Pop node from dispatch tree during cx.paint_view
Co-Authored-By: Thorsten <thorsten@zed.dev>
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@@ -2034,6 +2034,7 @@ impl<'a> WindowContext<'a> {
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.dispatch_tree
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.push_node(None, None, Some(view_id));
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let result = f(self);
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self.window.next_frame.dispatch_tree.pop_node();
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self.window.next_frame.view_stack.pop();
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result
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}
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