Files
zed/crates/settings/src/settings.rs
T
Nereuxofficial 83449293b6 Add autocomplete for initialization_options (#43104)
Closes #18287

Release Notes:

- Added autocomplete for lsp initialization_options

## Description
This MR adds the following code-changes:
- `initialization_options_schema` to the `LspAdapter` to get JSON
Schema's from the language server
- Adds a post-processing step to inject schema request paths into the
settings schema in `SettingsStore::json_schema`
- Adds an implementation for fetching the schema for rust-analyzer which
fetches it from the binary it is provided with
- Similarly for ruff
<img width="857" height="836" alt="image"
src="https://github.com/user-attachments/assets/3cc10883-364f-4f04-b3b9-3c3881f64252"
/>


## Open Questions(Would be nice to get some advice here)
- Binary Fetching:
- I'm pretty sure the binary fetching is suboptimal. The main problem
here was getting access to the delegate but i figured that out
eventually in a way that i _hope_ should be fine.
- The toolchain and binary options can differ from what the user has
configured potentially leading to mismatches in the autocomplete values
returned(these are probably rarely changed though). I could not really
find a way to fetch these in this context so the provided ones are for
now just `default` values.
- For the trait API it is just provided a binary, since i wanted to use
the potentially cached binary from the CachedLspAdapter. Is that fine
our should the arguments be passed to the LspAdapter such that it can
potentially download the LSP?
- As for those LSPs with JSON schema files in their repositories i can
add the files to zed manually e.g. in
languages/language/initialization_options_schema.json, which could cause
mismatches with the actual binary. Is there a preferred approach for Zed
here also with regards to updating them?
2025-12-21 10:29:38 -05:00

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3.9 KiB
Rust

mod base_keymap_setting;
mod editable_setting_control;
mod fallible_options;
mod keymap_file;
pub mod merge_from;
mod serde_helper;
mod settings_content;
mod settings_file;
mod settings_store;
mod vscode_import;
pub use settings_content::*;
pub use settings_macros::RegisterSetting;
#[doc(hidden)]
pub mod private {
pub use crate::settings_store::{RegisteredSetting, SettingValue};
pub use inventory;
}
use gpui::{App, Global};
use rust_embed::RustEmbed;
use std::{borrow::Cow, fmt, str};
use util::asset_str;
pub use base_keymap_setting::*;
pub use editable_setting_control::*;
pub use keymap_file::{
KeyBindingValidator, KeyBindingValidatorRegistration, KeybindSource, KeybindUpdateOperation,
KeybindUpdateTarget, KeymapFile, KeymapFileLoadResult,
};
pub use serde_helper::*;
pub use settings_file::*;
pub use settings_json::*;
pub use settings_store::{
InvalidSettingsError, LSP_SETTINGS_SCHEMA_URL_PREFIX, LocalSettingsKind, MigrationStatus,
ParseStatus, Settings, SettingsFile, SettingsJsonSchemaParams, SettingsKey, SettingsLocation,
SettingsParseResult, SettingsStore,
};
pub use vscode_import::{VsCodeSettings, VsCodeSettingsSource};
pub use keymap_file::ActionSequence;
#[derive(Clone, Debug, PartialEq)]
pub struct ActiveSettingsProfileName(pub String);
impl Global for ActiveSettingsProfileName {}
#[derive(Copy, Clone, PartialEq, Eq, Debug, Hash, PartialOrd, Ord, serde::Serialize)]
pub struct WorktreeId(usize);
impl From<WorktreeId> for usize {
fn from(value: WorktreeId) -> Self {
value.0
}
}
impl WorktreeId {
pub fn from_usize(handle_id: usize) -> Self {
Self(handle_id)
}
pub fn from_proto(id: u64) -> Self {
Self(id as usize)
}
pub fn to_proto(self) -> u64 {
self.0 as u64
}
pub fn to_usize(self) -> usize {
self.0
}
}
impl fmt::Display for WorktreeId {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
std::fmt::Display::fmt(&self.0, f)
}
}
#[derive(RustEmbed)]
#[folder = "../../assets"]
#[include = "settings/*"]
#[include = "keymaps/*"]
#[exclude = "*.DS_Store"]
pub struct SettingsAssets;
pub fn init(cx: &mut App) {
let settings = SettingsStore::new(cx, &default_settings());
cx.set_global(settings);
SettingsStore::observe_active_settings_profile_name(cx).detach();
}
pub fn default_settings() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/default.json")
}
#[cfg(target_os = "macos")]
pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-macos.json";
#[cfg(target_os = "windows")]
pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-windows.json";
#[cfg(not(any(target_os = "macos", target_os = "windows")))]
pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-linux.json";
pub fn default_keymap() -> Cow<'static, str> {
asset_str::<SettingsAssets>(DEFAULT_KEYMAP_PATH)
}
pub const VIM_KEYMAP_PATH: &str = "keymaps/vim.json";
pub fn vim_keymap() -> Cow<'static, str> {
asset_str::<SettingsAssets>(VIM_KEYMAP_PATH)
}
pub fn initial_user_settings_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_user_settings.json")
}
pub fn initial_server_settings_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_server_settings.json")
}
pub fn initial_project_settings_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_local_settings.json")
}
pub fn initial_keymap_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("keymaps/initial.json")
}
pub fn initial_tasks_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_tasks.json")
}
pub fn initial_debug_tasks_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_debug_tasks.json")
}
pub fn initial_local_debug_tasks_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_local_debug_tasks.json")
}