Improve splitting text
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a3251720ff
commit
ad081dd962
1 file changed
+4
-7
@@ -3,7 +3,6 @@ package com.hippo.ehviewer.gallery.glrenderer;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.Rect;
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import android.graphics.Typeface;
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import java.util.Arrays;
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@@ -73,9 +72,9 @@ public class TextTexture extends SpriteTexture {
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paint.setColor(color);
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paint.setTypeface(typeface);
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Rect rect = new Rect();
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paint.getTextBounds(characters, 0, Math.min(5, characters.length), rect);
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int height = rect.height();
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Paint.FontMetricsInt fmi = paint.getFontMetricsInt();
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int fixed = fmi.bottom;
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int height = fmi.bottom - fmi.top;
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int length = characters.length;
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float[] widths = new float[length];
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@@ -98,9 +97,7 @@ public class TextTexture extends SpriteTexture {
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Bitmap bitmap = Bitmap.createBitmap((int) Math.ceil(hCount * maxWidth),
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(int) Math.ceil(vCount * height), Bitmap.Config.ARGB_8888);
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Canvas canvas = new Canvas(bitmap);
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// TODO draw text do not precisely start from X, how to get the fix
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int fix = size / 96 + 1;
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canvas.translate(0, height - fix);
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canvas.translate(0, height - fixed);
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// Draw
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int[] rects = new int[length * 4];
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