Files
zed/crates
Minh VuandChris Biscardi 836c68bb20 gpui_windows: Fix reversed linear/sRGB transfer functions in shader (#57543)
## Summary
- swap the Windows HLSL exponents for `linear_to_srgb` and
`srgb_to_linear`
- align the Windows Oklab gradient path with the existing Metal and WGSL
implementations

## Testing
- not run (shader-only change)

Fixes #57542

Release Notes:

- [GPUI] Fix reversed linear/sRGB transfer functions

Co-authored-by: Chris Biscardi <chris@christopherbiscardi.com>
2026-09-17 16:09:12 +00:00
..
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-08-09 22:29:52 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-11 09:13:44 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-11 09:13:44 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00
2026-09-17 08:49:31 +00:00