Preserve and restore focus across window activation cycles (#47044)

Closes https://github.com/zed-industries/zed/issues/46953

This turned out to be a pretty deep rabbit hole, ultimately landing in
how GPUI didn't restore focus nicely when swapping window activation
states.

Release Notes:

- N/A

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Mikayla MakiandClaude Opus 4.5 authored and GitHub committed 2026-01-17 02:57:06 +00:00
1 parent f829170a53
commit c686cf4072
3 files changed
+191

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+44
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@@ -1102,4 +1102,48 @@ mod tests {
cx.simulate_keystrokes("ctrl-b [");
test.update(cx, |test, _| assert_eq!(test.text.borrow().as_str(), "["))
}
#[crate::test]
fn test_focus_preserved_across_window_activation(cx: &mut TestAppContext) {
let cx = cx.add_empty_window();
let focus_handle = cx.update(|window, cx| {
let handle = cx.focus_handle();
window.focus(&handle, cx);
window.activate_window();
handle
});
cx.run_until_parked();
cx.update(|window, _| {
assert!(window.is_window_active(), "Window should be active");
assert!(
focus_handle.is_focused(window),
"Element should be focused after window.focus() call"
);
});
cx.deactivate_window();
cx.update(|window, _| {
assert!(!window.is_window_active(), "Window should not be active");
assert!(
!focus_handle.is_focused(window),
"Element should not appear focused when window is inactive"
);
});
cx.update(|window, _| {
window.activate_window();
});
cx.run_until_parked();
cx.update(|window, _| {
assert!(window.is_window_active(), "Window should be active again");
assert!(
focus_handle.is_focused(window),
"Element should be focused after window reactivation"
);
});
}
}
+10
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@@ -942,6 +942,7 @@ pub struct Window {
pub(crate) refreshing: bool,
pub(crate) activation_observers: SubscriberSet<(), AnyObserver>,
pub(crate) focus: Option<FocusId>,
focus_before_deactivation: Option<FocusId>,
focus_enabled: bool,
pending_input: Option<PendingInput>,
pending_modifier: ModifierState,
@@ -1253,6 +1254,14 @@ impl Window {
move |active| {
handle
.update(&mut cx, |_, window, cx| {
if active {
if let Some(focus_id) = window.focus_before_deactivation.take() {
window.focus = Some(focus_id);
}
} else {
window.focus_before_deactivation = window.focus.take();
}
window.active.set(active);
window.modifiers = window.platform_window.modifiers();
window.capslock = window.platform_window.capslock();
@@ -1410,6 +1419,7 @@ impl Window {
refreshing: false,
activation_observers: SubscriberSet::new(),
focus: None,
focus_before_deactivation: None,
focus_enabled: true,
pending_input: None,
pending_modifier: ModifierState::default(),
+137
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@@ -10115,6 +10115,143 @@ mod tests {
});
}
#[gpui::test]
async fn test_zoomed_dock_persists_across_window_activation(cx: &mut gpui::TestAppContext) {
init_test(cx);
let fs = FakeFs::new(cx.executor());
let project = Project::test(fs, [], cx).await;
let (workspace, cx) =
cx.add_window_view(|window, cx| Workspace::test_new(project, window, cx));
let panel = workspace.update_in(cx, |workspace, window, cx| {
let panel = cx.new(|cx| TestPanel::new(DockPosition::Bottom, 100, cx));
workspace.add_panel(panel.clone(), window, cx);
workspace.toggle_dock(DockPosition::Bottom, window, cx);
panel
});
// Activate and zoom the panel
panel.update(cx, |_, cx| cx.emit(PanelEvent::Activate));
panel.update(cx, |_, cx| cx.emit(PanelEvent::ZoomIn));
// Verify the dock is open and zoomed with focus in the panel
workspace.update_in(cx, |workspace, window, cx| {
assert!(
workspace.bottom_dock().read(cx).is_open(),
"Bottom dock should be open"
);
assert!(panel.is_zoomed(window, cx), "Panel should be zoomed");
assert!(
workspace.zoomed.is_some(),
"Workspace should track the zoomed panel"
);
assert!(
workspace.zoomed_position.is_some(),
"Workspace should track the zoomed dock position"
);
assert!(
panel.read(cx).focus_handle(cx).contains_focused(window, cx),
"Panel should be focused"
);
});
// Deactivate the window (simulates cmd-tab away from Zed)
cx.deactivate_window();
// Verify the dock is still open while window is deactivated
// (the bug manifests on REactivation, not deactivation)
workspace.update_in(cx, |workspace, window, cx| {
assert!(
workspace.bottom_dock().read(cx).is_open(),
"Bottom dock should still be open while window is deactivated"
);
assert!(
panel.is_zoomed(window, cx),
"Panel should still be zoomed while window is deactivated"
);
assert!(
workspace.zoomed_position.is_some(),
"zoomed_position should still be set while window is deactivated"
);
});
// Reactivate the window (simulates cmd-tab back to Zed)
// During reactivation, focus is restored to the dock panel
cx.update(|window, _cx| {
window.activate_window();
});
cx.run_until_parked();
// Verify zoomed dock remains open after reactivation
workspace.update_in(cx, |workspace, window, cx| {
assert!(
workspace.bottom_dock().read(cx).is_open(),
"Bottom dock should remain open after window reactivation"
);
assert!(
panel.is_zoomed(window, cx),
"Panel should remain zoomed after window reactivation"
);
assert!(
workspace.zoomed.is_some(),
"Workspace should still track the zoomed panel after window reactivation"
);
});
}
#[gpui::test]
async fn test_zoomed_dock_dismissed_when_focus_moves_to_center_pane(
cx: &mut gpui::TestAppContext,
) {
init_test(cx);
let fs = FakeFs::new(cx.executor());
let project = Project::test(fs, [], cx).await;
let (workspace, cx) =
cx.add_window_view(|window, cx| Workspace::test_new(project, window, cx));
let panel = workspace.update_in(cx, |workspace, window, cx| {
let panel = cx.new(|cx| TestPanel::new(DockPosition::Bottom, 100, cx));
workspace.add_panel(panel.clone(), window, cx);
workspace.toggle_dock(DockPosition::Bottom, window, cx);
panel
});
// Activate and zoom the panel
panel.update(cx, |_, cx| cx.emit(PanelEvent::Activate));
panel.update(cx, |_, cx| cx.emit(PanelEvent::ZoomIn));
// Verify setup
workspace.update_in(cx, |workspace, window, cx| {
assert!(workspace.bottom_dock().read(cx).is_open());
assert!(panel.is_zoomed(window, cx));
assert!(workspace.zoomed_position.is_some());
});
// Explicitly focus the center pane (simulates user clicking in the editor)
workspace.update_in(cx, |workspace, window, cx| {
window.focus(&workspace.active_pane().focus_handle(cx), cx);
});
cx.run_until_parked();
// When user explicitly focuses the center pane, the zoomed dock SHOULD be dismissed
workspace.update_in(cx, |workspace, _window, cx| {
assert!(
!workspace.bottom_dock().read(cx).is_open(),
"Bottom dock should be closed when focus explicitly moves to center pane"
);
assert!(
workspace.zoomed.is_none(),
"Workspace should not track zoomed panel when focus explicitly moves to center pane"
);
assert!(
workspace.zoomed_position.is_none(),
"Workspace zoomed_position should be None when focus explicitly moves to center pane"
);
});
}
#[gpui::test]
async fn test_toggle_all_docks(cx: &mut gpui::TestAppContext) {
init_test(cx);