Files
zed/gpui/src/platform/mac/image_cache.rs
T
2021-09-14 18:11:59 +02:00

50 lines
1.6 KiB
Rust

use metal::{MTLPixelFormat, TextureDescriptor, TextureRef};
use super::atlas::{AllocId, AtlasAllocator};
use crate::{
geometry::{rect::RectI, vector::Vector2I},
ImageData,
};
use std::{collections::HashMap, mem};
pub struct ImageCache {
prev_frame: HashMap<usize, (AllocId, RectI)>,
curr_frame: HashMap<usize, (AllocId, RectI)>,
atlases: AtlasAllocator,
}
impl ImageCache {
pub fn new(device: metal::Device, size: Vector2I) -> Self {
let descriptor = TextureDescriptor::new();
descriptor.set_pixel_format(MTLPixelFormat::BGRA8Unorm);
descriptor.set_width(size.x() as u64);
descriptor.set_height(size.y() as u64);
Self {
prev_frame: Default::default(),
curr_frame: Default::default(),
atlases: AtlasAllocator::new(device, descriptor),
}
}
pub fn render(&mut self, image: &ImageData) -> (AllocId, RectI) {
let (alloc_id, atlas_bounds) = self
.prev_frame
.remove(&image.id)
.or_else(|| self.curr_frame.get(&image.id).copied())
.unwrap_or_else(|| self.atlases.upload(image.size(), image.as_bytes()));
self.curr_frame.insert(image.id, (alloc_id, atlas_bounds));
(alloc_id, atlas_bounds)
}
pub fn finish_frame(&mut self) {
mem::swap(&mut self.prev_frame, &mut self.curr_frame);
for (_, (id, _)) in self.curr_frame.drain() {
self.atlases.deallocate(id);
}
}
pub fn atlas_texture(&self, atlas_id: usize) -> Option<&TextureRef> {
self.atlases.texture(atlas_id)
}
}