Fix hanging updates after system sleep (#60301)

When Zed was downloading an update and the machine went to sleep, the
download would hang indefinitely on wake because the in-flight TCP
connection had silently died and nothing ever timed it out or retried.
This adds an inactivity `read_timeout` to the HTTP client so a stalled
response body errors out instead of hanging forever
(slow-but-progressing downloads are unaffected, since the timeout resets
on each chunk). It also promotes `App::on_system_wake` to a
multi-subscriber `Subscription` API and uses it in the auto-updater to
cancel an interrupted check/download on wake and start a fresh attempt.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fix hanging Zed update downloads after system sleep
This commit is contained in:
Anthony Eid authored and GitHub committed 2026-07-02 19:13:08 +00:00
1 parent 3a415f16e8
commit bf39dab4e1
3 files changed
+60 -17

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+28
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@@ -170,6 +170,7 @@ pub struct AutoUpdater {
pending_poll: Option<Task<Option<()>>>,
quit_subscription: Option<gpui::Subscription>,
update_check_type: UpdateCheckType,
_wake_subscription: gpui::Subscription,
}
#[derive(Deserialize, Serialize, Clone, Debug)]
@@ -409,6 +410,16 @@ impl AutoUpdater {
})
.detach();
// A download or check that was in flight when the machine went to sleep
// is almost certainly riding a TCP connection that silently died during
// suspend, so it would otherwise appear to stall indefinitely.
let wake_subscription = cx.on_system_wake({
let this = cx.entity().downgrade();
move |cx| {
this.update(cx, |this, cx| this.restart_after_wake(cx)).ok();
}
});
Self {
status: AutoUpdateStatus::Idle,
current_version,
@@ -416,9 +427,26 @@ impl AutoUpdater {
pending_poll: None,
quit_subscription,
update_check_type: UpdateCheckType::Automatic,
_wake_subscription: wake_subscription,
}
}
fn restart_after_wake(&mut self, cx: &mut Context<Self>) {
// Only network phases can be safely restarted. `Installing` is a local
// operation (mounting a dmg, rsync, etc.) that must not be interrupted.
if !matches!(
self.status,
AutoUpdateStatus::Checking | AutoUpdateStatus::Downloading { .. }
) {
return;
}
let check_type = self.update_check_type;
self.pending_poll.take();
self.status = AutoUpdateStatus::Idle;
self.poll(check_type, cx);
}
pub fn start_polling(&self, cx: &mut Context<Self>) -> Task<Result<()>> {
let poll_interval =
ReleaseChannel::try_global(cx).map_or(POLL_INTERVAL, |channel| match channel {
+30 -17
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@@ -234,23 +234,6 @@ impl Application {
self
}
/// Invokes a handler when the system wakes from sleep.
pub fn on_system_wake<F>(&self, mut callback: F) -> &Self
where
F: 'static + FnMut(&mut App),
{
let this = Rc::downgrade(&self.0);
self.0
.borrow_mut()
.platform
.on_system_wake(Box::new(move || {
if let Some(app) = this.upgrade() {
callback(&mut app.borrow_mut());
}
}));
self
}
/// Returns a handle to the [`BackgroundExecutor`] associated with this app, which can be used to spawn futures in the background.
pub fn background_executor(&self) -> BackgroundExecutor {
self.0.borrow().background_executor.clone()
@@ -656,6 +639,7 @@ pub struct App {
pub(crate) keystroke_interceptors: SubscriberSet<(), KeystrokeObserver>,
pub(crate) keyboard_layout_observers: SubscriberSet<(), Handler>,
pub(crate) thermal_state_observers: SubscriberSet<(), Handler>,
pub(crate) system_wake_observers: SubscriberSet<(), Handler>,
pub(crate) release_listeners: SubscriberSet<EntityId, ReleaseListener>,
pub(crate) global_observers: SubscriberSet<TypeId, Handler>,
pub(crate) quit_observers: SubscriberSet<(), QuitHandler>,
@@ -779,6 +763,7 @@ impl App {
keystroke_interceptors: SubscriberSet::new(),
keyboard_layout_observers: SubscriberSet::new(),
thermal_state_observers: SubscriberSet::new(),
system_wake_observers: SubscriberSet::new(),
global_observers: SubscriberSet::new(),
quit_observers: SubscriberSet::new(),
restart_observers: SubscriberSet::new(),
@@ -835,6 +820,18 @@ impl App {
}
}));
platform.on_system_wake(Box::new({
let app = Rc::downgrade(&app);
move || {
if let Some(app) = app.upgrade() {
let cx = &mut app.borrow_mut();
cx.system_wake_observers
.clone()
.retain(&(), move |callback| (callback)(cx));
}
}
}));
platform.on_quit(Box::new({
let cx = Rc::downgrade(&app);
move || {
@@ -1256,6 +1253,22 @@ impl App {
subscription
}
/// Invokes a handler when the system wakes from sleep.
pub fn on_system_wake<F>(&self, mut callback: F) -> Subscription
where
F: 'static + FnMut(&mut App),
{
let (subscription, activate) = self.system_wake_observers.insert(
(),
Box::new(move |cx| {
callback(cx);
true
}),
);
activate();
subscription
}
/// Returns the appearance of the application's windows.
pub fn window_appearance(&self) -> WindowAppearance {
self.platform.window_appearance()
@@ -30,6 +30,8 @@ impl ReqwestClient {
reqwest::Client::builder()
.use_rustls_tls()
.connect_timeout(Duration::from_secs(10))
// Bail out of a request whose body stops producing bytes entirely
.read_timeout(Duration::from_secs(30))
// Detect and drop connections that have silently gone bad on a
// flaky path (NAT timeouts, resets) instead of reusing them. A
// stale reused HTTP/2 connection is a common source of