Implement Platform::global_cursor_state with GetCursorPos scaled by the DPI of the monitor under the cursor, and the left button state from GetAsyncKeyState, so drags released outside every window reach the tear-off handler on Windows too.
1698 lines
58 KiB
Rust
1698 lines
58 KiB
Rust
use std::{
|
|
cell::{Cell, RefCell},
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|
ffi::{OsStr, OsString},
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|
os::windows::ffi::{OsStrExt as _, OsStringExt as _},
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|
path::{Path, PathBuf},
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|
rc::{Rc, Weak},
|
|
sync::{
|
|
Arc,
|
|
atomic::{AtomicBool, Ordering},
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|
},
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|
};
|
|
|
|
use anyhow::{Context as _, Result, anyhow};
|
|
use futures::channel::oneshot::Receiver;
|
|
use gpui_util::{ResultExt, get_powershell, new_std_command};
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|
use itertools::Itertools;
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|
use parking_lot::RwLock;
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|
use smallvec::SmallVec;
|
|
use windows::{
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UI::ViewManagement::UISettings,
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|
Win32::{
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Foundation::*,
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|
Graphics::{Direct3D11::ID3D11Device, Gdi::*},
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|
Security::Credentials::*,
|
|
System::{
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|
Com::*,
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|
LibraryLoader::*,
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|
Ole::*,
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|
Power::*,
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|
SystemInformation::*,
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|
SystemServices::POWER_REQUEST_CONTEXT_VERSION,
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|
Threading::{POWER_REQUEST_CONTEXT_SIMPLE_STRING, REASON_CONTEXT, REASON_CONTEXT_0},
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|
},
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|
UI::{Input::KeyboardAndMouse::*, Shell::*, WindowsAndMessaging::*},
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|
},
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|
core::*,
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};
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|
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|
use crate::*;
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use gpui::*;
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|
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pub struct WindowsPlatform {
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inner: Rc<WindowsPlatformInner>,
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raw_window_handles: Arc<RwLock<SmallVec<[SafeHwnd; 4]>>>,
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// The below members will never change throughout the entire lifecycle of the app.
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headless: bool,
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|
icon: HICON,
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|
background_executor: BackgroundExecutor,
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|
foreground_executor: ForegroundExecutor,
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|
text_system: Arc<dyn PlatformTextSystem>,
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|
direct_write_text_system: Option<Arc<DirectWriteTextSystem>>,
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|
drop_target_helper: Option<IDropTargetHelper>,
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/// Flag to instruct the `VSyncProvider` thread to invalidate the directx devices
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/// as resizing them has failed, causing us to have lost at least the render target.
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invalidate_devices: Arc<AtomicBool>,
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|
handle: HWND,
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suspend_resume_notification: RefCell<Option<HPOWERNOTIFY>>,
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disable_direct_composition: bool,
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|
has_package_identity: bool,
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|
app_identity: RefCell<Option<(String, String)>>,
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|
system_notifications: RefCell<SystemNotificationState>,
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}
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|
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struct WindowsPlatformInner {
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state: WindowsPlatformState,
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raw_window_handles: std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
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// The below members will never change throughout the entire lifecycle of the app.
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validation_number: usize,
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main_receiver: PriorityQueueReceiver<RunnableVariant>,
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dispatcher: Arc<WindowsDispatcher>,
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}
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|
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|
pub(crate) struct WindowsPlatformState {
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callbacks: PlatformCallbacks,
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menus: RefCell<Vec<OwnedMenu>>,
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jump_list: RefCell<JumpList>,
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// NOTE: standard cursor handles don't need to close.
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pub(crate) current_cursor: Cell<Option<HCURSOR>>,
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/// Shared with each window so `WM_SETCURSOR` can read it directly.
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pub(crate) cursor_visible: Arc<AtomicBool>,
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/// Shared with each window to coordinate draws across windows on the UI
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/// thread; see [`DrawCoordinator`].
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pub(crate) draw_coordinator: Rc<DrawCoordinator>,
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directx_devices: RefCell<Option<DirectXDevices>>,
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}
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|
|
|
#[derive(Default)]
|
|
struct PlatformCallbacks {
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open_urls: Cell<Option<Box<dyn FnMut(Vec<String>)>>>,
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quit: Cell<Option<Box<dyn FnMut() -> bool>>>,
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reopen: Cell<Option<Box<dyn FnMut()>>>,
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app_menu_action: Cell<Option<Box<dyn FnMut(&dyn Action)>>>,
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|
will_open_app_menu: Cell<Option<Box<dyn FnMut()>>>,
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|
validate_app_menu_command: Cell<Option<Box<dyn FnMut(&dyn Action) -> bool>>>,
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|
keyboard_layout_change: Cell<Option<Box<dyn FnMut()>>>,
|
|
system_sleep: Cell<Option<Box<dyn FnMut()>>>,
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|
system_wake: Cell<Option<Box<dyn FnMut()>>>,
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|
}
|
|
|
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impl WindowsPlatformState {
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fn new(directx_devices: Option<DirectXDevices>) -> Self {
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let callbacks = PlatformCallbacks::default();
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let jump_list = JumpList::new();
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let current_cursor = load_cursor(CursorStyle::Arrow);
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|
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|
Self {
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callbacks,
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jump_list: RefCell::new(jump_list),
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current_cursor: Cell::new(current_cursor),
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cursor_visible: Arc::new(AtomicBool::new(true)),
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draw_coordinator: Rc::new(DrawCoordinator::new()),
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directx_devices: RefCell::new(directx_devices),
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|
menus: RefCell::new(Vec::new()),
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|
}
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|
}
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|
}
|
|
|
|
struct PowerRequest {
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handle: HANDLE,
|
|
// `PowerCreateRequest` retains a pointer into the reason string for the
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|
// lifetime of the handle, so the UTF-16 buffer must outlive the request.
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_reason: Vec<u16>,
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|
}
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unsafe impl Send for PowerRequest {}
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|
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impl PowerRequest {
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|
fn prevent_idle_sleep(reason: &str) -> Result<Self> {
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|
let mut reason = reason.encode_utf16().chain([0]).collect::<Vec<_>>();
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let context = REASON_CONTEXT {
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Version: POWER_REQUEST_CONTEXT_VERSION,
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Flags: POWER_REQUEST_CONTEXT_SIMPLE_STRING,
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Reason: REASON_CONTEXT_0 {
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SimpleReasonString: PWSTR(reason.as_mut_ptr()),
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},
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|
};
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let handle = unsafe { PowerCreateRequest(&context) }
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.context("Failed to create a Windows power request")?;
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if let Err(error) = unsafe { PowerSetRequest(handle, PowerRequestSystemRequired) } {
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unsafe { CloseHandle(handle) }
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.context("Failed to close the Windows power request")
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|
.log_err();
|
|
return Err(error).context("Failed to set the Windows power request");
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|
}
|
|
Ok(Self {
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|
handle,
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_reason: reason,
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|
})
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|
}
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}
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|
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impl Drop for PowerRequest {
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fn drop(&mut self) {
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unsafe { PowerClearRequest(self.handle, PowerRequestSystemRequired) }
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.context("Failed to clear the Windows power request")
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.log_err();
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unsafe { CloseHandle(self.handle) }
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.context("Failed to close the Windows power request")
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.log_err();
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}
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}
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impl WindowsPlatform {
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pub fn new(headless: bool) -> Result<Self> {
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unsafe {
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OleInitialize(None).context("unable to initialize Windows OLE")?;
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|
}
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let (directx_devices, text_system, direct_write_text_system) = if !headless {
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let devices = DirectXDevices::new().context("Creating DirectX devices")?;
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|
let dw_text_system = Arc::new(
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DirectWriteTextSystem::new(&devices)
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|
.context("Error creating DirectWriteTextSystem")?,
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|
);
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|
(
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Some(devices),
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dw_text_system.clone() as Arc<dyn PlatformTextSystem>,
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Some(dw_text_system),
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)
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|
} else {
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(
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None,
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Arc::new(gpui::NoopTextSystem::new()) as Arc<dyn PlatformTextSystem>,
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None,
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)
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};
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let (main_sender, main_receiver) = PriorityQueueReceiver::new();
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let validation_number = if usize::BITS == 64 {
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rand::random::<u64>() as usize
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} else {
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rand::random::<u32>() as usize
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};
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let raw_window_handles = Arc::new(RwLock::new(SmallVec::new()));
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register_platform_window_class();
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let mut context = PlatformWindowCreateContext {
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inner: None,
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raw_window_handles: Arc::downgrade(&raw_window_handles),
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validation_number,
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main_sender: Some(main_sender),
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main_receiver: Some(main_receiver),
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directx_devices,
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dispatcher: None,
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};
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let result = unsafe {
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CreateWindowExW(
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WINDOW_EX_STYLE(0),
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PLATFORM_WINDOW_CLASS_NAME,
|
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None,
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|
WINDOW_STYLE(0),
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|
0,
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|
0,
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|
0,
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0,
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|
Some(HWND_MESSAGE),
|
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None,
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|
None,
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|
Some(&raw const context as *const _),
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|
)
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|
};
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|
let inner = context
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|
.inner
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.take()
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.context("CreateWindowExW did not run correctly")??;
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|
let dispatcher = context
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|
.dispatcher
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.take()
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.context("CreateWindowExW did not run correctly")?;
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|
let handle = result?;
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|
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|
let disable_direct_composition = std::env::var(DISABLE_DIRECT_COMPOSITION)
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.is_ok_and(|value| value == "true" || value == "1");
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let background_executor = BackgroundExecutor::new(dispatcher.clone());
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|
let foreground_executor = ForegroundExecutor::new(dispatcher);
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|
let drop_target_helper: Option<IDropTargetHelper> = if !headless {
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Some(unsafe {
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|
CoCreateInstance(&CLSID_DragDropHelper, None, CLSCTX_INPROC_SERVER)
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|
.context("Error creating drop target helper.")?
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|
})
|
|
} else {
|
|
None
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|
};
|
|
let icon = if !headless {
|
|
load_icon().unwrap_or_default()
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|
} else {
|
|
HICON::default()
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|
};
|
|
|
|
Ok(Self {
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|
inner,
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handle,
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raw_window_handles,
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|
headless,
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icon,
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|
background_executor,
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|
foreground_executor,
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|
text_system,
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|
direct_write_text_system,
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|
suspend_resume_notification: RefCell::new(None),
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|
disable_direct_composition,
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|
has_package_identity: has_package_identity(),
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|
drop_target_helper,
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|
invalidate_devices: Arc::new(AtomicBool::new(false)),
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|
app_identity: RefCell::new(None),
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|
system_notifications: RefCell::new(SystemNotificationState::new()),
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|
})
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|
}
|
|
|
|
pub(crate) fn window_from_hwnd(&self, hwnd: HWND) -> Option<Rc<WindowsWindowInner>> {
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|
self.raw_window_handles
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|
.read()
|
|
.iter()
|
|
.find(|entry| entry.as_raw() == hwnd)
|
|
.and_then(|hwnd| window_from_hwnd(hwnd.as_raw()))
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|
}
|
|
|
|
#[inline]
|
|
fn post_message(&self, message: u32, wparam: WPARAM, lparam: LPARAM) {
|
|
self.raw_window_handles
|
|
.read()
|
|
.iter()
|
|
.for_each(|handle| unsafe {
|
|
PostMessageW(Some(handle.as_raw()), message, wparam, lparam).log_err();
|
|
});
|
|
}
|
|
|
|
fn generate_creation_info(&self) -> WindowCreationInfo {
|
|
WindowCreationInfo {
|
|
icon: self.icon,
|
|
executor: self.foreground_executor.clone(),
|
|
current_cursor: self.inner.state.current_cursor.get(),
|
|
cursor_visible: self.inner.state.cursor_visible.clone(),
|
|
drop_target_helper: self.drop_target_helper.clone().unwrap(),
|
|
validation_number: self.inner.validation_number,
|
|
main_receiver: self.inner.main_receiver.clone(),
|
|
platform_window_handle: self.handle,
|
|
disable_direct_composition: self.disable_direct_composition,
|
|
directx_devices: self.inner.state.directx_devices.borrow().clone().unwrap(),
|
|
invalidate_devices: self.invalidate_devices.clone(),
|
|
draw_coordinator: self.inner.state.draw_coordinator.clone(),
|
|
}
|
|
}
|
|
|
|
fn set_dock_menus(&self, menus: Vec<MenuItem>) {
|
|
let mut actions = Vec::new();
|
|
menus.into_iter().for_each(|menu| {
|
|
if let Some(dock_menu) = DockMenuItem::new(menu).log_err() {
|
|
actions.push(dock_menu);
|
|
}
|
|
});
|
|
self.inner.state.jump_list.borrow_mut().dock_menus = actions;
|
|
let borrow = self.inner.state.jump_list.borrow();
|
|
let dock_menus = borrow
|
|
.dock_menus
|
|
.iter()
|
|
.map(|menu| (menu.name.clone(), menu.description.clone()))
|
|
.collect::<Vec<_>>();
|
|
let recent_workspaces = borrow.recent_workspaces.clone();
|
|
self.background_executor
|
|
.spawn(async move {
|
|
update_jump_list(&recent_workspaces, &dock_menus).log_err();
|
|
})
|
|
.detach();
|
|
}
|
|
|
|
fn update_jump_list(
|
|
&self,
|
|
menus: Vec<MenuItem>,
|
|
entries: Vec<SmallVec<[PathBuf; 2]>>,
|
|
) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
|
|
let mut actions = Vec::new();
|
|
menus.into_iter().for_each(|menu| {
|
|
if let Some(dock_menu) = DockMenuItem::new(menu).log_err() {
|
|
actions.push(dock_menu);
|
|
}
|
|
});
|
|
let mut jump_list = self.inner.state.jump_list.borrow_mut();
|
|
jump_list.dock_menus = actions;
|
|
jump_list.recent_workspaces = entries.into();
|
|
let dock_menus = jump_list
|
|
.dock_menus
|
|
.iter()
|
|
.map(|menu| (menu.name.clone(), menu.description.clone()))
|
|
.collect::<Vec<_>>();
|
|
let recent_workspaces = jump_list.recent_workspaces.clone();
|
|
self.background_executor.spawn(async move {
|
|
update_jump_list(&recent_workspaces, &dock_menus)
|
|
.log_err()
|
|
.unwrap_or_default()
|
|
})
|
|
}
|
|
|
|
fn find_current_active_window(&self) -> Option<HWND> {
|
|
let active_window_hwnd = unsafe { GetActiveWindow() };
|
|
if active_window_hwnd.is_invalid() {
|
|
return None;
|
|
}
|
|
self.raw_window_handles
|
|
.read()
|
|
.iter()
|
|
.find(|hwnd| hwnd.as_raw() == active_window_hwnd)
|
|
.map(|hwnd| hwnd.as_raw())
|
|
}
|
|
|
|
fn begin_vsync_thread(&self) {
|
|
let Some(directx_devices) = self.inner.state.directx_devices.borrow().clone() else {
|
|
return;
|
|
};
|
|
let Some(direct_write_text_system) = &self.direct_write_text_system else {
|
|
return;
|
|
};
|
|
let mut directx_device = directx_devices;
|
|
let platform_window: SafeHwnd = self.handle.into();
|
|
let validation_number = self.inner.validation_number;
|
|
let all_windows = Arc::downgrade(&self.raw_window_handles);
|
|
let text_system = Arc::downgrade(direct_write_text_system);
|
|
let invalidate_devices = self.invalidate_devices.clone();
|
|
|
|
std::thread::Builder::new()
|
|
.name("VSyncProvider".to_owned())
|
|
.spawn(move || {
|
|
let vsync_provider = VSyncProvider::new();
|
|
loop {
|
|
vsync_provider.wait_for_vsync();
|
|
if check_device_lost(&directx_device.device)
|
|
|| invalidate_devices.fetch_and(false, Ordering::Acquire)
|
|
{
|
|
if let Err(err) = handle_gpu_device_lost(
|
|
&mut directx_device,
|
|
platform_window.as_raw(),
|
|
validation_number,
|
|
&all_windows,
|
|
&text_system,
|
|
) {
|
|
panic!("Device lost: {err}");
|
|
}
|
|
}
|
|
let Some(all_windows) = all_windows.upgrade() else {
|
|
break;
|
|
};
|
|
for hwnd in all_windows.read().iter() {
|
|
unsafe {
|
|
let _ = RedrawWindow(Some(hwnd.as_raw()), None, None, RDW_INVALIDATE);
|
|
}
|
|
}
|
|
}
|
|
})
|
|
.unwrap();
|
|
}
|
|
}
|
|
|
|
fn translate_accelerator(msg: &MSG) -> Option<()> {
|
|
if msg.message != WM_KEYDOWN && msg.message != WM_SYSKEYDOWN {
|
|
return None;
|
|
}
|
|
|
|
let result = unsafe {
|
|
SendMessageW(
|
|
msg.hwnd,
|
|
WM_GPUI_KEYDOWN,
|
|
Some(msg.wParam),
|
|
Some(msg.lParam),
|
|
)
|
|
};
|
|
(result.0 == 0).then_some(())
|
|
}
|
|
|
|
fn encode_restart_arguments(arguments: &[OsString]) -> OsString {
|
|
// `Start-Process` accepts a single native command line, so quote each argument according to
|
|
// the Windows argv parsing rules before passing the complete string through the environment.
|
|
let mut encoded = Vec::new();
|
|
|
|
for (index, argument) in arguments.iter().enumerate() {
|
|
if index > 0 {
|
|
encoded.push(b' ' as u16);
|
|
}
|
|
encoded.push(b'"' as u16);
|
|
|
|
let mut backslash_count = 0;
|
|
for code_unit in argument.encode_wide() {
|
|
if code_unit == b'\\' as u16 {
|
|
backslash_count += 1;
|
|
} else {
|
|
if code_unit == b'"' as u16 {
|
|
encoded.extend(std::iter::repeat_n(b'\\' as u16, backslash_count * 2 + 1));
|
|
} else {
|
|
encoded.extend(std::iter::repeat_n(b'\\' as u16, backslash_count));
|
|
}
|
|
backslash_count = 0;
|
|
encoded.push(code_unit);
|
|
}
|
|
}
|
|
|
|
encoded.extend(std::iter::repeat_n(b'\\' as u16, backslash_count * 2));
|
|
encoded.push(b'"' as u16);
|
|
}
|
|
|
|
OsString::from_wide(&encoded)
|
|
}
|
|
|
|
impl Platform for WindowsPlatform {
|
|
fn background_executor(&self) -> BackgroundExecutor {
|
|
self.background_executor.clone()
|
|
}
|
|
|
|
fn foreground_executor(&self) -> ForegroundExecutor {
|
|
self.foreground_executor.clone()
|
|
}
|
|
|
|
fn text_system(&self) -> Arc<dyn PlatformTextSystem> {
|
|
self.text_system.clone()
|
|
}
|
|
|
|
fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout> {
|
|
Box::new(
|
|
WindowsKeyboardLayout::new()
|
|
.log_err()
|
|
.unwrap_or(WindowsKeyboardLayout::unknown()),
|
|
)
|
|
}
|
|
|
|
fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper> {
|
|
Rc::new(WindowsKeyboardMapper::new())
|
|
}
|
|
|
|
fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>) {
|
|
self.inner
|
|
.state
|
|
.callbacks
|
|
.keyboard_layout_change
|
|
.set(Some(callback));
|
|
}
|
|
|
|
fn on_thermal_state_change(&self, _callback: Box<dyn FnMut()>) {}
|
|
|
|
fn thermal_state(&self) -> ThermalState {
|
|
ThermalState::Nominal
|
|
}
|
|
|
|
fn prevent_idle_sleep(&self, reason: &str) -> Task<Result<ActivityGuard>> {
|
|
Task::ready(
|
|
PowerRequest::prevent_idle_sleep(reason)
|
|
.map(|request| ActivityGuard::new(move || drop(request))),
|
|
)
|
|
}
|
|
|
|
fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>) {
|
|
on_finish_launching();
|
|
if !self.headless {
|
|
self.begin_vsync_thread();
|
|
}
|
|
|
|
let mut msg = MSG::default();
|
|
unsafe {
|
|
while GetMessageW(&mut msg, None, 0, 0).as_bool() {
|
|
if translate_accelerator(&msg).is_none() {
|
|
_ = TranslateMessage(&msg);
|
|
DispatchMessageW(&msg);
|
|
}
|
|
}
|
|
}
|
|
|
|
self.inner.with_callback(
|
|
|callbacks| &callbacks.quit,
|
|
|callback| {
|
|
callback();
|
|
},
|
|
);
|
|
}
|
|
|
|
fn quit(&self) {
|
|
self.foreground_executor()
|
|
.spawn(async { unsafe { PostQuitMessage(0) } })
|
|
.detach();
|
|
}
|
|
|
|
fn restart(&self, binary_path: Option<PathBuf>, arguments: Vec<OsString>) {
|
|
let pid = std::process::id();
|
|
let Some(app_path) = binary_path.or(self.app_path().log_err()) else {
|
|
return;
|
|
};
|
|
let script = r#"
|
|
$pidToWaitFor = $env:ZED_RESTART_PID
|
|
$exePath = $env:ZED_RESTART_EXECUTABLE
|
|
$argumentList = $env:ZED_RESTART_ARGUMENTS
|
|
|
|
[Environment]::SetEnvironmentVariable("ZED_RESTART_PID", $null)
|
|
[Environment]::SetEnvironmentVariable("ZED_RESTART_EXECUTABLE", $null)
|
|
[Environment]::SetEnvironmentVariable("ZED_RESTART_ARGUMENTS", $null)
|
|
|
|
while ($true) {
|
|
$process = Get-Process -Id $pidToWaitFor -ErrorAction SilentlyContinue
|
|
if (-not $process) {
|
|
if ([string]::IsNullOrEmpty($argumentList)) {
|
|
Start-Process -FilePath $exePath
|
|
} else {
|
|
Start-Process -FilePath $exePath -ArgumentList $argumentList
|
|
}
|
|
break
|
|
}
|
|
Start-Sleep -Seconds 0.1
|
|
}
|
|
"#;
|
|
|
|
// Defer spawning to the foreground executor so it runs after the
|
|
// current `AppCell` borrow is released. On Windows, `Command::spawn()`
|
|
// can pump the Win32 message loop (via `CreateProcessW`), which
|
|
// re-enters message handling possibly resulting in another mutable
|
|
// borrow of the `AppCell` ending up with a double borrow panic
|
|
let Some(powershell) = get_powershell() else {
|
|
log::error!("failed to restart: PowerShell is unavailable");
|
|
return;
|
|
};
|
|
self.foreground_executor
|
|
.spawn(async move {
|
|
let mut command = new_std_command(powershell);
|
|
let arguments = encode_restart_arguments(&arguments);
|
|
command
|
|
.arg("-command")
|
|
.arg(script)
|
|
.env("ZED_RESTART_PID", pid.to_string())
|
|
.env("ZED_RESTART_EXECUTABLE", app_path)
|
|
.env("ZED_RESTART_ARGUMENTS", arguments);
|
|
#[allow(
|
|
clippy::disallowed_methods,
|
|
reason = "We are restarting ourselves, using std command thus is fine"
|
|
)]
|
|
let restart_process = command.spawn();
|
|
|
|
match restart_process {
|
|
Ok(_) => unsafe { PostQuitMessage(0) },
|
|
Err(e) => log::error!("failed to spawn restart script: {:?}", e),
|
|
}
|
|
})
|
|
.detach();
|
|
}
|
|
|
|
fn activate(&self, _ignoring_other_apps: bool) {}
|
|
|
|
fn hide(&self) {}
|
|
|
|
// todo(windows)
|
|
fn hide_other_apps(&self) {
|
|
unimplemented!()
|
|
}
|
|
|
|
// todo(windows)
|
|
fn unhide_other_apps(&self) {
|
|
unimplemented!()
|
|
}
|
|
|
|
fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
|
|
WindowsDisplay::displays()
|
|
}
|
|
|
|
fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>> {
|
|
WindowsDisplay::primary_monitor().map(|display| Rc::new(display) as Rc<dyn PlatformDisplay>)
|
|
}
|
|
|
|
#[cfg(feature = "screen-capture")]
|
|
fn is_screen_capture_supported(&self) -> bool {
|
|
true
|
|
}
|
|
|
|
#[cfg(feature = "screen-capture")]
|
|
fn screen_capture_sources(
|
|
&self,
|
|
) -> futures::channel::oneshot::Receiver<Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
|
|
gpui::scap_screen_capture::scap_screen_sources(&self.foreground_executor)
|
|
}
|
|
|
|
fn active_window(&self) -> Option<AnyWindowHandle> {
|
|
let active_window_hwnd = unsafe { GetActiveWindow() };
|
|
self.window_from_hwnd(active_window_hwnd)
|
|
.map(|inner| inner.handle)
|
|
}
|
|
|
|
fn global_cursor_state(&self) -> Option<GlobalCursorState> {
|
|
let mut point: POINT = unsafe { std::mem::zeroed() };
|
|
unsafe { GetCursorPos(&mut point) }
|
|
.context("unable to get cursor position")
|
|
.log_err()?;
|
|
let scale_factor = unsafe {
|
|
let monitor = MonitorFromPoint(point, MONITOR_DEFAULTTONEAREST);
|
|
if monitor.is_invalid() {
|
|
1.0
|
|
} else {
|
|
get_scale_factor_for_monitor(monitor).log_err()?
|
|
}
|
|
};
|
|
let left_button_pressed =
|
|
unsafe { GetAsyncKeyState(VK_LBUTTON.0 as i32) } as u16 & 0x8000 != 0;
|
|
Some(GlobalCursorState {
|
|
position: logical_point(point.x as f32, point.y as f32, scale_factor),
|
|
left_button_pressed,
|
|
})
|
|
}
|
|
|
|
fn open_window(
|
|
&self,
|
|
handle: AnyWindowHandle,
|
|
options: WindowParams,
|
|
) -> Result<Box<dyn PlatformWindow>> {
|
|
let window = WindowsWindow::new(handle, options, self.generate_creation_info())?;
|
|
let handle = window.get_raw_handle();
|
|
self.raw_window_handles.write().push(handle.into());
|
|
|
|
Ok(Box::new(window))
|
|
}
|
|
|
|
fn window_appearance(&self) -> WindowAppearance {
|
|
system_appearance().log_err().unwrap_or_default()
|
|
}
|
|
|
|
fn open_url(&self, url: &str) {
|
|
if url.is_empty() {
|
|
return;
|
|
}
|
|
let url_string = url.to_string();
|
|
self.background_executor()
|
|
.spawn(async move {
|
|
open_target(&url_string)
|
|
.with_context(|| format!("Opening url: {}", url_string))
|
|
.log_err();
|
|
})
|
|
.detach();
|
|
}
|
|
|
|
fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>) {
|
|
self.inner.state.callbacks.open_urls.set(Some(callback));
|
|
}
|
|
|
|
fn prompt_for_paths(
|
|
&self,
|
|
options: PathPromptOptions,
|
|
) -> Receiver<Result<Option<Vec<PathBuf>>>> {
|
|
let owner = self
|
|
.find_current_active_window()
|
|
.and_then(|hwnd| self.window_from_hwnd(hwnd))
|
|
.map(|window| window.dialog_owner.clone());
|
|
crate::dialog::show_dialog(owner, &self.foreground_executor, move |window| {
|
|
file_open_dialog(options, Some(window))
|
|
})
|
|
}
|
|
|
|
fn prompt_for_new_path(
|
|
&self,
|
|
directory: &Path,
|
|
suggested_name: Option<&str>,
|
|
) -> Receiver<Result<Option<PathBuf>>> {
|
|
let directory = directory.to_owned();
|
|
let suggested_name = suggested_name.map(|s| s.to_owned());
|
|
let owner = self
|
|
.find_current_active_window()
|
|
.and_then(|hwnd| self.window_from_hwnd(hwnd))
|
|
.map(|window| window.dialog_owner.clone());
|
|
crate::dialog::show_dialog(owner, &self.foreground_executor, move |window| {
|
|
file_save_dialog(directory, suggested_name, Some(window))
|
|
})
|
|
}
|
|
|
|
fn can_select_mixed_files_and_dirs(&self) -> bool {
|
|
// The FOS_PICKFOLDERS flag toggles between "only files" and "only folders".
|
|
false
|
|
}
|
|
|
|
fn reveal_path(&self, path: &Path) {
|
|
if path.as_os_str().is_empty() {
|
|
return;
|
|
}
|
|
let path = path.to_path_buf();
|
|
self.background_executor()
|
|
.spawn(async move {
|
|
open_target_in_explorer(&path)
|
|
.with_context(|| format!("Revealing path {} in explorer", path.display()))
|
|
.log_err();
|
|
})
|
|
.detach();
|
|
}
|
|
|
|
fn open_with_system(&self, path: &Path) {
|
|
if path.as_os_str().is_empty() {
|
|
return;
|
|
}
|
|
let path = path.to_path_buf();
|
|
self.background_executor()
|
|
.spawn(async move {
|
|
open_target(&path)
|
|
.with_context(|| format!("Opening {} with system", path.display()))
|
|
.log_err();
|
|
})
|
|
.detach();
|
|
}
|
|
|
|
fn on_quit(&self, callback: Box<dyn FnMut() -> bool>) {
|
|
self.inner.state.callbacks.quit.set(Some(callback));
|
|
}
|
|
|
|
fn on_reopen(&self, callback: Box<dyn FnMut()>) {
|
|
self.inner.state.callbacks.reopen.set(Some(callback));
|
|
}
|
|
|
|
fn on_system_sleep(&self, callback: Box<dyn FnMut()>) {
|
|
self.inner.state.callbacks.system_sleep.set(Some(callback));
|
|
}
|
|
|
|
fn on_system_wake(&self, callback: Box<dyn FnMut()>) {
|
|
self.inner.state.callbacks.system_wake.set(Some(callback));
|
|
let mut notification = self.suspend_resume_notification.borrow_mut();
|
|
if notification.is_none() {
|
|
*notification = unsafe {
|
|
// SAFETY: self.handle is the platform window receiving WM_POWERBROADCAST.
|
|
RegisterSuspendResumeNotification(
|
|
HANDLE(self.handle.0),
|
|
DEVICE_NOTIFY_WINDOW_HANDLE,
|
|
)
|
|
.log_err()
|
|
};
|
|
}
|
|
}
|
|
|
|
fn set_app_identity(&self, identifier: &str, name: &str) {
|
|
// If the process has package identity, it's automatally granted an AUMID by the system.
|
|
if self.has_package_identity {
|
|
return;
|
|
}
|
|
|
|
let identifier_utf16 = windows::core::HSTRING::from(identifier);
|
|
// SAFETY: `identifier_utf16` outlives the call and is null-terminated.
|
|
if let Err(error) = unsafe {
|
|
windows::Win32::UI::Shell::SetCurrentProcessExplicitAppUserModelID(
|
|
windows::core::PCWSTR(identifier_utf16.as_ptr()),
|
|
)
|
|
} {
|
|
log::warn!("failed to set the process AppUserModelID: {error}");
|
|
}
|
|
*self.app_identity.borrow_mut() = Some((identifier.to_string(), name.to_string()));
|
|
}
|
|
|
|
fn show_system_notification(&self, notification: gpui::SystemNotification) {
|
|
let app_identity = self.app_identity.borrow().clone();
|
|
self.system_notifications
|
|
.borrow_mut()
|
|
.show(
|
|
self.has_package_identity,
|
|
app_identity
|
|
.as_ref()
|
|
.map(|(identifier, name)| (identifier.as_str(), name.as_str())),
|
|
notification,
|
|
)
|
|
.log_err();
|
|
}
|
|
|
|
fn dismiss_system_notification(&self, tag: &str) {
|
|
self.system_notifications.borrow_mut().dismiss(tag);
|
|
}
|
|
|
|
fn on_system_notification_response(
|
|
&self,
|
|
callback: Box<dyn FnMut(gpui::SystemNotificationResponse)>,
|
|
) {
|
|
self.system_notifications
|
|
.borrow_mut()
|
|
.on_response(&self.foreground_executor, callback);
|
|
}
|
|
|
|
fn set_menus(&self, menus: Vec<Menu>, _keymap: &Keymap) {
|
|
*self.inner.state.menus.borrow_mut() = menus.into_iter().map(|menu| menu.owned()).collect();
|
|
}
|
|
|
|
fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
|
|
Some(self.inner.state.menus.borrow().clone())
|
|
}
|
|
|
|
fn set_dock_menu(&self, menus: Vec<MenuItem>, _keymap: &Keymap) {
|
|
self.set_dock_menus(menus);
|
|
}
|
|
|
|
fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>) {
|
|
self.inner
|
|
.state
|
|
.callbacks
|
|
.app_menu_action
|
|
.set(Some(callback));
|
|
}
|
|
|
|
fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>) {
|
|
self.inner
|
|
.state
|
|
.callbacks
|
|
.will_open_app_menu
|
|
.set(Some(callback));
|
|
}
|
|
|
|
fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>) {
|
|
self.inner
|
|
.state
|
|
.callbacks
|
|
.validate_app_menu_command
|
|
.set(Some(callback));
|
|
}
|
|
|
|
fn app_path(&self) -> Result<PathBuf> {
|
|
Ok(std::env::current_exe()?)
|
|
}
|
|
|
|
// todo(windows)
|
|
fn path_for_auxiliary_executable(&self, _name: &str) -> Result<PathBuf> {
|
|
anyhow::bail!("not yet implemented");
|
|
}
|
|
|
|
fn set_cursor_style(&self, style: CursorStyle) {
|
|
let hcursor = load_cursor(style);
|
|
if self.inner.state.current_cursor.get().map(|c| c.0) != hcursor.map(|c| c.0) {
|
|
self.post_message(
|
|
WM_GPUI_CURSOR_STYLE_CHANGED,
|
|
WPARAM(0),
|
|
LPARAM(hcursor.map_or(0, |c| c.0 as isize)),
|
|
);
|
|
self.inner.state.current_cursor.set(hcursor);
|
|
}
|
|
}
|
|
|
|
fn hide_cursor_until_mouse_moves(&self) {
|
|
if !self
|
|
.inner
|
|
.state
|
|
.cursor_visible
|
|
.swap(false, Ordering::Relaxed)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for handle in self.raw_window_handles.read().iter() {
|
|
let Some(window) = window_from_hwnd(handle.as_raw()) else {
|
|
continue;
|
|
};
|
|
if window.state.hovered.get() {
|
|
unsafe { SetCursor(None) };
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
fn is_cursor_visible(&self) -> bool {
|
|
self.inner.state.cursor_visible.load(Ordering::Relaxed)
|
|
}
|
|
|
|
fn should_auto_hide_scrollbars(&self) -> bool {
|
|
should_auto_hide_scrollbars().log_err().unwrap_or(false)
|
|
}
|
|
|
|
fn write_to_clipboard(&self, item: ClipboardItem) {
|
|
write_to_clipboard(item);
|
|
}
|
|
|
|
fn read_from_clipboard(&self) -> Option<ClipboardItem> {
|
|
read_from_clipboard()
|
|
}
|
|
|
|
fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>> {
|
|
// CredWriteW rejects larger blobs with the opaque RPC error
|
|
// 0x800706F7 "The stub received bad data", so fail with a clear
|
|
// message instead.
|
|
if password.len() > CRED_MAX_CREDENTIAL_BLOB_SIZE as usize {
|
|
return Task::ready(Err(anyhow!(
|
|
"credential for {url} is {} bytes, which exceeds the Windows Credential Manager limit of {CRED_MAX_CREDENTIAL_BLOB_SIZE} bytes",
|
|
password.len()
|
|
)));
|
|
}
|
|
let password = password.to_vec();
|
|
let mut username = username.encode_utf16().chain(Some(0)).collect_vec();
|
|
let mut target_name = windows_credentials_target_name(url)
|
|
.encode_utf16()
|
|
.chain(Some(0))
|
|
.collect_vec();
|
|
self.background_executor().spawn(async move {
|
|
let credentials = CREDENTIALW {
|
|
LastWritten: unsafe { GetSystemTimeAsFileTime() },
|
|
Flags: CRED_FLAGS(0),
|
|
Type: CRED_TYPE_GENERIC,
|
|
TargetName: PWSTR::from_raw(target_name.as_mut_ptr()),
|
|
CredentialBlobSize: password.len() as u32,
|
|
CredentialBlob: password.as_ptr() as *mut _,
|
|
Persist: CRED_PERSIST_LOCAL_MACHINE,
|
|
UserName: PWSTR::from_raw(username.as_mut_ptr()),
|
|
..CREDENTIALW::default()
|
|
};
|
|
unsafe {
|
|
CredWriteW(&credentials, 0).map_err(|err| {
|
|
anyhow!(
|
|
"Failed to write credentials to Windows Credential Manager: {}",
|
|
err,
|
|
)
|
|
})?;
|
|
}
|
|
Ok(())
|
|
})
|
|
}
|
|
|
|
fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
|
|
let target_name = windows_credentials_target_name(url)
|
|
.encode_utf16()
|
|
.chain(Some(0))
|
|
.collect_vec();
|
|
self.background_executor().spawn(async move {
|
|
let mut credentials: *mut CREDENTIALW = std::ptr::null_mut();
|
|
let result = unsafe {
|
|
CredReadW(
|
|
PCWSTR::from_raw(target_name.as_ptr()),
|
|
CRED_TYPE_GENERIC,
|
|
None,
|
|
&mut credentials,
|
|
)
|
|
};
|
|
|
|
if let Err(err) = result {
|
|
// ERROR_NOT_FOUND means the credential doesn't exist.
|
|
// Return Ok(None) to match macOS and Linux behavior.
|
|
if err.code() == ERROR_NOT_FOUND.to_hresult() {
|
|
return Ok(None);
|
|
}
|
|
return Err(err.into());
|
|
}
|
|
|
|
if credentials.is_null() {
|
|
Ok(None)
|
|
} else {
|
|
let username: String = unsafe { (*credentials).UserName.to_string()? };
|
|
let credential_blob = unsafe {
|
|
std::slice::from_raw_parts(
|
|
(*credentials).CredentialBlob,
|
|
(*credentials).CredentialBlobSize as usize,
|
|
)
|
|
};
|
|
let password = credential_blob.to_vec();
|
|
unsafe { CredFree(credentials as *const _ as _) };
|
|
Ok(Some((username, password)))
|
|
}
|
|
})
|
|
}
|
|
|
|
fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
|
|
let target_name = windows_credentials_target_name(url)
|
|
.encode_utf16()
|
|
.chain(Some(0))
|
|
.collect_vec();
|
|
self.background_executor().spawn(async move {
|
|
unsafe {
|
|
CredDeleteW(
|
|
PCWSTR::from_raw(target_name.as_ptr()),
|
|
CRED_TYPE_GENERIC,
|
|
None,
|
|
)?
|
|
};
|
|
Ok(())
|
|
})
|
|
}
|
|
|
|
fn register_url_scheme(&self, _: &str) -> Task<anyhow::Result<()>> {
|
|
Task::ready(Err(anyhow!("register_url_scheme unimplemented")))
|
|
}
|
|
|
|
fn perform_dock_menu_action(&self, action: usize) {
|
|
unsafe {
|
|
PostMessageW(
|
|
Some(self.handle),
|
|
WM_GPUI_DOCK_MENU_ACTION,
|
|
WPARAM(self.inner.validation_number),
|
|
LPARAM(action as isize),
|
|
)
|
|
.log_err();
|
|
}
|
|
}
|
|
|
|
fn update_jump_list(
|
|
&self,
|
|
menus: Vec<MenuItem>,
|
|
entries: Vec<SmallVec<[PathBuf; 2]>>,
|
|
) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
|
|
self.update_jump_list(menus, entries)
|
|
}
|
|
}
|
|
|
|
impl WindowsPlatformInner {
|
|
fn new(context: &mut PlatformWindowCreateContext) -> Result<Rc<Self>> {
|
|
let state = WindowsPlatformState::new(context.directx_devices.take());
|
|
Ok(Rc::new(Self {
|
|
state,
|
|
raw_window_handles: context.raw_window_handles.clone(),
|
|
dispatcher: context
|
|
.dispatcher
|
|
.as_ref()
|
|
.context("missing dispatcher")?
|
|
.clone(),
|
|
validation_number: context.validation_number,
|
|
main_receiver: context
|
|
.main_receiver
|
|
.take()
|
|
.context("missing main receiver")?,
|
|
}))
|
|
}
|
|
|
|
/// Calls `project` to project to the corresponding callback field, removes it from callbacks, calls `f` with the callback and then puts the callback back.
|
|
fn with_callback<T>(
|
|
&self,
|
|
project: impl Fn(&PlatformCallbacks) -> &Cell<Option<T>>,
|
|
f: impl FnOnce(&mut T),
|
|
) {
|
|
let callback = project(&self.state.callbacks).take();
|
|
if let Some(mut callback) = callback {
|
|
f(&mut callback);
|
|
project(&self.state.callbacks).set(Some(callback));
|
|
}
|
|
}
|
|
|
|
fn handle_msg(
|
|
self: &Rc<Self>,
|
|
handle: HWND,
|
|
msg: u32,
|
|
wparam: WPARAM,
|
|
lparam: LPARAM,
|
|
) -> LRESULT {
|
|
let handled = match msg {
|
|
WM_GPUI_CLOSE_ONE_WINDOW
|
|
| WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD
|
|
| WM_GPUI_DOCK_MENU_ACTION
|
|
| WM_GPUI_KEYBOARD_LAYOUT_CHANGED
|
|
| WM_GPUI_GPU_DEVICE_LOST
|
|
| WM_GPUI_END_SESSION => self.handle_gpui_events(msg, wparam, lparam),
|
|
WM_POWERBROADCAST => self.handle_power_broadcast(wparam),
|
|
_ => None,
|
|
};
|
|
if let Some(result) = handled {
|
|
LRESULT(result)
|
|
} else {
|
|
unsafe { DefWindowProcW(handle, msg, wparam, lparam) }
|
|
}
|
|
}
|
|
|
|
fn handle_gpui_events(&self, message: u32, wparam: WPARAM, lparam: LPARAM) -> Option<isize> {
|
|
if wparam.0 != self.validation_number {
|
|
log::error!("Wrong validation number while processing message: {message}");
|
|
return None;
|
|
}
|
|
match message {
|
|
WM_GPUI_CLOSE_ONE_WINDOW => {
|
|
self.close_one_window(HWND(lparam.0 as _));
|
|
Some(0)
|
|
}
|
|
WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD => self.run_foreground_task(),
|
|
WM_GPUI_DOCK_MENU_ACTION => self.handle_dock_action_event(lparam.0 as _),
|
|
WM_GPUI_KEYBOARD_LAYOUT_CHANGED => self.handle_keyboard_layout_change(),
|
|
WM_GPUI_GPU_DEVICE_LOST => self.handle_device_lost(lparam),
|
|
WM_GPUI_END_SESSION => self.handle_end_session(),
|
|
_ => unreachable!(),
|
|
}
|
|
}
|
|
|
|
fn handle_end_session(&self) -> Option<isize> {
|
|
let mut shutdown_completed = false;
|
|
self.with_callback(
|
|
|callbacks| &callbacks.quit,
|
|
|callback| shutdown_completed = callback(),
|
|
);
|
|
log::logger().flush();
|
|
if shutdown_completed {
|
|
std::process::exit(0);
|
|
}
|
|
|
|
// Shutdown couldn't run synchronously, since the AppCell is already borrowed.
|
|
// Windows may terminate the application as soon as we return from this handler, but if we post a WM_QUIT message now,
|
|
// we may get to gracefully shut down the app before we're terminated by the OS.
|
|
unsafe { PostQuitMessage(0) };
|
|
Some(0)
|
|
}
|
|
|
|
fn close_one_window(&self, target_window: HWND) -> bool {
|
|
let Some(all_windows) = self.raw_window_handles.upgrade() else {
|
|
log::error!("Failed to upgrade raw window handles");
|
|
return false;
|
|
};
|
|
let mut lock = all_windows.write();
|
|
let index = lock
|
|
.iter()
|
|
.position(|handle| handle.as_raw() == target_window)
|
|
.unwrap();
|
|
lock.remove(index);
|
|
|
|
lock.is_empty()
|
|
}
|
|
|
|
#[inline]
|
|
fn run_foreground_task(&self) -> Option<isize> {
|
|
const MAIN_TASK_TIMEOUT: u128 = 10;
|
|
|
|
let start = std::time::Instant::now();
|
|
'tasks: loop {
|
|
'timeout_loop: loop {
|
|
if start.elapsed().as_millis() >= MAIN_TASK_TIMEOUT {
|
|
log::debug!("foreground task timeout reached");
|
|
// we spent our budget on gpui tasks, we likely have a lot of work queued so drain system events first to stay responsive
|
|
// then quit out of foreground work to allow us to process other gpui events first before returning back to foreground task work
|
|
// if we don't we might not for example process window quit events
|
|
let mut msg = MSG::default();
|
|
let process_message = |msg: &_| {
|
|
if translate_accelerator(msg).is_none() {
|
|
_ = unsafe { TranslateMessage(msg) };
|
|
unsafe { DispatchMessageW(msg) };
|
|
}
|
|
};
|
|
let peek_msg = |msg: &mut _, msg_kind| unsafe {
|
|
PeekMessageW(msg, None, 0, 0, PM_REMOVE | msg_kind).as_bool()
|
|
};
|
|
// We need to process a paint message here as otherwise we will re-enter `run_foreground_task` before painting if we have work remaining.
|
|
// The reason for this is that windows prefers custom application message processing over system messages.
|
|
if peek_msg(&mut msg, PM_QS_PAINT) {
|
|
process_message(&msg);
|
|
}
|
|
while peek_msg(&mut msg, PM_QS_INPUT) {
|
|
process_message(&msg);
|
|
}
|
|
// Allow the main loop to process other gpui events before going back into `run_foreground_task`
|
|
unsafe {
|
|
if let Err(_) = PostMessageW(
|
|
Some(self.dispatcher.platform_window_handle.as_raw()),
|
|
WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD,
|
|
WPARAM(self.validation_number),
|
|
LPARAM(0),
|
|
) {
|
|
self.dispatcher.wake_posted.store(false, Ordering::Release);
|
|
};
|
|
}
|
|
break 'tasks;
|
|
}
|
|
let mut main_receiver = self.main_receiver.clone();
|
|
match main_receiver.try_pop() {
|
|
Ok(Some(runnable)) => WindowsDispatcher::execute_runnable(runnable),
|
|
_ => break 'timeout_loop,
|
|
}
|
|
}
|
|
|
|
// Someone could enqueue a Runnable here. The flag is still true, so they will not PostMessage.
|
|
// We need to check for those Runnables after we clear the flag.
|
|
self.dispatcher.wake_posted.store(false, Ordering::Release);
|
|
let mut main_receiver = self.main_receiver.clone();
|
|
match main_receiver.try_pop() {
|
|
Ok(Some(runnable)) => {
|
|
self.dispatcher.wake_posted.store(true, Ordering::Release);
|
|
|
|
WindowsDispatcher::execute_runnable(runnable);
|
|
}
|
|
_ => break 'tasks,
|
|
}
|
|
}
|
|
|
|
Some(0)
|
|
}
|
|
|
|
fn handle_dock_action_event(&self, action_idx: usize) -> Option<isize> {
|
|
let Some(action) = self
|
|
.state
|
|
.jump_list
|
|
.borrow()
|
|
.dock_menus
|
|
.get(action_idx)
|
|
.map(|dock_menu| dock_menu.action.boxed_clone())
|
|
else {
|
|
log::error!("Dock menu for index {action_idx} not found");
|
|
return Some(1);
|
|
};
|
|
self.with_callback(
|
|
|callbacks| &callbacks.app_menu_action,
|
|
|callback| callback(&*action),
|
|
);
|
|
Some(0)
|
|
}
|
|
|
|
fn handle_keyboard_layout_change(&self) -> Option<isize> {
|
|
self.with_callback(
|
|
|callbacks| &callbacks.keyboard_layout_change,
|
|
|callback| callback(),
|
|
);
|
|
Some(0)
|
|
}
|
|
|
|
fn handle_power_broadcast(&self, wparam: WPARAM) -> Option<isize> {
|
|
match wparam.0 as u32 {
|
|
PBT_APMSUSPEND => {
|
|
self.with_callback(|callbacks| &callbacks.system_sleep, |callback| callback());
|
|
}
|
|
PBT_APMRESUMEAUTOMATIC => {
|
|
self.with_callback(|callbacks| &callbacks.system_wake, |callback| callback());
|
|
}
|
|
_ => {}
|
|
}
|
|
Some(1)
|
|
}
|
|
|
|
fn handle_device_lost(&self, lparam: LPARAM) -> Option<isize> {
|
|
let directx_devices = lparam.0 as *const DirectXDevices;
|
|
let directx_devices = unsafe { &*directx_devices };
|
|
self.state.directx_devices.borrow_mut().take();
|
|
*self.state.directx_devices.borrow_mut() = Some(directx_devices.clone());
|
|
|
|
Some(0)
|
|
}
|
|
}
|
|
|
|
impl Drop for WindowsPlatform {
|
|
fn drop(&mut self) {
|
|
unsafe {
|
|
if let Some(notification) = self.suspend_resume_notification.borrow_mut().take() {
|
|
// SAFETY: notification was returned by RegisterSuspendResumeNotification.
|
|
UnregisterSuspendResumeNotification(notification).log_err();
|
|
}
|
|
DestroyWindow(self.handle)
|
|
.context("Destroying platform window")
|
|
.log_err();
|
|
OleUninitialize();
|
|
}
|
|
}
|
|
}
|
|
|
|
pub(crate) struct WindowCreationInfo {
|
|
pub(crate) icon: HICON,
|
|
pub(crate) executor: ForegroundExecutor,
|
|
pub(crate) current_cursor: Option<HCURSOR>,
|
|
pub(crate) cursor_visible: Arc<AtomicBool>,
|
|
pub(crate) drop_target_helper: IDropTargetHelper,
|
|
pub(crate) validation_number: usize,
|
|
pub(crate) main_receiver: PriorityQueueReceiver<RunnableVariant>,
|
|
pub(crate) platform_window_handle: HWND,
|
|
pub(crate) disable_direct_composition: bool,
|
|
pub(crate) directx_devices: DirectXDevices,
|
|
/// Flag to instruct the `VSyncProvider` thread to invalidate the directx devices
|
|
/// as resizing them has failed, causing us to have lost at least the render target.
|
|
pub(crate) invalidate_devices: Arc<AtomicBool>,
|
|
/// Shared with [`WindowsPlatformState::draw_coordinator`] and every other window.
|
|
pub(crate) draw_coordinator: Rc<DrawCoordinator>,
|
|
}
|
|
|
|
struct PlatformWindowCreateContext {
|
|
inner: Option<Result<Rc<WindowsPlatformInner>>>,
|
|
raw_window_handles: std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
|
|
validation_number: usize,
|
|
main_sender: Option<PriorityQueueSender<RunnableVariant>>,
|
|
main_receiver: Option<PriorityQueueReceiver<RunnableVariant>>,
|
|
directx_devices: Option<DirectXDevices>,
|
|
dispatcher: Option<Arc<WindowsDispatcher>>,
|
|
}
|
|
|
|
fn has_package_identity() -> bool {
|
|
let mut package_full_name_length = 0;
|
|
let result = unsafe {
|
|
windows::Win32::Storage::Packaging::Appx::GetCurrentPackageFullName(
|
|
&mut package_full_name_length,
|
|
None,
|
|
)
|
|
};
|
|
if result == ERROR_INSUFFICIENT_BUFFER {
|
|
true
|
|
} else if result == APPMODEL_ERROR_NO_PACKAGE {
|
|
false
|
|
} else {
|
|
log::warn!("failed to determine whether the process has package identity: {result:?}");
|
|
false
|
|
}
|
|
}
|
|
|
|
fn open_target(target: impl AsRef<OsStr>) -> Result<()> {
|
|
let target = target.as_ref();
|
|
let ret = unsafe {
|
|
ShellExecuteW(
|
|
None,
|
|
windows::core::w!("open"),
|
|
&HSTRING::from(target),
|
|
None,
|
|
None,
|
|
SW_SHOWDEFAULT,
|
|
)
|
|
};
|
|
if ret.0 as isize <= 32 {
|
|
Err(anyhow::anyhow!(
|
|
"Unable to open target: {}",
|
|
std::io::Error::last_os_error()
|
|
))
|
|
} else {
|
|
Ok(())
|
|
}
|
|
}
|
|
|
|
fn open_target_in_explorer(target: &Path) -> Result<()> {
|
|
let dir = target.parent().context("No parent folder found")?;
|
|
let desktop = unsafe { SHGetDesktopFolder()? };
|
|
|
|
let mut dir_item = std::ptr::null_mut();
|
|
unsafe {
|
|
desktop.ParseDisplayName(
|
|
HWND::default(),
|
|
None,
|
|
&HSTRING::from(dir),
|
|
None,
|
|
&mut dir_item,
|
|
std::ptr::null_mut(),
|
|
)?;
|
|
}
|
|
|
|
let mut file_item = std::ptr::null_mut();
|
|
unsafe {
|
|
desktop.ParseDisplayName(
|
|
HWND::default(),
|
|
None,
|
|
&HSTRING::from(target),
|
|
None,
|
|
&mut file_item,
|
|
std::ptr::null_mut(),
|
|
)?;
|
|
}
|
|
|
|
let highlight = [file_item as *const _];
|
|
unsafe { SHOpenFolderAndSelectItems(dir_item as _, Some(&highlight), 0) }.or_else(|err| {
|
|
if err.code().0 == ERROR_FILE_NOT_FOUND.0 as i32 {
|
|
// On some systems, the above call mysteriously fails with "file not
|
|
// found" even though the file is there. In these cases, ShellExecute()
|
|
// seems to work as a fallback (although it won't select the file).
|
|
open_target(dir).context("Opening target parent folder")
|
|
} else {
|
|
Err(anyhow::anyhow!("Can not open target path: {}", err))
|
|
}
|
|
})
|
|
}
|
|
|
|
fn file_open_dialog(
|
|
options: PathPromptOptions,
|
|
window: Option<HWND>,
|
|
) -> Result<Option<Vec<PathBuf>>> {
|
|
let folder_dialog: IFileOpenDialog =
|
|
unsafe { CoCreateInstance(&FileOpenDialog, None, CLSCTX_ALL)? };
|
|
|
|
let mut dialog_options = FOS_FILEMUSTEXIST;
|
|
if options.multiple {
|
|
dialog_options |= FOS_ALLOWMULTISELECT;
|
|
}
|
|
if options.directories {
|
|
dialog_options |= FOS_PICKFOLDERS;
|
|
}
|
|
|
|
unsafe {
|
|
folder_dialog.SetOptions(dialog_options)?;
|
|
|
|
if let Some(prompt) = options.prompt {
|
|
let prompt: &str = &prompt;
|
|
folder_dialog.SetOkButtonLabel(&HSTRING::from(prompt))?;
|
|
}
|
|
|
|
if let Err(error) = folder_dialog.Show(window) {
|
|
if error.code() == HRESULT::from_win32(ERROR_CANCELLED.0) {
|
|
return Ok(None);
|
|
}
|
|
return Err(error.into());
|
|
}
|
|
}
|
|
|
|
let results = unsafe { folder_dialog.GetResults()? };
|
|
let file_count = unsafe { results.GetCount()? };
|
|
if file_count == 0 {
|
|
return Ok(None);
|
|
}
|
|
|
|
let mut paths = Vec::with_capacity(file_count as usize);
|
|
for i in 0..file_count {
|
|
let item = unsafe { results.GetItemAt(i)? };
|
|
let path = unsafe { item.GetDisplayName(SIGDN_FILESYSPATH)?.to_string()? };
|
|
paths.push(PathBuf::from(path));
|
|
}
|
|
|
|
Ok(Some(paths))
|
|
}
|
|
|
|
fn file_save_dialog(
|
|
directory: PathBuf,
|
|
suggested_name: Option<String>,
|
|
window: Option<HWND>,
|
|
) -> Result<Option<PathBuf>> {
|
|
let dialog: IFileSaveDialog = unsafe { CoCreateInstance(&FileSaveDialog, None, CLSCTX_ALL)? };
|
|
if !directory.to_string_lossy().is_empty()
|
|
&& let Some(full_path) = directory
|
|
.canonicalize()
|
|
.context("failed to canonicalize directory")
|
|
.log_err()
|
|
{
|
|
let full_path = dunce::simplified(&full_path);
|
|
let full_path_string = full_path.display().to_string();
|
|
let path_item: IShellItem =
|
|
unsafe { SHCreateItemFromParsingName(&HSTRING::from(full_path_string), None)? };
|
|
unsafe {
|
|
dialog
|
|
.SetFolder(&path_item)
|
|
.context("failed to set dialog folder")
|
|
.log_err()
|
|
};
|
|
}
|
|
|
|
if let Some(suggested_name) = suggested_name {
|
|
unsafe {
|
|
dialog
|
|
.SetFileName(&HSTRING::from(suggested_name))
|
|
.context("failed to set file name")
|
|
.log_err()
|
|
};
|
|
}
|
|
|
|
unsafe {
|
|
dialog.SetFileTypes(&[Common::COMDLG_FILTERSPEC {
|
|
pszName: windows::core::w!("All files"),
|
|
pszSpec: windows::core::w!("*.*"),
|
|
}])?;
|
|
if let Err(error) = dialog.Show(window) {
|
|
if error.code() == HRESULT::from_win32(ERROR_CANCELLED.0) {
|
|
return Ok(None);
|
|
}
|
|
return Err(error.into());
|
|
}
|
|
}
|
|
let shell_item = unsafe { dialog.GetResult()? };
|
|
let file_path_string = unsafe {
|
|
let pwstr = shell_item.GetDisplayName(SIGDN_FILESYSPATH)?;
|
|
let string = pwstr.to_string()?;
|
|
CoTaskMemFree(Some(pwstr.0 as _));
|
|
string
|
|
};
|
|
Ok(Some(PathBuf::from(file_path_string)))
|
|
}
|
|
|
|
fn load_icon() -> Result<HICON> {
|
|
let module = unsafe { GetModuleHandleW(None).context("unable to get module handle")? };
|
|
let handle = unsafe {
|
|
LoadImageW(
|
|
Some(module.into()),
|
|
windows::core::PCWSTR(1 as _),
|
|
IMAGE_ICON,
|
|
0,
|
|
0,
|
|
LR_DEFAULTSIZE | LR_SHARED,
|
|
)
|
|
.context("unable to load icon file")?
|
|
};
|
|
Ok(HICON(handle.0))
|
|
}
|
|
|
|
#[inline]
|
|
fn should_auto_hide_scrollbars() -> Result<bool> {
|
|
let ui_settings = UISettings::new()?;
|
|
Ok(ui_settings.AutoHideScrollBars()?)
|
|
}
|
|
|
|
fn check_device_lost(device: &ID3D11Device) -> bool {
|
|
let device_state = unsafe { device.GetDeviceRemovedReason() };
|
|
match device_state {
|
|
Ok(_) => false,
|
|
Err(err) => {
|
|
log::error!("DirectX device lost detected: {:?}", err);
|
|
true
|
|
}
|
|
}
|
|
}
|
|
|
|
fn handle_gpu_device_lost(
|
|
directx_devices: &mut DirectXDevices,
|
|
platform_window: HWND,
|
|
validation_number: usize,
|
|
all_windows: &std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
|
|
text_system: &std::sync::Weak<DirectWriteTextSystem>,
|
|
) -> Result<()> {
|
|
// Here we wait a bit to ensure the system has time to recover from the device lost state.
|
|
// If we don't wait, the final drawing result will be blank.
|
|
std::thread::sleep(std::time::Duration::from_millis(350));
|
|
|
|
*directx_devices = try_to_recover_from_device_lost(|| {
|
|
DirectXDevices::new().context("Failed to recreate new DirectX devices after device lost")
|
|
})?;
|
|
log::info!("DirectX devices successfully recreated.");
|
|
|
|
let lparam = LPARAM(directx_devices as *const _ as _);
|
|
unsafe {
|
|
SendMessageW(
|
|
platform_window,
|
|
WM_GPUI_GPU_DEVICE_LOST,
|
|
Some(WPARAM(validation_number)),
|
|
Some(lparam),
|
|
);
|
|
}
|
|
|
|
if let Some(text_system) = text_system.upgrade() {
|
|
text_system.handle_gpu_lost(&directx_devices)?;
|
|
}
|
|
if let Some(all_windows) = all_windows.upgrade() {
|
|
for window in all_windows.read().iter() {
|
|
unsafe {
|
|
SendMessageW(
|
|
window.as_raw(),
|
|
WM_GPUI_GPU_DEVICE_LOST,
|
|
Some(WPARAM(validation_number)),
|
|
Some(lparam),
|
|
);
|
|
}
|
|
}
|
|
std::thread::sleep(std::time::Duration::from_millis(200));
|
|
for window in all_windows.read().iter() {
|
|
unsafe {
|
|
SendMessageW(
|
|
window.as_raw(),
|
|
WM_GPUI_FORCE_UPDATE_WINDOW,
|
|
Some(WPARAM(validation_number)),
|
|
None,
|
|
);
|
|
}
|
|
}
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
const PLATFORM_WINDOW_CLASS_NAME: PCWSTR = w!("Zed::PlatformWindow");
|
|
|
|
fn register_platform_window_class() {
|
|
let wc = WNDCLASSW {
|
|
lpfnWndProc: Some(window_procedure),
|
|
lpszClassName: PCWSTR(PLATFORM_WINDOW_CLASS_NAME.as_ptr()),
|
|
..Default::default()
|
|
};
|
|
unsafe { RegisterClassW(&wc) };
|
|
}
|
|
|
|
unsafe extern "system" fn window_procedure(
|
|
hwnd: HWND,
|
|
msg: u32,
|
|
wparam: WPARAM,
|
|
lparam: LPARAM,
|
|
) -> LRESULT {
|
|
if msg == WM_NCCREATE {
|
|
let params = unsafe { &*(lparam.0 as *const CREATESTRUCTW) };
|
|
let creation_context = params.lpCreateParams as *mut PlatformWindowCreateContext;
|
|
let creation_context = unsafe { &mut *creation_context };
|
|
|
|
let Some(main_sender) = creation_context.main_sender.take() else {
|
|
creation_context.inner = Some(Err(anyhow!("missing main sender")));
|
|
return LRESULT(0);
|
|
};
|
|
creation_context.dispatcher = Some(Arc::new(WindowsDispatcher::new(
|
|
main_sender,
|
|
hwnd,
|
|
creation_context.validation_number,
|
|
)));
|
|
|
|
return match WindowsPlatformInner::new(creation_context) {
|
|
Ok(inner) => {
|
|
let weak = Box::new(Rc::downgrade(&inner));
|
|
unsafe { set_window_long(hwnd, GWLP_USERDATA, Box::into_raw(weak) as isize) };
|
|
creation_context.inner = Some(Ok(inner));
|
|
unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
|
|
}
|
|
Err(error) => {
|
|
creation_context.inner = Some(Err(error));
|
|
LRESULT(0)
|
|
}
|
|
};
|
|
}
|
|
|
|
let ptr = unsafe { get_window_long(hwnd, GWLP_USERDATA) } as *mut Weak<WindowsPlatformInner>;
|
|
if ptr.is_null() {
|
|
return unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) };
|
|
}
|
|
let inner = unsafe { &*ptr };
|
|
let result = if let Some(inner) = inner.upgrade() {
|
|
if cfg!(debug_assertions) {
|
|
let inner = std::panic::AssertUnwindSafe(inner);
|
|
match std::panic::catch_unwind(|| { inner }.handle_msg(hwnd, msg, wparam, lparam)) {
|
|
Ok(result) => result,
|
|
Err(_) => std::process::abort(),
|
|
}
|
|
} else {
|
|
inner.handle_msg(hwnd, msg, wparam, lparam)
|
|
}
|
|
} else {
|
|
unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
|
|
};
|
|
|
|
if msg == WM_NCDESTROY {
|
|
unsafe { set_window_long(hwnd, GWLP_USERDATA, 0) };
|
|
unsafe { drop(Box::from_raw(ptr)) };
|
|
}
|
|
|
|
result
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use std::ffi::{OsStr, OsString};
|
|
|
|
use crate::{read_from_clipboard, write_to_clipboard};
|
|
use gpui::ClipboardItem;
|
|
|
|
use super::encode_restart_arguments;
|
|
|
|
#[test]
|
|
fn test_encode_restart_arguments() {
|
|
assert_eq!(encode_restart_arguments(&[]), OsStr::new(""));
|
|
assert_eq!(
|
|
encode_restart_arguments(&[
|
|
OsString::from("--user-data-dir"),
|
|
OsString::from(r"C:\Zed Data"),
|
|
]),
|
|
OsStr::new(r#""--user-data-dir" "C:\Zed Data""#)
|
|
);
|
|
assert_eq!(
|
|
encode_restart_arguments(&[OsString::from(r"C:\")]),
|
|
OsStr::new(r#""C:\\""#)
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_clipboard() {
|
|
let item = ClipboardItem::new_string("你好,我是张小白".to_string());
|
|
write_to_clipboard(item.clone());
|
|
assert_eq!(read_from_clipboard(), Some(item));
|
|
|
|
let item = ClipboardItem::new_string("12345".to_string());
|
|
write_to_clipboard(item.clone());
|
|
assert_eq!(read_from_clipboard(), Some(item));
|
|
|
|
let item = ClipboardItem::new_string_with_json_metadata("abcdef".to_string(), vec![3, 4]);
|
|
write_to_clipboard(item.clone());
|
|
assert_eq!(read_from_clipboard(), Some(item));
|
|
}
|
|
}
|