theme2: Move stories to RPITIT for Render

This commit is contained in:
Piotr Osiewicz committed 2024-01-01 14:23:02 +01:00
1 parent 40e7b3244b
commit 5cf2ad3ac5
2 files changed
+4 -8

No files matched your search

+2 -4
View File
@@ -1,5 +1,5 @@
use gpui::prelude::*;
use gpui::{div, px, Div, ViewContext};
use gpui::{div, px, ViewContext};
use story::Story;
use crate::{default_color_scales, ColorScaleStep};
@@ -7,9 +7,7 @@ use crate::{default_color_scales, ColorScaleStep};
pub struct ColorsStory;
impl Render for ColorsStory {
type Element = Div;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element {
let color_scales = default_color_scales();
Story::container().child(Story::title("Colors")).child(
+2 -4
View File
@@ -1,4 +1,4 @@
use gpui::{div, img, px, Div, ParentElement, Render, Styled, ViewContext};
use gpui::{div, img, px, Element, ParentElement, Render, Styled, ViewContext};
use story::Story;
use crate::{ActiveTheme, PlayerColors};
@@ -6,9 +6,7 @@ use crate::{ActiveTheme, PlayerColors};
pub struct PlayerStory;
impl Render for PlayerStory {
type Element = Div;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element {
Story::container().child(
div()
.flex()