Add GLView library
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@@ -66,6 +66,8 @@ dependencies {
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compile 'com.github.seven332:conaco:0.1.5-eh'
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compile 'com.github.seven332:drawerlayout:0.1.0'
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compile 'com.github.seven332:easyrecyclerview:0.1.0'
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compile 'com.github.seven332:glview:0.1.0'
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compile 'com.github.seven332:glview-image:0.1.0'
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compile 'com.github.seven332:hotspot:0.1.0'
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compile 'com.github.seven332:image:0.1.8-jpeg-png-gif'
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compile 'com.github.seven332:okhttp:3.2.0-eh'
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@@ -74,7 +76,7 @@ dependencies {
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compile 'com.github.seven332:streampipe:0.1.0'
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compile 'com.github.seven332:tuxiang:0.1.2'
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compile 'com.github.seven332:unifile:0.1.3'
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compile 'com.github.seven332:yorozuya:0.1.1'
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compile 'com.github.seven332:yorozuya:0.1.2'
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compile 'com.github.seven332:yorozuya-thread:0.1.1'
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compile 'com.github.seven332:yorozuya-collect:0.1.4'
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compile 'com.h6ah4i.android.widget.advrecyclerview:advrecyclerview:0.8.7'
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@@ -22,9 +22,9 @@ import android.support.annotation.Nullable;
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import android.support.annotation.UiThread;
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import com.hippo.beerbelly.LruCache;
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import com.hippo.gl.glrenderer.GLCanvas;
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import com.hippo.gl.glrenderer.ImageWrapper;
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import com.hippo.gl.view.GLRoot;
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import com.hippo.glview.glrenderer.GLCanvas;
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import com.hippo.glview.image.ImageWrapper;
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import com.hippo.glview.view.GLRoot;
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import com.hippo.image.Image;
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import com.hippo.unifile.UniFile;
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import com.hippo.yorozuya.ConcurrentPool;
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@@ -16,7 +16,7 @@
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package com.hippo.ehviewer.gallery;
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import com.hippo.gl.glrenderer.ImageWrapper;
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import com.hippo.glview.image.ImageWrapper;
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public interface GalleryProviderListener {
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@@ -21,7 +21,7 @@ import android.hardware.SensorManager;
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import android.view.ViewConfiguration;
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import android.view.animation.Interpolator;
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import com.hippo.gl.anim.Animation;
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import com.hippo.glview.anim.Animation;
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public abstract class Fling extends Animation {
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@@ -18,16 +18,17 @@ package com.hippo.ehviewer.gallery.gl;
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import android.content.Context;
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import com.hippo.gl.glrenderer.BasicTexture;
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import com.hippo.gl.glrenderer.ImageMovableTextTexture;
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import com.hippo.gl.glrenderer.ImageTexture;
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import com.hippo.gl.glrenderer.Texture;
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import com.hippo.gl.view.Gravity;
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import com.hippo.gl.widget.GLFrameLayout;
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import com.hippo.gl.widget.GLLinearLayout;
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import com.hippo.gl.widget.GLMovableTextView;
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import com.hippo.gl.widget.GLProgressView;
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import com.hippo.gl.widget.GLTextureView;
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import com.hippo.glview.glrenderer.BasicTexture;
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import com.hippo.glview.glrenderer.Texture;
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import com.hippo.glview.image.GLImageMovableTextView;
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import com.hippo.glview.image.ImageMovableTextTexture;
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import com.hippo.glview.image.ImageTexture;
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import com.hippo.glview.view.Gravity;
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import com.hippo.glview.widget.GLFrameLayout;
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import com.hippo.glview.widget.GLLinearLayout;
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import com.hippo.glview.widget.GLMovableTextView;
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import com.hippo.glview.widget.GLProgressView;
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import com.hippo.glview.widget.GLTextureView;
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import com.hippo.yorozuya.LayoutUtils;
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public class GalleryPageView extends GLFrameLayout {
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@@ -41,7 +42,7 @@ public class GalleryPageView extends GLFrameLayout {
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private final ImageView mImage;
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private final GLLinearLayout mInfo;
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private final GLMovableTextView mPage;
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private final GLImageMovableTextView mPage;
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private final GLTextureView mError;
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private final GLProgressView mProgress;
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@@ -67,7 +68,7 @@ public class GalleryPageView extends GLFrameLayout {
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addComponent(mInfo, glp);
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// Add page
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mPage = new GLMovableTextView();
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mPage = new GLImageMovableTextView();
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mPage.setTextTexture(pageTextTexture);
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GLLinearLayout.LayoutParams lp = new GLLinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT,
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LayoutParams.WRAP_CONTENT);
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@@ -25,19 +25,19 @@ import android.support.annotation.Nullable;
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import android.view.MotionEvent;
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import com.hippo.ehviewer.R;
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import com.hippo.gl.annotation.RenderThread;
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import com.hippo.gl.glrenderer.BasicTexture;
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import com.hippo.gl.glrenderer.GLCanvas;
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import com.hippo.gl.glrenderer.ImageMovableTextTexture;
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import com.hippo.gl.glrenderer.StringTexture;
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import com.hippo.gl.glrenderer.Texture;
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import com.hippo.gl.util.GalleryUtils;
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import com.hippo.gl.view.AnimationTime;
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import com.hippo.gl.view.GLRoot;
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import com.hippo.gl.view.GLView;
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import com.hippo.gl.widget.GLEdgeView;
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import com.hippo.gl.widget.GLProgressView;
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import com.hippo.gl.widget.GLTextureView;
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import com.hippo.glview.annotation.RenderThread;
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import com.hippo.glview.glrenderer.BasicTexture;
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import com.hippo.glview.glrenderer.GLCanvas;
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import com.hippo.glview.glrenderer.StringTexture;
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import com.hippo.glview.glrenderer.Texture;
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import com.hippo.glview.image.ImageMovableTextTexture;
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import com.hippo.glview.util.GalleryUtils;
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import com.hippo.glview.view.AnimationTime;
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import com.hippo.glview.view.GLRoot;
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import com.hippo.glview.view.GLView;
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import com.hippo.glview.widget.GLEdgeView;
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import com.hippo.glview.widget.GLProgressView;
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import com.hippo.glview.widget.GLTextureView;
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import com.hippo.yorozuya.LayoutUtils;
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import com.hippo.yorozuya.MathUtils;
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import com.hippo.yorozuya.Pool;
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@@ -149,7 +149,9 @@ public class GalleryView extends GLView implements GestureRecognizer.Listener {
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mContext = context;
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mAdapter = adapter;
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mListener = listener;
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mEdgeView = new GLEdgeView(context);
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final int themeColor = ResourcesUtils.getAttrColor(context, R.attr.colorPrimary);
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final int edgeColor = (themeColor & 0xffffff) | 0x33000000;
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mEdgeView = new GLEdgeView(edgeColor);
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mGestureRecognizer = new GestureRecognizer(context, this);
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adapter.setGalleryView(this);
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@@ -20,11 +20,11 @@ import android.graphics.Rect;
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import android.graphics.RectF;
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import android.support.annotation.IntDef;
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import com.hippo.gl.anim.AlphaAnimation;
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import com.hippo.gl.glrenderer.GLCanvas;
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import com.hippo.gl.glrenderer.ImageTexture;
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import com.hippo.gl.glrenderer.Texture;
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import com.hippo.gl.view.GLView;
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import com.hippo.glview.anim.AlphaAnimation;
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import com.hippo.glview.glrenderer.GLCanvas;
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import com.hippo.glview.glrenderer.Texture;
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import com.hippo.glview.image.ImageTexture;
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import com.hippo.glview.view.GLView;
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import com.hippo.yorozuya.AnimationUtils;
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import com.hippo.yorozuya.MathUtils;
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@@ -24,11 +24,11 @@ import android.util.Log;
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import android.view.animation.Interpolator;
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import com.hippo.ehviewer.gallery.GalleryProvider;
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import com.hippo.gl.anim.Animation;
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import com.hippo.gl.view.GLView;
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import com.hippo.gl.widget.GLEdgeView;
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import com.hippo.gl.widget.GLProgressView;
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import com.hippo.gl.widget.GLTextureView;
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import com.hippo.glview.anim.Animation;
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import com.hippo.glview.view.GLView;
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import com.hippo.glview.widget.GLEdgeView;
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import com.hippo.glview.widget.GLProgressView;
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import com.hippo.glview.widget.GLTextureView;
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import com.hippo.yorozuya.AnimationUtils;
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import com.hippo.yorozuya.AssertUtils;
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import com.hippo.yorozuya.LayoutUtils;
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@@ -22,11 +22,11 @@ import android.support.annotation.NonNull;
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import android.util.Log;
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import com.hippo.ehviewer.gallery.GalleryProvider;
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import com.hippo.gl.anim.Animation;
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import com.hippo.gl.view.GLView;
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import com.hippo.gl.widget.GLEdgeView;
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import com.hippo.gl.widget.GLProgressView;
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import com.hippo.gl.widget.GLTextureView;
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import com.hippo.glview.anim.Animation;
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import com.hippo.glview.view.GLView;
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import com.hippo.glview.widget.GLEdgeView;
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import com.hippo.glview.widget.GLProgressView;
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import com.hippo.glview.widget.GLTextureView;
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import com.hippo.yorozuya.AnimationUtils;
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import com.hippo.yorozuya.AssertUtils;
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import com.hippo.yorozuya.LayoutUtils;
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@@ -60,9 +60,9 @@ import com.hippo.ehviewer.gallery.gl.GalleryView;
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import com.hippo.ehviewer.gallery.gl.ImageView;
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import com.hippo.ehviewer.widget.GalleryGuideView;
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import com.hippo.ehviewer.widget.ReversibleSeekBar;
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import com.hippo.gl.glrenderer.ImageTexture;
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import com.hippo.gl.glrenderer.ImageWrapper;
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import com.hippo.gl.view.GLRootView;
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import com.hippo.glview.image.ImageTexture;
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import com.hippo.glview.image.ImageWrapper;
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import com.hippo.glview.view.GLRootView;
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import com.hippo.unifile.UniFile;
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import com.hippo.util.SystemUiHelper;
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import com.hippo.widget.ColorView;
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@@ -1,48 +0,0 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.hippo.gl.anim;
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import com.hippo.gl.glrenderer.GLCanvas;
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import com.hippo.yorozuya.MathUtils;
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public class AlphaAnimation extends CanvasAnimation {
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private final float mStartAlpha;
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private final float mEndAlpha;
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private float mCurrentAlpha;
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public AlphaAnimation(float from, float to) {
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mStartAlpha = from;
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mEndAlpha = to;
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mCurrentAlpha = from;
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}
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@Override
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public void apply(GLCanvas canvas) {
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canvas.multiplyAlpha(mCurrentAlpha);
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}
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@Override
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public int getCanvasSaveFlags() {
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return GLCanvas.SAVE_FLAG_ALPHA;
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}
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@Override
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protected void onCalculate(float progress) {
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mCurrentAlpha = MathUtils.clamp(mStartAlpha +
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(mEndAlpha - mStartAlpha) * progress, 0f, 1f);
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}
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}
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@@ -1,167 +0,0 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.hippo.gl.anim;
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import android.os.SystemClock;
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import android.view.animation.Interpolator;
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import com.hippo.yorozuya.MathUtils;
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// Animation calculates a value according to the current input time.
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//
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// 1. First we need to use setDuration(int) to set the duration of the
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// animation. The duration is in milliseconds.
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// 2. Then we should call start(). The actual start time is the first value
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// passed to calculate(long).
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// 3. Each time we want to get an animation value, we call
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// calculate(long currentTimeMillis) to ask the Animation to calculate it.
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// The parameter passed to calculate(long) should be nonnegative.
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// 4. Use get() to get that value.
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//
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// In step 3, onCalculate(float progress) is called so subclasses can calculate
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// the value according to progress (progress is a value in [0,1]).
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//
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// Before onCalculate(float) is called, There is an optional interpolator which
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// can change the progress value. The interpolator can be set by
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// setInterpolator(Interpolator). If the interpolator is used, the value passed
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// to onCalculate may be (for example, the overshoot effect).
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//
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// The isActive() method returns true after the animation start() is called and
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// before calculate is passed a value which reaches the duration of the
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// animation.
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//
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// The start() method can be called again to restart the Animation.
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//
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abstract public class Animation {
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private static final long ANIMATION_START = -1;
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private static final long NO_ANIMATION = -2;
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/**
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* When the animation reaches the end and <code>repeatCount</code> is INFINITE
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* or a positive value, the animation restarts from the beginning.
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*/
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public static final int RESTART = 1;
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/**
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* When the animation reaches the end and <code>repeatCount</code> is INFINITE
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* or a positive value, the animation reverses direction on every iteration.
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*/
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public static final int REVERSE = 2;
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/**
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* This value used used with the {@link #setRepeatCount(int)} property to repeat
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* the animation indefinitely.
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*/
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public static final int INFINITE = -1;
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private long mStartTime = NO_ANIMATION;
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private long mDuration;
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private Interpolator mInterpolator;
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private int mRepeatCount;
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private int mRepeatMode;
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private int mRunnedCount;
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private long mLastFrameTime;
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public void setInterpolator(Interpolator interpolator) {
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mInterpolator = interpolator;
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}
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public void setDuration(long duration) {
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mDuration = duration;
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}
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public void setRepeatCount(int repeatCount) {
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mRepeatCount = repeatCount;
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}
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public void setRepeatMode(int repeatMode) {
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mRepeatMode = repeatMode;
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}
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public boolean isRunning() {
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return mStartTime > 0 || mStartTime == ANIMATION_START;
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}
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public long getLastFrameTime() {
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return mLastFrameTime;
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}
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public void start() {
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if (mStartTime == NO_ANIMATION) {
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mStartTime = ANIMATION_START;
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mRunnedCount = 0;
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mLastFrameTime = 0;
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}
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}
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public void startAt(long time) {
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start();
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setStartTime(time);
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}
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public void startNow() {
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start();
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setStartTime(SystemClock.uptimeMillis());
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}
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public void setStartTime(long time) {
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mStartTime = time;
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}
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public void cancel() {
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mStartTime = NO_ANIMATION;
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}
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public void reset() {
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mStartTime = ANIMATION_START;
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mRunnedCount = 0;
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mLastFrameTime = 0;
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}
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// TODO mRepeatMode
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public boolean calculate(long currentTimeMillis) {
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if (mStartTime == NO_ANIMATION) {
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return false;
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}
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if (mStartTime == ANIMATION_START) {
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mStartTime = currentTimeMillis;
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}
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mLastFrameTime = currentTimeMillis;
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long elapse = currentTimeMillis - mStartTime;
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float x = MathUtils.clamp(mDuration == 0.0f ? 1.0f : (float) elapse / mDuration, 0.0f, 1.0f); // Avoid NaN
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Interpolator i = mInterpolator;
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onCalculate(i != null ? i.getInterpolation(x) : x);
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// It is ok to call cancel() in onCalculate()
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if (mStartTime != NO_ANIMATION && elapse >= mDuration) {
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mRunnedCount++;
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if (mRunnedCount >= mRepeatCount && mRepeatCount != INFINITE) {
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onFinish();
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mStartTime = NO_ANIMATION;
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} else {
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mStartTime += elapse;
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}
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}
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return mStartTime != NO_ANIMATION;
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}
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abstract protected void onCalculate(float progress);
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protected void onFinish() {
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}
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}
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@@ -1,25 +0,0 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.anim;
|
||||
|
||||
import com.hippo.gl.glrenderer.GLCanvas;
|
||||
|
||||
public abstract class CanvasAnimation extends Animation {
|
||||
|
||||
public abstract int getCanvasSaveFlags();
|
||||
public abstract void apply(GLCanvas canvas);
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.anim;
|
||||
|
||||
import com.hippo.yorozuya.MathUtils;
|
||||
|
||||
public class FloatAnimation extends Animation {
|
||||
|
||||
private float mFrom;
|
||||
private float mTo;
|
||||
private float mCurrent;
|
||||
|
||||
public void setRange(float from, float to) {
|
||||
mFrom = from;
|
||||
mTo = to;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onCalculate(float progress) {
|
||||
mCurrent = MathUtils.lerp(mFrom, mTo, progress);
|
||||
}
|
||||
|
||||
public float get() {
|
||||
return mCurrent;
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.annotation;
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
|
||||
@Retention(RetentionPolicy.SOURCE)
|
||||
@Target({ElementType.METHOD, ElementType.CONSTRUCTOR, ElementType.TYPE})
|
||||
public @interface RenderThread {
|
||||
}
|
||||
@@ -1,222 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.RectF;
|
||||
import android.util.Log;
|
||||
|
||||
import com.hippo.yorozuya.MathUtils;
|
||||
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
// BasicTexture is a Texture corresponds to a real GL texture.
|
||||
// The state of a BasicTexture indicates whether its data is loaded to GL memory.
|
||||
// If a BasicTexture is loaded into GL memory, it has a GL texture id.
|
||||
public abstract class BasicTexture implements Texture {
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private static final String TAG = "BasicTexture";
|
||||
protected static final int UNSPECIFIED = -1;
|
||||
|
||||
protected static final int STATE_UNLOADED = 0;
|
||||
protected static final int STATE_LOADED = 1;
|
||||
protected static final int STATE_ERROR = -1;
|
||||
|
||||
// Log a warning if a texture is larger along a dimension
|
||||
private static final int MAX_TEXTURE_SIZE = 4096;
|
||||
|
||||
protected int mId = -1;
|
||||
protected int mState;
|
||||
|
||||
protected int mWidth = UNSPECIFIED;
|
||||
protected int mHeight = UNSPECIFIED;
|
||||
|
||||
protected int mTextureWidth;
|
||||
protected int mTextureHeight;
|
||||
|
||||
private boolean mHasBorder;
|
||||
|
||||
protected GLCanvas mCanvasRef = null;
|
||||
private final static WeakHashMap<BasicTexture, Object> sAllTextures
|
||||
= new WeakHashMap<>();
|
||||
private static final ThreadLocal<Class> sInFinalizer = new ThreadLocal<>();
|
||||
|
||||
protected BasicTexture(GLCanvas canvas, int id, int state) {
|
||||
setAssociatedCanvas(canvas);
|
||||
mId = id;
|
||||
mState = state;
|
||||
synchronized (sAllTextures) {
|
||||
sAllTextures.put(this, null);
|
||||
}
|
||||
}
|
||||
|
||||
protected BasicTexture() {
|
||||
this(null, 0, STATE_UNLOADED);
|
||||
}
|
||||
|
||||
protected void setAssociatedCanvas(GLCanvas canvas) {
|
||||
mCanvasRef = canvas;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the content size of this texture. In OpenGL, the actual texture
|
||||
* size must be of power of 2, the size of the content may be smaller.
|
||||
*/
|
||||
public void setSize(int width, int height) {
|
||||
mWidth = width;
|
||||
mHeight = height;
|
||||
mTextureWidth = width > 0 ? MathUtils.nextPowerOf2(width) : 0;
|
||||
mTextureHeight = height > 0 ? MathUtils.nextPowerOf2(height) : 0;
|
||||
if (mTextureWidth > MAX_TEXTURE_SIZE || mTextureHeight > MAX_TEXTURE_SIZE) {
|
||||
Log.w(TAG, String.format("texture is too large: %d x %d",
|
||||
mTextureWidth, mTextureHeight), new Exception());
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isFlippedVertically() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return mId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWidth() {
|
||||
return mWidth;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() {
|
||||
return mHeight;
|
||||
}
|
||||
|
||||
// Returns the width rounded to the next power of 2.
|
||||
public int getTextureWidth() {
|
||||
return mTextureWidth;
|
||||
}
|
||||
|
||||
// Returns the height rounded to the next power of 2.
|
||||
public int getTextureHeight() {
|
||||
return mTextureHeight;
|
||||
}
|
||||
|
||||
// Returns true if the texture has one pixel transparent border around the
|
||||
// actual content. This is used to avoid jigged edges.
|
||||
//
|
||||
// The jigged edges appear because we use GL_CLAMP_TO_EDGE for texture wrap
|
||||
// mode (GL_CLAMP is not available in OpenGL ES), so a pixel partially
|
||||
// covered by the texture will use the color of the edge texel. If we add
|
||||
// the transparent border, the color of the edge texel will be mixed with
|
||||
// appropriate amount of transparent.
|
||||
//
|
||||
// Currently our background is black, so we can draw the thumbnails without
|
||||
// enabling blending.
|
||||
public boolean hasBorder() {
|
||||
return mHasBorder;
|
||||
}
|
||||
|
||||
protected void setBorder(boolean hasBorder) {
|
||||
mHasBorder = hasBorder;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y) {
|
||||
canvas.drawTexture(this, x, y, getWidth(), getHeight());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y, int w, int h) {
|
||||
canvas.drawTexture(this, x, y, w, h);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, RectF source, RectF target) {
|
||||
canvas.drawTexture(this, source, target);
|
||||
}
|
||||
|
||||
// onBind is called before GLCanvas binds this texture.
|
||||
// It should make sure the data is uploaded to GL memory.
|
||||
abstract protected boolean onBind(GLCanvas canvas);
|
||||
|
||||
// Returns the GL texture target for this texture (e.g. GL_TEXTURE_2D).
|
||||
abstract protected int getTarget();
|
||||
|
||||
public boolean isLoaded() {
|
||||
return mState == STATE_LOADED;
|
||||
}
|
||||
|
||||
// recycle() is called when the texture will never be used again,
|
||||
// so it can free all resources.
|
||||
public void recycle() {
|
||||
freeResource();
|
||||
}
|
||||
|
||||
// yield() is called when the texture will not be used temporarily,
|
||||
// so it can free some resources.
|
||||
// The default implementation unloads the texture from GL memory, so
|
||||
// the subclass should make sure it can reload the texture to GL memory
|
||||
// later, or it will have to override this method.
|
||||
public void yield() {
|
||||
freeResource();
|
||||
}
|
||||
|
||||
private void freeResource() {
|
||||
GLCanvas canvas = mCanvasRef;
|
||||
if (canvas != null && mId != -1) {
|
||||
canvas.unloadTexture(this);
|
||||
mId = -1; // Don't free it again.
|
||||
}
|
||||
mState = STATE_UNLOADED;
|
||||
setAssociatedCanvas(null);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void finalize() throws Throwable {
|
||||
try {
|
||||
sInFinalizer.set(BasicTexture.class);
|
||||
recycle();
|
||||
sInFinalizer.set(null);
|
||||
} finally {
|
||||
super.finalize();
|
||||
}
|
||||
}
|
||||
|
||||
// This is for deciding if we can call Bitmap's recycle().
|
||||
// We cannot call Bitmap's recycle() in finalizer because at that point
|
||||
// the finalizer of Bitmap may already be called so recycle() will crash.
|
||||
public static boolean inFinalizer() {
|
||||
return sInFinalizer.get() != null;
|
||||
}
|
||||
|
||||
public static void yieldAllTextures() {
|
||||
synchronized (sAllTextures) {
|
||||
for (BasicTexture t : sAllTextures.keySet()) {
|
||||
t.yield();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void invalidateAllTextures() {
|
||||
synchronized (sAllTextures) {
|
||||
for (BasicTexture t : sAllTextures.keySet()) {
|
||||
t.mState = STATE_UNLOADED;
|
||||
t.setAssociatedCanvas(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
|
||||
import com.hippo.yorozuya.AssertUtils;
|
||||
|
||||
// BitmapTexture is a texture whose content is specified by a fixed Bitmap.
|
||||
//
|
||||
// The texture does not own the Bitmap. The user should make sure the Bitmap
|
||||
// is valid during the texture's lifetime. When the texture is recycled, it
|
||||
// does not free the Bitmap.
|
||||
public class BitmapTexture extends UploadedTexture {
|
||||
protected Bitmap mContentBitmap;
|
||||
|
||||
public BitmapTexture(Bitmap bitmap) {
|
||||
this(bitmap, false);
|
||||
}
|
||||
|
||||
public BitmapTexture(Bitmap bitmap, boolean hasBorder) {
|
||||
super(hasBorder);
|
||||
AssertUtils.assertTrue(bitmap != null && !bitmap.isRecycled());
|
||||
mContentBitmap = bitmap;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onFreeBitmap(Bitmap bitmap) {
|
||||
// Do nothing.
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Bitmap onGetBitmap() {
|
||||
return mContentBitmap;
|
||||
}
|
||||
|
||||
public Bitmap getBitmap() {
|
||||
return mContentBitmap;
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Bitmap.Config;
|
||||
import android.graphics.Canvas;
|
||||
|
||||
// CanvasTexture is a texture whose content is the drawing on a Canvas.
|
||||
// The subclasses should override onDraw() to draw on the bitmap.
|
||||
// By default CanvasTexture is not opaque.
|
||||
abstract class CanvasTexture extends UploadedTexture {
|
||||
private final Config mConfig;
|
||||
|
||||
public CanvasTexture(int width, int height) {
|
||||
mConfig = Config.ARGB_8888;
|
||||
setSize(width, height);
|
||||
setOpaque(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Bitmap onGetBitmap() {
|
||||
Bitmap bitmap = Bitmap.createBitmap(mWidth, mHeight, mConfig);
|
||||
Canvas canvas = new Canvas(bitmap);
|
||||
onDraw(canvas, bitmap);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onFreeBitmap(Bitmap bitmap) {
|
||||
if (!inFinalizer()) {
|
||||
bitmap.recycle();
|
||||
}
|
||||
}
|
||||
|
||||
abstract protected void onDraw(Canvas canvas, Bitmap backing);
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.RectF;
|
||||
|
||||
import com.hippo.yorozuya.ColorUtils;
|
||||
|
||||
// ColorTexture is a texture which fills the rectangle with the specified color.
|
||||
public class ColorTexture implements Texture {
|
||||
|
||||
private final int mColor;
|
||||
private int mWidth = 0;
|
||||
private int mHeight = 0;
|
||||
|
||||
public ColorTexture(int color) {
|
||||
mColor = color;
|
||||
}
|
||||
|
||||
private boolean isValidSize() {
|
||||
return mWidth > 0 && mHeight > 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y) {
|
||||
if (isValidSize()) {
|
||||
draw(canvas, x, y, mWidth, mHeight);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y, int w, int h) {
|
||||
canvas.fillRect(x, y, w, h, mColor);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, RectF source, RectF target) {
|
||||
canvas.fillRect(target.left, target.top, target.width(), target.height(), mColor);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaque() {
|
||||
return ColorUtils.isOpaque(mColor);
|
||||
}
|
||||
|
||||
public void setSize(int width, int height) {
|
||||
mWidth = width;
|
||||
mHeight = height;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWidth() {
|
||||
return mWidth;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() {
|
||||
return mHeight;
|
||||
}
|
||||
}
|
||||
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
// ExtTexture is a texture whose content comes from a external texture.
|
||||
// Before drawing, setSize() should be called.
|
||||
public class ExtTexture extends BasicTexture {
|
||||
|
||||
private final int mTarget;
|
||||
|
||||
public ExtTexture(GLCanvas canvas, int target) {
|
||||
GLId glId = canvas.getGLId();
|
||||
mId = glId.generateTexture();
|
||||
mTarget = target;
|
||||
}
|
||||
|
||||
private void uploadToCanvas(GLCanvas canvas) {
|
||||
canvas.setTextureParameters(this);
|
||||
setAssociatedCanvas(canvas);
|
||||
mState = STATE_LOADED;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onBind(GLCanvas canvas) {
|
||||
if (!isLoaded()) {
|
||||
uploadToCanvas(canvas);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTarget() {
|
||||
return mTarget;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaque() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void yield() {
|
||||
// we cannot free the texture because we have no backup.
|
||||
}
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
|
||||
import android.graphics.RectF;
|
||||
|
||||
// FadeInTexture is a texture which begins with a color, then gradually animates
|
||||
// into a given texture.
|
||||
public class FadeInTexture extends FadeTexture implements Texture {
|
||||
@SuppressWarnings("unused")
|
||||
private static final String TAG = "FadeInTexture";
|
||||
|
||||
private final int mColor;
|
||||
private final TiledTexture mTexture;
|
||||
|
||||
public FadeInTexture(int color, TiledTexture texture) {
|
||||
super(texture.getWidth(), texture.getHeight(), texture.isOpaque());
|
||||
mColor = color;
|
||||
mTexture = texture;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y, int w, int h) {
|
||||
if (isAnimating()) {
|
||||
mTexture.drawMixed(canvas, mColor, getRatio(), x, y, w, h);
|
||||
} else {
|
||||
mTexture.draw(canvas, x, y, w, h);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, RectF source, RectF target) {
|
||||
if (isAnimating()) {
|
||||
mTexture.drawMixed(canvas, mColor, getRatio(), source, target);
|
||||
} else {
|
||||
mTexture.draw(canvas, source, target);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
|
||||
import android.graphics.RectF;
|
||||
|
||||
// FadeOutTexture is a texture which begins with a given texture, then gradually animates
|
||||
// into fading out totally.
|
||||
public class FadeOutTexture extends FadeTexture {
|
||||
@SuppressWarnings("unused")
|
||||
private static final String TAG = "FadeOutTexture";
|
||||
|
||||
private final BasicTexture mTexture;
|
||||
|
||||
public FadeOutTexture(BasicTexture texture) {
|
||||
super(texture.getWidth(), texture.getHeight(), texture.isOpaque());
|
||||
mTexture = texture;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y, int w, int h) {
|
||||
if (isAnimating()) {
|
||||
canvas.save(GLCanvas.SAVE_FLAG_ALPHA);
|
||||
canvas.setAlpha(getRatio());
|
||||
mTexture.draw(canvas, x, y, w, h);
|
||||
canvas.restore();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, RectF source, RectF target) {
|
||||
if (isAnimating()) {
|
||||
canvas.save(GLCanvas.SAVE_FLAG_ALPHA);
|
||||
canvas.setAlpha(getRatio());
|
||||
mTexture.draw(canvas, source, target);
|
||||
canvas.restore();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import com.hippo.gl.view.AnimationTime;
|
||||
import com.hippo.yorozuya.MathUtils;
|
||||
|
||||
// FadeTexture is a texture which fades the given texture along the time.
|
||||
public abstract class FadeTexture implements Texture {
|
||||
@SuppressWarnings("unused")
|
||||
private static final String TAG = "FadeTexture";
|
||||
|
||||
// The duration of the fading animation in milliseconds
|
||||
public static final int DURATION = 180;
|
||||
|
||||
private final long mStartTime;
|
||||
private final int mWidth;
|
||||
private final int mHeight;
|
||||
private final boolean mIsOpaque;
|
||||
private boolean mIsAnimating;
|
||||
|
||||
public FadeTexture(int width, int height, boolean opaque) {
|
||||
mWidth = width;
|
||||
mHeight = height;
|
||||
mIsOpaque = opaque;
|
||||
mStartTime = now();
|
||||
mIsAnimating = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y) {
|
||||
draw(canvas, x, y, mWidth, mHeight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaque() {
|
||||
return mIsOpaque;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWidth() {
|
||||
return mWidth;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() {
|
||||
return mHeight;
|
||||
}
|
||||
|
||||
public boolean isAnimating() {
|
||||
if (mIsAnimating) {
|
||||
if (now() - mStartTime >= DURATION) {
|
||||
mIsAnimating = false;
|
||||
}
|
||||
}
|
||||
return mIsAnimating;
|
||||
}
|
||||
|
||||
protected float getRatio() {
|
||||
float r = (float)(now() - mStartTime) / DURATION;
|
||||
return MathUtils.clamp(1.0f - r, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
private long now() {
|
||||
return AnimationTime.get();
|
||||
}
|
||||
}
|
||||
@@ -1,223 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Rect;
|
||||
import android.graphics.RectF;
|
||||
|
||||
//
|
||||
// GLCanvas gives a convenient interface to draw using OpenGL.
|
||||
//
|
||||
// When a rectangle is specified in this interface, it means the region
|
||||
// [x, x+width) * [y, y+height)
|
||||
//
|
||||
public interface GLCanvas {
|
||||
|
||||
GLId getGLId();
|
||||
|
||||
// Tells GLCanvas the size of the underlying GL surface. This should be
|
||||
// called before first drawing and when the size of GL surface is changed.
|
||||
// This is called by GLRoot and should not be called by the clients
|
||||
// who only want to draw on the GLCanvas. Both width and height must be
|
||||
// nonnegative.
|
||||
void setSize(int width, int height);
|
||||
|
||||
// Clear the drawing buffers. This should only be used by GLRoot.
|
||||
void clearBuffer();
|
||||
|
||||
void clearBuffer(float[] argb);
|
||||
|
||||
// Sets and gets the current alpha, alpha must be in [0, 1].
|
||||
void setAlpha(float alpha);
|
||||
|
||||
float getAlpha();
|
||||
|
||||
// (current alpha) = (current alpha) * alpha
|
||||
void multiplyAlpha(float alpha);
|
||||
|
||||
// Change the current transform matrix.
|
||||
void translate(float x, float y, float z);
|
||||
|
||||
void translate(float x, float y);
|
||||
|
||||
void scale(float sx, float sy, float sz);
|
||||
|
||||
void rotate(float angle, float x, float y, float z);
|
||||
|
||||
void multiplyMatrix(float[] mMatrix, int offset);
|
||||
|
||||
// Pushes the configuration state (matrix, and alpha) onto
|
||||
// a private stack.
|
||||
void save();
|
||||
|
||||
// Same as save(), but only save those specified in saveFlags.
|
||||
void save(int saveFlags);
|
||||
|
||||
int SAVE_FLAG_ALL = 0xFFFFFFFF;
|
||||
int SAVE_FLAG_ALPHA = 0x01;
|
||||
int SAVE_FLAG_MATRIX = 0x02;
|
||||
|
||||
// Pops from the top of the stack as current configuration state (matrix,
|
||||
// alpha, and clip). This call balances a previous call to save(), and is
|
||||
// used to remove all modifications to the configuration state since the
|
||||
// last save call.
|
||||
void restore();
|
||||
|
||||
// Draws a line using the specified paint from (x1, y1) to (x2, y2).
|
||||
// (Both end points are included).
|
||||
void drawLine(float x1, float y1, float x2, float y2, GLPaint paint);
|
||||
|
||||
// Draws a rectangle using the specified paint from (x1, y1) to (x2, y2).
|
||||
// (Both end points are included).
|
||||
void drawRect(float x1, float y1, float x2, float y2, GLPaint paint);
|
||||
|
||||
// Draws a oval using the specified paint for (cx, cy, radiusX, radiusY)
|
||||
// (Both end points are included).
|
||||
void drawOval(float cx, float cy, float radiusX, float radiusY,
|
||||
GLPaint paint);
|
||||
|
||||
// Draw a arc inside a rect
|
||||
void drawArc(float cx, float cy, float radiusX, float radiusY,
|
||||
float sweepAngle, GLPaint paint);
|
||||
|
||||
// Fills the specified rectangle with the specified color.
|
||||
void fillRect(float x, float y, float width, float height, int color);
|
||||
|
||||
// Fills the specified oval with the specified color.
|
||||
void fillOval(float cx, float cy, float radiusX, float radiusY, int color);
|
||||
|
||||
// Fills the specified sector with the specified color.
|
||||
void fillSector(float cx, float cy, float radiusX, float radiusY, float sweepAngle, int color);
|
||||
|
||||
// Draws a texture to the specified rectangle.
|
||||
void drawTexture(BasicTexture texture, int x, int y, int width, int height);
|
||||
|
||||
void drawMesh(BasicTexture tex, int x, int y, int xyBuffer, int uvBuffer, int indexBuffer, int indexCount);
|
||||
|
||||
// Draws the source rectangle part of the texture to the target rectangle.
|
||||
void drawTexture(BasicTexture texture, RectF source, RectF target);
|
||||
|
||||
// Draw a texture with a specified texture transform.
|
||||
void drawTexture(BasicTexture texture, float[] mTextureTransform, int x, int y, int w, int h);
|
||||
|
||||
// Draw two textures to the specified rectangle. The actual texture used is
|
||||
// from * (1 - ratio) + to * ratio
|
||||
// The two textures must have the same size.
|
||||
void drawMixed(BasicTexture from, int toColor, float ratio, int x, int y, int w, int h);
|
||||
|
||||
// Draw a region of a texture and a specified color to the specified
|
||||
// rectangle. The actual color used is from * (1 - ratio) + to * ratio.
|
||||
// The region of the texture is defined by parameter "src". The target
|
||||
// rectangle is specified by parameter "target".
|
||||
void drawMixed(BasicTexture from, int toColor, float ratio, RectF src, RectF target);
|
||||
|
||||
// Unloads the specified texture from the canvas. The resource allocated
|
||||
// to draw the texture will be released. The specified texture will return
|
||||
// to the unloaded state. This function should be called only from
|
||||
// BasicTexture or its descendant
|
||||
boolean unloadTexture(BasicTexture texture);
|
||||
|
||||
// Delete the specified buffer object, similar to unloadTexture.
|
||||
void deleteBuffer(int bufferId);
|
||||
|
||||
// Delete the textures and buffers in GL side. This function should only be
|
||||
// called in the GL thread.
|
||||
void deleteRecycledResources();
|
||||
|
||||
// Dump statistics information and clear the counters. For debug only.
|
||||
void dumpStatisticsAndClear();
|
||||
|
||||
void beginRenderTarget(RawTexture texture);
|
||||
|
||||
void endRenderTarget();
|
||||
|
||||
/**
|
||||
* Sets texture parameters to use GL_CLAMP_TO_EDGE for both
|
||||
* GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T. Sets texture parameters to be
|
||||
* GL_LINEAR for GL_TEXTURE_MIN_FILTER and GL_TEXTURE_MAG_FILTER.
|
||||
* bindTexture() must be called prior to this.
|
||||
*
|
||||
* @param texture The texture to set parameters on.
|
||||
*/
|
||||
void setTextureParameters(BasicTexture texture);
|
||||
|
||||
/**
|
||||
* Initializes the texture to a size by calling texImage2D on it.
|
||||
*
|
||||
* @param texture The texture to initialize the size.
|
||||
* @param format The texture format (e.g. GL_RGBA)
|
||||
* @param type The texture type (e.g. GL_UNSIGNED_BYTE)
|
||||
*/
|
||||
void initializeTextureSize(BasicTexture texture, int format, int type);
|
||||
|
||||
/**
|
||||
* Initializes the texture to a size by calling texImage2D on it.
|
||||
*
|
||||
* @param texture The texture to initialize the size.
|
||||
* @param bitmap The bitmap to initialize the bitmap with.
|
||||
*/
|
||||
void initializeTexture(BasicTexture texture, Bitmap bitmap);
|
||||
|
||||
/**
|
||||
* Calls glTexSubImage2D to upload a bitmap to the texture.
|
||||
*
|
||||
* @param texture The target texture to write to.
|
||||
* @param xOffset Specifies a texel offset in the x direction within the
|
||||
* texture array.
|
||||
* @param yOffset Specifies a texel offset in the y direction within the
|
||||
* texture array.
|
||||
* @param format The texture format (e.g. GL_RGBA)
|
||||
* @param type The texture type (e.g. GL_UNSIGNED_BYTE)
|
||||
*/
|
||||
void texSubImage2D(BasicTexture texture, int xOffset, int yOffset, Bitmap bitmap, int format, int type);
|
||||
|
||||
/**
|
||||
* Generates buffers and uploads the buffer data.
|
||||
*
|
||||
* @param buffer The buffer to upload
|
||||
* @return The buffer ID that was generated.
|
||||
*/
|
||||
int uploadBuffer(java.nio.FloatBuffer buffer);
|
||||
|
||||
/**
|
||||
* Generates buffers and uploads the element array buffer data.
|
||||
*
|
||||
* @param buffer The buffer to upload
|
||||
* @return The buffer ID that was generated.
|
||||
*/
|
||||
int uploadBuffer(java.nio.ByteBuffer buffer);
|
||||
|
||||
/**
|
||||
* After LightCycle makes GL calls, this method is called to restore the GL
|
||||
* configuration to the one expected by GLCanvas.
|
||||
*/
|
||||
void recoverFromLightCycle();
|
||||
|
||||
/**
|
||||
* Gets the bounds given by x, y, width, and height as well as the internal
|
||||
* matrix state. There is no special handling for non-90-degree rotations.
|
||||
* It only considers the lower-left and upper-right corners as the bounds.
|
||||
*
|
||||
* @param bounds The output bounds to write to.
|
||||
* @param x The left side of the input rectangle.
|
||||
* @param y The bottom of the input rectangle.
|
||||
* @param width The width of the input rectangle.
|
||||
* @param height The height of the input rectangle.
|
||||
*/
|
||||
void getBounds(Rect bounds, int x, int y, int width, int height);
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,42 +0,0 @@
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.opengl.GLES20;
|
||||
|
||||
import javax.microedition.khronos.opengles.GL11;
|
||||
import javax.microedition.khronos.opengles.GL11ExtensionPack;
|
||||
|
||||
public class GLES20IdImpl implements GLId {
|
||||
private final int[] mTempIntArray = new int[1];
|
||||
|
||||
@Override
|
||||
public int generateTexture() {
|
||||
GLES20.glGenTextures(1, mTempIntArray, 0);
|
||||
GLES20Canvas.checkError();
|
||||
return mTempIntArray[0];
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glGenBuffers(int n, int[] buffers, int offset) {
|
||||
GLES20.glGenBuffers(n, buffers, offset);
|
||||
GLES20Canvas.checkError();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) {
|
||||
GLES20.glDeleteTextures(n, textures, offset);
|
||||
GLES20Canvas.checkError();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) {
|
||||
GLES20.glDeleteBuffers(n, buffers, offset);
|
||||
GLES20Canvas.checkError();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset) {
|
||||
GLES20.glDeleteFramebuffers(n, buffers, offset);
|
||||
GLES20Canvas.checkError();
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import javax.microedition.khronos.opengles.GL11;
|
||||
import javax.microedition.khronos.opengles.GL11ExtensionPack;
|
||||
|
||||
// This mimics corresponding GL functions.
|
||||
public interface GLId {
|
||||
int generateTexture();
|
||||
|
||||
void glGenBuffers(int n, int[] buffers, int offset);
|
||||
|
||||
void glDeleteTextures(GL11 gl, int n, int[] textures, int offset);
|
||||
|
||||
void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset);
|
||||
|
||||
void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset);
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import junit.framework.Assert;
|
||||
|
||||
public class GLPaint {
|
||||
private float mLineWidth = 1f;
|
||||
private int mColor = 0;
|
||||
private int mBackgroundColor = 0;
|
||||
|
||||
public void setColor(int color) {
|
||||
mColor = color;
|
||||
}
|
||||
|
||||
public int getColor() {
|
||||
return mColor;
|
||||
}
|
||||
|
||||
public void setBackgroundColor(int backgroundColor) {
|
||||
mBackgroundColor = backgroundColor;
|
||||
}
|
||||
|
||||
public int getBackgroundColor() {
|
||||
return mBackgroundColor;
|
||||
}
|
||||
|
||||
public void setLineWidth(float width) {
|
||||
Assert.assertTrue(width >= 0);
|
||||
mLineWidth = width;
|
||||
}
|
||||
|
||||
public float getLineWidth() {
|
||||
return mLineWidth;
|
||||
}
|
||||
}
|
||||
@@ -1,209 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Paint;
|
||||
import android.graphics.Typeface;
|
||||
import android.support.annotation.NonNull;
|
||||
import android.support.annotation.Nullable;
|
||||
|
||||
import com.hippo.image.Image;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public class ImageMovableTextTexture extends ImageSpriteTexture {
|
||||
|
||||
private final char[] mCharacters;
|
||||
private final float[] mWidths;
|
||||
private final float mHeight;
|
||||
private final float mMaxWidth;
|
||||
|
||||
public ImageMovableTextTexture(@NonNull ImageWrapper image, int count, int[] rects,
|
||||
char[] characters, float[] widths, float height, float maxWidth) {
|
||||
super(image, count, rects);
|
||||
|
||||
mCharacters = characters;
|
||||
mWidths = widths;
|
||||
mHeight = height;
|
||||
mMaxWidth = maxWidth;
|
||||
}
|
||||
|
||||
public int[] getTextIndexes(String text) {
|
||||
char[] characters = mCharacters;
|
||||
|
||||
int length = text.length();
|
||||
int[] indexes = new int[length];
|
||||
for (int i = 0; i < length; i++) {
|
||||
char ch = text.charAt(i);
|
||||
indexes[i] = Arrays.binarySearch(characters, ch);
|
||||
}
|
||||
|
||||
return indexes;
|
||||
}
|
||||
|
||||
public float getTextWidth(String text) {
|
||||
char[] characters = mCharacters;
|
||||
float[] widths = mWidths;
|
||||
float width = 0.0f;
|
||||
|
||||
for (int i = 0, n = text.length(); i < n; i++) {
|
||||
char ch = text.charAt(i);
|
||||
int index = Arrays.binarySearch(characters, ch);
|
||||
if (index >= 0) {
|
||||
width += widths[index];
|
||||
} else {
|
||||
width += mMaxWidth;
|
||||
}
|
||||
}
|
||||
|
||||
return width;
|
||||
}
|
||||
|
||||
public float getTextWidth(int[] indexes) {
|
||||
float[] widths = mWidths;
|
||||
float width = 0.0f;
|
||||
int length = indexes.length;
|
||||
for (int i = 0; i < length; i++) {
|
||||
int index = indexes[i];
|
||||
if (index >= 0) {
|
||||
width += widths[index];
|
||||
} else {
|
||||
width += mMaxWidth;
|
||||
}
|
||||
}
|
||||
|
||||
return width;
|
||||
}
|
||||
|
||||
public float getMaxWidth() {
|
||||
return mMaxWidth;
|
||||
}
|
||||
|
||||
public float getTextHeight() {
|
||||
return mHeight;
|
||||
}
|
||||
|
||||
public void drawText(GLCanvas canvas, String text, int x, int y) {
|
||||
char[] characters = mCharacters;
|
||||
float[] widths = mWidths;
|
||||
|
||||
for (int i = 0, n = text.length(); i < n; i++) {
|
||||
char ch = text.charAt(i);
|
||||
int index = Arrays.binarySearch(characters, ch);
|
||||
if (index >= 0) {
|
||||
drawSprite(canvas, index, x, y);
|
||||
x += widths[index];
|
||||
} else {
|
||||
x += mMaxWidth;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void drawText(GLCanvas canvas, int[] indexes, int x, int y) {
|
||||
float[] widths = mWidths;
|
||||
|
||||
for (int i = 0, n = indexes.length; i < n; i++) {
|
||||
int index = indexes[i];
|
||||
if (index >= 0) {
|
||||
drawSprite(canvas, index, x, y);
|
||||
x += widths[index];
|
||||
} else {
|
||||
x += mMaxWidth;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a TextTexture to draw text
|
||||
*
|
||||
* @param typeface the typeface
|
||||
* @param size text size
|
||||
* @param characters all Characters
|
||||
* @return the TextTexture
|
||||
*/
|
||||
@Nullable
|
||||
public static ImageMovableTextTexture create(Typeface typeface, int size, int color, char[] characters) {
|
||||
Paint paint = new Paint();
|
||||
paint.setAntiAlias(true);
|
||||
paint.setTextSize(size);
|
||||
paint.setColor(color);
|
||||
paint.setTypeface(typeface);
|
||||
|
||||
Paint.FontMetricsInt fmi = paint.getFontMetricsInt();
|
||||
int fixed = fmi.bottom;
|
||||
int height = fmi.bottom - fmi.top;
|
||||
|
||||
int length = characters.length;
|
||||
float[] widths = new float[length];
|
||||
paint.getTextWidths(characters, 0, length, widths);
|
||||
|
||||
// Calculate bitmap size
|
||||
float maxWidth = 0.0f;
|
||||
for (float f : widths) {
|
||||
maxWidth = Math.max(maxWidth, f);
|
||||
}
|
||||
int hCount = (int) Math.ceil(Math.sqrt(height / maxWidth * length));
|
||||
int vCount = (int) Math.ceil(Math.sqrt(maxWidth / height * length));
|
||||
if (hCount * (vCount - 1) > length) {
|
||||
vCount--;
|
||||
}
|
||||
if ((hCount - 1) * vCount > length) {
|
||||
hCount--;
|
||||
}
|
||||
|
||||
Bitmap bitmap = Bitmap.createBitmap((int) Math.ceil(hCount * maxWidth),
|
||||
(int) Math.ceil(vCount * height), Bitmap.Config.ARGB_8888);
|
||||
Canvas canvas = new Canvas(bitmap);
|
||||
canvas.translate(0, height - fixed);
|
||||
|
||||
// Draw
|
||||
int[] rects = new int[length * 4];
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
for (int i = 0; i < length; i++) {
|
||||
int offset = i * 4;
|
||||
rects[offset + 0] = x;
|
||||
rects[offset + 1] = y;
|
||||
rects[offset + 2] = (int) widths[i];
|
||||
rects[offset + 3] = height;
|
||||
|
||||
canvas.drawText(characters, i, 1, x, y, paint);
|
||||
|
||||
if (i % hCount == hCount - 1) {
|
||||
// The end of row
|
||||
x = 0;
|
||||
y += height;
|
||||
} else {
|
||||
x += maxWidth;
|
||||
}
|
||||
}
|
||||
|
||||
Image image = Image.create(bitmap);
|
||||
bitmap.recycle();
|
||||
if (image == null) {
|
||||
return null;
|
||||
}
|
||||
ImageWrapper imageWrapper = new ImageWrapper(image);
|
||||
if (imageWrapper.obtain()) {
|
||||
return new ImageMovableTextTexture(imageWrapper, length, rects, characters, widths, height, maxWidth);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,89 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.RectF;
|
||||
import android.support.annotation.NonNull;
|
||||
|
||||
import com.hippo.yorozuya.AssertUtils;
|
||||
|
||||
public class ImageSpriteTexture extends ImageTexture {
|
||||
|
||||
private final int mCount;
|
||||
private final int[] mRects;
|
||||
|
||||
private final RectF mTempSource = new RectF();
|
||||
private final RectF mTempTarget = new RectF();
|
||||
|
||||
public ImageSpriteTexture(@NonNull ImageWrapper image, int count, int[] rects) {
|
||||
super(image);
|
||||
|
||||
AssertUtils.assertEquals("rects.length must be count * 4", count * 4, rects.length);
|
||||
mCount = count;
|
||||
mRects = rects;
|
||||
}
|
||||
|
||||
public int getCount() {
|
||||
return mCount;
|
||||
}
|
||||
|
||||
public void drawSprite(GLCanvas canvas, int index, int x, int y) {
|
||||
int[] rects = mRects;
|
||||
int offset = index * 4;
|
||||
int sourceX = rects[offset];
|
||||
int sourceY = rects[offset + 1];
|
||||
int sourceWidth = rects[offset + 2];
|
||||
int sourceHeight = rects[offset + 3];
|
||||
mTempSource.set(sourceX, sourceY, sourceX + sourceWidth, sourceY + sourceHeight);
|
||||
mTempTarget.set(x, y, x + sourceWidth, y + sourceHeight);
|
||||
draw(canvas, mTempSource, mTempTarget);
|
||||
}
|
||||
|
||||
public void drawSprite(GLCanvas canvas, int index, int x, int y, int width, int height) {
|
||||
int[] rects = mRects;
|
||||
int offset = index * 4;
|
||||
int sourceX = rects[offset];
|
||||
int sourceY = rects[offset + 1];
|
||||
mTempSource.set(sourceX, sourceY, sourceX + rects[offset + 2], sourceY + rects[offset + 3]);
|
||||
mTempTarget.set(x, y, x + width, y + height);
|
||||
draw(canvas, mTempSource, mTempTarget);
|
||||
}
|
||||
|
||||
public void drawSpriteMixed(GLCanvas canvas, int index, int color, float ratio, int x, int y) {
|
||||
int[] rects = mRects;
|
||||
int offset = index * 4;
|
||||
int sourceX = rects[offset];
|
||||
int sourceY = rects[offset + 1];
|
||||
int sourceWidth = rects[offset + 2];
|
||||
int sourceHeight = rects[offset + 3];
|
||||
mTempSource.set(sourceX, sourceY, sourceX + sourceWidth, sourceY + sourceHeight);
|
||||
mTempTarget.set(x, y, x + sourceWidth, y + sourceHeight);
|
||||
drawMixed(canvas, color, ratio, mTempSource, mTempTarget);
|
||||
}
|
||||
|
||||
public void drawSpriteMixed(GLCanvas canvas, int index, int color, float ratio,
|
||||
int x, int y, int width, int height) {
|
||||
int[] rects = mRects;
|
||||
int offset = index * 4;
|
||||
int sourceX = rects[offset];
|
||||
int sourceY = rects[offset + 1];
|
||||
mTempSource.set(sourceX, sourceY, sourceX + rects[offset + 2],
|
||||
sourceY + rects[offset + 3]);
|
||||
mTempTarget.set(x, y, x + width, y + height);
|
||||
drawMixed(canvas, color, ratio, mTempSource, mTempTarget);
|
||||
}
|
||||
}
|
||||
@@ -1,677 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2015 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.RectF;
|
||||
import android.graphics.drawable.Animatable;
|
||||
import android.os.Process;
|
||||
import android.os.SystemClock;
|
||||
import android.support.annotation.IntDef;
|
||||
import android.support.annotation.NonNull;
|
||||
|
||||
import com.hippo.gl.annotation.RenderThread;
|
||||
import com.hippo.gl.view.GLRoot;
|
||||
import com.hippo.yorozuya.thread.InfiniteThreadExecutor;
|
||||
import com.hippo.yorozuya.thread.PVLock;
|
||||
import com.hippo.yorozuya.thread.PriorityThreadFactory;
|
||||
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.concurrent.Executor;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
public class ImageTexture implements Texture, Animatable {
|
||||
|
||||
@IntDef({TILE_SMALL, TILE_LARGE})
|
||||
@Retention(RetentionPolicy.SOURCE)
|
||||
private @interface TileType {}
|
||||
|
||||
private static final int TILE_SMALL = 0;
|
||||
private static final int TILE_LARGE = 1;
|
||||
|
||||
private static final int SMALL_CONTENT_SIZE = 254;
|
||||
private static final int SMALL_BORDER_SIZE = 1;
|
||||
private static final int SMALL_TILE_SIZE = SMALL_CONTENT_SIZE + 2 * SMALL_BORDER_SIZE;
|
||||
|
||||
private static final int LARGE_CONTENT_SIZE = SMALL_CONTENT_SIZE * 2;
|
||||
private static final int LARGE_BORDER_SIZE = SMALL_BORDER_SIZE * 2;
|
||||
private static final int LARGE_TILE_SIZE = LARGE_CONTENT_SIZE + 2 * LARGE_BORDER_SIZE;
|
||||
|
||||
private static final int INIT_CAPACITY = 8;
|
||||
|
||||
// We are targeting at 60fps, so we have 16ms for each frame.
|
||||
// In this 16ms, we use about 4~8 ms to upload tiles.
|
||||
private static final long UPLOAD_TILE_LIMIT = 4; // ms
|
||||
|
||||
private static final Executor sThreadExecutor;
|
||||
private static final PVLock sPVLock;
|
||||
|
||||
private static Tile sSmallFreeTileHead = null;
|
||||
private static Tile sLargeFreeTileHead = null;
|
||||
private static final Object sFreeTileLock = new Object();
|
||||
|
||||
private final ImageWrapper mImage;
|
||||
private int mUploadIndex = 0;
|
||||
private final Tile[] mTiles; // Can be modified in different threads.
|
||||
// Should be protected by "synchronized."
|
||||
|
||||
private final int mWidth;
|
||||
private final int mHeight;
|
||||
private final boolean mOpaque;
|
||||
private final RectF mSrcRect = new RectF();
|
||||
private final RectF mDestRect = new RectF();
|
||||
|
||||
private boolean mImageBusy = false;
|
||||
private final AtomicBoolean mRunning = new AtomicBoolean();
|
||||
private final AtomicBoolean mFrameDirty = new AtomicBoolean();
|
||||
private final AtomicBoolean mNeedRelease = new AtomicBoolean();
|
||||
private final AtomicBoolean mReleased = new AtomicBoolean();
|
||||
|
||||
private Runnable mAnimateRunnable = null;
|
||||
|
||||
private WeakReference<Callback> mCallback;
|
||||
|
||||
static {
|
||||
sThreadExecutor = new InfiniteThreadExecutor(10 * 1000, new LinkedList<Runnable>(),
|
||||
new PriorityThreadFactory("ImageTexture$AnimateTask", Process.THREAD_PRIORITY_BACKGROUND));
|
||||
sPVLock = new PVLock(3);
|
||||
}
|
||||
|
||||
public static class Uploader implements GLRoot.OnGLIdleListener {
|
||||
private final ArrayDeque<ImageTexture> mTextures =
|
||||
new ArrayDeque<>(INIT_CAPACITY);
|
||||
|
||||
private final GLRoot mGlRoot;
|
||||
private boolean mIsQueued = false;
|
||||
|
||||
public Uploader(GLRoot glRoot) {
|
||||
mGlRoot = glRoot;
|
||||
}
|
||||
|
||||
public synchronized void clear() {
|
||||
mTextures.clear();
|
||||
}
|
||||
|
||||
public synchronized void addTexture(ImageTexture t) {
|
||||
if (t.isReady()) return;
|
||||
mTextures.addLast(t);
|
||||
|
||||
if (mIsQueued) return;
|
||||
mIsQueued = true;
|
||||
mGlRoot.addOnGLIdleListener(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onGLIdle(GLCanvas canvas, boolean renderRequested) {
|
||||
ArrayDeque<ImageTexture> deque = mTextures;
|
||||
synchronized (this) {
|
||||
long now = SystemClock.uptimeMillis();
|
||||
long dueTime = now + UPLOAD_TILE_LIMIT;
|
||||
while (now < dueTime && !deque.isEmpty()) {
|
||||
ImageTexture t = deque.peekFirst();
|
||||
if (t.uploadNextTile(canvas)) {
|
||||
deque.removeFirst();
|
||||
mGlRoot.requestRender();
|
||||
}
|
||||
now = SystemClock.uptimeMillis();
|
||||
}
|
||||
mIsQueued = !mTextures.isEmpty();
|
||||
|
||||
// return true to keep this listener in the queue
|
||||
return mIsQueued;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class Tile extends NativeTexture {
|
||||
|
||||
@TileType
|
||||
private int mTileType;
|
||||
public int offsetX;
|
||||
public int offsetY;
|
||||
public ImageWrapper image;
|
||||
public Tile nextFreeTile;
|
||||
public int contentWidth;
|
||||
public int contentHeight;
|
||||
public int borderSize;
|
||||
|
||||
public void setSize(@TileType int tileType, int width, int height) {
|
||||
mTileType = tileType;
|
||||
int tileSize;
|
||||
if (tileType == TILE_SMALL) {
|
||||
borderSize = SMALL_BORDER_SIZE;
|
||||
tileSize = SMALL_TILE_SIZE;
|
||||
} else if (tileType == TILE_LARGE) {
|
||||
borderSize = LARGE_BORDER_SIZE;
|
||||
tileSize = LARGE_TILE_SIZE;
|
||||
} else {
|
||||
throw new IllegalStateException("Not support tile type: " + tileType);
|
||||
}
|
||||
contentWidth = width;
|
||||
contentHeight = height;
|
||||
|
||||
mWidth = width + 2 * borderSize;
|
||||
mHeight = height + 2 * borderSize;
|
||||
mTextureWidth = tileSize;
|
||||
mTextureHeight = tileSize;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void texImage(boolean init) {
|
||||
if (image != null && !image.isRecycled()) {
|
||||
int w, h;
|
||||
if (init) {
|
||||
w = mTextureWidth;
|
||||
h = mTextureHeight;
|
||||
} else {
|
||||
w = mWidth;
|
||||
h = mHeight;
|
||||
}
|
||||
image.texImage(init, offsetX - borderSize, offsetY - borderSize, w, h);
|
||||
}
|
||||
}
|
||||
|
||||
private void invalidate() {
|
||||
invalidateContent();
|
||||
image = null;
|
||||
}
|
||||
|
||||
public void free() {
|
||||
switch (mTileType) {
|
||||
case TILE_SMALL:
|
||||
freeSmallTile(this);
|
||||
break;
|
||||
case TILE_LARGE:
|
||||
freeLargeTile(this);
|
||||
break;
|
||||
default:
|
||||
throw new IllegalStateException("Not support tile type: " + mTileType);
|
||||
}
|
||||
}
|
||||
|
||||
private static void freeSmallTile(Tile tile) {
|
||||
tile.invalidate();
|
||||
synchronized (sFreeTileLock) {
|
||||
tile.nextFreeTile = sSmallFreeTileHead;
|
||||
sSmallFreeTileHead = tile;
|
||||
}
|
||||
}
|
||||
|
||||
private static void freeLargeTile(Tile tile) {
|
||||
tile.invalidate();
|
||||
synchronized (sFreeTileLock) {
|
||||
tile.nextFreeTile = sLargeFreeTileHead;
|
||||
sLargeFreeTileHead = tile;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Tile obtainSmallTile() {
|
||||
synchronized (sFreeTileLock) {
|
||||
Tile result = sSmallFreeTileHead;
|
||||
if (result == null) {
|
||||
return new Tile();
|
||||
} else {
|
||||
sSmallFreeTileHead = result.nextFreeTile;
|
||||
result.nextFreeTile = null;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
private static Tile obtainLargeTile() {
|
||||
synchronized (sFreeTileLock) {
|
||||
Tile result = sLargeFreeTileHead;
|
||||
if (result == null) {
|
||||
return new Tile();
|
||||
} else {
|
||||
sLargeFreeTileHead = result.nextFreeTile;
|
||||
result.nextFreeTile = null;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
private class AnimateRunnable implements Runnable {
|
||||
|
||||
public void doRun() {
|
||||
long lastTime = System.nanoTime();
|
||||
long lastDelay = -1L;
|
||||
|
||||
synchronized (mImage) {
|
||||
// Check released, image busy, Need release
|
||||
if (mReleased.get() || mImageBusy || mNeedRelease.get()) {
|
||||
mAnimateRunnable = null;
|
||||
return;
|
||||
}
|
||||
// Obtain image
|
||||
mImageBusy = true;
|
||||
}
|
||||
|
||||
if (!mImage.isCompleted()) {
|
||||
try {
|
||||
sPVLock.p();
|
||||
} catch (InterruptedException e) {
|
||||
// Ignore
|
||||
}
|
||||
if (!mNeedRelease.get()) {
|
||||
mImage.complete();
|
||||
}
|
||||
sPVLock.v();
|
||||
}
|
||||
|
||||
int frameCount = mImage.getFrameCount();
|
||||
|
||||
synchronized (mImage) {
|
||||
// Release image
|
||||
mImageBusy = false;
|
||||
// Check need release, frameCount <= 1
|
||||
if (mNeedRelease.get() || frameCount <= 1) {
|
||||
mAnimateRunnable = null;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
for (;;) {
|
||||
// Obtain
|
||||
synchronized (mImage) {
|
||||
// Check released, image busy, Need release, not running
|
||||
if (mReleased.get() || mImageBusy || mNeedRelease.get() || !mRunning.get()) {
|
||||
mAnimateRunnable = null;
|
||||
return;
|
||||
}
|
||||
// Obtain image
|
||||
mImageBusy = true;
|
||||
}
|
||||
|
||||
mImage.advance();
|
||||
long delay = mImage.getDelay();
|
||||
long time = System.nanoTime();
|
||||
if (-1L != lastDelay) {
|
||||
delay -= (time - lastTime) / 1000000 - lastDelay;
|
||||
}
|
||||
lastTime = time;
|
||||
lastDelay = delay;
|
||||
mFrameDirty.lazySet(true);
|
||||
invalidateSelf();
|
||||
|
||||
synchronized (mImage) {
|
||||
// Release image
|
||||
mImageBusy = false;
|
||||
}
|
||||
|
||||
if (delay > 0) {
|
||||
try {
|
||||
Thread.sleep(delay);
|
||||
} catch (InterruptedException e) {
|
||||
// Ignore
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
doRun();
|
||||
|
||||
while (mNeedRelease.get()) {
|
||||
// Obtain
|
||||
synchronized (mImage) {
|
||||
// Check released
|
||||
if (mReleased.get()) {
|
||||
break;
|
||||
}
|
||||
// Check image busy
|
||||
if (mImageBusy) {
|
||||
// Image is busy, means it is recycling
|
||||
break;
|
||||
}
|
||||
// Obtain image
|
||||
mImageBusy = true;
|
||||
}
|
||||
|
||||
mImage.release();
|
||||
mReleased.lazySet(true);
|
||||
|
||||
synchronized (mImage) {
|
||||
// Release image
|
||||
mImageBusy = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Call {@link ImageWrapper#obtain()} first
|
||||
*/
|
||||
public ImageTexture(@NonNull ImageWrapper image) {
|
||||
mImage = image;
|
||||
int width = mWidth = image.getWidth();
|
||||
int height = mHeight = image.getHeight();
|
||||
boolean opaque = mOpaque = image.isOpaque();
|
||||
ArrayList<Tile> list = new ArrayList<>();
|
||||
|
||||
for (int x = 0; x < width; x += LARGE_CONTENT_SIZE) {
|
||||
for (int y = 0; y < height; y += LARGE_CONTENT_SIZE) {
|
||||
int w = Math.min(LARGE_CONTENT_SIZE, width - x);
|
||||
int h = Math.min(LARGE_CONTENT_SIZE, height - y);
|
||||
|
||||
if (w <= SMALL_CONTENT_SIZE) {
|
||||
Tile tile = obtainSmallTile();
|
||||
tile.offsetX = x;
|
||||
tile.offsetY = y;
|
||||
tile.image = image;
|
||||
tile.setSize(TILE_SMALL, w, Math.min(SMALL_CONTENT_SIZE, h));
|
||||
tile.setOpaque(opaque);
|
||||
list.add(tile);
|
||||
|
||||
int nextHeight = h - SMALL_CONTENT_SIZE;
|
||||
if (nextHeight > 0) {
|
||||
Tile nextTile = obtainSmallTile();
|
||||
nextTile.offsetX = x;
|
||||
nextTile.offsetY = y + SMALL_CONTENT_SIZE;
|
||||
nextTile.image = image;
|
||||
nextTile.setSize(TILE_SMALL, w, nextHeight);
|
||||
nextTile.setOpaque(opaque);
|
||||
list.add(nextTile);
|
||||
}
|
||||
} else if (h <= SMALL_CONTENT_SIZE) {
|
||||
Tile tile = obtainSmallTile();
|
||||
tile.offsetX = x;
|
||||
tile.offsetY = y;
|
||||
tile.image = image;
|
||||
tile.setSize(TILE_SMALL, Math.min(SMALL_CONTENT_SIZE, w), h);
|
||||
tile.setOpaque(opaque);
|
||||
list.add(tile);
|
||||
|
||||
int nextWidth = w - SMALL_CONTENT_SIZE;
|
||||
if (nextWidth > 0) {
|
||||
Tile nextTile = obtainSmallTile();
|
||||
nextTile.offsetX = x + SMALL_CONTENT_SIZE;
|
||||
nextTile.offsetY = y;
|
||||
nextTile.image = image;
|
||||
nextTile.setSize(TILE_SMALL, nextWidth, h);
|
||||
nextTile.setOpaque(opaque);
|
||||
list.add(nextTile);
|
||||
}
|
||||
} else {
|
||||
Tile tile = obtainLargeTile();
|
||||
tile.offsetX = x;
|
||||
tile.offsetY = y;
|
||||
tile.image = image;
|
||||
tile.setSize(TILE_LARGE, w, h);
|
||||
tile.setOpaque(opaque);
|
||||
list.add(tile);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mTiles = list.toArray(new Tile[list.size()]);
|
||||
|
||||
if (!mImage.isCompleted()) {
|
||||
Runnable runnable = new AnimateRunnable();
|
||||
mAnimateRunnable = runnable;
|
||||
sThreadExecutor.execute(runnable);
|
||||
}
|
||||
}
|
||||
|
||||
public final void setCallback(Callback cb) {
|
||||
mCallback = new WeakReference<>(cb);
|
||||
}
|
||||
|
||||
public Callback getCallback() {
|
||||
if (mCallback != null) {
|
||||
return mCallback.get();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public void invalidateSelf() {
|
||||
final Callback callback = getCallback();
|
||||
if (callback != null) {
|
||||
callback.invalidateImageTexture(this);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void start() {
|
||||
if (mReleased.get() || mNeedRelease.get() || (mImage.isCompleted() && mImage.getFrameCount() <= 1) ||
|
||||
mRunning.get()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mRunning.lazySet(true);
|
||||
|
||||
synchronized (mImage) {
|
||||
if (mAnimateRunnable == null) {
|
||||
Runnable runnable = new AnimateRunnable();
|
||||
mAnimateRunnable = runnable;
|
||||
sThreadExecutor.execute(runnable);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stop() {
|
||||
mRunning.lazySet(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isRunning() {
|
||||
return mRunning.get();
|
||||
}
|
||||
|
||||
private boolean uploadNextTile(GLCanvas canvas) {
|
||||
if (mUploadIndex == mTiles.length) return true;
|
||||
|
||||
synchronized (mTiles) {
|
||||
Tile next = mTiles[mUploadIndex++];
|
||||
|
||||
// Make sure tile has not already been recycled by the time
|
||||
// this is called (race condition in onGLIdle)
|
||||
if (next.image != null) {
|
||||
boolean hasBeenLoad = next.isLoaded();
|
||||
next.updateContent(canvas);
|
||||
|
||||
// It will take some time for a texture to be drawn for the first
|
||||
// time. When scrolling, we need to draw several tiles on the screen
|
||||
// at the same time. It may cause a UI jank even these textures has
|
||||
// been uploaded.
|
||||
if (!hasBeenLoad) next.draw(canvas, 0, 0);
|
||||
}
|
||||
}
|
||||
return mUploadIndex == mTiles.length;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWidth() {
|
||||
return mWidth;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() {
|
||||
return mHeight;
|
||||
}
|
||||
|
||||
// We want to draw the "source" on the "target".
|
||||
// This method is to find the "output" rectangle which is
|
||||
// the corresponding area of the "src".
|
||||
// (x,y) target
|
||||
// (x0,y0) source +---------------+
|
||||
// +----------+ | |
|
||||
// | src | | output |
|
||||
// | +--+ | linear map | +----+ |
|
||||
// | +--+ | ----------> | | | |
|
||||
// | | by (scaleX, scaleY) | +----+ |
|
||||
// +----------+ | |
|
||||
// Texture +---------------+
|
||||
// Canvas
|
||||
private static void mapRect(RectF output,
|
||||
RectF src, float x0, float y0, float x, float y, float scaleX,
|
||||
float scaleY) {
|
||||
output.set(x + (src.left - x0) * scaleX,
|
||||
y + (src.top - y0) * scaleY,
|
||||
x + (src.right - x0) * scaleX,
|
||||
y + (src.bottom - y0) * scaleY);
|
||||
}
|
||||
|
||||
@RenderThread
|
||||
private void syncFrame() {
|
||||
if (mFrameDirty.getAndSet(false)) {
|
||||
// invalid tiles
|
||||
for (Tile tile : mTiles) {
|
||||
tile.invalidateContent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y) {
|
||||
draw(canvas, x, y, mWidth, mHeight);
|
||||
}
|
||||
|
||||
// Draws the texture on to the specified rectangle.
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y, int w, int h) {
|
||||
RectF src = mSrcRect;
|
||||
RectF dest = mDestRect;
|
||||
float scaleX = (float) w / mWidth;
|
||||
float scaleY = (float) h / mHeight;
|
||||
|
||||
syncFrame();
|
||||
for (Tile t : mTiles) {
|
||||
src.set(0, 0, t.contentWidth, t.contentHeight);
|
||||
src.offset(t.offsetX, t.offsetY);
|
||||
mapRect(dest, src, 0, 0, x, y, scaleX, scaleY);
|
||||
src.offset(t.borderSize - t.offsetX, t.borderSize - t.offsetY);
|
||||
canvas.drawTexture(t, src, dest);
|
||||
}
|
||||
}
|
||||
|
||||
// Draws a sub region of this texture on to the specified rectangle.
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, RectF source, RectF target) {
|
||||
RectF src = mSrcRect;
|
||||
RectF dest = mDestRect;
|
||||
float x0 = source.left;
|
||||
float y0 = source.top;
|
||||
float x = target.left;
|
||||
float y = target.top;
|
||||
float scaleX = target.width() / source.width();
|
||||
float scaleY = target.height() / source.height();
|
||||
|
||||
syncFrame();
|
||||
for (Tile t : mTiles) {
|
||||
src.set(0, 0, t.contentWidth, t.contentHeight);
|
||||
src.offset(t.offsetX, t.offsetY);
|
||||
if (!src.intersect(source)) {
|
||||
continue;
|
||||
}
|
||||
mapRect(dest, src, x0, y0, x, y, scaleX, scaleY);
|
||||
src.offset(t.borderSize - t.offsetX, t.borderSize - t.offsetY);
|
||||
canvas.drawTexture(t, src, dest);
|
||||
}
|
||||
}
|
||||
|
||||
// Draws a mixed color of this texture and a specified color onto the
|
||||
// a rectangle. The used color is: from * (1 - ratio) + to * ratio.
|
||||
public void drawMixed(GLCanvas canvas, int color, float ratio,
|
||||
int x, int y, int width, int height) {
|
||||
RectF src = mSrcRect;
|
||||
RectF dest = mDestRect;
|
||||
float scaleX = (float) width / mWidth;
|
||||
float scaleY = (float) height / mHeight;
|
||||
|
||||
syncFrame();
|
||||
for (Tile t : mTiles) {
|
||||
src.set(0, 0, t.contentWidth, t.contentHeight);
|
||||
src.offset(t.offsetX, t.offsetY);
|
||||
mapRect(dest, src, 0, 0, x, y, scaleX, scaleY);
|
||||
src.offset(t.borderSize - t.offsetX, t.borderSize - t.offsetY);
|
||||
canvas.drawMixed(t, color, ratio, src, dest);
|
||||
}
|
||||
}
|
||||
|
||||
public void drawMixed(GLCanvas canvas, int color, float ratio,
|
||||
RectF source, RectF target) {
|
||||
RectF src = mSrcRect;
|
||||
RectF dest = mDestRect;
|
||||
float x0 = source.left;
|
||||
float y0 = source.top;
|
||||
float x = target.left;
|
||||
float y = target.top;
|
||||
float scaleX = target.width() / source.width();
|
||||
float scaleY = target.height() / source.height();
|
||||
|
||||
syncFrame();
|
||||
for (Tile t : mTiles) {
|
||||
src.set(0, 0, t.contentWidth, t.contentHeight);
|
||||
src.offset(t.offsetX, t.offsetY);
|
||||
if (!src.intersect(source)) {
|
||||
continue;
|
||||
}
|
||||
mapRect(dest, src, x0, y0, x, y, scaleX, scaleY);
|
||||
src.offset(t.borderSize - t.offsetX, t.borderSize - t.offsetY);
|
||||
canvas.drawMixed(t, color, ratio, src, dest);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaque() {
|
||||
return mOpaque;
|
||||
}
|
||||
|
||||
public boolean isReady() {
|
||||
return mUploadIndex == mTiles.length;
|
||||
}
|
||||
|
||||
public void recycle() {
|
||||
mRunning.lazySet(false);
|
||||
|
||||
for (Tile mTile : mTiles) {
|
||||
mTile.free();
|
||||
}
|
||||
|
||||
boolean releaseNow;
|
||||
|
||||
synchronized (mImage) {
|
||||
if (!mImageBusy) {
|
||||
releaseNow = true;
|
||||
mImageBusy = true;
|
||||
} else {
|
||||
releaseNow = false;
|
||||
mNeedRelease.set(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (releaseNow) {
|
||||
mImage.release();
|
||||
mReleased.set(true);
|
||||
synchronized (mImage) {
|
||||
mImageBusy = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public interface Callback {
|
||||
void invalidateImageTexture(ImageTexture who);
|
||||
}
|
||||
}
|
||||
@@ -1,153 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.support.annotation.NonNull;
|
||||
|
||||
import com.hippo.image.Image;
|
||||
|
||||
/**
|
||||
* A wrapper for {@link Image}. It is useful for multi-usage.
|
||||
* It handles image recycle automatically.
|
||||
*/
|
||||
public class ImageWrapper {
|
||||
|
||||
private final Image mImage;
|
||||
private int mReferences;
|
||||
|
||||
/**
|
||||
* Create ImageWrapper
|
||||
*
|
||||
* @param image the image should not be obtained or recycled.
|
||||
*/
|
||||
public ImageWrapper(@NonNull Image image) {
|
||||
mImage = image;
|
||||
}
|
||||
|
||||
/**
|
||||
* Obtain the image
|
||||
*
|
||||
* @return false for the image is recycled and obtain failed
|
||||
*/
|
||||
public synchronized boolean obtain() {
|
||||
if (mImage.isRecycled()) {
|
||||
return false;
|
||||
} else {
|
||||
++mReferences;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Release the image
|
||||
*/
|
||||
public synchronized void release() {
|
||||
--mReferences;
|
||||
if (mReferences <= 0 && !mImage.isRecycled()) {
|
||||
mImage.recycle();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#getFormat()
|
||||
*/
|
||||
public int getFormat() {
|
||||
return mImage.getFormat();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#getFormat()
|
||||
*/
|
||||
public int getWidth() {
|
||||
return mImage.getWidth();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#getHeight()
|
||||
*/
|
||||
public int getHeight() {
|
||||
return mImage.getHeight();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#complete()
|
||||
*/
|
||||
public boolean complete() {
|
||||
synchronized (mImage) {
|
||||
return mImage.complete();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#isCompleted()
|
||||
*/
|
||||
public boolean isCompleted() {
|
||||
return mImage.isCompleted();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#render(int, int, Bitmap, int, int, int, int, boolean, int)
|
||||
*/
|
||||
public void render(int srcX, int srcY, Bitmap dst, int dstX, int dstY,
|
||||
int width, int height, boolean fillBlank, int defaultColor) {
|
||||
mImage.render(srcX, srcY, dst, dstX, dstY,
|
||||
width, height, fillBlank, defaultColor);
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#texImage(boolean, int, int, int, int)
|
||||
*/
|
||||
public void texImage(boolean init, int offsetX, int offsetY, int width, int height) {
|
||||
mImage.texImage(init, offsetX, offsetY, width, height);
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#advance()
|
||||
*/
|
||||
public void advance() {
|
||||
mImage.advance();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#getDelay()
|
||||
*/
|
||||
public int getDelay() {
|
||||
return mImage.getDelay();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#getFrameCount()
|
||||
*/
|
||||
public int getFrameCount() {
|
||||
return mImage.getFrameCount();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#isOpaque()
|
||||
*/
|
||||
public boolean isOpaque() {
|
||||
return mImage.isOpaque();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Image#isRecycled()
|
||||
*/
|
||||
public boolean isRecycled() {
|
||||
return mImage.isRecycled();
|
||||
}
|
||||
}
|
||||
@@ -1,183 +0,0 @@
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Paint;
|
||||
import android.graphics.Typeface;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
// TODO support multiline
|
||||
/**
|
||||
* Works like movable type.<br>
|
||||
* <br>
|
||||
* Only support single line now
|
||||
*/
|
||||
public final class MovableTextTexture extends SpriteTexture {
|
||||
|
||||
private final char[] mCharacters;
|
||||
private final float[] mWidths;
|
||||
private final float mHeight;
|
||||
private final float mMaxWidth;
|
||||
|
||||
private MovableTextTexture(Bitmap bitmap, int count, int[] rects, char[] characters,
|
||||
float[] widths, float height, float maxWidth) {
|
||||
super(bitmap, false, count, rects);
|
||||
mCharacters = characters;
|
||||
mWidths = widths;
|
||||
mHeight = height;
|
||||
mMaxWidth = maxWidth;
|
||||
}
|
||||
|
||||
public int[] getTextIndexes(String text) {
|
||||
char[] characters = mCharacters;
|
||||
|
||||
int length = text.length();
|
||||
int[] indexes = new int[length];
|
||||
for (int i = 0; i < length; i++) {
|
||||
char ch = text.charAt(i);
|
||||
indexes[i] = Arrays.binarySearch(characters, ch);
|
||||
}
|
||||
|
||||
return indexes;
|
||||
}
|
||||
|
||||
public float getTextWidth(String text) {
|
||||
char[] characters = mCharacters;
|
||||
float[] widths = mWidths;
|
||||
float width = 0.0f;
|
||||
|
||||
for (int i = 0, n = text.length(); i < n; i++) {
|
||||
char ch = text.charAt(i);
|
||||
int index = Arrays.binarySearch(characters, ch);
|
||||
if (index >= 0) {
|
||||
width += widths[index];
|
||||
} else {
|
||||
width += mMaxWidth;
|
||||
}
|
||||
}
|
||||
|
||||
return width;
|
||||
}
|
||||
|
||||
public float getTextWidth(int[] indexes) {
|
||||
float[] widths = mWidths;
|
||||
float width = 0.0f;
|
||||
int length = indexes.length;
|
||||
for (int i = 0; i < length; i++) {
|
||||
int index = indexes[i];
|
||||
if (index >= 0) {
|
||||
width += widths[index];
|
||||
} else {
|
||||
width += mMaxWidth;
|
||||
}
|
||||
}
|
||||
|
||||
return width;
|
||||
}
|
||||
|
||||
public float getMaxWidth() {
|
||||
return mMaxWidth;
|
||||
}
|
||||
|
||||
public float getTextHeight() {
|
||||
return mHeight;
|
||||
}
|
||||
|
||||
public void drawText(GLCanvas canvas, String text, int x, int y) {
|
||||
char[] characters = mCharacters;
|
||||
float[] widths = mWidths;
|
||||
|
||||
for (int i = 0, n = text.length(); i < n; i++) {
|
||||
char ch = text.charAt(i);
|
||||
int index = Arrays.binarySearch(characters, ch);
|
||||
if (index >= 0) {
|
||||
drawSprite(canvas, index, x, y);
|
||||
x += widths[index];
|
||||
} else {
|
||||
x += mMaxWidth;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void drawText(GLCanvas canvas, int[] indexes, int x, int y) {
|
||||
float[] widths = mWidths;
|
||||
|
||||
for (int i = 0, n = indexes.length; i < n; i++) {
|
||||
int index = indexes[i];
|
||||
if (index >= 0) {
|
||||
drawSprite(canvas, index, x, y);
|
||||
x += widths[index];
|
||||
} else {
|
||||
x += mMaxWidth;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a TextTexture to draw text
|
||||
*
|
||||
* @param typeface the typeface
|
||||
* @param size text size
|
||||
* @param characters all Characters
|
||||
* @return the TextTexture
|
||||
*/
|
||||
public static MovableTextTexture create(Typeface typeface, int size, int color, char[] characters) {
|
||||
Paint paint = new Paint();
|
||||
paint.setAntiAlias(true);
|
||||
paint.setTextSize(size);
|
||||
paint.setColor(color);
|
||||
paint.setTypeface(typeface);
|
||||
|
||||
Paint.FontMetricsInt fmi = paint.getFontMetricsInt();
|
||||
int fixed = fmi.bottom;
|
||||
int height = fmi.bottom - fmi.top;
|
||||
|
||||
int length = characters.length;
|
||||
float[] widths = new float[length];
|
||||
paint.getTextWidths(characters, 0, length, widths);
|
||||
|
||||
// Calculate bitmap size
|
||||
float maxWidth = 0.0f;
|
||||
for (float f : widths) {
|
||||
maxWidth = Math.max(maxWidth, f);
|
||||
}
|
||||
int hCount = (int) Math.ceil(Math.sqrt(height / maxWidth * length));
|
||||
int vCount = (int) Math.ceil(Math.sqrt(maxWidth / height * length));
|
||||
if (hCount * (vCount - 1) > length) {
|
||||
vCount--;
|
||||
}
|
||||
if ((hCount - 1) * vCount > length) {
|
||||
hCount--;
|
||||
}
|
||||
|
||||
Bitmap bitmap = Bitmap.createBitmap((int) Math.ceil(hCount * maxWidth),
|
||||
(int) Math.ceil(vCount * height), Bitmap.Config.ARGB_8888);
|
||||
Canvas canvas = new Canvas(bitmap);
|
||||
canvas.translate(0, height - fixed);
|
||||
|
||||
// Draw
|
||||
int[] rects = new int[length * 4];
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
for (int i = 0; i < length; i++) {
|
||||
int offset = i * 4;
|
||||
rects[offset + 0] = x;
|
||||
rects[offset + 1] = y;
|
||||
rects[offset + 2] = (int) widths[i];
|
||||
rects[offset + 3] = height;
|
||||
|
||||
canvas.drawText(characters, i, 1, x, y, paint);
|
||||
|
||||
if (i % hCount == hCount - 1) {
|
||||
// The end of row
|
||||
x = 0;
|
||||
y += height;
|
||||
} else {
|
||||
x += maxWidth;
|
||||
}
|
||||
}
|
||||
|
||||
return new MovableTextTexture(bitmap, length, rects, characters, widths, height, maxWidth);
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Canvas;
|
||||
import android.text.Layout;
|
||||
import android.text.StaticLayout;
|
||||
import android.text.TextPaint;
|
||||
|
||||
|
||||
// MultiLineTexture is a texture shows the content of a specified String.
|
||||
//
|
||||
// To create a MultiLineTexture, use the newInstance() method and specify
|
||||
// the String, the font size, and the color.
|
||||
class MultiLineTexture extends CanvasTexture {
|
||||
private final Layout mLayout;
|
||||
|
||||
private MultiLineTexture(Layout layout) {
|
||||
super(layout.getWidth(), layout.getHeight());
|
||||
mLayout = layout;
|
||||
}
|
||||
|
||||
public static MultiLineTexture newInstance(
|
||||
String text, int maxWidth, float textSize, int color,
|
||||
Layout.Alignment alignment) {
|
||||
TextPaint paint = StringTexture.getDefaultPaint(textSize, color);
|
||||
Layout layout = new StaticLayout(text, 0, text.length(), paint,
|
||||
maxWidth, alignment, 1, 0, true, null, 0);
|
||||
|
||||
return new MultiLineTexture(layout);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDraw(Canvas canvas, Bitmap backing) {
|
||||
mLayout.draw(canvas);
|
||||
}
|
||||
}
|
||||
@@ -1,103 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.opengl.GLES20;
|
||||
import android.util.Log;
|
||||
|
||||
import javax.microedition.khronos.opengles.GL11;
|
||||
|
||||
public abstract class NativeTexture extends BasicTexture {
|
||||
|
||||
private static final String TAG = NativeTexture.class.getSimpleName();
|
||||
|
||||
private boolean mContentValid = true;
|
||||
|
||||
private boolean mOpaque = true;
|
||||
|
||||
public void invalidateContent() {
|
||||
mContentValid = false;
|
||||
}
|
||||
|
||||
public static void checkError() {
|
||||
int error = GLES20.glGetError();
|
||||
if (error != 0) {
|
||||
Throwable t = new Throwable();
|
||||
Log.e(TAG, "GL error: " + error, t);
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void texImage(boolean init);
|
||||
|
||||
private void uploadToCanvas(GLCanvas canvas) {
|
||||
// Get id
|
||||
mId = canvas.getGLId().generateTexture();
|
||||
|
||||
// Prepare
|
||||
canvas.setTextureParameters(this);
|
||||
|
||||
// Call glTexImage2D
|
||||
GLES20.glBindTexture(getTarget(), mId);
|
||||
checkError();
|
||||
texImage(true);
|
||||
checkError();
|
||||
|
||||
setAssociatedCanvas(canvas);
|
||||
mState = STATE_LOADED;
|
||||
mContentValid = true;
|
||||
}
|
||||
|
||||
public void updateContent(GLCanvas canvas) {
|
||||
if (!isLoaded()) {
|
||||
uploadToCanvas(canvas);
|
||||
} else if (!mContentValid) {
|
||||
// Call glTexSubImage2D
|
||||
GLES20.glBindTexture(getTarget(), mId);
|
||||
checkError();
|
||||
texImage(false);
|
||||
checkError();
|
||||
mContentValid = true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the content on GPU is valid.
|
||||
*/
|
||||
public boolean isContentValid() {
|
||||
return isLoaded() && mContentValid;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onBind(GLCanvas canvas) {
|
||||
updateContent(canvas);
|
||||
return isContentValid();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getTarget() {
|
||||
return GL11.GL_TEXTURE_2D;
|
||||
}
|
||||
|
||||
public void setOpaque(boolean isOpaque) {
|
||||
mOpaque = isOpaque;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaque() {
|
||||
return mOpaque;
|
||||
}
|
||||
}
|
||||
@@ -1,82 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Rect;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
|
||||
// See "frameworks/base/include/utils/ResourceTypes.h" for the format of
|
||||
// NinePatch chunk.
|
||||
class NinePatchChunk {
|
||||
|
||||
public static final int NO_COLOR = 0x00000001;
|
||||
public static final int TRANSPARENT_COLOR = 0x00000000;
|
||||
|
||||
public Rect mPaddings = new Rect();
|
||||
|
||||
public int mDivX[];
|
||||
public int mDivY[];
|
||||
public int mColor[];
|
||||
|
||||
private static void readIntArray(int[] data, ByteBuffer buffer) {
|
||||
for (int i = 0, n = data.length; i < n; ++i) {
|
||||
data[i] = buffer.getInt();
|
||||
}
|
||||
}
|
||||
|
||||
private static void checkDivCount(int length) {
|
||||
if (length == 0 || (length & 0x01) != 0) {
|
||||
throw new RuntimeException("invalid nine-patch: " + length);
|
||||
}
|
||||
}
|
||||
|
||||
public static NinePatchChunk deserialize(byte[] data) {
|
||||
ByteBuffer byteBuffer =
|
||||
ByteBuffer.wrap(data).order(ByteOrder.nativeOrder());
|
||||
|
||||
byte wasSerialized = byteBuffer.get();
|
||||
if (wasSerialized == 0) return null;
|
||||
|
||||
NinePatchChunk chunk = new NinePatchChunk();
|
||||
chunk.mDivX = new int[byteBuffer.get()];
|
||||
chunk.mDivY = new int[byteBuffer.get()];
|
||||
chunk.mColor = new int[byteBuffer.get()];
|
||||
|
||||
checkDivCount(chunk.mDivX.length);
|
||||
checkDivCount(chunk.mDivY.length);
|
||||
|
||||
// skip 8 bytes
|
||||
byteBuffer.getInt();
|
||||
byteBuffer.getInt();
|
||||
|
||||
chunk.mPaddings.left = byteBuffer.getInt();
|
||||
chunk.mPaddings.right = byteBuffer.getInt();
|
||||
chunk.mPaddings.top = byteBuffer.getInt();
|
||||
chunk.mPaddings.bottom = byteBuffer.getInt();
|
||||
|
||||
// skip 4 bytes
|
||||
byteBuffer.getInt();
|
||||
|
||||
readIntArray(chunk.mDivX, byteBuffer);
|
||||
readIntArray(chunk.mDivY, byteBuffer);
|
||||
readIntArray(chunk.mColor, byteBuffer);
|
||||
|
||||
return chunk;
|
||||
}
|
||||
}
|
||||
@@ -1,424 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.content.Context;
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.BitmapFactory;
|
||||
import android.graphics.Rect;
|
||||
|
||||
import com.hippo.yorozuya.MathUtils;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
// NinePatchTexture is a texture backed by a NinePatch resource.
|
||||
//
|
||||
// getPaddings() returns paddings specified in the NinePatch.
|
||||
// getNinePatchChunk() returns the layout data specified in the NinePatch.
|
||||
//
|
||||
public class NinePatchTexture extends ResourceTexture {
|
||||
@SuppressWarnings("unused")
|
||||
private static final String TAG = "NinePatchTexture";
|
||||
private NinePatchChunk mChunk;
|
||||
private SmallCache<NinePatchInstance> mInstanceCache
|
||||
= new SmallCache<NinePatchInstance>();
|
||||
|
||||
public NinePatchTexture(Context context, int resId) {
|
||||
super(context, resId);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Bitmap onGetBitmap() {
|
||||
if (mBitmap != null) return mBitmap;
|
||||
|
||||
BitmapFactory.Options options = new BitmapFactory.Options();
|
||||
options.inPreferredConfig = Bitmap.Config.ARGB_8888;
|
||||
Bitmap bitmap = BitmapFactory.decodeResource(
|
||||
mContext.getResources(), mResId, options);
|
||||
mBitmap = bitmap;
|
||||
setSize(bitmap.getWidth(), bitmap.getHeight());
|
||||
byte[] chunkData = bitmap.getNinePatchChunk();
|
||||
mChunk = chunkData == null
|
||||
? null
|
||||
: NinePatchChunk.deserialize(bitmap.getNinePatchChunk());
|
||||
if (mChunk == null) {
|
||||
throw new RuntimeException("invalid nine-patch image: " + mResId);
|
||||
}
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
public Rect getPaddings() {
|
||||
// get the paddings from nine patch
|
||||
if (mChunk == null) onGetBitmap();
|
||||
return mChunk.mPaddings;
|
||||
}
|
||||
|
||||
public NinePatchChunk getNinePatchChunk() {
|
||||
if (mChunk == null) onGetBitmap();
|
||||
return mChunk;
|
||||
}
|
||||
|
||||
// This is a simple cache for a small number of things. Linear search
|
||||
// is used because the cache is small. It also tries to remove less used
|
||||
// item when the cache is full by moving the often-used items to the front.
|
||||
private static class SmallCache<V> {
|
||||
private static final int CACHE_SIZE = 16;
|
||||
private static final int CACHE_SIZE_START_MOVE = CACHE_SIZE / 2;
|
||||
private int[] mKey = new int[CACHE_SIZE];
|
||||
private V[] mValue = (V[]) new Object[CACHE_SIZE];
|
||||
private int mCount; // number of items in this cache
|
||||
|
||||
// Puts a value into the cache. If the cache is full, also returns
|
||||
// a less used item, otherwise returns null.
|
||||
public V put(int key, V value) {
|
||||
if (mCount == CACHE_SIZE) {
|
||||
V old = mValue[CACHE_SIZE - 1]; // remove the last item
|
||||
mKey[CACHE_SIZE - 1] = key;
|
||||
mValue[CACHE_SIZE - 1] = value;
|
||||
return old;
|
||||
} else {
|
||||
mKey[mCount] = key;
|
||||
mValue[mCount] = value;
|
||||
mCount++;
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public V get(int key) {
|
||||
for (int i = 0; i < mCount; i++) {
|
||||
if (mKey[i] == key) {
|
||||
// Move the accessed item one position to the front, so it
|
||||
// will less likely to be removed when cache is full. Only
|
||||
// do this if the cache is starting to get full.
|
||||
if (mCount > CACHE_SIZE_START_MOVE && i > 0) {
|
||||
int tmpKey = mKey[i];
|
||||
mKey[i] = mKey[i - 1];
|
||||
mKey[i - 1] = tmpKey;
|
||||
|
||||
V tmpValue = mValue[i];
|
||||
mValue[i] = mValue[i - 1];
|
||||
mValue[i - 1] = tmpValue;
|
||||
}
|
||||
return mValue[i];
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
for (int i = 0; i < mCount; i++) {
|
||||
mValue[i] = null; // make sure it's can be garbage-collected.
|
||||
}
|
||||
mCount = 0;
|
||||
}
|
||||
|
||||
public int size() {
|
||||
return mCount;
|
||||
}
|
||||
|
||||
public V valueAt(int i) {
|
||||
return mValue[i];
|
||||
}
|
||||
}
|
||||
|
||||
private NinePatchInstance findInstance(GLCanvas canvas, int w, int h) {
|
||||
int key = w;
|
||||
key = (key << 16) | h;
|
||||
NinePatchInstance instance = mInstanceCache.get(key);
|
||||
|
||||
if (instance == null) {
|
||||
instance = new NinePatchInstance(this, w, h);
|
||||
NinePatchInstance removed = mInstanceCache.put(key, instance);
|
||||
if (removed != null) {
|
||||
removed.recycle(canvas);
|
||||
}
|
||||
}
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y, int w, int h) {
|
||||
if (!isLoaded()) {
|
||||
mInstanceCache.clear();
|
||||
}
|
||||
|
||||
if (w != 0 && h != 0) {
|
||||
findInstance(canvas, w, h).draw(canvas, this, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void recycle() {
|
||||
super.recycle();
|
||||
GLCanvas canvas = mCanvasRef;
|
||||
if (canvas == null) return;
|
||||
int n = mInstanceCache.size();
|
||||
for (int i = 0; i < n; i++) {
|
||||
NinePatchInstance instance = mInstanceCache.valueAt(i);
|
||||
instance.recycle(canvas);
|
||||
}
|
||||
mInstanceCache.clear();
|
||||
}
|
||||
}
|
||||
|
||||
// This keeps data for a specialization of NinePatchTexture with the size
|
||||
// (width, height). We pre-compute the coordinates for efficiency.
|
||||
class NinePatchInstance {
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private static final String TAG = "NinePatchInstance";
|
||||
|
||||
// We need 16 vertices for a normal nine-patch image (the 4x4 vertices)
|
||||
private static final int VERTEX_BUFFER_SIZE = 16 * 2;
|
||||
|
||||
// We need 22 indices for a normal nine-patch image, plus 2 for each
|
||||
// transparent region. Current there are at most 1 transparent region.
|
||||
private static final int INDEX_BUFFER_SIZE = 22 + 2;
|
||||
|
||||
private FloatBuffer mXyBuffer;
|
||||
private FloatBuffer mUvBuffer;
|
||||
private ByteBuffer mIndexBuffer;
|
||||
|
||||
// Names for buffer names: xy, uv, index.
|
||||
private int mXyBufferName = -1;
|
||||
private int mUvBufferName;
|
||||
private int mIndexBufferName;
|
||||
|
||||
private int mIdxCount;
|
||||
|
||||
public NinePatchInstance(NinePatchTexture tex, int width, int height) {
|
||||
NinePatchChunk chunk = tex.getNinePatchChunk();
|
||||
|
||||
if (width <= 0 || height <= 0) {
|
||||
throw new RuntimeException("invalid dimension");
|
||||
}
|
||||
|
||||
// The code should be easily extended to handle the general cases by
|
||||
// allocating more space for buffers. But let's just handle the only
|
||||
// use case.
|
||||
if (chunk.mDivX.length != 2 || chunk.mDivY.length != 2) {
|
||||
throw new RuntimeException("unsupported nine patch");
|
||||
}
|
||||
|
||||
float divX[] = new float[4];
|
||||
float divY[] = new float[4];
|
||||
float divU[] = new float[4];
|
||||
float divV[] = new float[4];
|
||||
|
||||
int nx = stretch(divX, divU, chunk.mDivX, tex.getWidth(), width);
|
||||
int ny = stretch(divY, divV, chunk.mDivY, tex.getHeight(), height);
|
||||
|
||||
prepareVertexData(divX, divY, divU, divV, nx, ny, chunk.mColor);
|
||||
}
|
||||
|
||||
/**
|
||||
* Stretches the texture according to the nine-patch rules. It will
|
||||
* linearly distribute the strechy parts defined in the nine-patch chunk to
|
||||
* the target area.
|
||||
*
|
||||
* <pre>
|
||||
* source
|
||||
* /--------------^---------------\
|
||||
* u0 u1 u2 u3 u4 u5
|
||||
* div ---> |fffff|ssssssss|fff|ssssss|ffff| ---> u
|
||||
* | div0 div1 div2 div3 |
|
||||
* | | / / / /
|
||||
* | | / / / /
|
||||
* | | / / / /
|
||||
* |fffff|ssss|fff|sss|ffff| ---> x
|
||||
* x0 x1 x2 x3 x4 x5
|
||||
* \----------v------------/
|
||||
* target
|
||||
*
|
||||
* f: fixed segment
|
||||
* s: stretchy segment
|
||||
* </pre>
|
||||
*
|
||||
* @param div the stretch parts defined in nine-patch chunk
|
||||
* @param source the length of the texture
|
||||
* @param target the length on the drawing plan
|
||||
* @param u output, the positions of these dividers in the texture
|
||||
* coordinate
|
||||
* @param x output, the corresponding position of these dividers on the
|
||||
* drawing plan
|
||||
* @return the number of these dividers.
|
||||
*/
|
||||
private static int stretch(
|
||||
float x[], float u[], int div[], int source, int target) {
|
||||
int textureSize = MathUtils.nextPowerOf2(source);
|
||||
float textureBound = (float) source / textureSize;
|
||||
|
||||
float stretch = 0;
|
||||
for (int i = 0, n = div.length; i < n; i += 2) {
|
||||
stretch += div[i + 1] - div[i];
|
||||
}
|
||||
|
||||
float remaining = target - source + stretch;
|
||||
|
||||
float lastX = 0;
|
||||
float lastU = 0;
|
||||
|
||||
x[0] = 0;
|
||||
u[0] = 0;
|
||||
for (int i = 0, n = div.length; i < n; i += 2) {
|
||||
// Make the stretchy segment a little smaller to prevent sampling
|
||||
// on neighboring fixed segments.
|
||||
// fixed segment
|
||||
x[i + 1] = lastX + (div[i] - lastU) + 0.5f;
|
||||
u[i + 1] = Math.min((div[i] + 0.5f) / textureSize, textureBound);
|
||||
|
||||
// stretchy segment
|
||||
float partU = div[i + 1] - div[i];
|
||||
float partX = remaining * partU / stretch;
|
||||
remaining -= partX;
|
||||
stretch -= partU;
|
||||
|
||||
lastX = x[i + 1] + partX;
|
||||
lastU = div[i + 1];
|
||||
x[i + 2] = lastX - 0.5f;
|
||||
u[i + 2] = Math.min((lastU - 0.5f)/ textureSize, textureBound);
|
||||
}
|
||||
// the last fixed segment
|
||||
x[div.length + 1] = target;
|
||||
u[div.length + 1] = textureBound;
|
||||
|
||||
// remove segments with length 0.
|
||||
int last = 0;
|
||||
for (int i = 1, n = div.length + 2; i < n; ++i) {
|
||||
if ((x[i] - x[last]) < 1f) continue;
|
||||
x[++last] = x[i];
|
||||
u[last] = u[i];
|
||||
}
|
||||
return last + 1;
|
||||
}
|
||||
|
||||
private void prepareVertexData(float x[], float y[], float u[], float v[],
|
||||
int nx, int ny, int[] color) {
|
||||
/*
|
||||
* Given a 3x3 nine-patch image, the vertex order is defined as the
|
||||
* following graph:
|
||||
*
|
||||
* (0) (1) (2) (3)
|
||||
* | /| /| /|
|
||||
* | / | / | / |
|
||||
* (4) (5) (6) (7)
|
||||
* | \ | \ | \ |
|
||||
* | \| \| \|
|
||||
* (8) (9) (A) (B)
|
||||
* | /| /| /|
|
||||
* | / | / | / |
|
||||
* (C) (D) (E) (F)
|
||||
*
|
||||
* And we draw the triangle strip in the following index order:
|
||||
*
|
||||
* index: 04152637B6A5948C9DAEBF
|
||||
*/
|
||||
int pntCount = 0;
|
||||
float xy[] = new float[VERTEX_BUFFER_SIZE];
|
||||
float uv[] = new float[VERTEX_BUFFER_SIZE];
|
||||
for (int j = 0; j < ny; ++j) {
|
||||
for (int i = 0; i < nx; ++i) {
|
||||
int xIndex = (pntCount++) << 1;
|
||||
int yIndex = xIndex + 1;
|
||||
xy[xIndex] = x[i];
|
||||
xy[yIndex] = y[j];
|
||||
uv[xIndex] = u[i];
|
||||
uv[yIndex] = v[j];
|
||||
}
|
||||
}
|
||||
|
||||
int idxCount = 1;
|
||||
boolean isForward = false;
|
||||
byte index[] = new byte[INDEX_BUFFER_SIZE];
|
||||
for (int row = 0; row < ny - 1; row++) {
|
||||
--idxCount;
|
||||
isForward = !isForward;
|
||||
|
||||
int start, end, inc;
|
||||
if (isForward) {
|
||||
start = 0;
|
||||
end = nx;
|
||||
inc = 1;
|
||||
} else {
|
||||
start = nx - 1;
|
||||
end = -1;
|
||||
inc = -1;
|
||||
}
|
||||
|
||||
for (int col = start; col != end; col += inc) {
|
||||
int k = row * nx + col;
|
||||
if (col != start) {
|
||||
int colorIdx = row * (nx - 1) + col;
|
||||
if (isForward) colorIdx--;
|
||||
if (color[colorIdx] == NinePatchChunk.TRANSPARENT_COLOR) {
|
||||
index[idxCount] = index[idxCount - 1];
|
||||
++idxCount;
|
||||
index[idxCount++] = (byte) k;
|
||||
}
|
||||
}
|
||||
|
||||
index[idxCount++] = (byte) k;
|
||||
index[idxCount++] = (byte) (k + nx);
|
||||
}
|
||||
}
|
||||
|
||||
mIdxCount = idxCount;
|
||||
|
||||
int size = (pntCount * 2) * (Float.SIZE / Byte.SIZE);
|
||||
mXyBuffer = allocateDirectNativeOrderBuffer(size).asFloatBuffer();
|
||||
mUvBuffer = allocateDirectNativeOrderBuffer(size).asFloatBuffer();
|
||||
mIndexBuffer = allocateDirectNativeOrderBuffer(mIdxCount);
|
||||
|
||||
mXyBuffer.put(xy, 0, pntCount * 2).position(0);
|
||||
mUvBuffer.put(uv, 0, pntCount * 2).position(0);
|
||||
mIndexBuffer.put(index, 0, idxCount).position(0);
|
||||
}
|
||||
|
||||
private static ByteBuffer allocateDirectNativeOrderBuffer(int size) {
|
||||
return ByteBuffer.allocateDirect(size).order(ByteOrder.nativeOrder());
|
||||
}
|
||||
|
||||
private void prepareBuffers(GLCanvas canvas) {
|
||||
mXyBufferName = canvas.uploadBuffer(mXyBuffer);
|
||||
mUvBufferName = canvas.uploadBuffer(mUvBuffer);
|
||||
mIndexBufferName = canvas.uploadBuffer(mIndexBuffer);
|
||||
|
||||
// These buffers are never used again.
|
||||
mXyBuffer = null;
|
||||
mUvBuffer = null;
|
||||
mIndexBuffer = null;
|
||||
}
|
||||
|
||||
public void draw(GLCanvas canvas, NinePatchTexture tex, int x, int y) {
|
||||
if (mXyBufferName == -1) {
|
||||
prepareBuffers(canvas);
|
||||
}
|
||||
canvas.drawMesh(tex, x, y, mXyBufferName, mUvBufferName, mIndexBufferName, mIdxCount);
|
||||
}
|
||||
|
||||
public void recycle(GLCanvas canvas) {
|
||||
if (mXyBuffer == null) {
|
||||
canvas.deleteBuffer(mXyBufferName);
|
||||
canvas.deleteBuffer(mUvBufferName);
|
||||
canvas.deleteBuffer(mIndexBufferName);
|
||||
mXyBufferName = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.util.Log;
|
||||
|
||||
import javax.microedition.khronos.opengles.GL11;
|
||||
|
||||
public class RawTexture extends BasicTexture {
|
||||
private static final String TAG = "RawTexture";
|
||||
|
||||
private final boolean mOpaque;
|
||||
private boolean mIsFlipped;
|
||||
|
||||
public RawTexture(int width, int height, boolean opaque) {
|
||||
mOpaque = opaque;
|
||||
setSize(width, height);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaque() {
|
||||
return mOpaque;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFlippedVertically() {
|
||||
return mIsFlipped;
|
||||
}
|
||||
|
||||
public void setIsFlippedVertically(boolean isFlipped) {
|
||||
mIsFlipped = isFlipped;
|
||||
}
|
||||
|
||||
protected void prepare(GLCanvas canvas) {
|
||||
GLId glId = canvas.getGLId();
|
||||
mId = glId.generateTexture();
|
||||
canvas.initializeTextureSize(this, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE);
|
||||
canvas.setTextureParameters(this);
|
||||
mState = STATE_LOADED;
|
||||
setAssociatedCanvas(canvas);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onBind(GLCanvas canvas) {
|
||||
if (isLoaded()) return true;
|
||||
Log.w(TAG, "lost the content due to context change");
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void yield() {
|
||||
// we cannot free the texture because we have no backup.
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getTarget() {
|
||||
return GL11.GL_TEXTURE_2D;
|
||||
}
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.content.Context;
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.BitmapFactory;
|
||||
|
||||
import junit.framework.Assert;
|
||||
|
||||
// ResourceTexture is a texture whose Bitmap is decoded from a resource.
|
||||
// By default ResourceTexture is not opaque.
|
||||
public class ResourceTexture extends UploadedTexture {
|
||||
|
||||
protected final Context mContext;
|
||||
protected final int mResId;
|
||||
|
||||
public ResourceTexture(Context context, int resId) {
|
||||
Assert.assertNotNull(context);
|
||||
mContext = context;
|
||||
mResId = resId;
|
||||
setOpaque(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Bitmap onGetBitmap() {
|
||||
BitmapFactory.Options options = new BitmapFactory.Options();
|
||||
options.inPreferredConfig = Bitmap.Config.ARGB_8888;
|
||||
return BitmapFactory.decodeResource(
|
||||
mContext.getResources(), mResId, options);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onFreeBitmap(Bitmap bitmap) {
|
||||
if (!inFinalizer()) {
|
||||
bitmap.recycle();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.RectF;
|
||||
|
||||
import com.hippo.yorozuya.AssertUtils;
|
||||
|
||||
public class SpriteTexture extends TiledTexture {
|
||||
|
||||
private final int mCount;
|
||||
private final int[] mRects;
|
||||
|
||||
private final RectF mTempSource = new RectF();
|
||||
private final RectF mTempTarget = new RectF();
|
||||
|
||||
public SpriteTexture(Bitmap bitmap, boolean isOpaque, int count, int[] rects) {
|
||||
super(bitmap, isOpaque);
|
||||
|
||||
AssertUtils.assertEquals("rects.length must be count * 4", count * 4, rects.length);
|
||||
mCount = count;
|
||||
mRects = rects;
|
||||
}
|
||||
|
||||
public int getCount() {
|
||||
return mCount;
|
||||
}
|
||||
|
||||
public void drawSprite(GLCanvas canvas, int index, int x, int y) {
|
||||
int[] rects = mRects;
|
||||
int offset = index * 4;
|
||||
int sourceX = rects[offset];
|
||||
int sourceY = rects[offset + 1];
|
||||
int sourceWidth = rects[offset + 2];
|
||||
int sourceHeight = rects[offset + 3];
|
||||
mTempSource.set(sourceX, sourceY, sourceX + sourceWidth, sourceY + sourceHeight);
|
||||
mTempTarget.set(x, y, x + sourceWidth, y + sourceHeight);
|
||||
draw(canvas, mTempSource, mTempTarget);
|
||||
}
|
||||
|
||||
public void drawSprite(GLCanvas canvas, int index, int x, int y, int width, int height) {
|
||||
int[] rects = mRects;
|
||||
int offset = index * 4;
|
||||
int sourceX = rects[offset];
|
||||
int sourceY = rects[offset + 1];
|
||||
mTempSource.set(sourceX, sourceY, sourceX + rects[offset + 2], sourceY + rects[offset + 3]);
|
||||
mTempTarget.set(x, y, x + width, y + height);
|
||||
draw(canvas, mTempSource, mTempTarget);
|
||||
}
|
||||
|
||||
public void drawSpriteMixed(GLCanvas canvas, int index, int color, float ratio, int x, int y) {
|
||||
int[] rects = mRects;
|
||||
int offset = index * 4;
|
||||
int sourceX = rects[offset];
|
||||
int sourceY = rects[offset + 1];
|
||||
int sourceWidth = rects[offset + 2];
|
||||
int sourceHeight = rects[offset + 3];
|
||||
mTempSource.set(sourceX, sourceY, sourceX + sourceWidth, sourceY + sourceHeight);
|
||||
mTempTarget.set(x, y, x + sourceWidth, y + sourceHeight);
|
||||
drawMixed(canvas, color, ratio, mTempSource, mTempTarget);
|
||||
}
|
||||
|
||||
public void drawSpriteMixed(GLCanvas canvas, int index, int color, float ratio,
|
||||
int x, int y, int width, int height) {
|
||||
int[] rects = mRects;
|
||||
int offset = index * 4;
|
||||
int sourceX = rects[offset];
|
||||
int sourceY = rects[offset + 1];
|
||||
mTempSource.set(sourceX, sourceY, sourceX + rects[offset + 2],
|
||||
sourceY + rects[offset + 3]);
|
||||
mTempTarget.set(x, y, x + width, y + height);
|
||||
drawMixed(canvas, color, ratio, mTempSource, mTempTarget);
|
||||
}
|
||||
}
|
||||
@@ -1,87 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Color;
|
||||
import android.graphics.Paint.FontMetricsInt;
|
||||
import android.graphics.Typeface;
|
||||
import android.text.TextPaint;
|
||||
import android.text.TextUtils;
|
||||
|
||||
// StringTexture is a texture shows the content of a specified String.
|
||||
//
|
||||
// To create a StringTexture, use the newInstance() method and specify
|
||||
// the String, the font size, and the color.
|
||||
public class StringTexture extends CanvasTexture {
|
||||
private final String mText;
|
||||
private final TextPaint mPaint;
|
||||
private final FontMetricsInt mMetrics;
|
||||
|
||||
private StringTexture(String text, TextPaint paint,
|
||||
FontMetricsInt metrics, int width, int height) {
|
||||
super(width, height);
|
||||
mText = text;
|
||||
mPaint = paint;
|
||||
mMetrics = metrics;
|
||||
}
|
||||
|
||||
public static TextPaint getDefaultPaint(float textSize, int color) {
|
||||
TextPaint paint = new TextPaint();
|
||||
paint.setTextSize(textSize);
|
||||
paint.setAntiAlias(true);
|
||||
paint.setColor(color);
|
||||
paint.setShadowLayer(2f, 0f, 0f, Color.BLACK);
|
||||
return paint;
|
||||
}
|
||||
|
||||
public static StringTexture newInstance(
|
||||
String text, float textSize, int color) {
|
||||
return newInstance(text, getDefaultPaint(textSize, color));
|
||||
}
|
||||
|
||||
public static StringTexture newInstance(
|
||||
String text, float textSize, int color,
|
||||
float lengthLimit, boolean isBold) {
|
||||
TextPaint paint = getDefaultPaint(textSize, color);
|
||||
if (isBold) {
|
||||
paint.setTypeface(Typeface.defaultFromStyle(Typeface.BOLD));
|
||||
}
|
||||
if (lengthLimit > 0) {
|
||||
text = TextUtils.ellipsize(
|
||||
text, paint, lengthLimit, TextUtils.TruncateAt.END).toString();
|
||||
}
|
||||
return newInstance(text, paint);
|
||||
}
|
||||
|
||||
private static StringTexture newInstance(String text, TextPaint paint) {
|
||||
FontMetricsInt metrics = paint.getFontMetricsInt();
|
||||
int width = (int) Math.ceil(paint.measureText(text));
|
||||
int height = metrics.bottom - metrics.top;
|
||||
// The texture size needs to be at least 1x1.
|
||||
if (width <= 0) width = 1;
|
||||
if (height <= 0) height = 1;
|
||||
return new StringTexture(text, paint, metrics, width, height);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDraw(Canvas canvas, Bitmap backing) {
|
||||
canvas.translate(0, -mMetrics.ascent);
|
||||
canvas.drawText(mText, 0, 0, mPaint);
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
|
||||
import android.graphics.RectF;
|
||||
|
||||
// Texture is a rectangular image which can be drawn on GLCanvas.
|
||||
// The isOpaque() function gives a hint about whether the texture is opaque,
|
||||
// so the drawing can be done faster.
|
||||
//
|
||||
// This is the current texture hierarchy:
|
||||
//
|
||||
// Texture
|
||||
// -- ColorTexture
|
||||
// -- FadeInTexture
|
||||
// -- BasicTexture
|
||||
// -- UploadedTexture
|
||||
// -- BitmapTexture
|
||||
// -- Tile
|
||||
// -- ResourceTexture
|
||||
// -- NinePatchTexture
|
||||
// -- CanvasTexture
|
||||
// -- StringTexture
|
||||
//
|
||||
public interface Texture {
|
||||
int getWidth();
|
||||
int getHeight();
|
||||
void draw(GLCanvas canvas, int x, int y);
|
||||
void draw(GLCanvas canvas, int x, int y, int w, int h);
|
||||
void draw(GLCanvas canvas, RectF source, RectF target);
|
||||
boolean isOpaque();
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import com.hippo.gl.view.GLRoot;
|
||||
|
||||
import java.util.ArrayDeque;
|
||||
|
||||
public class TextureUploader implements GLRoot.OnGLIdleListener {
|
||||
private static final int INIT_CAPACITY = 64;
|
||||
private static final int QUOTA_PER_FRAME = 1;
|
||||
|
||||
private final ArrayDeque<UploadedTexture> mFgTextures =
|
||||
new ArrayDeque<>(INIT_CAPACITY);
|
||||
private final ArrayDeque<UploadedTexture> mBgTextures =
|
||||
new ArrayDeque<>(INIT_CAPACITY);
|
||||
private final GLRoot mGLRoot;
|
||||
private volatile boolean mIsQueued = false;
|
||||
|
||||
public TextureUploader(GLRoot root) {
|
||||
mGLRoot = root;
|
||||
}
|
||||
|
||||
public synchronized void clear() {
|
||||
while (!mFgTextures.isEmpty()) {
|
||||
mFgTextures.pop().setIsUploading(false);
|
||||
}
|
||||
while (!mBgTextures.isEmpty()) {
|
||||
mBgTextures.pop().setIsUploading(false);
|
||||
}
|
||||
}
|
||||
|
||||
// caller should hold synchronized on "this"
|
||||
private void queueSelfIfNeed() {
|
||||
if (mIsQueued) return;
|
||||
mIsQueued = true;
|
||||
mGLRoot.addOnGLIdleListener(this);
|
||||
}
|
||||
|
||||
public synchronized void addBgTexture(UploadedTexture t) {
|
||||
if (t.isContentValid()) return;
|
||||
mBgTextures.addLast(t);
|
||||
t.setIsUploading(true);
|
||||
queueSelfIfNeed();
|
||||
}
|
||||
|
||||
public synchronized void addFgTexture(UploadedTexture t) {
|
||||
if (t.isContentValid()) return;
|
||||
mFgTextures.addLast(t);
|
||||
t.setIsUploading(true);
|
||||
queueSelfIfNeed();
|
||||
}
|
||||
|
||||
private int upload(GLCanvas canvas, ArrayDeque<UploadedTexture> deque,
|
||||
int uploadQuota, boolean isBackground) {
|
||||
while (uploadQuota > 0) {
|
||||
UploadedTexture t;
|
||||
synchronized (this) {
|
||||
if (deque.isEmpty()) break;
|
||||
t = deque.removeFirst();
|
||||
t.setIsUploading(false);
|
||||
if (t.isContentValid()) continue;
|
||||
|
||||
// this has to be protected by the synchronized block
|
||||
// to prevent the inner bitmap get recycled
|
||||
t.updateContent(canvas);
|
||||
}
|
||||
|
||||
// It will took some more time for a texture to be drawn for
|
||||
// the first time.
|
||||
// Thus, when scrolling, if a new column appears on screen,
|
||||
// it may cause a UI jank even these textures are uploaded.
|
||||
if (isBackground) t.draw(canvas, 0, 0);
|
||||
--uploadQuota;
|
||||
}
|
||||
return uploadQuota;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onGLIdle(GLCanvas canvas, boolean renderRequested) {
|
||||
int uploadQuota = QUOTA_PER_FRAME;
|
||||
uploadQuota = upload(canvas, mFgTextures, uploadQuota, false);
|
||||
if (uploadQuota < QUOTA_PER_FRAME) mGLRoot.requestRender();
|
||||
upload(canvas, mBgTextures, uploadQuota, true);
|
||||
synchronized (this) {
|
||||
mIsQueued = !mFgTextures.isEmpty() || !mBgTextures.isEmpty();
|
||||
return mIsQueued;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,373 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Color;
|
||||
import android.graphics.Paint;
|
||||
import android.graphics.PorterDuff;
|
||||
import android.graphics.PorterDuffXfermode;
|
||||
import android.graphics.RectF;
|
||||
import android.os.SystemClock;
|
||||
|
||||
import com.hippo.gl.view.GLRoot;
|
||||
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.ArrayList;
|
||||
|
||||
// This class is similar to BitmapTexture, except the bitmap is
|
||||
// split into tiles. By doing so, we may increase the time required to
|
||||
// upload the whole bitmap but we reduce the time of uploading each tile
|
||||
// so it make the animation more smooth and prevents jank.
|
||||
public class TiledTexture implements Texture {
|
||||
private static final int CONTENT_SIZE = 254;
|
||||
private static final int BORDER_SIZE = 1;
|
||||
private static final int TILE_SIZE = CONTENT_SIZE + 2 * BORDER_SIZE;
|
||||
private static final int INIT_CAPACITY = 8;
|
||||
|
||||
// We are targeting at 60fps, so we have 16ms for each frame.
|
||||
// In this 16ms, we use about 4~8 ms to upload tiles.
|
||||
private static final long UPLOAD_TILE_LIMIT = 4; // ms
|
||||
|
||||
private static Tile sFreeTileHead = null;
|
||||
private static final Object sFreeTileLock = new Object();
|
||||
|
||||
private static final Bitmap sUploadBitmap;
|
||||
private static final Canvas sCanvas;
|
||||
private static final Paint sBitmapPaint;
|
||||
private static final Paint sPaint;
|
||||
|
||||
private int mUploadIndex = 0;
|
||||
|
||||
private final Tile[] mTiles; // Can be modified in different threads.
|
||||
// Should be protected by "synchronized."
|
||||
private final int mWidth;
|
||||
private final int mHeight;
|
||||
private final RectF mSrcRect = new RectF();
|
||||
private final RectF mDestRect = new RectF();
|
||||
|
||||
static {
|
||||
sUploadBitmap = Bitmap.createBitmap(TILE_SIZE, TILE_SIZE, Bitmap.Config.ARGB_8888);
|
||||
sCanvas = new Canvas(sUploadBitmap);
|
||||
sBitmapPaint = new Paint(Paint.FILTER_BITMAP_FLAG);
|
||||
sBitmapPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
|
||||
sPaint = new Paint();
|
||||
sPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
|
||||
sPaint.setColor(Color.TRANSPARENT);
|
||||
}
|
||||
|
||||
public static class Uploader implements GLRoot.OnGLIdleListener {
|
||||
private final ArrayDeque<TiledTexture> mTextures =
|
||||
new ArrayDeque<>(INIT_CAPACITY);
|
||||
|
||||
private final GLRoot mGlRoot;
|
||||
private boolean mIsQueued = false;
|
||||
|
||||
public Uploader(GLRoot glRoot) {
|
||||
mGlRoot = glRoot;
|
||||
}
|
||||
|
||||
public synchronized void clear() {
|
||||
mTextures.clear();
|
||||
}
|
||||
|
||||
public synchronized void addTexture(TiledTexture t) {
|
||||
if (t.isReady()) return;
|
||||
mTextures.addLast(t);
|
||||
|
||||
if (mIsQueued) return;
|
||||
mIsQueued = true;
|
||||
mGlRoot.addOnGLIdleListener(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onGLIdle(GLCanvas canvas, boolean renderRequested) {
|
||||
ArrayDeque<TiledTexture> deque = mTextures;
|
||||
synchronized (this) {
|
||||
long now = SystemClock.uptimeMillis();
|
||||
long dueTime = now + UPLOAD_TILE_LIMIT;
|
||||
while (now < dueTime && !deque.isEmpty()) {
|
||||
TiledTexture t = deque.peekFirst();
|
||||
if (t.uploadNextTile(canvas)) {
|
||||
deque.removeFirst();
|
||||
mGlRoot.requestRender();
|
||||
}
|
||||
now = SystemClock.uptimeMillis();
|
||||
}
|
||||
mIsQueued = !mTextures.isEmpty();
|
||||
|
||||
// return true to keep this listener in the queue
|
||||
return mIsQueued;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class Tile extends UploadedTexture {
|
||||
public int offsetX;
|
||||
public int offsetY;
|
||||
public Bitmap bitmap;
|
||||
public Tile nextFreeTile;
|
||||
public int contentWidth;
|
||||
public int contentHeight;
|
||||
|
||||
@Override
|
||||
public void setSize(int width, int height) {
|
||||
contentWidth = width;
|
||||
contentHeight = height;
|
||||
mWidth = width + 2 * BORDER_SIZE;
|
||||
mHeight = height + 2 * BORDER_SIZE;
|
||||
mTextureWidth = TILE_SIZE;
|
||||
mTextureHeight = TILE_SIZE;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Bitmap onGetBitmap() {
|
||||
// make a local copy of the reference to the bitmap,
|
||||
// since it might be null'd in a different thread. b/8694871
|
||||
Bitmap localBitmapRef = bitmap;
|
||||
bitmap = null;
|
||||
|
||||
if (localBitmapRef != null) {
|
||||
int x = BORDER_SIZE - offsetX;
|
||||
int y = BORDER_SIZE - offsetY;
|
||||
int r = localBitmapRef.getWidth() + x;
|
||||
int b = localBitmapRef.getHeight() + y;
|
||||
sCanvas.drawBitmap(localBitmapRef, x, y, sBitmapPaint);
|
||||
localBitmapRef = null;
|
||||
|
||||
// draw borders if need
|
||||
if (x > 0) sCanvas.drawLine(x - 1, 0, x - 1, TILE_SIZE, sPaint);
|
||||
if (y > 0) sCanvas.drawLine(0, y - 1, TILE_SIZE, y - 1, sPaint);
|
||||
if (r < CONTENT_SIZE) sCanvas.drawLine(r, 0, r, TILE_SIZE, sPaint);
|
||||
if (b < CONTENT_SIZE) sCanvas.drawLine(0, b, TILE_SIZE, b, sPaint);
|
||||
}
|
||||
|
||||
return sUploadBitmap;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onFreeBitmap(Bitmap bitmap) {
|
||||
// do nothing
|
||||
}
|
||||
}
|
||||
|
||||
private static void freeTile(Tile tile) {
|
||||
tile.invalidateContent();
|
||||
tile.bitmap = null;
|
||||
synchronized (sFreeTileLock) {
|
||||
tile.nextFreeTile = sFreeTileHead;
|
||||
sFreeTileHead = tile;
|
||||
}
|
||||
}
|
||||
|
||||
private static Tile obtainTile() {
|
||||
synchronized (sFreeTileLock) {
|
||||
Tile result = sFreeTileHead;
|
||||
if (result == null) return new Tile();
|
||||
sFreeTileHead = result.nextFreeTile;
|
||||
result.nextFreeTile = null;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
private boolean uploadNextTile(GLCanvas canvas) {
|
||||
if (mUploadIndex == mTiles.length) return true;
|
||||
|
||||
synchronized (mTiles) {
|
||||
Tile next = mTiles[mUploadIndex++];
|
||||
|
||||
// Make sure tile has not already been recycled by the time
|
||||
// this is called (race condition in onGLIdle)
|
||||
if (next.bitmap != null) {
|
||||
boolean hasBeenLoad = next.isLoaded();
|
||||
next.updateContent(canvas);
|
||||
|
||||
// It will take some time for a texture to be drawn for the first
|
||||
// time. When scrolling, we need to draw several tiles on the screen
|
||||
// at the same time. It may cause a UI jank even these textures has
|
||||
// been uploaded.
|
||||
if (!hasBeenLoad) next.draw(canvas, 0, 0);
|
||||
}
|
||||
}
|
||||
return mUploadIndex == mTiles.length;
|
||||
}
|
||||
|
||||
public TiledTexture(Bitmap bitmap, boolean isOpaque) {
|
||||
mWidth = bitmap.getWidth();
|
||||
mHeight = bitmap.getHeight();
|
||||
ArrayList<Tile> list = new ArrayList<>();
|
||||
|
||||
for (int x = 0, w = mWidth; x < w; x += CONTENT_SIZE) {
|
||||
for (int y = 0, h = mHeight; y < h; y += CONTENT_SIZE) {
|
||||
Tile tile = obtainTile();
|
||||
tile.offsetX = x;
|
||||
tile.offsetY = y;
|
||||
tile.bitmap = bitmap;
|
||||
tile.setSize(
|
||||
Math.min(CONTENT_SIZE, mWidth - x),
|
||||
Math.min(CONTENT_SIZE, mHeight - y));
|
||||
tile.setOpaque(isOpaque);
|
||||
list.add(tile);
|
||||
}
|
||||
}
|
||||
mTiles = list.toArray(new Tile[list.size()]);
|
||||
}
|
||||
|
||||
public boolean isReady() {
|
||||
return mUploadIndex == mTiles.length;
|
||||
}
|
||||
|
||||
// Can be called in UI thread.
|
||||
public void recycle() {
|
||||
synchronized (mTiles) {
|
||||
for (int i = 0, n = mTiles.length; i < n; ++i) {
|
||||
freeTile(mTiles[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// We want to draw the "source" on the "target".
|
||||
// This method is to find the "output" rectangle which is
|
||||
// the corresponding area of the "src".
|
||||
// (x,y) target
|
||||
// (x0,y0) source +---------------+
|
||||
// +----------+ | |
|
||||
// | src | | output |
|
||||
// | +--+ | linear map | +----+ |
|
||||
// | +--+ | ----------> | | | |
|
||||
// | | by (scaleX, scaleY) | +----+ |
|
||||
// +----------+ | |
|
||||
// Texture +---------------+
|
||||
// Canvas
|
||||
private static void mapRect(RectF output,
|
||||
RectF src, float x0, float y0, float x, float y, float scaleX,
|
||||
float scaleY) {
|
||||
output.set(x + (src.left - x0) * scaleX,
|
||||
y + (src.top - y0) * scaleY,
|
||||
x + (src.right - x0) * scaleX,
|
||||
y + (src.bottom - y0) * scaleY);
|
||||
}
|
||||
|
||||
// Draws a mixed color of this texture and a specified color onto the
|
||||
// a rectangle. The used color is: from * (1 - ratio) + to * ratio.
|
||||
public void drawMixed(GLCanvas canvas, int color, float ratio,
|
||||
int x, int y, int width, int height) {
|
||||
RectF src = mSrcRect;
|
||||
RectF dest = mDestRect;
|
||||
float scaleX = (float) width / mWidth;
|
||||
float scaleY = (float) height / mHeight;
|
||||
synchronized (mTiles) {
|
||||
for (int i = 0, n = mTiles.length; i < n; ++i) {
|
||||
Tile t = mTiles[i];
|
||||
src.set(0, 0, t.contentWidth, t.contentHeight);
|
||||
src.offset(t.offsetX, t.offsetY);
|
||||
mapRect(dest, src, 0, 0, x, y, scaleX, scaleY);
|
||||
src.offset(BORDER_SIZE - t.offsetX, BORDER_SIZE - t.offsetY);
|
||||
canvas.drawMixed(t, color, ratio, mSrcRect, mDestRect);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void drawMixed(GLCanvas canvas, int color, float ratio,
|
||||
RectF source, RectF target) {
|
||||
RectF src = mSrcRect;
|
||||
RectF dest = mDestRect;
|
||||
float x0 = source.left;
|
||||
float y0 = source.top;
|
||||
float x = target.left;
|
||||
float y = target.top;
|
||||
float scaleX = target.width() / source.width();
|
||||
float scaleY = target.height() / source.height();
|
||||
|
||||
synchronized (mTiles) {
|
||||
for (int i = 0, n = mTiles.length; i < n; ++i) {
|
||||
Tile t = mTiles[i];
|
||||
src.set(0, 0, t.contentWidth, t.contentHeight);
|
||||
src.offset(t.offsetX, t.offsetY);
|
||||
if (!src.intersect(source)) continue;
|
||||
mapRect(dest, src, x0, y0, x, y, scaleX, scaleY);
|
||||
src.offset(BORDER_SIZE - t.offsetX, BORDER_SIZE - t.offsetY);
|
||||
canvas.drawMixed(t, color, ratio, mSrcRect, mDestRect);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draws the texture on to the specified rectangle.
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y, int width, int height) {
|
||||
RectF src = mSrcRect;
|
||||
RectF dest = mDestRect;
|
||||
float scaleX = (float) width / mWidth;
|
||||
float scaleY = (float) height / mHeight;
|
||||
synchronized (mTiles) {
|
||||
for (int i = 0, n = mTiles.length; i < n; ++i) {
|
||||
Tile t = mTiles[i];
|
||||
src.set(0, 0, t.contentWidth, t.contentHeight);
|
||||
src.offset(t.offsetX, t.offsetY);
|
||||
mapRect(dest, src, 0, 0, x, y, scaleX, scaleY);
|
||||
src.offset(BORDER_SIZE - t.offsetX, BORDER_SIZE - t.offsetY);
|
||||
canvas.drawTexture(t, mSrcRect, mDestRect);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draws a sub region of this texture on to the specified rectangle.
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, RectF source, RectF target) {
|
||||
RectF src = mSrcRect;
|
||||
RectF dest = mDestRect;
|
||||
float x0 = source.left;
|
||||
float y0 = source.top;
|
||||
float x = target.left;
|
||||
float y = target.top;
|
||||
float scaleX = target.width() / source.width();
|
||||
float scaleY = target.height() / source.height();
|
||||
|
||||
synchronized (mTiles) {
|
||||
for (int i = 0, n = mTiles.length; i < n; ++i) {
|
||||
Tile t = mTiles[i];
|
||||
src.set(0, 0, t.contentWidth, t.contentHeight);
|
||||
src.offset(t.offsetX, t.offsetY);
|
||||
if (!src.intersect(source)) continue;
|
||||
mapRect(dest, src, x0, y0, x, y, scaleX, scaleY);
|
||||
src.offset(BORDER_SIZE - t.offsetX, BORDER_SIZE - t.offsetY);
|
||||
canvas.drawTexture(t, src, dest);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWidth() {
|
||||
return mWidth;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() {
|
||||
return mHeight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(GLCanvas canvas, int x, int y) {
|
||||
draw(canvas, x, y, mWidth, mHeight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaque() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,296 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Bitmap.Config;
|
||||
import android.opengl.GLUtils;
|
||||
|
||||
import junit.framework.Assert;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import javax.microedition.khronos.opengles.GL11;
|
||||
|
||||
// UploadedTextures use a Bitmap for the content of the texture.
|
||||
//
|
||||
// Subclasses should implement onGetBitmap() to provide the Bitmap and
|
||||
// implement onFreeBitmap(mBitmap) which will be called when the Bitmap
|
||||
// is not needed anymore.
|
||||
//
|
||||
// isContentValid() is meaningful only when the isLoaded() returns true.
|
||||
// It means whether the content needs to be updated.
|
||||
//
|
||||
// The user of this class should call recycle() when the texture is not
|
||||
// needed anymore.
|
||||
//
|
||||
// By default an UploadedTexture is opaque (so it can be drawn faster without
|
||||
// blending). The user or subclass can override it using setOpaque().
|
||||
public abstract class UploadedTexture extends BasicTexture {
|
||||
|
||||
// To prevent keeping allocation the borders, we store those used borders here.
|
||||
// Since the length will be power of two, it won't use too much memory.
|
||||
private static final HashMap<BorderKey, Bitmap> sBorderLines =
|
||||
new HashMap<>();
|
||||
private static final BorderKey sBorderKey = new BorderKey();
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private static final String TAG = "Texture";
|
||||
private boolean mContentValid = true;
|
||||
|
||||
// indicate this textures is being uploaded in background
|
||||
private boolean mIsUploading = false;
|
||||
private boolean mOpaque = true;
|
||||
private boolean mThrottled = false;
|
||||
private static int sUploadedCount;
|
||||
private static final int UPLOAD_LIMIT = 100;
|
||||
|
||||
protected Bitmap mBitmap;
|
||||
private int mBorder;
|
||||
|
||||
protected UploadedTexture() {
|
||||
this(false);
|
||||
}
|
||||
|
||||
protected UploadedTexture(boolean hasBorder) {
|
||||
super(null, 0, STATE_UNLOADED);
|
||||
if (hasBorder) {
|
||||
setBorder(true);
|
||||
mBorder = 1;
|
||||
}
|
||||
}
|
||||
|
||||
protected void setIsUploading(boolean uploading) {
|
||||
mIsUploading = uploading;
|
||||
}
|
||||
|
||||
public boolean isUploading() {
|
||||
return mIsUploading;
|
||||
}
|
||||
|
||||
private static class BorderKey implements Cloneable {
|
||||
public boolean vertical;
|
||||
public Config config;
|
||||
public int length;
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
int x = config.hashCode() ^ length;
|
||||
return vertical ? x : -x;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object object) {
|
||||
if (!(object instanceof BorderKey)) return false;
|
||||
BorderKey o = (BorderKey) object;
|
||||
return vertical == o.vertical
|
||||
&& config == o.config && length == o.length;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BorderKey clone() {
|
||||
try {
|
||||
return (BorderKey) super.clone();
|
||||
} catch (CloneNotSupportedException e) {
|
||||
throw new AssertionError(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void setThrottled(boolean throttled) {
|
||||
mThrottled = throttled;
|
||||
}
|
||||
|
||||
private static Bitmap getBorderLine(
|
||||
boolean vertical, Config config, int length) {
|
||||
BorderKey key = sBorderKey;
|
||||
key.vertical = vertical;
|
||||
key.config = config;
|
||||
key.length = length;
|
||||
Bitmap bitmap = sBorderLines.get(key);
|
||||
if (bitmap == null) {
|
||||
bitmap = vertical
|
||||
? Bitmap.createBitmap(1, length, config)
|
||||
: Bitmap.createBitmap(length, 1, config);
|
||||
sBorderLines.put(key.clone(), bitmap);
|
||||
}
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
private Bitmap getBitmap() {
|
||||
if (mBitmap == null) {
|
||||
mBitmap = onGetBitmap();
|
||||
if (mWidth == UNSPECIFIED) {
|
||||
int w = mBitmap.getWidth() + mBorder * 2;
|
||||
int h = mBitmap.getHeight() + mBorder * 2;
|
||||
setSize(w, h);
|
||||
}
|
||||
}
|
||||
return mBitmap;
|
||||
}
|
||||
|
||||
private void freeBitmap() {
|
||||
Assert.assertTrue(mBitmap != null);
|
||||
onFreeBitmap(mBitmap);
|
||||
mBitmap = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWidth() {
|
||||
if (mWidth == UNSPECIFIED) getBitmap();
|
||||
return mWidth;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() {
|
||||
if (mWidth == UNSPECIFIED) getBitmap();
|
||||
return mHeight;
|
||||
}
|
||||
|
||||
protected abstract Bitmap onGetBitmap();
|
||||
|
||||
protected abstract void onFreeBitmap(Bitmap bitmap);
|
||||
|
||||
public void invalidateContent() {
|
||||
if (mBitmap != null) freeBitmap();
|
||||
mContentValid = false;
|
||||
mWidth = UNSPECIFIED;
|
||||
mHeight = UNSPECIFIED;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the content on GPU is valid.
|
||||
*/
|
||||
public boolean isContentValid() {
|
||||
return isLoaded() && mContentValid;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the content on GPU's memory.
|
||||
* @param canvas
|
||||
*/
|
||||
public void updateContent(GLCanvas canvas) {
|
||||
if (!isLoaded()) {
|
||||
if (mThrottled && ++sUploadedCount > UPLOAD_LIMIT) {
|
||||
return;
|
||||
}
|
||||
uploadToCanvas(canvas);
|
||||
} else if (!mContentValid) {
|
||||
Bitmap bitmap = getBitmap();
|
||||
int format = GLUtils.getInternalFormat(bitmap);
|
||||
int type = GLUtils.getType(bitmap);
|
||||
canvas.texSubImage2D(this, mBorder, mBorder, bitmap, format, type);
|
||||
freeBitmap();
|
||||
mContentValid = true;
|
||||
}
|
||||
}
|
||||
|
||||
public static void resetUploadLimit() {
|
||||
sUploadedCount = 0;
|
||||
}
|
||||
|
||||
public static boolean uploadLimitReached() {
|
||||
return sUploadedCount > UPLOAD_LIMIT;
|
||||
}
|
||||
|
||||
private void uploadToCanvas(GLCanvas canvas) {
|
||||
|
||||
Bitmap bitmap = getBitmap();
|
||||
if (bitmap != null) {
|
||||
try {
|
||||
int bWidth = bitmap.getWidth();
|
||||
int bHeight = bitmap.getHeight();
|
||||
int texWidth = getTextureWidth();
|
||||
int texHeight = getTextureHeight();
|
||||
|
||||
Assert.assertTrue(bWidth <= texWidth && bHeight <= texHeight);
|
||||
|
||||
// Upload the bitmap to a new texture.
|
||||
mId = canvas.getGLId().generateTexture();
|
||||
canvas.setTextureParameters(this);
|
||||
|
||||
if (bWidth == texWidth && bHeight == texHeight) {
|
||||
canvas.initializeTexture(this, bitmap);
|
||||
} else {
|
||||
int format = GLUtils.getInternalFormat(bitmap);
|
||||
int type = GLUtils.getType(bitmap);
|
||||
Config config = bitmap.getConfig();
|
||||
|
||||
canvas.initializeTextureSize(this, format, type);
|
||||
canvas.texSubImage2D(this, mBorder, mBorder, bitmap, format, type);
|
||||
|
||||
if (mBorder > 0) {
|
||||
// Left border
|
||||
Bitmap line = getBorderLine(true, config, texHeight);
|
||||
canvas.texSubImage2D(this, 0, 0, line, format, type);
|
||||
|
||||
// Top border
|
||||
line = getBorderLine(false, config, texWidth);
|
||||
canvas.texSubImage2D(this, 0, 0, line, format, type);
|
||||
}
|
||||
|
||||
// Right border
|
||||
if (mBorder + bWidth < texWidth) {
|
||||
Bitmap line = getBorderLine(true, config, texHeight);
|
||||
canvas.texSubImage2D(this, mBorder + bWidth, 0, line, format, type);
|
||||
}
|
||||
|
||||
// Bottom border
|
||||
if (mBorder + bHeight < texHeight) {
|
||||
Bitmap line = getBorderLine(false, config, texWidth);
|
||||
canvas.texSubImage2D(this, 0, mBorder + bHeight, line, format, type);
|
||||
}
|
||||
}
|
||||
} finally {
|
||||
freeBitmap();
|
||||
}
|
||||
// Update texture state.
|
||||
setAssociatedCanvas(canvas);
|
||||
mState = STATE_LOADED;
|
||||
mContentValid = true;
|
||||
} else {
|
||||
mState = STATE_ERROR;
|
||||
throw new RuntimeException("Texture load fail, no bitmap");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onBind(GLCanvas canvas) {
|
||||
updateContent(canvas);
|
||||
return isContentValid();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getTarget() {
|
||||
return GL11.GL_TEXTURE_2D;
|
||||
}
|
||||
|
||||
public void setOpaque(boolean isOpaque) {
|
||||
mOpaque = isOpaque;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaque() {
|
||||
return mOpaque;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void recycle() {
|
||||
super.recycle();
|
||||
if (mBitmap != null) freeBitmap();
|
||||
}
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
* Copyright 2015 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.glrenderer;
|
||||
|
||||
import android.content.Context;
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.drawable.Drawable;
|
||||
import android.support.annotation.DrawableRes;
|
||||
import android.support.v4.content.ContextCompat;
|
||||
|
||||
public class XmlResourceTexture extends UploadedTexture {
|
||||
|
||||
private final Context mContext;
|
||||
private final int mResId;
|
||||
private int mWidth;
|
||||
private int mHeight;
|
||||
|
||||
public XmlResourceTexture(Context context, @DrawableRes int resId) {
|
||||
mContext = context;
|
||||
mResId = resId;
|
||||
setOpaque(false);
|
||||
}
|
||||
|
||||
public void setBound(int width, int height) {
|
||||
mWidth = width;
|
||||
mHeight = height;
|
||||
invalidateContent();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Bitmap onGetBitmap() {
|
||||
Drawable drawable = ContextCompat.getDrawable(mContext, mResId);
|
||||
|
||||
int width = mWidth;
|
||||
int height = mHeight;
|
||||
if (width <= 0) {
|
||||
width = drawable.getIntrinsicWidth();
|
||||
}
|
||||
if (height <= 0) {
|
||||
height = drawable.getIntrinsicHeight();
|
||||
}
|
||||
if (width <= 0) {
|
||||
width = 1;
|
||||
}
|
||||
if (height <= 0) {
|
||||
height = 1;
|
||||
}
|
||||
|
||||
drawable.setBounds(0, 0, width, height);
|
||||
|
||||
Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
|
||||
Canvas canvas = new Canvas(bitmap);
|
||||
drawable.draw(canvas);
|
||||
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onFreeBitmap(Bitmap bitmap) {
|
||||
if (!inFinalizer()) {
|
||||
bitmap.recycle();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,234 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.util;
|
||||
|
||||
import android.app.admin.DevicePolicyManager;
|
||||
import android.content.ComponentName;
|
||||
import android.hardware.Camera;
|
||||
import android.os.Build;
|
||||
import android.provider.MediaStore.MediaColumns;
|
||||
import android.view.View;
|
||||
import android.view.WindowManager;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
public class ApiHelper {
|
||||
public interface VERSION_CODES {
|
||||
// These value are copied from Build.VERSION_CODES
|
||||
int GINGERBREAD_MR1 = 10;
|
||||
int HONEYCOMB = 11;
|
||||
int HONEYCOMB_MR1 = 12;
|
||||
int HONEYCOMB_MR2 = 13;
|
||||
int ICE_CREAM_SANDWICH = 14;
|
||||
int ICE_CREAM_SANDWICH_MR1 = 15;
|
||||
int JELLY_BEAN = 16;
|
||||
int JELLY_BEAN_MR1 = 17;
|
||||
int JELLY_BEAN_MR2 = 18;
|
||||
}
|
||||
|
||||
public static final boolean AT_LEAST_16 = Build.VERSION.SDK_INT >= 16;
|
||||
|
||||
public static final boolean USE_888_PIXEL_FORMAT =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN;
|
||||
|
||||
public static final boolean ENABLE_PHOTO_EDITOR =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.ICE_CREAM_SANDWICH;
|
||||
|
||||
public static final boolean HAS_VIEW_SYSTEM_UI_FLAG_LAYOUT_STABLE =
|
||||
hasField(View.class, "SYSTEM_UI_FLAG_LAYOUT_STABLE");
|
||||
|
||||
public static final boolean HAS_VIEW_SYSTEM_UI_FLAG_HIDE_NAVIGATION =
|
||||
hasField(View.class, "SYSTEM_UI_FLAG_HIDE_NAVIGATION");
|
||||
|
||||
public static final boolean HAS_MEDIA_COLUMNS_WIDTH_AND_HEIGHT =
|
||||
hasField(MediaColumns.class, "WIDTH");
|
||||
|
||||
public static final boolean HAS_REUSING_BITMAP_IN_BITMAP_REGION_DECODER =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN;
|
||||
|
||||
public static final boolean HAS_REUSING_BITMAP_IN_BITMAP_FACTORY =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_SET_BEAM_PUSH_URIS =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN;
|
||||
|
||||
public static final boolean HAS_SET_DEFALT_BUFFER_SIZE = hasMethod(
|
||||
"android.graphics.SurfaceTexture", "setDefaultBufferSize",
|
||||
int.class, int.class);
|
||||
|
||||
public static final boolean HAS_RELEASE_SURFACE_TEXTURE = hasMethod(
|
||||
"android.graphics.SurfaceTexture", "release");
|
||||
|
||||
public static final boolean HAS_SURFACE_TEXTURE =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_MTP =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB_MR1;
|
||||
|
||||
public static final boolean HAS_AUTO_FOCUS_MOVE_CALLBACK =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN;
|
||||
|
||||
public static final boolean HAS_REMOTE_VIEWS_SERVICE =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_INTENT_EXTRA_LOCAL_ONLY =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_SET_SYSTEM_UI_VISIBILITY =
|
||||
hasMethod(View.class, "setSystemUiVisibility", int.class);
|
||||
|
||||
public static final boolean HAS_FACE_DETECTION;
|
||||
static {
|
||||
boolean hasFaceDetection = false;
|
||||
try {
|
||||
Class<?> listenerClass = Class.forName(
|
||||
"android.hardware.Camera$FaceDetectionListener");
|
||||
hasFaceDetection =
|
||||
hasMethod(Camera.class, "setFaceDetectionListener", listenerClass) &&
|
||||
hasMethod(Camera.class, "startFaceDetection") &&
|
||||
hasMethod(Camera.class, "stopFaceDetection") &&
|
||||
hasMethod(Camera.Parameters.class, "getMaxNumDetectedFaces");
|
||||
} catch (Throwable t) {
|
||||
}
|
||||
HAS_FACE_DETECTION = hasFaceDetection;
|
||||
}
|
||||
|
||||
public static final boolean HAS_GET_CAMERA_DISABLED =
|
||||
hasMethod(DevicePolicyManager.class, "getCameraDisabled", ComponentName.class);
|
||||
|
||||
public static final boolean HAS_MEDIA_ACTION_SOUND =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN;
|
||||
|
||||
public static final boolean HAS_TIME_LAPSE_RECORDING =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_ZOOM_WHEN_RECORDING =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.ICE_CREAM_SANDWICH;
|
||||
|
||||
public static final boolean HAS_CAMERA_FOCUS_AREA =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.ICE_CREAM_SANDWICH;
|
||||
|
||||
public static final boolean HAS_CAMERA_METERING_AREA =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.ICE_CREAM_SANDWICH;
|
||||
|
||||
public static final boolean HAS_MOTION_EVENT_TRANSFORM =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_EFFECTS_RECORDING = false;
|
||||
|
||||
// "Background" filter does not have "context" input port in jelly bean.
|
||||
public static final boolean HAS_EFFECTS_RECORDING_CONTEXT_INPUT =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN_MR1;
|
||||
|
||||
public static final boolean HAS_GET_SUPPORTED_VIDEO_SIZE =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_SET_ICON_ATTRIBUTE =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_MEDIA_PROVIDER_FILES_TABLE =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_SURFACE_TEXTURE_RECORDING =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN;
|
||||
|
||||
public static final boolean HAS_ACTION_BAR =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
// Ex: View.setTranslationX.
|
||||
public static final boolean HAS_VIEW_TRANSFORM_PROPERTIES =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_CAMERA_HDR =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN_MR1;
|
||||
|
||||
public static final boolean HAS_OPTIONS_IN_MUTABLE =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean CAN_START_PREVIEW_IN_JPEG_CALLBACK =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.ICE_CREAM_SANDWICH;
|
||||
|
||||
public static final boolean HAS_VIEW_PROPERTY_ANIMATOR =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB_MR1;
|
||||
|
||||
public static final boolean HAS_POST_ON_ANIMATION =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN;
|
||||
|
||||
public static final boolean HAS_ANNOUNCE_FOR_ACCESSIBILITY =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN;
|
||||
|
||||
public static final boolean HAS_OBJECT_ANIMATION =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_GLES20_REQUIRED =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB;
|
||||
|
||||
public static final boolean HAS_ROTATION_ANIMATION =
|
||||
hasField(WindowManager.LayoutParams.class, "rotationAnimation");
|
||||
|
||||
public static final boolean HAS_ORIENTATION_LOCK =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN_MR2;
|
||||
|
||||
public static final boolean HAS_CANCELLATION_SIGNAL =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN;
|
||||
|
||||
public static final boolean HAS_MEDIA_MUXER =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN_MR2;
|
||||
|
||||
public static final boolean HAS_DISPLAY_LISTENER =
|
||||
Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN_MR1;
|
||||
|
||||
public static int getIntFieldIfExists(Class<?> klass, String fieldName,
|
||||
Class<?> obj, int defaultVal) {
|
||||
try {
|
||||
Field f = klass.getDeclaredField(fieldName);
|
||||
return f.getInt(obj);
|
||||
} catch (Exception e) {
|
||||
return defaultVal;
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean hasField(Class<?> klass, String fieldName) {
|
||||
try {
|
||||
klass.getDeclaredField(fieldName);
|
||||
return true;
|
||||
} catch (NoSuchFieldException e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean hasMethod(String className, String methodName,
|
||||
Class<?>... parameterTypes) {
|
||||
try {
|
||||
Class<?> klass = Class.forName(className);
|
||||
klass.getDeclaredMethod(methodName, parameterTypes);
|
||||
return true;
|
||||
} catch (Throwable th) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean hasMethod(
|
||||
Class<?> klass, String methodName, Class<?> ... paramTypes) {
|
||||
try {
|
||||
klass.getDeclaredMethod(methodName, paramTypes);
|
||||
return true;
|
||||
} catch (NoSuchMethodException e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.util;
|
||||
|
||||
import android.graphics.Color;
|
||||
|
||||
import com.hippo.yorozuya.AssertError;
|
||||
|
||||
public class GalleryUtils {
|
||||
|
||||
private static final String TAG = "GalleryUtils";
|
||||
|
||||
public static float[] intColorToFloatARGBArray(int from) {
|
||||
return new float[] {
|
||||
Color.alpha(from) / 255f,
|
||||
Color.red(from) / 255f,
|
||||
Color.green(from) / 255f,
|
||||
Color.blue(from) / 255f
|
||||
};
|
||||
}
|
||||
|
||||
public static int floatARGBArrayTointColor(float[] from) {
|
||||
return Color.argb((int) (from[0] * 255), (int) (from[1] * 255), (int) (from[2] * 255), (int) (from[3] * 255));
|
||||
}
|
||||
|
||||
// Below are used the detect using database in the render thread. It only
|
||||
// works most of the time, but that's ok because it's for debugging only.
|
||||
|
||||
private static volatile Thread sCurrentThread;
|
||||
|
||||
public static void setRenderThread() {
|
||||
sCurrentThread = Thread.currentThread();
|
||||
}
|
||||
|
||||
public static boolean isRenderThread() {
|
||||
return sCurrentThread == Thread.currentThread();
|
||||
}
|
||||
|
||||
public static void assertInRenderThread() {
|
||||
if (sCurrentThread != Thread.currentThread()) {
|
||||
throw new AssertError("Should not do this in render thread");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,117 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package com.hippo.gl.util;
|
||||
|
||||
import android.annotation.TargetApi;
|
||||
import android.graphics.Matrix;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.MotionEvent.PointerCoords;
|
||||
|
||||
public final class MotionEventHelper {
|
||||
private MotionEventHelper() {}
|
||||
|
||||
public static MotionEvent transformEvent(MotionEvent e, Matrix m) {
|
||||
// We try to use the new transform method if possible because it uses
|
||||
// less memory.
|
||||
if (ApiHelper.HAS_MOTION_EVENT_TRANSFORM) {
|
||||
return transformEventNew(e, m);
|
||||
} else {
|
||||
return transformEventOld(e, m);
|
||||
}
|
||||
}
|
||||
|
||||
@TargetApi(ApiHelper.VERSION_CODES.HONEYCOMB)
|
||||
private static MotionEvent transformEventNew(MotionEvent e, Matrix m) {
|
||||
MotionEvent newEvent = MotionEvent.obtain(e);
|
||||
newEvent.transform(m);
|
||||
return newEvent;
|
||||
}
|
||||
|
||||
// This is copied from Input.cpp in the android framework.
|
||||
private static MotionEvent transformEventOld(MotionEvent e, Matrix m) {
|
||||
long downTime = e.getDownTime();
|
||||
long eventTime = e.getEventTime();
|
||||
int action = e.getAction();
|
||||
int pointerCount = e.getPointerCount();
|
||||
int[] pointerIds = getPointerIds(e);
|
||||
PointerCoords[] pointerCoords = getPointerCoords(e);
|
||||
int metaState = e.getMetaState();
|
||||
float xPrecision = e.getXPrecision();
|
||||
float yPrecision = e.getYPrecision();
|
||||
int deviceId = e.getDeviceId();
|
||||
int edgeFlags = e.getEdgeFlags();
|
||||
int source = e.getSource();
|
||||
int flags = e.getFlags();
|
||||
|
||||
// Copy the x and y coordinates into an array, map them, and copy back.
|
||||
float[] xy = new float[pointerCoords.length * 2];
|
||||
for (int i = 0; i < pointerCount;i++) {
|
||||
xy[2 * i] = pointerCoords[i].x;
|
||||
xy[2 * i + 1] = pointerCoords[i].y;
|
||||
}
|
||||
m.mapPoints(xy);
|
||||
for (int i = 0; i < pointerCount;i++) {
|
||||
pointerCoords[i].x = xy[2 * i];
|
||||
pointerCoords[i].y = xy[2 * i + 1];
|
||||
pointerCoords[i].orientation = transformAngle(
|
||||
m, pointerCoords[i].orientation);
|
||||
}
|
||||
|
||||
MotionEvent n = MotionEvent.obtain(downTime, eventTime, action,
|
||||
pointerCount, pointerIds, pointerCoords, metaState, xPrecision,
|
||||
yPrecision, deviceId, edgeFlags, source, flags);
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
private static int[] getPointerIds(MotionEvent e) {
|
||||
int n = e.getPointerCount();
|
||||
int[] r = new int[n];
|
||||
for (int i = 0; i < n; i++) {
|
||||
r[i] = e.getPointerId(i);
|
||||
}
|
||||
return r;
|
||||
}
|
||||
|
||||
private static PointerCoords[] getPointerCoords(MotionEvent e) {
|
||||
int n = e.getPointerCount();
|
||||
PointerCoords[] r = new PointerCoords[n];
|
||||
for (int i = 0; i < n; i++) {
|
||||
r[i] = new PointerCoords();
|
||||
e.getPointerCoords(i, r[i]);
|
||||
}
|
||||
return r;
|
||||
}
|
||||
|
||||
private static float transformAngle(Matrix m, float angleRadians) {
|
||||
// Construct and transform a vector oriented at the specified clockwise
|
||||
// angle from vertical. Coordinate system: down is increasing Y, right is
|
||||
// increasing X.
|
||||
float[] v = new float[2];
|
||||
v[0] = (float) Math.sin(angleRadians);
|
||||
v[1] = (float) -Math.cos(angleRadians);
|
||||
m.mapVectors(v);
|
||||
|
||||
// Derive the transformed vector's clockwise angle from vertical.
|
||||
float result = (float) Math.atan2(v[0], -v[1]);
|
||||
if (result < -Math.PI / 2) {
|
||||
result += Math.PI;
|
||||
} else if (result > Math.PI / 2) {
|
||||
result -= Math.PI;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.view;
|
||||
|
||||
import android.os.SystemClock;
|
||||
|
||||
//
|
||||
// The animation time should ideally be the vsync time the frame will be
|
||||
// displayed, but that is an unknown time in the future. So we use the system
|
||||
// time just after eglSwapBuffers (when GLSurfaceView.onDrawFrame is called)
|
||||
// as a approximation.
|
||||
//
|
||||
public class AnimationTime {
|
||||
private static volatile long sTime;
|
||||
|
||||
// Sets current time as the animation time.
|
||||
public static void update() {
|
||||
sTime = SystemClock.uptimeMillis();
|
||||
}
|
||||
|
||||
// Returns the animation time.
|
||||
public static long get() {
|
||||
return sTime;
|
||||
}
|
||||
|
||||
public static long startTime() {
|
||||
sTime = SystemClock.uptimeMillis();
|
||||
return sTime;
|
||||
}
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.view;
|
||||
|
||||
import android.content.Context;
|
||||
import android.graphics.Matrix;
|
||||
|
||||
import com.hippo.gl.anim.CanvasAnimation;
|
||||
import com.hippo.gl.glrenderer.GLCanvas;
|
||||
|
||||
public interface GLRoot {
|
||||
|
||||
// Listener will be called when GL is idle AND before each frame.
|
||||
// Mainly used for uploading textures.
|
||||
interface OnGLIdleListener {
|
||||
boolean onGLIdle(GLCanvas canvas, boolean renderRequested);
|
||||
}
|
||||
|
||||
void addOnGLIdleListener(OnGLIdleListener listener);
|
||||
void registerLaunchedAnimation(CanvasAnimation animation);
|
||||
void requestRenderForced();
|
||||
void requestRender();
|
||||
void requestLayoutContentPane();
|
||||
|
||||
void lockRenderThread();
|
||||
void unlockRenderThread();
|
||||
|
||||
void setContentPane(GLView content);
|
||||
void setOrientationSource(OrientationSource source);
|
||||
int getDisplayRotation();
|
||||
int getCompensation();
|
||||
Matrix getCompensationMatrix();
|
||||
void freeze();
|
||||
void unfreeze();
|
||||
void setLightsOutMode(boolean enabled);
|
||||
|
||||
Context getContext();
|
||||
|
||||
int getWidth();
|
||||
int getHeight();
|
||||
}
|
||||
@@ -1,634 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.view;
|
||||
|
||||
import android.annotation.TargetApi;
|
||||
import android.content.Context;
|
||||
import android.graphics.Matrix;
|
||||
import android.graphics.PixelFormat;
|
||||
import android.os.Build;
|
||||
import android.os.Parcelable;
|
||||
import android.os.Process;
|
||||
import android.os.SystemClock;
|
||||
import android.support.annotation.NonNull;
|
||||
import android.util.AttributeSet;
|
||||
import android.util.Log;
|
||||
import android.util.SparseArray;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.SurfaceHolder;
|
||||
|
||||
import com.hippo.gl.anim.CanvasAnimation;
|
||||
import com.hippo.gl.glrenderer.BasicTexture;
|
||||
import com.hippo.gl.glrenderer.GLCanvas;
|
||||
import com.hippo.gl.glrenderer.GLES20Canvas;
|
||||
import com.hippo.gl.glrenderer.UploadedTexture;
|
||||
import com.hippo.gl.util.ApiHelper;
|
||||
import com.hippo.gl.util.GalleryUtils;
|
||||
import com.hippo.gl.util.MotionEventHelper;
|
||||
import com.hippo.tuxiang.BestConfigChooser;
|
||||
import com.hippo.tuxiang.GLSurfaceView;
|
||||
import com.hippo.tuxiang.Renderer;
|
||||
import com.hippo.yorozuya.AssertUtils;
|
||||
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.locks.Condition;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
import javax.microedition.khronos.opengles.GL11;
|
||||
|
||||
// TODO Call attachToRoot and detachFromRoot in render thread
|
||||
// The root component of all <code>GLView</code>s. The rendering is done in GL
|
||||
// thread while the event handling is done in the main thread. To synchronize
|
||||
// the two threads, the entry points of this package need to synchronize on the
|
||||
// <code>GLRootView</code> instance unless it can be proved that the rendering
|
||||
// thread won't access the same thing as the method. The entry points include:
|
||||
// (1) The public methods of HeadUpDisplay
|
||||
// (2) The public methods of CameraHeadUpDisplay
|
||||
// (3) The overridden methods in GLRootView.
|
||||
public class GLRootView extends GLSurfaceView
|
||||
implements GLRoot {
|
||||
private static final String TAG = "GLRootView";
|
||||
|
||||
private static final boolean DEBUG_FPS = false;
|
||||
private int mFrameCount = 0;
|
||||
private long mFrameCountingStart = 0;
|
||||
|
||||
private static final boolean DEBUG_INVALIDATE = false;
|
||||
private int mInvalidateColor = 0;
|
||||
|
||||
private static final boolean DEBUG_DRAWING_STAT = false;
|
||||
|
||||
private static final int FLAG_INITIALIZED = 1;
|
||||
private static final int FLAG_NEED_LAYOUT = 2;
|
||||
|
||||
private GL11 mGL;
|
||||
private GLCanvas mCanvas;
|
||||
private GLView mContentView;
|
||||
|
||||
private OrientationSource mOrientationSource;
|
||||
// mCompensation is the difference between the UI orientation on GLCanvas
|
||||
// and the framework orientation. See OrientationManager for details.
|
||||
private int mCompensation;
|
||||
// mCompensationMatrix maps the coordinates of touch events. It is kept sync
|
||||
// with mCompensation.
|
||||
private final Matrix mCompensationMatrix = new Matrix();
|
||||
private int mDisplayRotation;
|
||||
|
||||
private int mFlags = FLAG_NEED_LAYOUT;
|
||||
private volatile boolean mRenderRequested = false;
|
||||
|
||||
private final ArrayList<CanvasAnimation> mAnimations =
|
||||
new ArrayList<>();
|
||||
|
||||
private final ArrayDeque<OnGLIdleListener> mIdleListeners =
|
||||
new ArrayDeque<>();
|
||||
|
||||
private final IdleRunner mIdleRunner = new IdleRunner();
|
||||
|
||||
private final ReentrantLock mRenderLock = new ReentrantLock();
|
||||
private final Condition mFreezeCondition =
|
||||
mRenderLock.newCondition();
|
||||
private boolean mFreeze;
|
||||
|
||||
private boolean mInDownState = false;
|
||||
|
||||
private class GLRootRenderer implements Renderer {
|
||||
|
||||
/**
|
||||
* Called when the context is created, possibly after automatic destruction.
|
||||
*/
|
||||
@Override
|
||||
public void onSurfaceCreated(GL10 gl1, EGLConfig config) {
|
||||
GL11 gl = (GL11) gl1;
|
||||
if (mGL != null) {
|
||||
// The GL Object has changed
|
||||
Log.i(TAG, "GLObject has changed from " + mGL + " to " + gl);
|
||||
}
|
||||
mRenderLock.lock();
|
||||
try {
|
||||
mGL = gl;
|
||||
mCanvas = new GLES20Canvas();
|
||||
BasicTexture.invalidateAllTextures();
|
||||
} finally {
|
||||
mRenderLock.unlock();
|
||||
}
|
||||
|
||||
if (DEBUG_FPS) {
|
||||
setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY);
|
||||
} else {
|
||||
setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the OpenGL surface is recreated without destroying the
|
||||
* context.
|
||||
*/
|
||||
@Override
|
||||
public void onSurfaceChanged(GL10 gl1, int width, int height) {
|
||||
Log.i(TAG, "onSurfaceChanged: " + width + "x" + height + ", gl10: " + gl1.toString());
|
||||
Process.setThreadPriority(Process.THREAD_PRIORITY_DISPLAY);
|
||||
GalleryUtils.setRenderThread();
|
||||
GL11 gl = (GL11) gl1;
|
||||
AssertUtils.assertTrue(mGL == gl);
|
||||
|
||||
mCanvas.setSize(width, height);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDrawFrame(GL10 gl) {
|
||||
AnimationTime.update();
|
||||
|
||||
long t0 = System.nanoTime();
|
||||
|
||||
mRenderLock.lock();
|
||||
|
||||
while (mFreeze) {
|
||||
mFreezeCondition.awaitUninterruptibly();
|
||||
}
|
||||
|
||||
try {
|
||||
onDrawFrameLocked(gl);
|
||||
} finally {
|
||||
mRenderLock.unlock();
|
||||
}
|
||||
|
||||
long t = System.nanoTime();
|
||||
long duration = (t - t0) / 1000000;
|
||||
|
||||
if (duration > 8) {
|
||||
Log.v(TAG, "--- " + duration + " ---");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSurfaceDestroyed() {
|
||||
if (mContentView != null && mContentView.isAttachedToRoot()) {
|
||||
mContentView.detachFromRoot();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPause() {
|
||||
if (mContentView != null) {
|
||||
mContentView.pause();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onResume() {
|
||||
if (mContentView != null) {
|
||||
mContentView.resume();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public GLRootView(Context context) {
|
||||
this(context, null);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public GLRootView(Context context, AttributeSet attrs) {
|
||||
super(context, attrs);
|
||||
mFlags |= FLAG_INITIALIZED;
|
||||
setBackgroundDrawable(null);
|
||||
|
||||
final int eglContextClientVersion = 2;
|
||||
setEGLContextClientVersion(eglContextClientVersion);
|
||||
setEGLConfigChooser(new BestConfigChooser(eglContextClientVersion));
|
||||
setRenderer(new GLRootRenderer());
|
||||
getHolder().setFormat(PixelFormat.RGB_888);
|
||||
|
||||
// Uncomment this to enable gl error check.
|
||||
// setDebugFlags(DEBUG_CHECK_GL_ERROR);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerLaunchedAnimation(CanvasAnimation animation) {
|
||||
// Register the newly launched animation so that we can set the start
|
||||
// time more precisely. (Usually, it takes much longer for first
|
||||
// rendering, so we set the animation start time as the time we
|
||||
// complete rendering)
|
||||
mAnimations.add(animation);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addOnGLIdleListener(OnGLIdleListener listener) {
|
||||
synchronized (mIdleListeners) {
|
||||
mIdleListeners.addLast(listener);
|
||||
if (mCanvas != null) {
|
||||
// Wait for onSurfaceCreated
|
||||
mIdleRunner.enable();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setContentPane(GLView content) {
|
||||
if (mContentView == content) return;
|
||||
if (mContentView != null) {
|
||||
if (mInDownState) {
|
||||
long now = SystemClock.uptimeMillis();
|
||||
MotionEvent cancelEvent = MotionEvent.obtain(
|
||||
now, now, MotionEvent.ACTION_CANCEL, 0, 0, 0);
|
||||
mContentView.dispatchTouchEvent(cancelEvent);
|
||||
cancelEvent.recycle();
|
||||
mInDownState = false;
|
||||
}
|
||||
mContentView.detachFromRoot();
|
||||
BasicTexture.yieldAllTextures();
|
||||
}
|
||||
mContentView = content;
|
||||
if (content != null) {
|
||||
content.attachToRoot(this);
|
||||
requestLayoutContentPane();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void requestRenderForced() {
|
||||
superRequestRender();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void requestRender() {
|
||||
if (DEBUG_INVALIDATE) {
|
||||
StackTraceElement e = Thread.currentThread().getStackTrace()[4];
|
||||
String caller = e.getFileName() + ":" + e.getLineNumber() + " ";
|
||||
Log.d(TAG, "invalidate: " + caller);
|
||||
}
|
||||
if (mRenderRequested) return;
|
||||
mRenderRequested = true;
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
|
||||
postOnAnimation(mRequestRenderOnAnimationFrame);
|
||||
} else {
|
||||
super.requestRender();
|
||||
}
|
||||
}
|
||||
|
||||
private final Runnable mRequestRenderOnAnimationFrame = new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
superRequestRender();
|
||||
}
|
||||
};
|
||||
|
||||
private void superRequestRender() {
|
||||
super.requestRender();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void requestLayoutContentPane() {
|
||||
mRenderLock.lock();
|
||||
try {
|
||||
if (mContentView == null || (mFlags & FLAG_NEED_LAYOUT) != 0) return;
|
||||
|
||||
// "View" system will invoke onLayout() for initialization(bug ?), we
|
||||
// have to ignore it since the GLThread is not ready yet.
|
||||
if ((mFlags & FLAG_INITIALIZED) == 0) return;
|
||||
|
||||
mFlags |= FLAG_NEED_LAYOUT;
|
||||
requestRender();
|
||||
} finally {
|
||||
mRenderLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
private void layoutContentPane() {
|
||||
mFlags &= ~FLAG_NEED_LAYOUT;
|
||||
|
||||
int w = getWidth();
|
||||
int h = getHeight();
|
||||
int displayRotation;
|
||||
int compensation;
|
||||
|
||||
// Get the new orientation values
|
||||
if (mOrientationSource != null) {
|
||||
displayRotation = mOrientationSource.getDisplayRotation();
|
||||
compensation = mOrientationSource.getCompensation();
|
||||
} else {
|
||||
displayRotation = 0;
|
||||
compensation = 0;
|
||||
}
|
||||
|
||||
if (mCompensation != compensation) {
|
||||
mCompensation = compensation;
|
||||
if (mCompensation % 180 != 0) {
|
||||
mCompensationMatrix.setRotate(mCompensation);
|
||||
// move center to origin before rotation
|
||||
mCompensationMatrix.preTranslate(-w / 2, -h / 2);
|
||||
// align with the new origin after rotation
|
||||
mCompensationMatrix.postTranslate(h / 2, w / 2);
|
||||
} else {
|
||||
mCompensationMatrix.setRotate(mCompensation, w / 2, h / 2);
|
||||
}
|
||||
}
|
||||
mDisplayRotation = displayRotation;
|
||||
|
||||
// Do the actual layout.
|
||||
if (mCompensation % 180 != 0) {
|
||||
int tmp = w;
|
||||
w = h;
|
||||
h = tmp;
|
||||
}
|
||||
Log.i(TAG, "layout content pane " + w + "x" + h + " (compensation " + mCompensation + ")");
|
||||
if (mContentView != null && w != 0 && h != 0) {
|
||||
mContentView.measure(GLView.MeasureSpec.makeMeasureSpec(w, GLView.MeasureSpec.EXACTLY),
|
||||
GLView.MeasureSpec.makeMeasureSpec(h, GLView.MeasureSpec.EXACTLY));
|
||||
mContentView.layout(0, 0, w, h);
|
||||
}
|
||||
// Uncomment this to dump the view hierarchy.
|
||||
//mContentView.dumpTree("");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLayout(
|
||||
boolean changed, int left, int top, int right, int bottom) {
|
||||
if (changed) requestLayoutContentPane();
|
||||
}
|
||||
|
||||
private void outputFps() {
|
||||
long now = System.nanoTime();
|
||||
if (mFrameCountingStart == 0) {
|
||||
mFrameCountingStart = now;
|
||||
} else if ((now - mFrameCountingStart) > 1000000000) {
|
||||
Log.d(TAG, "fps: " + (double) mFrameCount
|
||||
* 1000000000 / (now - mFrameCountingStart));
|
||||
mFrameCountingStart = now;
|
||||
mFrameCount = 0;
|
||||
}
|
||||
++mFrameCount;
|
||||
}
|
||||
|
||||
private void onDrawFrameLocked(GL10 gl) {
|
||||
if (DEBUG_FPS) outputFps();
|
||||
// release the unbound textures and deleted buffers.
|
||||
mCanvas.deleteRecycledResources();
|
||||
|
||||
// reset texture upload limit
|
||||
UploadedTexture.resetUploadLimit();
|
||||
|
||||
mRenderRequested = false;
|
||||
|
||||
if ((mOrientationSource != null
|
||||
&& mDisplayRotation != mOrientationSource.getDisplayRotation())
|
||||
|| (mFlags & FLAG_NEED_LAYOUT) != 0) {
|
||||
layoutContentPane();
|
||||
}
|
||||
|
||||
mCanvas.save(GLCanvas.SAVE_FLAG_ALL);
|
||||
rotateCanvas(-mCompensation);
|
||||
if (mContentView != null) {
|
||||
mContentView.render(mCanvas);
|
||||
} else {
|
||||
// Make sure we always draw something to prevent displaying garbage
|
||||
mCanvas.clearBuffer();
|
||||
}
|
||||
mCanvas.restore();
|
||||
|
||||
if (!mAnimations.isEmpty()) {
|
||||
long now = AnimationTime.get();
|
||||
for (int i = 0, n = mAnimations.size(); i < n; i++) {
|
||||
mAnimations.get(i).setStartTime(now);
|
||||
}
|
||||
mAnimations.clear();
|
||||
}
|
||||
|
||||
if (UploadedTexture.uploadLimitReached()) {
|
||||
requestRender();
|
||||
}
|
||||
|
||||
synchronized (mIdleListeners) {
|
||||
if (!mIdleListeners.isEmpty()) mIdleRunner.enable();
|
||||
}
|
||||
|
||||
if (DEBUG_INVALIDATE) {
|
||||
mCanvas.fillRect(10, 10, 5, 5, mInvalidateColor);
|
||||
mInvalidateColor = ~mInvalidateColor;
|
||||
}
|
||||
|
||||
if (DEBUG_DRAWING_STAT) {
|
||||
mCanvas.dumpStatisticsAndClear();
|
||||
}
|
||||
}
|
||||
|
||||
private void rotateCanvas(int degrees) {
|
||||
if (degrees == 0) return;
|
||||
int w = getWidth();
|
||||
int h = getHeight();
|
||||
int cx = w / 2;
|
||||
int cy = h / 2;
|
||||
mCanvas.translate(cx, cy);
|
||||
mCanvas.rotate(degrees, 0, 0, 1);
|
||||
if (degrees % 180 != 0) {
|
||||
mCanvas.translate(-cy, -cx);
|
||||
} else {
|
||||
mCanvas.translate(-cx, -cy);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchTouchEvent(MotionEvent event) {
|
||||
if (!isEnabled()) return false;
|
||||
|
||||
int action = event.getAction();
|
||||
if (action == MotionEvent.ACTION_CANCEL
|
||||
|| action == MotionEvent.ACTION_UP) {
|
||||
mInDownState = false;
|
||||
} else if (!mInDownState && action != MotionEvent.ACTION_DOWN) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mCompensation != 0) {
|
||||
event = MotionEventHelper.transformEvent(event, mCompensationMatrix);
|
||||
}
|
||||
|
||||
mRenderLock.lock();
|
||||
try {
|
||||
// If this has been detached from root, we don't need to handle event
|
||||
boolean handled = mContentView != null
|
||||
&& mContentView.dispatchTouchEvent(event);
|
||||
if (action == MotionEvent.ACTION_DOWN && handled) {
|
||||
mInDownState = true;
|
||||
}
|
||||
return handled;
|
||||
} finally {
|
||||
mRenderLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
private class IdleRunner implements Runnable {
|
||||
// true if the idle runner is in the queue
|
||||
private boolean mActive = false;
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
OnGLIdleListener listener;
|
||||
synchronized (mIdleListeners) {
|
||||
mActive = false;
|
||||
if (mIdleListeners.isEmpty()) return;
|
||||
listener = mIdleListeners.removeFirst();
|
||||
}
|
||||
mRenderLock.lock();
|
||||
boolean keepInQueue;
|
||||
try {
|
||||
keepInQueue = listener.onGLIdle(mCanvas, mRenderRequested);
|
||||
} finally {
|
||||
mRenderLock.unlock();
|
||||
}
|
||||
synchronized (mIdleListeners) {
|
||||
if (keepInQueue) mIdleListeners.addLast(listener);
|
||||
if (!mRenderRequested && !mIdleListeners.isEmpty()) enable();
|
||||
}
|
||||
}
|
||||
|
||||
public void enable() {
|
||||
// Who gets the flag can add it to the queue
|
||||
if (mActive) return;
|
||||
mActive = true;
|
||||
queueEvent(this);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void lockRenderThread() {
|
||||
mRenderLock.lock();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unlockRenderThread() {
|
||||
mRenderLock.unlock();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPause() {
|
||||
unfreeze();
|
||||
super.onPause();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setOrientationSource(OrientationSource source) {
|
||||
mOrientationSource = source;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getDisplayRotation() {
|
||||
return mDisplayRotation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCompensation() {
|
||||
return mCompensation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Matrix getCompensationMatrix() {
|
||||
return mCompensationMatrix;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void freeze() {
|
||||
mRenderLock.lock();
|
||||
mFreeze = true;
|
||||
mRenderLock.unlock();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unfreeze() {
|
||||
mRenderLock.lock();
|
||||
mFreeze = false;
|
||||
mFreezeCondition.signalAll();
|
||||
mRenderLock.unlock();
|
||||
}
|
||||
|
||||
@Override
|
||||
@TargetApi(Build.VERSION_CODES.JELLY_BEAN)
|
||||
public void setLightsOutMode(boolean enabled) {
|
||||
if (!ApiHelper.HAS_SET_SYSTEM_UI_VISIBILITY) return;
|
||||
|
||||
int flags = 0;
|
||||
if (enabled) {
|
||||
flags = STATUS_BAR_HIDDEN;
|
||||
if (ApiHelper.HAS_VIEW_SYSTEM_UI_FLAG_LAYOUT_STABLE) {
|
||||
flags |= (SYSTEM_UI_FLAG_FULLSCREEN | SYSTEM_UI_FLAG_LAYOUT_STABLE);
|
||||
}
|
||||
}
|
||||
setSystemUiVisibility(flags);
|
||||
}
|
||||
|
||||
// We need to unfreeze in the following methods and in onPause().
|
||||
// These methods will wait on GLThread. If we have freezed the GLRootView,
|
||||
// the GLThread will wait on main thread to call unfreeze and cause dead
|
||||
// lock.
|
||||
@Override
|
||||
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
|
||||
unfreeze();
|
||||
super.surfaceChanged(holder, format, w, h);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void surfaceCreated(SurfaceHolder holder) {
|
||||
unfreeze();
|
||||
super.surfaceCreated(holder);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void surfaceDestroyed(SurfaceHolder holder) {
|
||||
unfreeze();
|
||||
super.surfaceDestroyed(holder);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDetachedFromWindow() {
|
||||
unfreeze();
|
||||
super.onDetachedFromWindow();
|
||||
}
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
protected void dispatchSaveInstanceState(@NonNull SparseArray<Parcelable> container) {
|
||||
super.dispatchSaveInstanceState(container);
|
||||
if (mContentView != null) {
|
||||
mContentView.saveHierarchyState(container);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
protected void dispatchRestoreInstanceState(@NonNull SparseArray<Parcelable> container) {
|
||||
super.dispatchRestoreInstanceState(container);
|
||||
if (mContentView != null) {
|
||||
mContentView.restoreHierarchyState(container);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void finalize() throws Throwable {
|
||||
try {
|
||||
unfreeze();
|
||||
} finally {
|
||||
super.finalize();
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,82 +0,0 @@
|
||||
package com.hippo.gl.view;
|
||||
|
||||
import android.support.annotation.IntDef;
|
||||
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
public class Gravity {
|
||||
|
||||
@IntDef({POSITION_BEGIN, POSITION_CENTER, POSITION_FINISH})
|
||||
@Retention(RetentionPolicy.SOURCE)
|
||||
public @interface PositionMode {}
|
||||
|
||||
@IntDef({HORIZONTAL, VERTICAL})
|
||||
@Retention(RetentionPolicy.SOURCE)
|
||||
public @interface DirectionMode {}
|
||||
|
||||
public static final int NO_GRAVITY = 0x0000;
|
||||
|
||||
public static final int LEFT = 0x0001;
|
||||
public static final int TOP = 0x0002;
|
||||
public static final int RIGHT = 0x0004;
|
||||
public static final int BOTTOM = 0x0008;
|
||||
|
||||
public static final int CENTER_HORIZONTAL = LEFT | RIGHT;
|
||||
public static final int CENTER_VERTICAL = TOP | BOTTOM;
|
||||
public static final int CENTER = CENTER_VERTICAL|CENTER_HORIZONTAL;
|
||||
|
||||
public static final int HORIZONTAL_MASK = CENTER_HORIZONTAL;
|
||||
public static final int VERTICAL_MASK = CENTER_VERTICAL;
|
||||
|
||||
public static final int POSITION_BEGIN = 0;
|
||||
public static final int POSITION_CENTER = 1;
|
||||
public static final int POSITION_FINISH = 2;
|
||||
|
||||
public static final int HORIZONTAL = 0;
|
||||
public static final int VERTICAL = 1;
|
||||
|
||||
public static boolean centerHorizontal(int gravity) {
|
||||
return (gravity & HORIZONTAL_MASK) == CENTER_HORIZONTAL;
|
||||
}
|
||||
|
||||
public static boolean right(int gravity) {
|
||||
return (gravity & HORIZONTAL_MASK) == RIGHT;
|
||||
}
|
||||
|
||||
public static boolean left(int gravity) {
|
||||
return (gravity & HORIZONTAL_MASK) == LEFT;
|
||||
}
|
||||
|
||||
public static boolean centerVertical(int gravity) {
|
||||
return (gravity & VERTICAL_MASK) == CENTER_VERTICAL;
|
||||
}
|
||||
|
||||
public static boolean top(int gravity) {
|
||||
return (gravity & VERTICAL_MASK) == TOP;
|
||||
}
|
||||
|
||||
public static boolean bottom(int gravity) {
|
||||
return (gravity & VERTICAL_MASK) == BOTTOM;
|
||||
}
|
||||
|
||||
public static @PositionMode int getPosition(int gravity, @DirectionMode int direction) {
|
||||
if (direction == HORIZONTAL) {
|
||||
if (right(gravity)) {
|
||||
return POSITION_FINISH;
|
||||
} else if (centerHorizontal(gravity)) {
|
||||
return POSITION_CENTER;
|
||||
} else {
|
||||
return POSITION_BEGIN;
|
||||
}
|
||||
} else {
|
||||
if (bottom(gravity)) {
|
||||
return POSITION_FINISH;
|
||||
} else if (centerVertical(gravity)) {
|
||||
return POSITION_CENTER;
|
||||
} else {
|
||||
return POSITION_BEGIN;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.view;
|
||||
|
||||
public interface OrientationSource {
|
||||
int getDisplayRotation();
|
||||
int getCompensation();
|
||||
}
|
||||
@@ -1,242 +0,0 @@
|
||||
/*
|
||||
* Copyright 2015 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.view;
|
||||
|
||||
import android.content.Context;
|
||||
import android.support.annotation.NonNull;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.ViewConfiguration;
|
||||
|
||||
import com.hippo.yorozuya.LayoutUtils;
|
||||
import com.hippo.yorozuya.SimpleHandler;
|
||||
|
||||
public class TouchHelper {
|
||||
|
||||
private TouchOwner mOwner;
|
||||
|
||||
private boolean mPrePressed = false;
|
||||
private boolean mHasPerformedLongPress = false;
|
||||
|
||||
private CheckForLongPress mPendingCheckForLongPress = null;
|
||||
private CheckForTap mPendingCheckForTap = null;
|
||||
private PerformClick mPerformClick = null;
|
||||
private UnsetPressedState mUnsetPressedState = null;
|
||||
|
||||
/**
|
||||
* Cache the touch slop from the context that created the view.
|
||||
*/
|
||||
private static int sTouchSlop = 8;
|
||||
|
||||
public static void initialize(Context context) {
|
||||
sTouchSlop = LayoutUtils.dp2pix(context, 8); // 8dp
|
||||
}
|
||||
|
||||
public TouchHelper(@NonNull TouchOwner owner) {
|
||||
mOwner = owner;
|
||||
}
|
||||
|
||||
public boolean onTouch(MotionEvent event) {
|
||||
TouchOwner owner = mOwner;
|
||||
final float x = event.getX();
|
||||
final float y = event.getY();
|
||||
|
||||
if (event.getAction() == MotionEvent.ACTION_DOWN ||
|
||||
event.getAction() == MotionEvent.ACTION_MOVE)
|
||||
owner.setHotspot(x, y);
|
||||
|
||||
if (!owner.isEnabled()) {
|
||||
if (event.getAction() == MotionEvent.ACTION_UP && owner.isPressed()) {
|
||||
owner.setPressed(false);
|
||||
}
|
||||
// A disabled view that is clickable still consumes the touch
|
||||
// events, it just doesn't respond to them.
|
||||
return (owner.isClickable() || owner.isLongClickable());
|
||||
}
|
||||
|
||||
if (owner.isClickable() || owner.isLongClickable()) {
|
||||
switch (event.getAction()) {
|
||||
case MotionEvent.ACTION_UP:
|
||||
if (owner.isPressed() || mPrePressed) {
|
||||
if (mPrePressed) {
|
||||
// The button is being released before we actually
|
||||
// showed it as pressed. Make it show the pressed
|
||||
// state now (before scheduling the click) to ensure
|
||||
// the user sees it.
|
||||
setPressed(true, x, y);
|
||||
}
|
||||
|
||||
if (!mHasPerformedLongPress) {
|
||||
// This is a tap, so remove the longpress check
|
||||
removeLongPressCallback();
|
||||
|
||||
// Use a Runnable and post this rather than calling
|
||||
// performClick directly. This lets other visual state
|
||||
// of the view update before click actions start.
|
||||
if (mPerformClick == null) {
|
||||
mPerformClick = new PerformClick();
|
||||
}
|
||||
if (!SimpleHandler.getInstance().post(mPerformClick)) {
|
||||
owner.performClick();
|
||||
}
|
||||
}
|
||||
|
||||
if (mUnsetPressedState == null) {
|
||||
mUnsetPressedState = new UnsetPressedState();
|
||||
}
|
||||
|
||||
if (mPrePressed) {
|
||||
SimpleHandler.getInstance().postDelayed(mUnsetPressedState,
|
||||
ViewConfiguration.getPressedStateDuration());
|
||||
} else if (!SimpleHandler.getInstance().post(mUnsetPressedState)) {
|
||||
// If the post failed, unpress right now
|
||||
mUnsetPressedState.run();
|
||||
}
|
||||
|
||||
removeTapCallback();
|
||||
}
|
||||
break;
|
||||
|
||||
case MotionEvent.ACTION_DOWN:
|
||||
mHasPerformedLongPress = false;
|
||||
|
||||
mPrePressed = true;
|
||||
if (mPendingCheckForTap == null) {
|
||||
mPendingCheckForTap = new CheckForTap();
|
||||
}
|
||||
mPendingCheckForTap.x = event.getX();
|
||||
mPendingCheckForTap.y = event.getY();
|
||||
SimpleHandler.getInstance().postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
|
||||
break;
|
||||
|
||||
case MotionEvent.ACTION_CANCEL:
|
||||
owner.setPressed(false);
|
||||
removeTapCallback();
|
||||
removeLongPressCallback();
|
||||
break;
|
||||
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
owner.setHotspot(x, y);
|
||||
|
||||
// Be lenient about moving outside of buttons
|
||||
if (!pointInView(x, y, sTouchSlop)) {
|
||||
// Outside button
|
||||
removeTapCallback();
|
||||
if (owner.isPressed()) {
|
||||
// Remove any future long press/tap checks
|
||||
removeLongPressCallback();
|
||||
|
||||
owner.setPressed(false);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void setPressed(boolean pressed, float x, float y){
|
||||
mOwner.setPressed(pressed);
|
||||
if (pressed) {
|
||||
mOwner.setHotspot(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Utility method to determine whether the given point, in local coordinates,
|
||||
* is inside the view, where the area of the view is expanded by the slop factor.
|
||||
* This method is called while processing touch-move events to determine if the event
|
||||
* is still within the view.
|
||||
*/
|
||||
public boolean pointInView(float localX, float localY, float slop) {
|
||||
return localX >= -slop && localY >= -slop && localX < (mOwner.getWidth() + slop) &&
|
||||
localY < (mOwner.getHeight() + slop);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove the longpress detection timer.
|
||||
*/
|
||||
private void removeLongPressCallback() {
|
||||
if (mPendingCheckForLongPress != null) {
|
||||
SimpleHandler.getInstance().removeCallbacks(mPendingCheckForLongPress);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove the tap detection timer.
|
||||
*/
|
||||
private void removeTapCallback() {
|
||||
if (mPendingCheckForTap != null) {
|
||||
mPrePressed = false;
|
||||
SimpleHandler.getInstance().removeCallbacks(mPendingCheckForTap);
|
||||
}
|
||||
}
|
||||
|
||||
private void checkForLongClick(int delayOffset) {
|
||||
if (mOwner.isLongClickable()) {
|
||||
mHasPerformedLongPress = false;
|
||||
|
||||
if (mPendingCheckForLongPress == null) {
|
||||
mPendingCheckForLongPress = new CheckForLongPress();
|
||||
}
|
||||
SimpleHandler.getInstance().postDelayed(mPendingCheckForLongPress,
|
||||
ViewConfiguration.getLongPressTimeout() - delayOffset);
|
||||
}
|
||||
}
|
||||
|
||||
private final class CheckForLongPress implements Runnable {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (mOwner.isPressed()) {
|
||||
if (mOwner.performLongClick()) {
|
||||
mHasPerformedLongPress = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private final class CheckForTap implements Runnable {
|
||||
public float x;
|
||||
public float y;
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
mPrePressed = false;
|
||||
setPressed(true, x, y);
|
||||
checkForLongClick(ViewConfiguration.getTapTimeout());
|
||||
}
|
||||
}
|
||||
|
||||
private final class PerformClick implements Runnable {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
mOwner.performClick();
|
||||
}
|
||||
}
|
||||
|
||||
private final class UnsetPressedState implements Runnable {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
mOwner.setPressed(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
/*
|
||||
* Copyright 2015 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.view;
|
||||
|
||||
public interface TouchOwner {
|
||||
|
||||
void setHotspot(float x, float y);
|
||||
|
||||
boolean isEnabled();
|
||||
|
||||
boolean isPressed();
|
||||
|
||||
void setPressed(boolean pressed);
|
||||
|
||||
boolean isClickable();
|
||||
|
||||
boolean isLongClickable();
|
||||
|
||||
boolean performClick();
|
||||
|
||||
boolean performLongClick();
|
||||
|
||||
int getWidth();
|
||||
|
||||
int getHeight();
|
||||
}
|
||||
@@ -1,368 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.widget;
|
||||
|
||||
import android.graphics.Rect;
|
||||
import android.view.animation.AnimationUtils;
|
||||
import android.view.animation.DecelerateInterpolator;
|
||||
import android.view.animation.Interpolator;
|
||||
|
||||
import com.hippo.gl.glrenderer.GLCanvas;
|
||||
|
||||
/**
|
||||
* Material design edge effect
|
||||
*/
|
||||
public class GLEdgeEffect {
|
||||
|
||||
// Time it will take the effect to fully recede in ms
|
||||
private static final int RECEDE_TIME = 600;
|
||||
|
||||
// Time it will take before a pulled glow begins receding in ms
|
||||
private static final int PULL_TIME = 167;
|
||||
|
||||
// Time it will take in ms for a pulled glow to decay to partial strength before release
|
||||
private static final int PULL_DECAY_TIME = 2000;
|
||||
|
||||
private static final float MAX_ALPHA = 0.5f;
|
||||
|
||||
private static final float MAX_GLOW_SCALE = 2.f;
|
||||
|
||||
private static final float PULL_GLOW_BEGIN = 0.f;
|
||||
|
||||
// Minimum velocity that will be absorbed
|
||||
private static final int MIN_VELOCITY = 100;
|
||||
// Maximum velocity, clamps at this value
|
||||
private static final int MAX_VELOCITY = 10000;
|
||||
|
||||
private static final float EPSILON = 0.001f;
|
||||
|
||||
private static final double ANGLE = Math.PI / 6;
|
||||
private static final float SIN = (float) Math.sin(ANGLE);
|
||||
private static final float COS = (float) Math.cos(ANGLE);
|
||||
|
||||
private float mGlowAlpha;
|
||||
private float mGlowScaleY;
|
||||
|
||||
private float mGlowAlphaStart;
|
||||
private float mGlowAlphaFinish;
|
||||
private float mGlowScaleYStart;
|
||||
private float mGlowScaleYFinish;
|
||||
|
||||
private long mStartTime;
|
||||
private float mDuration;
|
||||
|
||||
private final Interpolator mInterpolator;
|
||||
|
||||
private static final int STATE_IDLE = 0;
|
||||
private static final int STATE_PULL = 1;
|
||||
private static final int STATE_ABSORB = 2;
|
||||
private static final int STATE_RECEDE = 3;
|
||||
private static final int STATE_PULL_DECAY = 4;
|
||||
|
||||
private static final float PULL_DISTANCE_ALPHA_GLOW_FACTOR = 0.8f;
|
||||
|
||||
private static final int VELOCITY_GLOW_FACTOR = 6;
|
||||
|
||||
private int mState = STATE_IDLE;
|
||||
|
||||
private float mPullDistance;
|
||||
|
||||
private final Rect mBounds = new Rect();
|
||||
private int mColor;
|
||||
private float mRadius;
|
||||
private float mBaseGlowScale;
|
||||
private float mDisplacement = 0.5f;
|
||||
private float mTargetDisplacement = 0.5f;
|
||||
|
||||
/**
|
||||
* Construct a new EdgeEffect with a theme appropriate for the provided context.
|
||||
*/
|
||||
public GLEdgeEffect(int color) {
|
||||
mColor = color;
|
||||
mInterpolator = new DecelerateInterpolator();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the size of this edge effect in pixels.
|
||||
*
|
||||
* @param width Effect width in pixels
|
||||
* @param height Effect height in pixels
|
||||
*/
|
||||
public void setSize(int width, int height) {
|
||||
final float r = width * 0.75f / SIN;
|
||||
final float y = COS * r;
|
||||
final float h = r - y;
|
||||
final float or = height * 0.75f / SIN;
|
||||
final float oy = COS * or;
|
||||
final float oh = or - oy;
|
||||
|
||||
mRadius = r;
|
||||
mBaseGlowScale = h > 0 ? Math.min(oh / h, 1.f) : 1.f;
|
||||
|
||||
mBounds.set(mBounds.left, mBounds.top, width, (int) Math.min(height, h));
|
||||
}
|
||||
|
||||
/**
|
||||
* Reports if this EdgeEffect's animation is finished. If this method returns false
|
||||
* after a call to {@link #draw(GLCanvas)} the host widget should schedule another
|
||||
* drawing pass to continue the animation.
|
||||
*
|
||||
* @return true if animation is finished, false if drawing should continue on the next frame.
|
||||
*/
|
||||
public boolean isFinished() {
|
||||
return mState == STATE_IDLE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Immediately finish the current animation.
|
||||
* After this call {@link #isFinished()} will return true.
|
||||
*/
|
||||
public void finish() {
|
||||
mState = STATE_IDLE;
|
||||
}
|
||||
|
||||
/**
|
||||
* A view should call this when content is pulled away from an edge by the user.
|
||||
* This will update the state of the current visual effect and its associated animation.
|
||||
* The host view should always {@link android.view.View#invalidate()} after this
|
||||
* and draw the results accordingly.
|
||||
*
|
||||
* <p>Views using EdgeEffect should favor {@link #onPull(float, float)} when the displacement
|
||||
* of the pull point is known.</p>
|
||||
*
|
||||
* @param deltaDistance Change in distance since the last call. Values may be 0 (no change) to
|
||||
* 1.f (full length of the view) or negative values to express change
|
||||
* back toward the edge reached to initiate the effect.
|
||||
*/
|
||||
public void onPull(float deltaDistance) {
|
||||
onPull(deltaDistance, 0.5f);
|
||||
}
|
||||
|
||||
/**
|
||||
* A view should call this when content is pulled away from an edge by the user.
|
||||
* This will update the state of the current visual effect and its associated animation.
|
||||
* The host view should always {@link android.view.View#invalidate()} after this
|
||||
* and draw the results accordingly.
|
||||
*
|
||||
* @param deltaDistance Change in distance since the last call. Values may be 0 (no change) to
|
||||
* 1.f (full length of the view) or negative values to express change
|
||||
* back toward the edge reached to initiate the effect.
|
||||
* @param displacement The displacement from the starting side of the effect of the point
|
||||
* initiating the pull. In the case of touch this is the finger position.
|
||||
* Values may be from 0-1.
|
||||
*/
|
||||
public void onPull(float deltaDistance, float displacement) {
|
||||
final long now = AnimationUtils.currentAnimationTimeMillis();
|
||||
mTargetDisplacement = displacement;
|
||||
if (mState == STATE_PULL_DECAY && now - mStartTime < mDuration) {
|
||||
return;
|
||||
}
|
||||
if (mState != STATE_PULL) {
|
||||
mGlowScaleY = Math.max(PULL_GLOW_BEGIN, mGlowScaleY);
|
||||
}
|
||||
mState = STATE_PULL;
|
||||
|
||||
mStartTime = now;
|
||||
mDuration = PULL_TIME;
|
||||
|
||||
mPullDistance += deltaDistance;
|
||||
|
||||
final float absdd = Math.abs(deltaDistance);
|
||||
mGlowAlpha = mGlowAlphaStart = Math.min(MAX_ALPHA,
|
||||
mGlowAlpha + (absdd * PULL_DISTANCE_ALPHA_GLOW_FACTOR));
|
||||
|
||||
if (mPullDistance == 0) {
|
||||
mGlowScaleY = mGlowScaleYStart = 0;
|
||||
} else {
|
||||
final float scale = Math.max(0, 1 - 1 /
|
||||
(float) Math.sqrt(Math.abs(mPullDistance) * mBounds.height()) - 0.3f) / 0.7f;
|
||||
|
||||
mGlowScaleY = mGlowScaleYStart = scale;
|
||||
}
|
||||
|
||||
mGlowAlphaFinish = mGlowAlpha;
|
||||
mGlowScaleYFinish = mGlowScaleY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Call when the object is released after being pulled.
|
||||
* This will begin the "decay" phase of the effect. After calling this method
|
||||
* the host view should {@link android.view.View#invalidate()} and thereby
|
||||
* draw the results accordingly.
|
||||
*/
|
||||
public void onRelease() {
|
||||
mPullDistance = 0;
|
||||
|
||||
if (mState != STATE_PULL && mState != STATE_PULL_DECAY) {
|
||||
return;
|
||||
}
|
||||
|
||||
mState = STATE_RECEDE;
|
||||
mGlowAlphaStart = mGlowAlpha;
|
||||
mGlowScaleYStart = mGlowScaleY;
|
||||
|
||||
mGlowAlphaFinish = 0.f;
|
||||
mGlowScaleYFinish = 0.f;
|
||||
|
||||
mStartTime = AnimationUtils.currentAnimationTimeMillis();
|
||||
mDuration = RECEDE_TIME;
|
||||
}
|
||||
|
||||
/**
|
||||
* Call when the effect absorbs an impact at the given velocity.
|
||||
* Used when a fling reaches the scroll boundary.
|
||||
*
|
||||
* <p>When using a {@link android.widget.Scroller} or {@link android.widget.OverScroller},
|
||||
* the method <code>getCurrVelocity</code> will provide a reasonable approximation
|
||||
* to use here.</p>
|
||||
*
|
||||
* @param velocity Velocity at impact in pixels per second.
|
||||
*/
|
||||
public void onAbsorb(int velocity) {
|
||||
mState = STATE_ABSORB;
|
||||
velocity = Math.min(Math.max(MIN_VELOCITY, Math.abs(velocity)), MAX_VELOCITY);
|
||||
|
||||
mStartTime = AnimationUtils.currentAnimationTimeMillis();
|
||||
mDuration = 0.15f + (velocity * 0.02f);
|
||||
|
||||
// The glow depends more on the velocity, and therefore starts out
|
||||
// nearly invisible.
|
||||
mGlowAlphaStart = 0.3f;
|
||||
mGlowScaleYStart = Math.max(mGlowScaleY, 0.f);
|
||||
|
||||
|
||||
// Growth for the size of the glow should be quadratic to properly
|
||||
// respond
|
||||
// to a user's scrolling speed. The faster the scrolling speed, the more
|
||||
// intense the effect should be for both the size and the saturation.
|
||||
mGlowScaleYFinish = Math.min(0.025f + (velocity * (velocity / 100) * 0.00015f) / 2, 1.f);
|
||||
// Alpha should change for the glow as well as size.
|
||||
mGlowAlphaFinish = Math.max(
|
||||
mGlowAlphaStart, Math.min(velocity * VELOCITY_GLOW_FACTOR * .00001f, MAX_ALPHA));
|
||||
mTargetDisplacement = 0.5f;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the color of this edge effect in argb.
|
||||
*
|
||||
* @param color Color in argb
|
||||
*/
|
||||
public void setColor(int color) {
|
||||
mColor = color;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the color of this edge effect in argb.
|
||||
* @return The color of this edge effect in argb
|
||||
*/
|
||||
public int getColor() {
|
||||
return mColor;
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw into the provided canvas. Assumes that the canvas has been rotated
|
||||
* accordingly and the size has been set. The effect will be drawn the full
|
||||
* width of X=0 to X=width, beginning from Y=0 and extending to some factor <
|
||||
* 1.f of height.
|
||||
*
|
||||
* @param canvas Canvas to draw into
|
||||
* @return true if drawing should continue beyond this frame to continue the
|
||||
* animation
|
||||
*/
|
||||
public boolean draw(GLCanvas canvas) {
|
||||
update();
|
||||
|
||||
canvas.save();
|
||||
|
||||
final float centerX = mBounds.centerX();
|
||||
final float centerY = mBounds.height() - mRadius;
|
||||
|
||||
canvas.translate(-centerX, 0f);
|
||||
canvas.scale(1.f, Math.min(mGlowScaleY, 1.f) * mBaseGlowScale, 0);
|
||||
canvas.translate(centerX, 0f);
|
||||
|
||||
final float displacement = Math.max(0, Math.min(mDisplacement, 1.f)) - 0.5f;
|
||||
float translateX = mBounds.width() * displacement / 2;
|
||||
|
||||
canvas.translate(translateX, 0);
|
||||
canvas.fillOval(centerX, centerY, mRadius, mRadius, mColor);
|
||||
canvas.restore();
|
||||
|
||||
boolean oneLastFrame = false;
|
||||
if (mState == STATE_RECEDE && mGlowScaleY == 0) {
|
||||
mState = STATE_IDLE;
|
||||
oneLastFrame = true;
|
||||
}
|
||||
|
||||
return mState != STATE_IDLE || oneLastFrame;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the maximum height that the edge effect will be drawn at given the original
|
||||
* {@link #setSize(int, int) input size}.
|
||||
* @return The maximum height of the edge effect
|
||||
*/
|
||||
public int getMaxHeight() {
|
||||
return (int) (mBounds.height() * MAX_GLOW_SCALE + 0.5f);
|
||||
}
|
||||
|
||||
private void update() {
|
||||
final long time = AnimationUtils.currentAnimationTimeMillis();
|
||||
final float t = Math.min((time - mStartTime) / mDuration, 1.f);
|
||||
|
||||
final float interp = mInterpolator.getInterpolation(t);
|
||||
|
||||
mGlowAlpha = mGlowAlphaStart + (mGlowAlphaFinish - mGlowAlphaStart) * interp;
|
||||
mGlowScaleY = mGlowScaleYStart + (mGlowScaleYFinish - mGlowScaleYStart) * interp;
|
||||
mDisplacement = (mDisplacement + mTargetDisplacement) / 2;
|
||||
|
||||
if (t >= 1.f - EPSILON) {
|
||||
switch (mState) {
|
||||
case STATE_ABSORB:
|
||||
mState = STATE_RECEDE;
|
||||
mStartTime = AnimationUtils.currentAnimationTimeMillis();
|
||||
mDuration = RECEDE_TIME;
|
||||
|
||||
mGlowAlphaStart = mGlowAlpha;
|
||||
mGlowScaleYStart = mGlowScaleY;
|
||||
|
||||
// After absorb, the glow should fade to nothing.
|
||||
mGlowAlphaFinish = 0.f;
|
||||
mGlowScaleYFinish = 0.f;
|
||||
break;
|
||||
case STATE_PULL:
|
||||
mState = STATE_PULL_DECAY;
|
||||
mStartTime = AnimationUtils.currentAnimationTimeMillis();
|
||||
mDuration = PULL_DECAY_TIME;
|
||||
|
||||
mGlowAlphaStart = mGlowAlpha;
|
||||
mGlowScaleYStart = mGlowScaleY;
|
||||
|
||||
// After pull, the glow should fade to nothing.
|
||||
mGlowAlphaFinish = 0.f;
|
||||
mGlowScaleYFinish = 0.f;
|
||||
break;
|
||||
case STATE_PULL_DECAY:
|
||||
mState = STATE_RECEDE;
|
||||
break;
|
||||
case STATE_RECEDE:
|
||||
mState = STATE_IDLE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,164 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.widget;
|
||||
|
||||
import android.content.Context;
|
||||
import android.opengl.Matrix;
|
||||
import android.support.annotation.IntDef;
|
||||
|
||||
import com.hippo.ehviewer.R;
|
||||
import com.hippo.gl.glrenderer.GLCanvas;
|
||||
import com.hippo.gl.view.GLView;
|
||||
import com.hippo.yorozuya.ResourcesUtils;
|
||||
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
public final class GLEdgeView extends GLView {
|
||||
|
||||
@IntDef({TOP, LEFT, BOTTOM, RIGHT})
|
||||
@Retention(RetentionPolicy.SOURCE)
|
||||
private @interface Direction {}
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private static final String TAG = "EdgeView";
|
||||
|
||||
public static final int TOP = 0;
|
||||
public static final int LEFT = 1;
|
||||
public static final int BOTTOM = 2;
|
||||
public static final int RIGHT = 3;
|
||||
|
||||
// Each edge effect has a transform matrix, and each matrix has 16 elements.
|
||||
// We put all the elements in one array. These constants specify the
|
||||
// starting index of each matrix.
|
||||
private static final int TOP_M = TOP * 16;
|
||||
private static final int LEFT_M = LEFT * 16;
|
||||
private static final int BOTTOM_M = BOTTOM * 16;
|
||||
private static final int RIGHT_M = RIGHT * 16;
|
||||
|
||||
private GLEdgeEffect[] mEffect = new GLEdgeEffect[4];
|
||||
private float[] mMatrix = new float[4 * 16];
|
||||
|
||||
public GLEdgeView(Context context) {
|
||||
final int themeColor = ResourcesUtils.getAttrColor(context, R.attr.colorPrimary);
|
||||
int color = (themeColor & 0xffffff) | 0x33000000;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
mEffect[i] = new GLEdgeEffect(color);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLayout(
|
||||
boolean changeSize, int left, int top, int right, int bottom) {
|
||||
if (!changeSize) return;
|
||||
|
||||
int w = right - left;
|
||||
int h = bottom - top;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if ((i & 1) == 0) { // top or bottom
|
||||
mEffect[i].setSize(w, h);
|
||||
} else { // left or right
|
||||
mEffect[i].setSize(h, w);
|
||||
}
|
||||
}
|
||||
|
||||
// Set up transforms for the four edges. Without transforms an
|
||||
// EdgeEffect draws the TOP edge from (0, 0) to (w, Y * h) where Y
|
||||
// is some factor < 1. For other edges we need to move, rotate, and
|
||||
// flip the effects into proper places.
|
||||
Matrix.setIdentityM(mMatrix, TOP_M);
|
||||
Matrix.setIdentityM(mMatrix, LEFT_M);
|
||||
Matrix.setIdentityM(mMatrix, BOTTOM_M);
|
||||
Matrix.setIdentityM(mMatrix, RIGHT_M);
|
||||
|
||||
Matrix.rotateM(mMatrix, LEFT_M, 90, 0, 0, 1);
|
||||
Matrix.scaleM(mMatrix, LEFT_M, 1, -1, 1);
|
||||
|
||||
Matrix.translateM(mMatrix, BOTTOM_M, 0, h, 0);
|
||||
Matrix.scaleM(mMatrix, BOTTOM_M, 1, -1, 1);
|
||||
|
||||
Matrix.translateM(mMatrix, RIGHT_M, w, 0, 0);
|
||||
Matrix.rotateM(mMatrix, RIGHT_M, 90, 0, 0, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(GLCanvas canvas) {
|
||||
boolean more = false;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
canvas.save(GLCanvas.SAVE_FLAG_MATRIX);
|
||||
canvas.multiplyMatrix(mMatrix, i * 16);
|
||||
more |= mEffect[i].draw(canvas);
|
||||
canvas.restore();
|
||||
}
|
||||
if (more) {
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
// Called when the content is pulled away from the edge.
|
||||
// offset is in pixels. direction is one of {TOP, LEFT, BOTTOM, RIGHT}.
|
||||
public void onPull(float offset, @Direction int direction) {
|
||||
int fullLength = ((direction & 1) == 0) ? getWidth() : getHeight();
|
||||
mEffect[direction].onPull(offset / fullLength);
|
||||
if (!mEffect[direction].isFinished()) {
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
public void onPull(float offset, float position, @Direction int direction) {
|
||||
int fullLength = ((direction & 1) == 0) ? getHeight() : getWidth();
|
||||
int fullPosition = ((direction & 1) == 0) ? getWidth() : getHeight();
|
||||
mEffect[direction].onPull(offset / fullLength, position / fullPosition);
|
||||
if (!mEffect[direction].isFinished()) {
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
// Call when the object is released after being pulled.
|
||||
public void onRelease() {
|
||||
boolean more = false;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
mEffect[i].onRelease();
|
||||
more |= !mEffect[i].isFinished();
|
||||
}
|
||||
if (more) {
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
public void onRelease(@Direction int direction) {
|
||||
GLEdgeEffect edgeEffect = mEffect[direction];
|
||||
edgeEffect.onRelease();
|
||||
if (!edgeEffect.isFinished()) {
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
// Call when the effect absorbs an impact at the given velocity.
|
||||
// Used when a fling reaches the scroll boundary. velocity is in pixels
|
||||
// per second. direction is one of {TOP, LEFT, BOTTOM, RIGHT}.
|
||||
public void onAbsorb(int velocity, int direction) {
|
||||
mEffect[direction].onAbsorb(velocity);
|
||||
if (!mEffect[direction].isFinished()) {
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isFinished(int direction) {
|
||||
return mEffect[direction].isFinished();
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.widget;
|
||||
|
||||
import com.hippo.gl.view.GLView;
|
||||
import com.hippo.gl.view.Gravity;
|
||||
|
||||
public class GLFrameLayout extends GLView {
|
||||
|
||||
@Override
|
||||
protected void onMeasure(int widthSpec, int heightSpec) {
|
||||
int maxWidth = 0;
|
||||
int maxHeight = 0;
|
||||
for (int i = 0, n = getComponentCount(); i < n; i++) {
|
||||
GLView component = getComponent(i);
|
||||
if (component.getVisibility() == GONE) {
|
||||
continue;
|
||||
}
|
||||
measureComponent(component, widthSpec, heightSpec);
|
||||
maxWidth = Math.max(maxWidth, component.getMeasuredWidth());
|
||||
maxHeight = Math.max(maxHeight, component.getMeasuredHeight());
|
||||
}
|
||||
|
||||
// Consider min
|
||||
maxWidth = Math.max(maxWidth, getSuggestedMinimumWidth());
|
||||
maxHeight = Math.max(maxHeight, getSuggestedMinimumHeight());
|
||||
|
||||
// The final
|
||||
maxWidth = getDefaultSize(maxWidth, widthSpec);
|
||||
maxHeight = getDefaultSize(maxHeight, heightSpec);
|
||||
|
||||
setMeasuredSize(maxWidth, maxHeight);
|
||||
|
||||
if (MeasureSpec.getSize(widthSpec) != MeasureSpec.EXACTLY ||
|
||||
MeasureSpec.getSize(heightSpec) != MeasureSpec.EXACTLY) {
|
||||
// Measure again
|
||||
measureAllComponents(this, MeasureSpec.makeMeasureSpec(maxWidth, MeasureSpec.EXACTLY),
|
||||
MeasureSpec.makeMeasureSpec(maxHeight, MeasureSpec.EXACTLY));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLayout(boolean changeSize, int left, int top, int right, int bottom) {
|
||||
int width = getWidth();
|
||||
int height = getHeight();
|
||||
|
||||
for (int i = 0, n = getComponentCount(); i < n; i++) {
|
||||
GLView component = getComponent(i);
|
||||
if (component.getVisibility() == GONE) {
|
||||
continue;
|
||||
}
|
||||
int measureWidth = component.getMeasuredWidth();
|
||||
int measureHeight = component.getMeasuredHeight();
|
||||
int componentLeft;
|
||||
int componentTop;
|
||||
|
||||
GravityLayoutParams lp = (GravityLayoutParams) component.getLayoutParams();
|
||||
int gravity = lp.gravity;
|
||||
if (Gravity.centerHorizontal(gravity)) {
|
||||
componentLeft = (width / 2) - (measureWidth / 2);
|
||||
} else if (Gravity.right(gravity)) {
|
||||
componentLeft = width - measureWidth;
|
||||
} else {
|
||||
componentLeft = 0;
|
||||
}
|
||||
if (Gravity.centerVertical(gravity)) {
|
||||
componentTop = (height / 2) - (measureHeight / 2);
|
||||
} else if (Gravity.bottom(gravity)) {
|
||||
componentTop = height - measureHeight;
|
||||
} else {
|
||||
componentTop = 0;
|
||||
}
|
||||
|
||||
component.layout(componentLeft, componentTop,
|
||||
componentLeft + measureWidth, componentTop + measureHeight);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean checkLayoutParams(GLView.LayoutParams p) {
|
||||
return p instanceof GravityLayoutParams;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected LayoutParams generateDefaultLayoutParams() {
|
||||
return new GravityLayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected LayoutParams generateLayoutParams(GLView.LayoutParams p) {
|
||||
return p == null ? generateDefaultLayoutParams() : new GravityLayoutParams(p);
|
||||
}
|
||||
}
|
||||
@@ -1,242 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.widget;
|
||||
|
||||
import android.graphics.Rect;
|
||||
import android.support.annotation.IntDef;
|
||||
|
||||
import com.hippo.gl.view.GLView;
|
||||
import com.hippo.gl.view.Gravity;
|
||||
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class GLLinearLayout extends GLView {
|
||||
|
||||
@IntDef({HORIZONTAL, VERTICAL})
|
||||
@Retention(RetentionPolicy.SOURCE)
|
||||
public @interface OrientationMode {}
|
||||
|
||||
public static final int HORIZONTAL = 0;
|
||||
public static final int VERTICAL = 1;
|
||||
|
||||
private int mInterval = 0;
|
||||
private int mOrientation = VERTICAL;
|
||||
|
||||
private final List<GLView> mTempList = new ArrayList<>();
|
||||
|
||||
public void setInterval(int interval) {
|
||||
if (mInterval != interval) {
|
||||
mInterval = interval;
|
||||
requestLayout();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Should the layout be a column or a row.
|
||||
* @param orientation Pass {@link #HORIZONTAL} or {@link #VERTICAL}. Default
|
||||
* value is {@link #HORIZONTAL}.
|
||||
*/
|
||||
public void setOrientation(@OrientationMode int orientation) {
|
||||
if (mOrientation != orientation) {
|
||||
mOrientation = orientation;
|
||||
requestLayout();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onMeasure(int widthSpec, int heightSpec) {
|
||||
int layoutWidthSpec = MeasureSpec.makeMeasureSpec(MeasureSpec.getSize(widthSpec) - mPaddings.left - mPaddings.right,
|
||||
MeasureSpec.getMode(widthSpec));
|
||||
int layoutHeightSpec = MeasureSpec.makeMeasureSpec(MeasureSpec.getSize(heightSpec) - mPaddings.top - mPaddings.bottom,
|
||||
MeasureSpec.getMode(heightSpec));
|
||||
|
||||
if (mOrientation == HORIZONTAL && MeasureSpec.getMode(widthSpec) == MeasureSpec.EXACTLY) {
|
||||
int width = MeasureSpec.getSize(layoutWidthSpec);
|
||||
float sumWeight = 0.0f;
|
||||
|
||||
for (int i = 0, n = getComponentCount(); i < n; i++) {
|
||||
final GLView component = getComponent(i);
|
||||
if (component.getVisibility() == GONE) {
|
||||
continue;
|
||||
}
|
||||
final LayoutParams lp = (LayoutParams) component.getLayoutParams();
|
||||
|
||||
if (lp.weight > 0.0f) {
|
||||
sumWeight += lp.weight;
|
||||
mTempList.add(component);
|
||||
} else {
|
||||
measureComponent(component, layoutWidthSpec, layoutHeightSpec);
|
||||
width -= component.getMeasuredWidth();
|
||||
}
|
||||
}
|
||||
|
||||
for (GLView component : mTempList) {
|
||||
final LayoutParams lp = (LayoutParams) component.getLayoutParams();
|
||||
final int componentWidthSpec = MeasureSpec.makeMeasureSpec(
|
||||
(int) (width * lp.weight / sumWeight), MeasureSpec.EXACTLY);
|
||||
final int componentHeightSpec = getComponentSpec(layoutHeightSpec, lp.height);
|
||||
component.measure(componentWidthSpec, componentHeightSpec);
|
||||
}
|
||||
|
||||
mTempList.clear();
|
||||
} else if (mOrientation == VERTICAL && MeasureSpec.getMode(heightSpec) == MeasureSpec.EXACTLY) {
|
||||
int height = MeasureSpec.getSize(layoutHeightSpec);
|
||||
float sumWeight = 0.0f;
|
||||
|
||||
for (int i = 0, n = getComponentCount(); i < n; i++) {
|
||||
final GLView component = getComponent(i);
|
||||
if (component.getVisibility() == GONE) {
|
||||
continue;
|
||||
}
|
||||
final LayoutParams lp = (LayoutParams) component.getLayoutParams();
|
||||
|
||||
if (lp.weight > 0.0f) {
|
||||
sumWeight += lp.weight;
|
||||
mTempList.add(component);
|
||||
} else {
|
||||
measureComponent(component, layoutWidthSpec, layoutHeightSpec);
|
||||
height -= component.getMeasuredHeight();
|
||||
}
|
||||
}
|
||||
|
||||
for (GLView component : mTempList) {
|
||||
final LayoutParams lp = (LayoutParams) component.getLayoutParams();
|
||||
final int componentWidthSpec = getComponentSpec(layoutWidthSpec, lp.width);
|
||||
final int componentHeightSpec = MeasureSpec.makeMeasureSpec(
|
||||
(int) (height * lp.weight / sumWeight), MeasureSpec.EXACTLY);
|
||||
component.measure(componentWidthSpec, componentHeightSpec);
|
||||
}
|
||||
|
||||
mTempList.clear();
|
||||
} else {
|
||||
measureAllComponents(this, layoutWidthSpec, layoutHeightSpec);
|
||||
}
|
||||
|
||||
int maxWidth = 0;
|
||||
int maxHeight = 0;
|
||||
for (int i = 0, n = getComponentCount(); i < n; i++) {
|
||||
GLView component = getComponent(i);
|
||||
if (component.getVisibility() == GONE) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (mOrientation == VERTICAL) {
|
||||
maxWidth = Math.max(maxWidth, component.getMeasuredWidth());
|
||||
if (i != 0) {
|
||||
maxHeight += mInterval;
|
||||
}
|
||||
maxHeight += component.getMeasuredHeight();
|
||||
} else if (mOrientation == HORIZONTAL) {
|
||||
maxHeight = Math.max(maxHeight, component.getMeasuredHeight());
|
||||
if (i != 0) {
|
||||
maxWidth += mInterval;
|
||||
}
|
||||
maxWidth += component.getMeasuredWidth();
|
||||
}
|
||||
}
|
||||
|
||||
Rect paddings = getPaddings();
|
||||
maxWidth = maxWidth + paddings.left + paddings.right;
|
||||
maxHeight = maxHeight + paddings.top + paddings.bottom;
|
||||
|
||||
setMeasuredSize(getDefaultSize(maxWidth, widthSpec), getDefaultSize(maxHeight, heightSpec));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLayout(boolean changeSize, int left, int top, int right, int bottom) {
|
||||
int width = getWidth();
|
||||
int height = getHeight();
|
||||
Rect paddings = getPaddings();
|
||||
int componentLeft;
|
||||
int componentTop;
|
||||
|
||||
if (mOrientation == VERTICAL) {
|
||||
componentTop = paddings.top;
|
||||
|
||||
for (int i = 0, n = getComponentCount(); i < n; i++) {
|
||||
GLView component = getComponent(i);
|
||||
if (component.getVisibility() == GONE) {
|
||||
continue;
|
||||
}
|
||||
int measureWidth = component.getMeasuredWidth();
|
||||
int measureHeight = component.getMeasuredHeight();
|
||||
|
||||
LayoutParams lp = (LayoutParams) component.getLayoutParams();
|
||||
componentLeft = getDefaultBegin(width, measureWidth, paddings.left, paddings.right,
|
||||
Gravity.getPosition(lp.gravity, Gravity.HORIZONTAL));
|
||||
component.layout(componentLeft, componentTop,
|
||||
componentLeft + measureWidth, componentTop + measureHeight);
|
||||
|
||||
componentTop += measureHeight + mInterval;
|
||||
}
|
||||
} else if (mOrientation == HORIZONTAL) {
|
||||
componentLeft = paddings.left;
|
||||
|
||||
for (int i = 0, n = getComponentCount(); i < n; i++) {
|
||||
GLView component = getComponent(i);
|
||||
if (component.getVisibility() == GONE) {
|
||||
continue;
|
||||
}
|
||||
int measureWidth = component.getMeasuredWidth();
|
||||
int measureHeight = component.getMeasuredHeight();
|
||||
|
||||
LayoutParams lp = (LayoutParams) component.getLayoutParams();
|
||||
componentTop = getDefaultBegin(height, measureHeight, paddings.top, paddings.bottom,
|
||||
Gravity.getPosition(lp.gravity, Gravity.VERTICAL));
|
||||
component.layout(componentLeft, componentTop,
|
||||
componentLeft + measureWidth, componentTop + measureHeight);
|
||||
|
||||
componentLeft += measureWidth + mInterval;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean checkLayoutParams(GLView.LayoutParams p) {
|
||||
return p instanceof LayoutParams;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected GLView.LayoutParams generateDefaultLayoutParams() {
|
||||
return new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected GLView.LayoutParams generateLayoutParams(GLView.LayoutParams p) {
|
||||
return p == null ? generateDefaultLayoutParams() : new LayoutParams(p);
|
||||
}
|
||||
|
||||
public static class LayoutParams extends GravityLayoutParams {
|
||||
|
||||
public float weight = 0.0f;
|
||||
|
||||
public LayoutParams(GLView.LayoutParams source) {
|
||||
super(source);
|
||||
|
||||
if (source instanceof LayoutParams) {
|
||||
weight = ((LayoutParams) source).weight;
|
||||
}
|
||||
}
|
||||
|
||||
public LayoutParams(int width, int height) {
|
||||
super(width, height);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,108 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.widget;
|
||||
|
||||
import android.graphics.Rect;
|
||||
import android.text.TextUtils;
|
||||
|
||||
import com.hippo.gl.glrenderer.GLCanvas;
|
||||
import com.hippo.gl.glrenderer.ImageMovableTextTexture;
|
||||
import com.hippo.gl.view.GLView;
|
||||
import com.hippo.gl.view.Gravity;
|
||||
import com.hippo.yorozuya.collect.CollectionUtils;
|
||||
|
||||
public class GLMovableTextView extends GLView {
|
||||
|
||||
ImageMovableTextTexture mTextTexture;
|
||||
|
||||
private String mText = "";
|
||||
private int[] mIndexes = CollectionUtils.EMPTY_INT_ARRAY;
|
||||
|
||||
private int mGravity = Gravity.NO_GRAVITY;
|
||||
|
||||
private void generateIndexes() {
|
||||
if (mTextTexture == null || TextUtils.isEmpty(mText)) {
|
||||
mIndexes = CollectionUtils.EMPTY_INT_ARRAY;
|
||||
} else {
|
||||
mIndexes = mTextTexture.getTextIndexes(mText);
|
||||
}
|
||||
}
|
||||
|
||||
public void setTextTexture(ImageMovableTextTexture textTexture) {
|
||||
if (mTextTexture == textTexture) {
|
||||
return;
|
||||
}
|
||||
mTextTexture = textTexture;
|
||||
|
||||
generateIndexes();
|
||||
requestLayout();
|
||||
}
|
||||
|
||||
public void setText(String text) {
|
||||
if (text == null) {
|
||||
text = "";
|
||||
}
|
||||
if (text.equals(mText)) {
|
||||
return;
|
||||
}
|
||||
mText = text;
|
||||
|
||||
generateIndexes();
|
||||
requestLayout();
|
||||
}
|
||||
|
||||
public void setGravity(int gravity) {
|
||||
if (mGravity != gravity) {
|
||||
mGravity = gravity;
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getSuggestedMinimumWidth() {
|
||||
if (mTextTexture == null) {
|
||||
return super.getSuggestedMinimumWidth();
|
||||
} else {
|
||||
return Math.max((int) mTextTexture.getTextWidth(mIndexes) + mPaddings.left + mPaddings.right,
|
||||
super.getSuggestedMinimumWidth());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getSuggestedMinimumHeight() {
|
||||
if (mTextTexture == null) {
|
||||
return super.getSuggestedMinimumHeight();
|
||||
} else {
|
||||
return Math.max((int) mTextTexture.getTextHeight() + mPaddings.top + mPaddings.bottom,
|
||||
super.getSuggestedMinimumHeight());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRender(GLCanvas canvas) {
|
||||
if (mTextTexture == null || mIndexes == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Rect paddings = getPaddings();
|
||||
int x = getDefaultBegin(getWidth(), (int) mTextTexture.getTextWidth(mIndexes),
|
||||
paddings.left, paddings.right, Gravity.getPosition(mGravity, Gravity.HORIZONTAL));
|
||||
int y = getDefaultBegin(getHeight(), (int) mTextTexture.getTextHeight(),
|
||||
paddings.top, paddings.bottom, Gravity.getPosition(mGravity, Gravity.VERTICAL));
|
||||
mTextTexture.drawText(canvas, mIndexes, x, y);
|
||||
}
|
||||
}
|
||||
@@ -1,242 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.widget;
|
||||
|
||||
import android.graphics.Color;
|
||||
import android.graphics.Path;
|
||||
import android.support.v4.view.animation.PathInterpolatorCompat;
|
||||
import android.view.animation.Interpolator;
|
||||
import android.view.animation.LinearInterpolator;
|
||||
|
||||
import com.hippo.gl.anim.Animation;
|
||||
import com.hippo.gl.anim.FloatAnimation;
|
||||
import com.hippo.gl.glrenderer.GLCanvas;
|
||||
import com.hippo.gl.glrenderer.GLPaint;
|
||||
import com.hippo.gl.view.AnimationTime;
|
||||
import com.hippo.gl.view.GLView;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class GLProgressView extends GLView {
|
||||
|
||||
private static final Interpolator TRIM_START_INTERPOLATOR;
|
||||
private static final Interpolator TRIM_END_INTERPOLATOR;
|
||||
private static final Interpolator LINEAR_INTERPOLATOR = new LinearInterpolator();
|
||||
|
||||
static {
|
||||
Path trimStartPath = new Path();
|
||||
trimStartPath.moveTo(0.0f, 0.0f);
|
||||
trimStartPath.lineTo(0.5f, 0.0f);
|
||||
trimStartPath.cubicTo(0.7f, 0.0f, 0.6f, 1f, 1f, 1f);
|
||||
TRIM_START_INTERPOLATOR = PathInterpolatorCompat.create(trimStartPath);
|
||||
|
||||
Path trimEndPath = new Path();
|
||||
trimEndPath.moveTo(0.0f, 0.0f);
|
||||
trimEndPath.cubicTo(0.2f, 0.0f, 0.1f, 1f, 0.5f, 1f);
|
||||
trimEndPath.lineTo(1f, 1f);
|
||||
TRIM_END_INTERPOLATOR = PathInterpolatorCompat.create(trimEndPath);
|
||||
}
|
||||
|
||||
private final GLPaint mGLPaint;
|
||||
|
||||
private float mCx;
|
||||
private float mCy;
|
||||
private float mRadiusX;
|
||||
private float mRadiusY;
|
||||
|
||||
private float mTrimStart = 0.0f;
|
||||
private float mTrimEnd = 0.0f;
|
||||
private float mTrimOffset = 0.0f;
|
||||
private float mTrimRotation = 0.0f;
|
||||
|
||||
private boolean mIndeterminate = false;
|
||||
|
||||
private List<Animation> mAnimations;
|
||||
|
||||
public GLProgressView() {
|
||||
mGLPaint = new GLPaint();
|
||||
mGLPaint.setColor(Color.WHITE);
|
||||
mGLPaint.setBackgroundColor(Color.BLACK);
|
||||
mAnimations = new ArrayList<>();
|
||||
|
||||
setupAnimations();
|
||||
}
|
||||
|
||||
public void setupAnimations() {
|
||||
FloatAnimation trimStart = new FloatAnimation() {
|
||||
@Override
|
||||
protected void onCalculate(float progress) {
|
||||
super.onCalculate(progress);
|
||||
mTrimStart = get();
|
||||
}
|
||||
};
|
||||
trimStart.setRange(0.0f, 0.75f);
|
||||
trimStart.setDuration(1333L);
|
||||
trimStart.setInterpolator(TRIM_START_INTERPOLATOR);
|
||||
trimStart.setRepeatCount(Animation.INFINITE);
|
||||
|
||||
FloatAnimation trimEnd = new FloatAnimation() {
|
||||
@Override
|
||||
protected void onCalculate(float progress) {
|
||||
super.onCalculate(progress);
|
||||
mTrimEnd = get();
|
||||
}
|
||||
};
|
||||
trimEnd.setRange(0.0f, 0.75f);
|
||||
trimEnd.setDuration(1333L);
|
||||
trimEnd.setInterpolator(TRIM_END_INTERPOLATOR);
|
||||
trimEnd.setRepeatCount(Animation.INFINITE);
|
||||
|
||||
FloatAnimation trimOffset = new FloatAnimation() {
|
||||
@Override
|
||||
protected void onCalculate(float progress) {
|
||||
super.onCalculate(progress);
|
||||
mTrimOffset = get();
|
||||
}
|
||||
};
|
||||
trimOffset.setRange(0.0f, 0.25f);
|
||||
trimOffset.setDuration(1333L);
|
||||
trimOffset.setInterpolator(LINEAR_INTERPOLATOR);
|
||||
trimOffset.setRepeatCount(Animation.INFINITE);
|
||||
|
||||
FloatAnimation trimRotation = new FloatAnimation() {
|
||||
@Override
|
||||
protected void onCalculate(float progress) {
|
||||
super.onCalculate(progress);
|
||||
mTrimRotation = get();
|
||||
}
|
||||
};
|
||||
trimRotation.setRange(0.0f, 720.0f);
|
||||
trimRotation.setDuration(6665L);
|
||||
trimRotation.setInterpolator(LINEAR_INTERPOLATOR);
|
||||
trimRotation.setRepeatCount(Animation.INFINITE);
|
||||
|
||||
mAnimations.add(trimStart);
|
||||
mAnimations.add(trimEnd);
|
||||
mAnimations.add(trimOffset);
|
||||
mAnimations.add(trimRotation);
|
||||
}
|
||||
|
||||
private void startAnimations() {
|
||||
List<Animation> animations = mAnimations;
|
||||
for (int i = 0, n = animations.size(); i < n; i++) {
|
||||
animations.get(i).reset();
|
||||
}
|
||||
}
|
||||
|
||||
private void stopAnimations() {
|
||||
List<Animation> animations = mAnimations;
|
||||
for (int i = 0, n = animations.size(); i < n; i++) {
|
||||
animations.get(i).cancel();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLayout(boolean changeSize, int left, int top, int right,
|
||||
int bottom) {
|
||||
super.onLayout(changeSize, left, top, right, bottom);
|
||||
|
||||
int width = right - left;
|
||||
int height = bottom - top;
|
||||
mGLPaint.setLineWidth(Math.min(width, height) / 12.0f);
|
||||
mCx = width / 2;
|
||||
mCy = height / 2;
|
||||
mRadiusX = width / 48.0f * 19.0f;
|
||||
mRadiusY = height / 48.0f * 19.0f;
|
||||
}
|
||||
|
||||
public void setColor(int color) {
|
||||
mGLPaint.setColor(color);
|
||||
invalidate();
|
||||
}
|
||||
|
||||
public void setBgColor(int color) {
|
||||
mGLPaint.setBackgroundColor(color);
|
||||
invalidate();
|
||||
}
|
||||
|
||||
public void setIndeterminate(boolean indeterminate) {
|
||||
if (mIndeterminate != indeterminate) {
|
||||
mIndeterminate = indeterminate;
|
||||
if (indeterminate) {
|
||||
startAnimations();
|
||||
} else {
|
||||
stopAnimations();
|
||||
}
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isIndeterminate() {
|
||||
return mIndeterminate;
|
||||
}
|
||||
|
||||
public void setProgress(float progress) {
|
||||
if (!mIndeterminate) {
|
||||
mTrimStart = 0.0f;
|
||||
mTrimEnd = progress;
|
||||
mTrimOffset = 0.0f;
|
||||
mTrimRotation = 0.0f;
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRender(GLCanvas canvas) {
|
||||
update();
|
||||
|
||||
int width = getWidth();
|
||||
int height = getHeight();
|
||||
int cx = width / 2;
|
||||
int cy = height / 2;
|
||||
|
||||
float startAngle = (mTrimStart + mTrimOffset) * 360.0f - 90;
|
||||
float sweepAngle = Math.max(12.0f, (mTrimEnd - mTrimStart) * 360.0f);
|
||||
float rotation = mTrimRotation + startAngle;
|
||||
|
||||
canvas.save();
|
||||
|
||||
canvas.translate(cx, cy);
|
||||
canvas.rotate(rotation, 0, 0, 1);
|
||||
if (rotation % 180 != 0) {
|
||||
canvas.translate(-cy, -cx);
|
||||
} else {
|
||||
canvas.translate(-cx, -cy);
|
||||
}
|
||||
|
||||
canvas.drawArc(mCx, mCy, mRadiusX, mRadiusY, sweepAngle, mGLPaint);
|
||||
|
||||
canvas.restore();
|
||||
}
|
||||
|
||||
private void update() {
|
||||
boolean invalidate = false;
|
||||
|
||||
if (mIndeterminate) {
|
||||
long currentTime = AnimationTime.get();
|
||||
List<Animation> animations = mAnimations;
|
||||
for (int i = 0, n = animations.size(); i < n; i++) {
|
||||
invalidate |= animations.get(i).calculate(currentTime);
|
||||
}
|
||||
}
|
||||
|
||||
if (invalidate) {
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Hippo Seven
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.hippo.gl.widget;
|
||||
|
||||
import android.graphics.RectF;
|
||||
|
||||
import com.hippo.gl.glrenderer.GLCanvas;
|
||||
import com.hippo.gl.glrenderer.Texture;
|
||||
import com.hippo.gl.view.GLView;
|
||||
|
||||
public class GLTextureView extends GLView {
|
||||
|
||||
private final RectF mSrc = new RectF();
|
||||
private final RectF mDst = new RectF();
|
||||
|
||||
private Texture mTexture;
|
||||
|
||||
public void setTexture(Texture texture) {
|
||||
mTexture = texture;
|
||||
if (texture != null) {
|
||||
mSrc.set(0.0f, 0.0f, texture.getWidth(), texture.getHeight());
|
||||
} else {
|
||||
mSrc.setEmpty();
|
||||
}
|
||||
invalidate();
|
||||
}
|
||||
|
||||
public Texture getTexture() {
|
||||
return mTexture;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getSuggestedMinimumWidth() {
|
||||
return mTexture == null ? super.getSuggestedMinimumWidth() : mTexture.getWidth() + mPaddings.width();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getSuggestedMinimumHeight() {
|
||||
return mTexture == null ? super.getSuggestedMinimumWidth() : mTexture.getHeight() + mPaddings.height();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRender(GLCanvas canvas) {
|
||||
if (mTexture == null || mSrc.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mDst.set(mPaddings.left, mPaddings.top, getWidth() - mPaddings.right, getHeight() - mPaddings.bottom);
|
||||
if (mDst.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mTexture.draw(canvas, mSrc, mDst);
|
||||
}
|
||||
}
|
||||
@@ -21,7 +21,7 @@
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent">
|
||||
|
||||
<com.hippo.gl.view.GLRootView
|
||||
<com.hippo.glview.view.GLRootView
|
||||
android:id="@+id/gl_root_view"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"/>
|
||||
|
||||
Reference in new issue
Block a user