Files
2025-11-30 21:19:04 +09:00

223 lines
6.2 KiB
Markdown

# System-Level I/O
IO is the process of coping data between the main memory and external devices.
In a Linux, **file** is a sequence of $m$ bytes.
All I/O devices are represented as files. Even the kernel is represented as a file.
## Unix IO
* `open` and `close`
* `read` and `write`
* `lseek` changing **current file position**
### File Types
* Regular files
* Directory
* Socket
* ...
#### Regular Files
A regular file contains arbitary data.
For example **text file** is a sequence of text lines. EOL is different in different OS: (`\n` in Unix, `\r\n` in Windows & Internet).
#### Directories
Directory contains an array of links. Least two links are `.`(itself) and `..`(parent dir).
* `ls`
* `mkdir`
* `rmdir`
All files are orgnaized as a hierarchy anchored by root dir named `/`.
Kernel maintains curr working dir (cwd) for each process that modified using the `cd` command.
Path names
* Absolute `/home/yenru0/workspace`
* Relative `../workspace`
### Open & Close & Read & Write
```c
int fd;
if ((fd = open("file.txt", O_RDONLY)) < 0) {
perror("open");
exit(1);
}
```
* `open` returns a non-negative integer called **file descriptor** (fd).
* `fd == -1` indicates an error.
* `0`: stdin, `1`: stdout, `2`: stderr
```c
int fd; int ret;
if ((ret = close(fd)) < 0) {
perror("close");
exit(1);
}
```
Closing an already closed can lead to a disastrous situation in threaded programs. So always check the return code.
```c
char buf[512];
nbytes = read(fd, buf, sizeof(buf));
```
```c
ssize_t read(int fd, void *usrbuf, size_t n);
```
read returns the number of bytes read from the `fd` into `buf`.
`ssize_t` is signed version of `size_t`.
If `read` returns negative value, an error occurred.
```c
ssize_t write(int fd, const void *usrbuf, size_t n);
```
If `write` returns negative value, an error occurred.
### Short Counts
It means that `read` or `write` transfers fewer bytes than requested. It can occur in these situations:
* `EOF` on reads
* Reading text lines from an terminal
* Reading from a network socket
Never occurs:
* Reading from disk files (except for `EOF`)
* Writing to disk files
## RIO pakcage
RIO is a set of wrappers efficient and robust I/O functions subject to **short couunts**.
* unbuffered RIO functions `rio_readn`, `rio_writen`
* buffered RIO functions `rio_readnb`, `rio_readlineb`
* buffered RIO functions are thread-safe and can be interleaved arbitrarily on the same descriptor.
### Buffered RIO
To read efficiently from a file, RIO uses partially cached in an interal memory buffer. (`rio_t` structure)
For reading from file, Buffer has buffered portion of already read and unread data. It is refilled automatically by `rio_readnb` and `rio_readlineb` as needed. This is **partially cached**.
```c
typedef struct {
int rio_fd; // Descriptor for this internal buf
int rio_cnt; // Unread bytes in internal buf
char *rio_bufptr; // Next unread byte in internal buf
char rio_buf[RIO_BUFSIZE]; // Internal buffer
} rio_t;
```
example:
```c
int main(int argc, char **argv) {
int n; rio_t rio; char buf[MAXLINE];
rio_readinitb(&rio, STDIN_FILENO);
while ((n = rio_readlineb(&rio, buf, MAXLINE)) != 0) {
rio_writen(STDOUT_FILENO, buf, n);
}
exit(0);
}
```
## Metadata
Metadata is data about data. (file access, file size, file type)
* Per-process metadata
* when a process opens a file, the kernel creates an entry in a per-process table called the **file descriptor table**
* Per-file metadata
* can be accessed using `stat` system call
```c
struct stat {
dev_t st_dev; // ID of device containing file
ino_t st_ino; // inode number
mode_t st_mode; // protection
nlink_t st_nlink; // number of hard links
uid_t st_uid; // user ID of owner
gid_t st_gid; // group ID of owner
dev_t st_rdev; // device ID (if special file)
off_t st_size; // total size, in bytes
blksize_t st_blksize; // blocksize for filesystem I/O
blkcnt_t st_blocks; // number of 512B blocks allocated
time_t st_atime; // time of last access
time_t st_mtime; // time of last modification
time_t st_ctime; // time of last status change
};
```
### How to Kernel represents Open Files
* Descriptor table(per-process)
* Open file table(shared by all processes)
* v-node table(shared by all processes)
When a process opens a file, the kernel creates an entry in the per-process file descriptor table. Each entry contains a pointer to an entry in the open file table. Each entry in the open file table contains a pointer to an entry in the v-node table.
When a `fork` calls: the child process inherits copies of the parent's file descriptors. And the entry points to open file table's entry increasing `refcnt`.
### IO redirection
for example: `ls > foo.txt`
Answer: `dup2(oldfd, newfd)` it means copies descriptor table entry `oldfd` to `newfd`
so `dup2(4, 1)` makes `stdout` point to the same open file as descriptor 4.
## stdio
The C standard library (`libc.so`) provides a collection of higher-level standard I/O functions.
* `fopen`, `fclose`, `fread`, `fwrite`, `fgets`, `fputs`, `fscanf`, `fprintf`
`stdio` models open files as **streams**, which are abstraction for a file descriptor and a buffer in memory.
```c
extern FILE * stdin;
extern FILE * stdout;
extern FILE * stderr;
```
### Buffered I/O
Application often read and write one char at a time. However, UNIX System calls `read` and `write` calls expensive. So we need buffered read & write; use unix `read` & `write` to **get a block of data into a buffer**. And then user application reads/writes **one char at a time from/to the buffer**; it is efficient because it is simple memory access.
`stdio` uses buffer. `printf` is not write immediately to the `stdout` file; it is stored in a buffer. And then when `fflush(stdout)`, `exit`, or return from `main`, the buffer is flushed to the file using `write` syscall.
## Remark
* UNIX IO
* RIO package
* stdio
When to use
* stdio: disk or terminal files
* unix io: signal handlers, or when you need absolute high performance
* RIO: networking
### Binary
DO NOT USE:
* text oriented I/O: `fgets`, `scanf`, `rio_readlineb`
* string functions: `strlen`, `strcpy`, `strcat`, `strcmp`