Files
zed/crates/livekit_client
Jakub Konka da0f2f1863 livekit_client: Spawn audio input with high priority (#49887)
Use `BackgroundExecutor::spawn_with_priority(Priority::RealtimeAudio,
fut)` to spawn the audio input thread with correct thread priority much
like we do for audio output. Under-the-hood, `spawn_with_priority +
Priority::RealtimeAudio` boils down to calling `std::thread::spawn` and
setting appropriate thread priority.

Release Notes:

- N/A
2026-02-23 15:24:46 +01:00
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