new(AtomicBool::new(false)),
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not_send: PhantomData,
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}
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}
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pub fn session_id(&self) -> SessionId {
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self.session_id
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}
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pub fn scheduler(&self) -> &Arc<dyn Scheduler> {
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&self.scheduler
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}
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/// Returns the closed flag for this executor.
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pub fn closed(&self) -> &Arc<AtomicBool> {
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&self.closed
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}
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/// Close this executor. Tasks will not run after this is called.
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pub fn close(&self) {
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self.closed.store(true, Ordering::SeqCst);
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}
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#[track_caller]
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pub fn spawn<F>(&self, future: F) -> Task<F::Output>
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where
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F: Future + 'static,
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F::Output: 'static,
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{
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let session_id = self.session_id;
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let scheduler = Arc::clone(&self.scheduler);
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let location = Location::caller();
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let closed = self.closed.clone();
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let (runnable, task) = spawn_local_with_source_location(
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future,
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move |runnable| {
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scheduler.schedule_foreground(session_id, runnable);
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},
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RunnableMeta { location, closed },
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);
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runnable.schedule();
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Task(TaskState::Spawned(task))
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}
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pub fn block_on<Fut: Future>(&self, future: Fut) -> Fut::Output {
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use std::cell::Cell;
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let output = Cell::new(None);
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let future = async {
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output.set(Some(future.await));
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};
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let mut future = std::pin::pin!(future);
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self.scheduler
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.block(Some(self.session_id), future.as_mut(), None);
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output.take().expect("block_on future did not complete")
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}
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/// Block until the future completes or timeout occurs.
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/// Returns Ok(output) if completed, Err(future) if timed out.
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pub fn block_with_timeout<Fut: Future>(
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&self,
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timeout: Duration,
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future: Fut,
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) -> Result<Fut::Output, impl Future<Output = Fut::Output> + use<Fut>> {
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use std::cell::Cell;
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let output = Cell::new(None);
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let mut future = Box::pin(future);
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{
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let future_ref = &mut future;
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let wrapper = async {
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output.set(Some(future_ref.await));
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};
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let mut wrapper = std::pin::pin!(wrapper);
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self.scheduler
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.block(Some(self.session_id), wrapper.as_mut(), Some(timeout));
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}
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match output.take() {
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Some(value) => Ok(value),
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None => Err(future),
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}
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}
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#[track_caller]
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pub fn timer(&self, duration: Duration) -> Timer {
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self.scheduler.timer(duration)
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}
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pub fn now(&self) -> Instant {
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self.scheduler.clock().now()
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}
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}
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#[derive(Clone)]
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pub struct BackgroundExecutor {
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scheduler: Arc<dyn Scheduler>,
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closed: Arc<AtomicBool>,
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}
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impl BackgroundExecutor {
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pub fn new(scheduler: Arc<dyn Scheduler>) -> Self {
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Self {
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scheduler,
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closed: Arc::new(AtomicBool::new(false)),
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}
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}
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/// Returns the closed flag for this executor.
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pub fn closed(&self) -> &Arc<AtomicBool> {
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&self.closed
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}
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/// Close this executor. Tasks will not run after this is called.
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pub fn close(&self) {
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self.closed.store(true, Ordering::SeqCst);
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}
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#[track_caller]
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pub fn spawn<F>(&self, future: F) -> Task<F::Output>
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where
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F: Future + Send + 'static,
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F::Output: Send + 'static,
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{
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self.spawn_with_priority(Priority::default(), future)
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}
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#[track_caller]
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pub fn spawn_with_priority<F>(&self, priority: Priority, future: F) -> Task<F::Output>
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where
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F: Future + Send + 'static,
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F::Output: Send + 'static,
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{
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let scheduler = Arc::clone(&self.scheduler);
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let location = Location::caller();
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let closed = self.closed.clone();
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let (runnable, task) = async_task::Builder::new()
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.metadata(RunnableMeta { location, closed })
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.spawn(
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move |_| future,
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move |runnable| {
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scheduler.schedule_background_with_priority(runnable, priority);
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},
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);
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runnable.schedule();
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Task(TaskState::Spawned(task))
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}
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/// Spawns a future on a dedicated realtime thread for audio processing.
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#[track_caller]
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pub fn spawn_realtime<F>(&self, future: F) -> Task<F::Output>
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where
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F: Future + Send + 'static,
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F::Output: Send + 'static,
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{
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let location = Location::caller();
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let closed = self.closed.clone();
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let (tx, rx) = flume::bounded::<async_task::Runnable<RunnableMeta>>(1);
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self.scheduler.spawn_realtime(Box::new(move || {
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while let Ok(runnable) = rx.recv() {
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if runnable.metadata().is_closed() {
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continue;
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}
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runnable.run();
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}
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}));
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let (runnable, task) = async_task::Builder::new()
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.metadata(RunnableMeta { location, closed })
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.spawn(
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move |_| future,
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move |runnable| {
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let _ = tx.send(runnable);
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},
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);
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runnable.schedule();
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Task(TaskState::Spawned(task))
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}
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#[track_caller]
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pub fn timer(&self, duration: Duration) -> Timer {
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self.scheduler.timer(duration)
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}
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pub fn now(&self) -> Instant {
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self.scheduler.clock().now()
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}
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pub fn scheduler(&self) -> &Arc<dyn Scheduler> {
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&self.scheduler
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}
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}
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/// Task is a primitive that allows work to happen in the background.
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///
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/// It implements [`Future`] so you can `.await` on it.
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///
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/// If you drop a task it will be cancelled immediately. Calling [`Task::detach`] allows
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/// the task to continue running, but with no way to return a value.
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#[must_use]
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#[derive(Debug)]
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pub struct Task<T>(TaskState<T>);
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#[derive(Debug)]
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enum TaskState<T> {
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/// A task that is ready to return a value
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Ready(Option<T>),
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/// A task that is currently running.
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Spawned(async_task::Task<T, RunnableMeta>),
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}
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impl<T> Task<T> {
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/// Creates a new task that will resolve with the value
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pub fn ready(val: T) -> Self {
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Task(TaskState::Ready(Some(val)))
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}
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/// Creates a Task from an async_task::Task
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pub fn from_async_task(task: async_task::Task<T, RunnableMeta>) -> Self {
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Task(TaskState::Spawned(task))
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}
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pub fn is_ready(&self) -> bool {
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match &self.0 {
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TaskState::Ready(_) => true,
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TaskState::Spawned(task) => task.is_finished(),
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}
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}
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/// Detaching a task runs it to completion in the background
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pub fn detach(self) {
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match self {
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Task(TaskState::Ready(_)) => {}
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Task(TaskState::Spawned(task)) => task.detach(),
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}
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}
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/// Converts this task into a fallible task that returns `Option<T>`.
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pub fn fallible(self) -> FallibleTask<T> {
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FallibleTask(match self.0 {
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TaskState::Ready(val) => FallibleTaskState::Ready(val),
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TaskState::Spawned(task) => FallibleTaskState::Spawned(task.fallible()),
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})
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}
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}
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/// A task that returns `Option<T>` instead of panicking when cancelled.
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#[must_use]
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pub struct FallibleTask<T>(FallibleTaskState<T>);
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enum FallibleTaskState<T> {
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/// A task that is ready to return a value
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Ready(Option<T>),
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/// A task that is currently running (wraps async_task::FallibleTask).
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Spawned(async_task::FallibleTask<T, RunnableMeta>),
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}
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impl<T> FallibleTask<T> {
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/// Creates a new fallible task that will resolve with the value.
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pub fn ready(val: T) -> Self {
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FallibleTask(FallibleTaskState::Ready(Some(val)))
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}
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/// Detaching a task runs it to completion in the background.
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pub fn detach(self) {
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match self.0 {
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FallibleTaskState::Ready(_) => {}
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FallibleTaskState::Spawned(task) => task.detach(),
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}
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}
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}
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impl<T> Future for FallibleTask<T> {
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type Output = Option<T>;
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fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
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match unsafe { self.get_unchecked_mut() } {
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FallibleTask(FallibleTaskState::Ready(val)) => Poll::Ready(val.take()),
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FallibleTask(FallibleTaskState::Spawned(task)) => Pin::new(task).poll(cx),
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}
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}
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}
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impl<T> std::fmt::Debug for FallibleTask<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match &self.0 {
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FallibleTaskState::Ready(_) => f.debug_tuple("FallibleTask::Ready").finish(),
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FallibleTaskState::Spawned(task) => {
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f.debug_tuple("FallibleTask::Spawned").field(task).finish()
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}
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}
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}
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}
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impl<T> Future for Task<T> {
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type Output = T;
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fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
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match unsafe { self.get_unchecked_mut() } {
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Task(TaskState::Ready(val)) => Poll::Ready(val.take().unwrap()),
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Task(TaskState::Spawned(task)) => Pin::new(task).poll(cx),
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}
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}
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}
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/// Variant of `async_task::spawn_local` that includes the source location of the spawn in panics.
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#[track_caller]
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fn spawn_local_with_source_location<Fut, S>(
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future: Fut,
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schedule: S,
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metadata: RunnableMeta,
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) -> (
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async_task::Runnable<RunnableMeta>,
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async_task::Task<Fut::Output, RunnableMeta>,
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)
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where
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Fut: Future + 'static,
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Fut::Output: 'static,
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S: async_task::Schedule<RunnableMeta> + Send + Sync + 'static,
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{
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#[inline]
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fn thread_id() -> ThreadId {
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std::thread_local! {
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static ID: ThreadId = thread::current().id();
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}
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ID.try_with(|id| *id)
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.unwrap_or_else(|_| thread::current().id())
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}
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struct Checked<F> {
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id: ThreadId,
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inner: ManuallyDrop<F>,
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location: &'static Location<'static>,
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}
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impl<F> Drop for Checked<F> {
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fn drop(&mut self) {
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assert!(
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self.id == thread_id(),
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"local task dropped by a thread that didn't spawn it. Task spawned at {}",
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self.location
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);
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unsafe {
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ManuallyDrop::drop(&mut self.inner);
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}
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}
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}
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impl<F: Future> Future for Checked<F> {
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type Output = F::Output;
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fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
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assert!(
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self.id == thread_id(),
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"local task polled by a thread that didn't spawn it. Task spawned at {}",
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self.location
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);
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unsafe { self.map_unchecked_mut(|c| &mut *c.inner).poll(cx) }
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}
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}
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let location = metadata.location;
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unsafe {
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async_task::Builder::new()
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.metadata(metadata)
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.spawn_unchecked(
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move |_| Checked {
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id: thread_id(),
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inner: ManuallyDrop::new(future),
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location,
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},
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schedule,
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)
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}
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}
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