Renames a bunch of ssh things to remote when its actually about remotes in general Release Notes: - N/A *or* Added/Fixed/Improved ...
58 lines
1.5 KiB
Rust
58 lines
1.5 KiB
Rust
use clap::Parser;
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use remote_server::Commands;
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use std::path::PathBuf;
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#[derive(Parser)]
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#[command(disable_version_flag = true)]
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struct Cli {
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#[command(subcommand)]
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command: Option<Commands>,
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/// Used for SSH/Git password authentication, to remove the need for netcat as a dependency,
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/// by having Zed act like netcat communicating over a Unix socket.
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#[arg(long, hide = true)]
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askpass: Option<String>,
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/// Used for recording minidumps on crashes by having the server run a separate
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/// process communicating over a socket.
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#[arg(long, hide = true)]
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crash_handler: Option<PathBuf>,
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/// Used for loading the environment from the project.
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#[arg(long, hide = true)]
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printenv: bool,
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}
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fn main() -> anyhow::Result<()> {
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let cli = Cli::parse();
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if let Some(socket_path) = &cli.askpass {
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askpass::main(socket_path);
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return Ok(());
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}
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if let Some(socket) = &cli.crash_handler {
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crashes::crash_server(socket.as_path());
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return Ok(());
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}
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if cli.printenv {
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util::shell_env::print_env();
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return Ok(());
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}
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#[cfg(not(windows))]
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if let Some(command) = cli.command {
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remote_server::run(command)
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} else {
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eprintln!("usage: remote <run|proxy|version>");
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std::process::exit(1);
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}
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#[cfg(windows)]
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if let Some(_) = cli.command {
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eprintln!("run is not supported on Windows");
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std::process::exit(2);
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} else {
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eprintln!("usage: remote <run|proxy|version>");
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std::process::exit(1);
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}
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}
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