## Objective
Fixes#63227 — `.dockerignore` files display a generic icon instead of
the Docker icon.
## Solution
Added `.dockerignore` to the list of filenames mapped to the Docker icon
in `crates/theme/src/icon_theme.rs`.
## Testing
- No automated tests added; the change is a static mapping.
- Manually verified by opening a project with a `.dockerignore` file in
Zed.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments (none)
- [x] The content adheres to Zed's UI standards (single icon mapping)
- [ ] Tests cover the new/changed behavior (not required for static
mapping)
- [x] Performance impact has been considered and is acceptable
## Showcase
> This section is optional. If this PR does not include a visual change
or does not add a new user-facing feature, you can delete this section.
- Help others understand the result of this PR by showcasing your
awesome work!
- If this PR includes a visual change, consider adding a screenshot,
GIF, or video
- A before/after comparison is very useful for changes to existing
features!
While a showcase should aim to be brief and digestible, you can use a
toggleable section to save space on longer showcases:
<details>
<summary>Click to view showcase</summary>
My super cool demos here
</details>
---
- `.dockerignore` now shows the Docker icon for the bundled icon theme.
# Objective
Search in the Git graph does not support full commit hashes in SHA-256
formatted repos, while SHA-1 formatted repos work fine.
## Solution
Use existing constants in the `git` crate instead of hardcoded values
when checking for a commit hash query.
## Testing
Added a regression test for valid SHA-1 and SHA-256 commit hash lengths,
plus rejection of hashes longer than the max length.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Showcase
<details>
<summary>Click to view showcase</summary>
The screenshots below show the commit that is being searched for open in
the Git graph.
Before:
<img width="1153" height="536" alt="before"
src="https://github.com/user-attachments/assets/e47c4523-a046-4c47-ac75-cd00845b968f"
/>
After:
<img width="1153" height="536" alt="after"
src="https://github.com/user-attachments/assets/72eeaa16-d0ec-48cb-8ca2-c2bb26f02a10"
/>
</details>
---
Release Notes:
- Fixed searching for full SHA-256 commit hashes in the Git graph.
## Objective
Sometimes we can do a hash lookup twice, which is slow and unidiomatic.
We should use the Entry API instead.
## Solution
Add another `dylint` lint called `map_lookup_then_insert` that catches
those cases.
This works with HashMap, BTreeMap, HashSet, BTreeSet and
entry-compatible ADTs.
## What it catches
See the examples in the `tooling/lints/ui/map_lookup_then_insert.rs`.
It's mostly things of the form
```rust
if let Some(value) = map.get(&key) {
*value
} else {
map.insert(key, 1);
1
}
```
which should be
```rust
*map.entry(key).or_insert(1)
```
The two key expressions are matched up to borrows/derefs,
value-preserving
conversions (`clone`, `to_owned`, `to_string` on string types, `to_vec`
on
slices, `String::from` on `&str` — each resolved by definition, not by
name),
and immutable local aliases. So looking up `&key` and inserting
`key.clone()`
is caught too. When a conversion had to be peeled, the diagnostic
carries a
note that an entry-API rewrite would perform that copy on hits as well
as
misses.
## What it deliberately does not catch
Forms Clippy already catches.
## Findings
A `--workspace` run finds 31 warnings at 30 unique sites in `zed`:
the 16 the plain key matching finds, plus 15 more that require the
conversion/alias matching (e.g. `tiles_by_key.get(key)` followed by
`tiles_by_key.insert(key.clone(), tile)` in `metal_atlas.rs`).
Will post those fixes in a follow up PR.
## Testing
UI tests cover every `Entry` method positively and negatively, BTreeMap
mirrors, set cases, and the Clippy-deferral boundary. The
key-normalization logic is covered by nine positive cases (cloned keys,
UFCS forms, `to_owned`/`to_string`/`to_vec`/`String::from`, deref
layers, local aliases, sets) and six negative cases (inherent methods
merely named `clone`/`to_owned`, mutated aliases, a clone of a different
key, `to_string` on a non-string key, and side-effecting initializers).
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
# Objective
- Currently there is a bug where breakpoints in single files (not in
folder/worktree) are not shown in the debug panel breakpoint list. They
visually make the breakpoint list empty
- This is because we try to create a `RelPath` from `breakpoint.path`,
which is an absolute path
## Solution
- Create the fallback directory string in a valid way
- Because breakpoint directories can now be absolute, the first part of
the path isn't always the worktree root, so we can't blindly skip this
in the UI code anymore
- Instead, only prepend the worktree root if there multiple worktrees,
matching behavior of other UI elements. This simplifies the code overall
## Testing
- Manually tested
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Showcase
Before:
<img width="978" height="645" alt="image"
src="https://github.com/user-attachments/assets/334176fd-3ad3-4bc7-b7bc-bf1568be6d76"
/>
After:
<img width="962" height="755" alt="image"
src="https://github.com/user-attachments/assets/e4259c7f-679b-4ac9-807e-d8787d43d067"
/>
---
Release Notes:
- Fixed breakpoint list not showing breakpoints in single files
Previously, we'd panic when constructing multibuffer excerpts in
response to "find all references" if a language server returned a
reversed range. This PR makes it so we normalize those ranges using the
existing `range_from_lsp` helper before passing them to
`set_excerpts_for_path`. It also replaces several other places where we
were calling `point_from_lsp` on each endpoint of a range separately
with `range_from_lsp`.
Closes ZED-79W
Co-authored-by: Mikayla <mikayla@zed.dev>
Release Notes:
- Fixed a crash with some languages servers when handling
`editor::FindAllReferences`.
Digging into ZED-7G6 ("buffer snapshot not found for excerpt boundary",
171 events) revealed some bugs in the implementation of multibuffer
anchors that landed in #52364. Specifically:
- In the presence of multibuffer excerpt changes, it was possible for
two anchors to satisfy `a1 < a2` but `a1.to_offset() > a2.to_offset()`.
This happened in particular when a `PathKey` was reused for two
different buffers at different times, and could cause crashes in code
that sorted anchors by `cmp` and expected the resulting offsets to be
sorted.
- Changes of diff base and normal buffer edits could cause two anchors
to sort `a1 < a2` against one snapshot and `a2 < a1` against a later
snapshot. This could also cause crashes in downstream code that
(reasonably) expected anchors to have a stable ordering.
This PR adds a property test asserting that multibuffer anchor ordering
is stable over time and consistent at every moment in time with the
ordering obtained from resolving the anchors, and fixes the bugs in
anchor resolution and comparison that are revealed by that test. It also
includes tests downstream for specific cases that previously crashed.
Closes ZED-7G6
Release Notes:
- Fixed a crash that could occur when inlay hints were present while a
multibuffer replaced the contents of a file, such as a diff view whose
base changed.
- Fixed crashes that could occur when a file's contents were replaced in
a multibuffer (such as a diff view refreshing) while highlights, inlay
hints, or other positions still referenced the old contents.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Adds support to GPUI for touch events, important for mobile web
browsers, and any potential native ios/android platforms
---
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
# Objective
Inline code renders as a rounded chip in the Markdown preview (#63118)
but as a square, full-line-height background everywhere else — the agent
panel, editor hover popovers, notifications, and other markdown
surfaces.
## Solution
Inline code with a background color now always renders as a chip with a
4 px corner radius. The radius is fixed at the paint site rather than
exposed through `MarkdownStyle`, so every markdown surface uses the same
rendering without carrying configuration through the element builder and
rendered lines.
Chip backgrounds and text styling remain configurable. Only the corner
radius is fixed, removing the alternative square rendering path and
preventing surfaces from becoming inconsistent.
## Testing
- Updated `test_inline_code_chips_cover_exactly_the_code_span_glyphs` to
cover the fixed chip behavior.
- `cargo test -p markdown
test_inline_code_chips_cover_exactly_the_code_span_glyphs`
- `./script/clippy -p markdown`
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments (there are none)
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
---
Release Notes:
- Improved inline code to render with rounded backgrounds across all
markdown surfaces, matching the Markdown preview.
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
Zed asked each language model which JSON Schema dialect it wanted, and
rewrote every tool's schema into that dialect before sending it.
`LanguageModelToolSchemaFormat` had grown three variants, and providers
picked between them by model name, so Grok and Gemini took a lossy path
while everything else did not.
The subset exists because Google's `FunctionDeclaration.parameters`
field accepts an OpenAPI-flavored schema rather than JSON Schema, and
`adapt_schema_to_format` tried to translate into it. The translation was
best-effort: constructs it could not represent were left in place and
the function still returned `Ok`. The shape schemars produces for a Rust
`String | Vec<String>` union survives as a nested `anyOf` whose outer
node carries no `type`, and Vertex rejects the entire request over it,
taking every other tool down with it. Where the translation did fail,
the caller logged the error and dropped the tool, so the model silently
lost a capability.
Google now offers `parametersJsonSchema` alongside `parameters`, which
takes plain JSON Schema, and every other provider we ship documents JSON
Schema for function parameters. So the first commit switches
`into_google` to `parametersJsonSchema`, and the second deletes the
dialect: `LanguageModelToolSchemaFormat`,
`LanguageModel::tool_input_format`, `adapt_schema_to_format`, and the
per-model branching in every provider go away, along with
`x_ai::Model::requires_json_schema_subset`.
What remains is `normalize_tool_schema`, which every tool now passes
through. It strips `$schema`, `title`, and `description` from the root,
which no provider reads and which cost tokens; gives an object schema an
explicit `"properties": {}`, which OpenAI requires; and inlines
same-document `$ref`s. That last part is carried over from the deleted
code and matters only for context servers: MCP's Python SDK derives
input schemas through pydantic, which emits `$defs` and `$ref` for any
nested model or enum, and `zod-to-json-schema` emits `definitions` for
reused shapes, while Google rejects references outright. Built-in tools
never contain one, because `root_schema_for` inlines subschemas during
generation. A schema whose references cannot all be resolved is passed
through untouched and the reason logged, so a provider explains what is
wrong instead of receiving something half-rewritten.
## Providers whose behavior changes
| Provider | Models affected | Before | After |
|---|---|---|---|
| Google | all | `JsonSchemaSubset` in `parameters` | full JSON Schema
in `parametersJsonSchema` |
| Zed Cloud | Google, xAI | `JsonSchemaSubset` | full JSON Schema |
| Copilot Chat | Google, xAI, unknown vendors | `JsonSchemaSubset` |
full JSON Schema |
| xAI | Grok 4.3, 4.5, 4.6, 4.20 Reasoning, 4.20 Non-Reasoning |
`JsonSchemaSubset` | full JSON Schema |
| OpenRouter | model ids containing `gemini` or `grok` |
`JsonSchemaSubset` | full JSON Schema |
| Vercel AI Gateway | all | `JsonSchemaSubset` | full JSON Schema |
| OpenAI-compatible | all | `JsonSchemaSubset` | full JSON Schema |
| Bedrock Mantle | all | `JsonSchemaSubset` | full JSON Schema |
| Everything else | — | `JsonSchema` | unchanged apart from
normalization |
One deliberate difference for the last row: the old `JsonSchema` path
also injected `additionalProperties: false` into object roots, and
normalization does not. Nothing depends on it. Serde ignores unknown
fields, so a model inventing an argument never broke deserialization,
and OpenAI's strict function calling — the one feature that requires the
flag — is never enabled: every `ToolDefinition::Function` in the tree
passes `strict: None`. It was also only ever applied on the `JsonSchema`
path, so Google, Grok, Vercel and Bedrock Mantle users never received
it. Dropping it makes behavior uniform rather than removing a guarantee.
## Verification
This was checked against live providers rather than by reasoning about
documentation. A harness in the Delta repository dumps all 24 built-in
tool schemas from this branch and submits them with `tool_choice: none`
to each provider, so the only thing under test is whether the provider
accepts the schemas. Anthropic, OpenAI (chat and responses), Gemini,
xAI, Baseten, OpenRouter (Gemini and Grok), Vercel AI Gateway (Gemini
and Grok), Copilot (Gemini and Grok), the ChatGPT subscription, Bedrock
Converse, Bedrock Mantle (GPT and Grok), and Zed Cloud (Anthropic,
OpenAI, and Google) all accepted them. DeepSeek, Mistral, and OpenCode
were not probed for lack of a key.
The failure this fixes is reproducible on the route that broke. Vertex,
not the Gemini Developer API, is what enforces the constraint: the
harness pins the `grep` declaration production generated, replays it to
Vertex through Zed Cloud in the legacy `parameters` field, and gets back
the exact `INVALID_ARGUMENT` naming `parameters.globs`, while the same
route accepts this branch's schemas through `parametersJsonSchema`. The
Gemini Developer API accepts the broken shape on every model tried, so a
direct API key would never have caught it.
Testing:
- `cargo nextest run -p language_model_core -p google_ai -p agent` for
the schema, `into_google`, MCP and built-in tool tests
- New tests cover reference inlining for the shapes pydantic and zod
produce, recursive references, and unresolvable references
- `built_in_tool_schemas_are_normalized` asserts every built-in tool is
present and normalized
- `crates/agent/examples/dump_tool_schemas.rs` prints the definitions
the harness consumes
- 21 live provider probes with the complete tool set
Release Notes:
- Fixed Gemini rejecting requests because Zed translated tool schemas
into a restricted dialect it could not represent
# Objective
Closes#4868.
Reintroduce automatic language detection for user-created untitled
buffers without allowing it to override language choices made by users
or owning surfaces.
More details:
+ https://github.com/zed-industries/zed/pull/61201
+ https://github.com/zed-industries/zed/pull/61351
## Solution
VS Code distinguishes between inferred and explicitly selected
languages, and only continues automatic detection in the former state.
This change introduces a buffer-local opt-in flag with the same purpose.
It defaults to disabled and is enabled only for user-created untitled
buffers and restored untitled buffers that did not persist a language.
Choosing a language through the language picker disables detection,
while automatically detected languages remain eligible for later
redetection. Buffers whose language is assigned by their owning surface,
such as Channel Notes, never opt in.
Rather than adding persisted state or changing the database schema,
restoration reuses the existing optional serialized language. An
opted-in buffer that remains Plain Text is serialized without a language
and resumes detection after restoration. Once automatic detection has
selected a language, that language is serialized normally and
restoration leaves detection disabled, effectively treating it as an
explicit selection. This also matches VS Code's effective default after
restoration.
Candidate selection adopts VS Code's confidence-group filtering. Results
below the minimum confidence are discarded, and candidate groups are
accepted only after a clear confidence gap. The detector then selects
the first available Zed language without eagerly loading every
candidate. I then added a separate switching rule: Zed keeps the current
language unless another candidate has a clear confidence advantage,
reducing language changes as model scores fluctuate during editing.
Model inference runs off-thread on a bounded sample, and stale results
are discarded.
I also evaluated penalizing YAML and using stricter global switching
thresholds, but neither reliably resolves the ambiguity between Markdown
and YAML. In the reproduction from #61351, Betlang assigns YAML more
than 80% confidence during editing and peaks around 90%. This is
reasonable from the content alone: `#` denotes a YAML comment, while `-`
denotes a sequence item. Adding ordinary prose or a fenced code block
shifts the model strongly toward Markdown. A fixed penalty would overfit
this example and risk suppressing legitimate YAML detection. Since
known-language buffers do not opt in and manual language selection takes
precedence, I consider this level of ambiguity acceptable and prefer not
to introduce language-specific score tuning.
Model inference itself is fast. As noted in #61201:
> In release builds on Linux with an Intel Core i5-13600KF, the
`betlang::detect` call alone typically completes within 3 ms when
processing the maximum sampled input.
The main concern is the work surrounding inference. Without debouncing,
rapid typing creates a snapshot and launches a background detection task
on every keystroke, while the detected language may change before the
user has finished typing. This change therefore adds a 200 ms debounce
delay, allowing detection to run and update the language only after the
user pauses.
## Testing
Automated coverage verifies that short inputs remain Plain Text,
sufficient Rust content is detected as Rust, replacing it with Go
content triggers redetection, and manually selecting Plain Text prevents
subsequent automatic changes. Restoration coverage verifies that a
stored language keeps detection disabled, while an empty language-less
untitled buffer resumes detection.
Beyond the automated tests, I manually tested automatic language
detection while editing untitled buffers.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Showcase
https://github.com/user-attachments/assets/103fc731-e12e-48d6-ae89-03978f1c9d74
---
Release Notes:
- Added automatic language detection for untitled buffers.
---------
Co-authored-by: Max Stevens <maxstevens2708@gmail.com>
Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
Follow-up https://github.com/zed-industries/zed/pull/55153
Fixes
https://github.com/zed-industries/zed/discussions/54553#discussioncomment-17091833
When a repository stores its Git data in `~/work/zed/.bare`, creating a
linked worktree from Zed is broken in two visible ways:
- Zed creates `random-code` at:
```
~/work/worktrees/.bare/random-code/.bare
```
instead of:
```
~/work/worktrees/zed/random-code/zed
```
- Because the checkout ends in `.bare`, Zed displays `.bare` as its
worktree name in the title bar, worktree picker, and agent thread
sidebar. Every worktree Zed creates from that repository gets the same
`.bare` label instead of its generated name.
This problem is specific to the path Zed creates. Worktrees using either
of these layouts are not malformed:
```
~/work/worktrees/zed/random-code/zed
~/work/zed/some-worktree
```
https://github.com/zed-industries/zed/pull/55153 introduced repository
identities for bare repositories. This PR uses that identity in the
remaining worktree naming and creation paths.
There are three repository layouts to account for:
- In a normal repository, the common Git directory is `~/work/zed/.git`,
so Zed derives the main worktree at `~/work/zed`. Existing behavior
remains unchanged.
- With `~/work/zed/.bare`, Git has no main worktree. A checkout named
main is still a linked worktree. Zed now treats `~/work/zed` as the
repository identity, creates new worktrees under `~/work/worktrees/zed`,
and displays their generated names.
- With a bare repository named `~/work/foo.git`, `foo.git` is the
repository identity. Its worktree path remains
`~/work/worktrees/foo.git/random-code/foo.git`. Zed uses foo.git to
derive the worktree name random-code, while displaying the repository
itself as foo.
Existing malformed worktrees such as
`~/work/worktrees/.bare/random-code/.bare` are not moved and may
continue to display `.bare`.
Broken:
<p>
<img width="238" height="58" alt="image"
src="https://github.com/user-attachments/assets/1504e4d0-c34a-471f-8e76-c5ec062b1d77"
/>
</p>
<p>
<img width="274" height="49" alt="image"
src="https://github.com/user-attachments/assets/13266ca9-4e64-426c-b03c-e23c924a3597"
/>
</p>
<p>
<img width="574" height="85" alt="image"
src="https://github.com/user-attachments/assets/0fca58c7-5be7-4d36-9067-066d0b80caf8"
/>
</p>
Release Notes:
- Fixed linked worktree names and creation paths for bare Git
repositories.
# Objective
Fixes#12572
## Solution
- Adds an opt-in `reveal_if_open` setting which enables searching and
revealing an already open buffer
- Ensures this only happens if there is no pane target for the open
intent
## Testing
- Built for and tested on my Mac
- Tests added covering the scope of the feature
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Showcase
https://github.com/user-attachments/assets/cdcc78cd-85fd-4b56-b562-feba375ecd03
---
Release Notes:
- Added configuration to reveal buffers already open in a different pane
instead of the active pane, via `reveal_if_open`
---------
Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
## Description
Fixed documentation bug in \docs/src/languages.md\:
- **Issue**: \Yara\ was incorrectly linked to \./languages/yarn.md\ and
there was a duplicate \Yarn\ entry
- **Fix**: Changed \Yara\ link to \./languages/yara.md\ and removed the
duplicate \Yarn\ entry
## Testing
- Verified both \yara.md\ and \yarn.md\ files exist in
\docs/src/languages/\
- Applied Prettier formatting to the file
---
Release Notes:
- N/A
---------
Co-authored-by: Kunall Banerjee <hey@kimchiii.space>
Git adds the clone filter after `(fetch)` in `git remote -v` for partial
clones. Zed expected `(fetch)` at the end of the line, so it dropped
these remotes. This fixes that.
**Before:**
Only regular fetch entries were recognized:
```text
origin https://github.com/zed-industries/zed.git (fetch)
```
**After:**
Fetch entries containing partial-clone filter metadata are also
recognized:
```text
origin https://github.com/zed-industries/zed.git (fetch) [blob:none]
```
Release Notes:
- Fixed Zed failing to recognize Git remotes in partial clones.
- Simplify PowerShell discovery, and add support for .NET global tool
installations.
- Fix Git Bash discovery in the case where Zed was launched from within
Git Bash. Git Bash prepends its internal `mingw64\bin` directory to
`PATH`, so `which git` returns a different `bash` executable that causes
the relative path lookup to fail.
Release Notes:
- N/A
On Windows, the panic hook generated a minidump by calling
`simulate_exception`, but that function only invokes the crash callback
and then returns. Rust could therefore unwind a panicking background
thread while leaving the rest of the application running.
Abort unconditionally after minidump generation, matching the existing
Linux and macOS behavior. The Windows-specific simulation still runs
first so the crash sidecar can persist the exception context and panic
metadata before the process terminates.
Testing:
- `cargo fmt -p crashes --check`
- `cargo nextest run -p crashes`
Release Notes:
- Fixed Windows processes remaining alive after a background thread
panic.
[## Context
Fixes a bug where the Bookmarks tab, opened via `editor: view
bookmarks`, showed a stale snapshot and had to be reopened to display
bookmarks added or removed while it was open.
Closes#56268
`view_bookmarks` built a one-time multibuffer and never subscribed to
`BookmarkStore`. The store also calls `cx.notify()` while resolving
serialized bookmarks into anchors, even though that bookkeeping does not
represent a user-visible bookmark change. Observing all notifications
would therefore feed resolution notifications back into the refresh
mechanism and cause redundant cancellation and requeue work. The store
now emits a dedicated `BookmarkStoreEvent::BookmarksChanged` from
bookmark mutation paths, while `resolve_all` deliberately does not emit
it.
Refresh state lives on a `BookmarksView` entity that holds the tab's
multibuffer. Split editors already share that multibuffer, so they share
the view as well. Each store event drives one reconciliation regardless
of how many split editors display it. The view remains alive as long as
any split retains it, so closing the original tab does not stop the
remaining split from refreshing.
Each refresh reconciles excerpts per path instead of rebuilding the
multibuffer: `set_excerpts_for_path` updates files that still contain
bookmarks, while `remove_excerpts` removes files whose final bookmark
was deleted. This follows the per-path reconciliation pattern used by
project diff views.
`view_bookmarks` creates the tab synchronously and populates it
asynchronously, following the existing patterns in
`ProjectDiagnosticsEditor::deploy` and
`ProjectSearchView::existing_or_new_search`. Repeated invocations focus
the existing Bookmarks tab instead of opening duplicates.
Video of the manual test:
[Screencast from 2026-05-11
02-03-38.webm](https://github.com/user-attachments/assets/8ac97245-09ff-4a79-9634-20cb8dfbb7eb)
## How to Review
**`crates/project/src/bookmark_store.rs`**
Adds `BookmarkStoreEvent::BookmarksChanged`, emitted from bookmark
mutation paths such as toggle, label edit, file rename or deletion,
clear, and deserialization, but not from anchor resolution. It also adds
`BookmarkStore::is_empty`.
**`crates/editor/src/bookmarks.rs`**
Adds `BookmarksView`, which holds the multibuffer, store subscription,
and in-flight refresh task. It reconciles excerpts and emits
`BookmarksViewEvent::Populated(ranges)` for per-editor highlights and
cursor placement. It also caches the latest populated ranges and replays
them when an editor attaches, allowing a split created after population
to display bookmark highlights immediately.
**`crates/editor/src/editor.rs`**
Adds the shared `bookmark_view`, a per-editor subscription to its
population events, and `bookmark_initial_selection_pending` for initial
cursor placement. `Editor::clone` attaches the split to the shared view
instead of creating another store subscription and refresh task.
**`crates/editor/src/editor_tests.rs`**
Adds five tests covering automatic addition and removal across multiple
files, removal of a file's path after its final bookmark is deleted,
initial cursor placement, a bookmark change racing initial population,
splitting while population is pending, cached highlights in a
late-attaching split, and continued refreshing after the original tab
releases its view handle.
## Self-Review Checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the UI/UX checklist
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed Bookmarks tab not updating when bookmarks are added or removed
while the tab is open](https://github.com/zed-industries/zed/pull/56363)
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
# Objective
- Preserve Helix mode selections after surround-related commands such as
adding, deleting, and replacing surrounds.
- Add Helix-compatible closest-pair behavior for `m i m` / `m a m` and
surround commands that target `m`.
- Avoid long stalls in Helix text-object boundary scans by removing
repeated syntax-scope classification during textual scans.
- Keep workflows like selecting text with `m i w`, applying `m s`, and
continuing with `i`, `a`, or another surround command aligned with Helix
behavior.
## Solution
- Add selection anchors that preserve each pre-edit selection range and
direction through surround edits.
- Update Helix surround add so the resulting selection includes the
added delimiters, allowing surround commands to compose and
insert/append actions to land outside the pair.
- Apply preserved selections to Helix surround delete and replace so
non-empty selections are not collapsed to the cursor after the edit.
- Add Helix-specific text-object bindings so `m` selects the closest
surrounding pair, `t` selects types/classes, `c` selects comments, and
`x` selects XML/HTML elements in Helix mode.
- Match the current closest pair through language bracket queries, so
delimiters inside strings or comments do not count as surrounding pairs.
- Resolve the textual boundary scanner's `CharClassifier` once per scan
and pass it by reference instead of recomputing the same classifier for
every scanned character. Word and subword boundaries still clone it only
to apply the `ignore_punctuation` flag.
## Performance
The textual boundary scanner previously called
`char_classifier_at(from.0)` inside the per-character comparison
closures for the four `ImmediateBoundary` scan methods and
`FuzzyBoundary::to_boundary`. That lookup resolves the language scope
through the syntax layers, and the value was loop-invariant because
every iteration used the scan's starting offset.
Local debug benchmark, using `] m` in a roughly 540 KB buffer with no
pair characters so the scan runs to EOF across all pair boundaries:
| | `] m` |
| ------ | -----: |
| Before | 36.3 s |
| After | 210 ms |
This speeds up the remaining textual scanner paths, including `m i (` /
`m i "`-style pair objects, word/sentence/paragraph objects, `]` / `[`
text-object navigation, and `] m` / `[ m`. The current-pair `m i m`, `m
a m`, `m d m`, and `m r m` paths use the tree-sitter closest-pair path
instead.
## Testing
- Ran `cargo test -p vim test_helix_surround -- --nocapture`.
- The focused Helix surround test filter passed: 10 passed, 0 failed.
- Added coverage for closest-pair selection, Helix-specific text-object
keys, and surround selection preservation.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
---
Release Notes:
- Added Helix mode support for closest-pair text objects with `m i m`
and `m a m`.
- Fixed Helix mode surround commands to preserve selections after edits
and avoid slow textual boundary scans.
## Objective
Fixes an issue where language servers provided by extensions are not
included in the settings schemas served by remote servers. When
connecting to a remote server via the
`open_remote_project_with_existing_connection` flow (dev servers,
multi-workspace reopen, git worktree picker), setup-N servers never
received any extension sync, so their schemas omitted extension-provided
language servers, breaking language support for remote development.
## Solution
Three changes ensure that language servers provided by extensions are
included in the settings schemas served by remote servers:
1. **Register connections opened via
`open_remote_project_with_existing_connection` with the extension
store**: dev servers, multi-workspace reopen, and the git worktree
picker now register their connections with the extension store so that
extensions are synced to those servers. Previously only the
`open_remote_project` flow did this, so setup-N servers never received
any extension sync and their schemas omitted extension language servers.
2. **Emit `ExtensionsInstalledChanged` from `HeadlessExtensionStore`
after sync and install complete**: this allows the remote process to
invalidate its cached settings schemas. The local `ExtensionStore`
already emitted this event; without it, the remote schema cache stayed
stale for the lifetime of the server process.
3. **Include available LSP adapters in the project settings schema**:
this matches the user settings schema (this was fixed for `settings` in
#46766 but never applied to `project_settings`).
## Testing
- Manually verified that after connecting to a remote server via the
`open_remote_project_with_existing_connection` flow (including dev
servers and the git worktree picker), extension language servers appear
in the schema served by the remote server.
- Verified that `ExtensionsInstalledChanged` is emitted after sync and
install complete, and that the remote schema cache is correctly
invalidated and rebuilt.
- Verified that the `project_settings` schema includes the available LSP
adapters, matching the behavior of the user settings schema.
- Reviewers should focus on the multi-workspace reopen and git worktree
picker flows (the two previously unregistered flows) to confirm that
extension language servers are correctly synced and appear in the
schema.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Showcase
**Server / Project** — before the fix
<img width="1061" height="749" alt="image"
src="https://github.com/user-attachments/assets/d6c5459f-58fb-4769-a701-f6fb317adc37"
/>
**Local**
<img width="1119" height="449" alt="image"
src="https://github.com/user-attachments/assets/fb30a1e2-74f0-4439-a25f-1022ed164074"
/>
---
Release Notes:
- Fixed an issue where language servers provided by extensions were
missing from settings schemas served by remote servers.
---------
Co-authored-by: vancez <vancez@users.noreply.github.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
When an IME makes a selection, but doesn't modify the text, there was a
race condition, where the GPUI->mirror sync could overwrite the
`selectionchanged` event, causing IME sessions to be discarded.
---
Release Notes:
- N/A or Added/Fixed/Improved ...
LSP 3.18 allows servers to send [`MarkupContent` diagnostic
messages](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.18/specification/#diagnostic),
guarded by the client capability
`textDocument.diagnostic.markupMessageSupport`.
- Advertise `markup_message_support` only while pull diagnostics are
enabled because `textDocument.diagnostic` is the pull-model capability.
LSP 3.18 currently has no equivalent capability for push diagnostics:
https://microsoft.github.io/language-server-protocol/specifications/lsp/3.18/specification/#diagnosticClientCapabilitieshttps://github.com/microsoft/language-server-protocol/issues/2246
- Handle `string | MarkupContent` messages in both push and pull
diagnostic paths: markdown-kind messages populate the existing
`Diagnostic::markdown` field (rendered in hover popovers and the
diagnostics panel), plaintext-kind markup remains plain text, and plain
string messages keep going through the adapter's
`diagnostic_message_to_markdown`.
- Preserve server-provided markup for code actions sent back to the
originating server, avoid forwarding markup diagnostics to other
servers, and render diagnostic metadata without altering the
server-provided markdown.
- Carry the markup kind over RPC via a new optional
`LspDiagnostic.markup_message_kind` proto field so remote/collab
projects round-trip `MarkupContent` messages.
Depends on the lsp-types change that turns `Diagnostic.message` into a
`DiagnosticMessage` enum (`string | MarkupContent`):
https://github.com/zed-industries/lsp-types/pull/15
Once merged, Cargo.toml can point to the upstream commit.
Note that Zed already rendered some plain-string diagnostics as Markdown
through language-specific adapter hooks, including `rust-analyzer`. This
adds protocol-level support for diagnostics explicitly sent as LSP 3.18
`MarkupContent`, while preserving the existing adapter fallbacks.
As a result, this does not introduce a new diagnostics rendering
pipeline.
Server-provided Markdown is routed through the existing
`Diagnostic::markdown` path, with small fixes to handle Markdown-only
updates and block content correctly.
## Showcase
Example from [JETLS.jl](github.com/aviatesk/JETLS.jl) (a Julia language
server):
> Before
<img width="924" height="160" alt="Screenshot 2026-07-15 at 16 05 40"
src="https://github.com/user-attachments/assets/b19fe9e3-50e3-44e4-9b4d-ac8bd438d3d6"
/>
> After
<img width="924" height="160" alt="Screenshot 2026-07-15 at 14 13 05"
src="https://github.com/user-attachments/assets/359c3382-118d-4fa6-aa91-6bd3661d3d28"
/>
---
Release Notes:
- Added support for rendering LSP 3.18 Markdown diagnostic messages from
language servers.
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
When syncing text to the browser IME mirror, we sometimes need to mark a
particular range as "editable". Native clients have a pull-based model,
so don't need this mechanism, but on the web we need to proactively push
content to the IME mirror `textarea`.
---
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
# Objective
Remove avoidable clones of loop-invariant values that pay a copy on
every loop iteration. These were found by running a prototype
`deep_clone_in_loop` dylint (modeled on the accidentally quadratic
project-search fix in #62658) across the workspace. None of these sites
are quadratic in practice — the loops are bounded — but each one does
strictly wasted work that a one-line change removes.
## Solution
- `collab/src/api/extensions.rs`: use `next_marker.take()` instead of
`next_marker.clone()` for the S3 pagination marker. The marker is either
overwritten via `clone_from` at the end of the iteration or the loop
breaks, so it is never read after the `take`.
- `project/src/manifest_tree/path_trie.rs`: build the trie key with
`Arc::from(path_so_far.as_rel_path())` instead of
`path_so_far.clone().into()`. The `From<RelPathBuf> for Arc<RelPath>`
impl copies the bytes into the `Arc` anyway, so the intermediate
`RelPathBuf` clone was a second, redundant copy.
- `context_server/src/client.rs`: in `notify`, split off the last
handler and move the `serde_json::Value` payload into it, cloning only
for the preceding handlers. Previously every handler received a clone
and the final one was always wasted.
- `editor/src/rewrap.rs`: use `std::mem::replace` to move the
comment-delimiter and rewrap-prefix accumulators into the pushed range
instead of cloning them and immediately reassigning.
## Testing
- `cargo check -p collab -p project -p context_server -p editor` —
clean.
- `cargo test -p editor rewrap` — 7/7 pass, including the
boundary-sensitive `test_rewrap*` editor tests.
- `cargo test -p context_server` — 97/97 pass.
- `cargo test -p project path_trie` — 2/2 pass.
- Re-ran the `deep_clone_in_loop` lint on the four crates: the
`extensions.rs`, `path_trie.rs`, and `rewrap.rs` hits are gone;
`client.rs` still (correctly) reports the remaining required per-handler
clone.
- Not tested platform-specifically; the changes are
platform-independent.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
---
Release Notes:
- N/A
This prepares for the keybinding hints PR.
To reproduce, press `ctrl-b` in a GPUI app with `ctrl-b h` and `ctrl-b
j` bindings, then call `window.blur()`. The live pending state clears,
but observers still report `ctrl-b`.
`Window::blur` now clears pending input and notifies observers after the
current effect cycle. I don't think we currently exercise this path in
Zed, and I was only able to reproduce it with an example GPUI app.
Release Notes:
- N/A
# Objective
- Add file-level hyperlink support for opening and copying hyperlinks
for Git remote source control to project panel and tabs
- Unify the language for Git remote hyperlinks across blame, project
panels, and tabs to be similar to GitLens' definitions (which are
commonly used in VS Code)
## Solution
- Updated the Git crate to expose relevant metadata to surface new
options within the editor
- Added new options for `Open File on Remote` and `Copy Remote File URL`
to project panel/file explorer and file tabs
- Altered the blame UI options to be consistent with new labels / more
clear
## Testing
- Ran `cargo run` to boot app and manually smoke test (see proof below)
- Added unit tests for this change
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Showcase
https://github.com/user-attachments/assets/d600ca4f-47e7-438c-90e1-f40124a606b4
---
Release Notes:
- Added options to open or copy whole-file permalinks from file tabs and
the Project Panel.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Allows setting various attributes for the underlying mirror textarea on
the web. Allows GPUI app authors to specify things like "this element
should be auto-corrected"
---
Release Notes:
- N/A or Added/Fixed/Improved ...
Closes#62972
Completed Agent terminal cards remain alive so conversation history can
render their output. Each retained terminal also kept its Alacritty PTY
sender alive, which retained a poller and one kqueue descriptor after
the command exited.
Terminal lifecycle state is now more strongly typed to prevent this
class of regression. Task terminals are created through a sealed
`TerminalMode` API that pairs their running state with the correct
completion channel, while PTY resources use explicit active and released
states. This makes invalid lifecycle combinations unrepresentable
instead of relying on callers to coordinate independent `Option` values
correctly.
- Release the live PTY sender after final terminal output is captured.
- Preserve PTY process metadata and working-directory behavior for
historical terminal cards.
- Represent PTY resources as explicit active or released lifecycle
states.
- Construct interactive and task terminals through typed modes so a task
cannot omit its running state or use a mismatched completion channel.
- Keep resource release idempotent for later ACP release and entity
destruction.
- Add a macOS regression test that retains the historical terminal
entity while exercising the complete sandboxed terminal tool path.
Release Notes:
- Fixed Agent terminal tool calls leaking file descriptors on macOS.
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
# Objective
- This PR adds support for effort-based reasoning for OpenRouter models
- This PR correctly configures whether OpenRouter models support
reasoning or not
- Fixes#58843 (already closed, was converted to #58848 )
## Solution
- The OpenRouter `/v1/models` endpoint includes data about supported
effort levels (see
[docs](https://openrouter.ai/docs/guides/best-practices/reasoning-tokens#discovering-per-model-reasoning-options))
and model capabilities
- This PR uses this data to populate the "effort" dropdown in the agent
panel (compare #56411 which added a similar feature for OpenAI) and to
provide better model metadata (`supports_thinking`,
`supports_disabling_thinking`).
- If a model supports `max_tokens`-based thinking, effort levels will
still be shown. OpenRouter automatically converts effort levels into an
appropriate `max_tokens` budget
([docs](https://openrouter.ai/docs/guides/best-practices/reasoning-tokens#reasoning-effort-level)).
This way users are not limited to a fixed `max_tokens` budget.
- Some models return `"supported_parameters": ["reasoning"]` with
`"reasoning": {"mandatory": false}`. From the docs I am not quite sure
what that's supposed to mean. The PR interprets these models with a
binary thinking on/off switch.
The PR also fixes the inverted logic where
`supports_parallel_tool_calls` would always return `false`, which would
then result in `parallel_tool_calls: None` for the actual API call
(which enables parallel tool calls by default). So the result of
`supports_parallel_tool_calls` was interpreted opposite to what I would
expect. The PR now returns `true` from `supports_parallel_tool_calls`
and adapts the corresponding call. There is no change in behavior
(`parallel_tool_calls` are always enabled in practice), it just fixes
the code logic.
## Testing
I tested the changes manually in an instance started via `cargo run`:
- I tested using GLM 5.2 and GPT 5.5. The reasoning effort is being
shown in the agent panel. Changing the effort level changes the amount
of thinking that the model does (e.g. on "Extra High" I consistently see
thinking blocks, on lower levels I sometimes do. I don't see thinking
blocks when thinking is disabled).
- Some models with `"reasoning": {"mandatory": false}` can be called
with effort levels. I am not sure if it actually makes a difference, but
the API doesn't reject it. Maybe there are configuration options that
are not currently exposed by this PR. I think the approach in this PR is
a safe default though.
- To test this PR:
1. Build it via `cargo run`
2. Set an OpenRouter API Key
3. Open the Agent panel and select different models. Notice that the
effort level selector and the thinking toggle is dynamically
shown/hidden/populated based on the model.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
—
Release Notes:
- Added support for effort-based reasoning when using OpenRouter models
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Language model event mappers run as part of lazy completion streams.
Because these streams are polled on the main thread, repairing and
parsing large streamed tool inputs can freeze the UI.
This moves completion stream mapping to background executors. A bounded
channel preserves event order and backpressure, while dropping the
stream cancels its background task. The change covers all providers that
perform this work.
Release Notes:
- Fixed UI hangs when language model providers stream large tool inputs.
# Objective
Fixes#28398
## Solution
This issue was occurring because `ProjectSearch` stored
`Entity<MultiBuffer>` with has reference counted pointers to underlying
buffers
The function `remove_deleted_buffers` is renamed to
`remove_stale_buffers` and it now also checks for buffers which do not
have a file associated with them and are closed. Then, it removes them
from `Entity<MultiBuffer>` stored in ProjectSearch. This function is
also called in again when workspace is upgraded.
## Testing
Bug being fixed was manually verified.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed project search retaining results from closed untitled buffers.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
## Objective
Fix incorrect indentation after multiline comments and when pasting
multiline code immediately after a comment.
Fixes#61668Fixes#55597
## Solution
- Calculate logical indentation from the opening line of block comments,
documentation comments, and multiline strings.
- Reuse the logical indentation for both newline handling and multiline
paste auto-indent.
- Preserve the relative indentation of pasted multiline content while
using the logical indentation of the surrounding code as its basis.
## Testing
- `cargo test -p editor --lib test_newline -- --nocapture`
- `cargo test -p editor --lib test_paste -- --nocapture`
- `cargo test -p language --lib test_autoindent -- --nocapture`
- `./script/clippy -p language`
- `./script/clippy -p editor`
- Regression coverage includes Go, TypeScript, and Python comment/string
indentation, plus Go multiline paste after a documentation comment.
- No platform-specific behavior is involved; the fix is implemented in
shared editor and language auto-indent logic.
The demonstration video is as follows:
https://github.com/user-attachments/assets/2a2ee494-d4ea-4b16-8644-f868b9f31272https://github.com/user-attachments/assets/9487f893-e584-448d-a1c7-a94c76c03f5b
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
---
Release Notes:
- Fixed incorrect indentation after multiline comments and multiline
paste.
# Objective
- Reduce excessive RAM usage during long agent sessions. Previously
every
`Thread::notify` triggered a full serialization of the entire
conversation
(including any embedded base64 image) to JSON, so streaming bursts
queued
many large, redundant saves and ballooned memory into the multi-GB
range.
- Related to #57126.
- Related to #62133.
## Solution
- Replace the per-notification save task with a single coalescing save
worker
per session in `crates/agent/src/agent.rs`.
- `save_thread` now writes the latest snapshot into an in-place buffer
and wakes
the worker via a `watch` channel, instead of spawning a fresh
full-conversation save on every notification.
- The worker drains the buffer in a loop, saving only the latest
snapshot per
burst (latest-wins coalescing), and preserves save-on-close by draining
the
final snapshot before exiting.
## Testing
- `cargo check -p agent`
- `cargo test -p agent test_close_session_saves_thread`
- `cargo test -p agent test_save_load_thread`
- `cargo test -p agent test_threads_flushed_to_database_on_app_quit`
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards (no UI change)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
---
Release Notes:
- Improved memory usage during long agent sessions.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Follow-up to https://github.com/zed-industries/zed/pull/60477Closes#25022
We have more places that need a similar synchronization before quitting
the app: restarts on update, reloading the workspace.
On top of it, two more findings:
* `on_app_will_quit` was redundant: the global `on_app_quit` hook
flushes a strict superset of the same tasks and runs before windows are
cleared, while the entity hook held only a weak handle and could never
flush the `Window`-dependent workspace state anyway.
* previously, shutdown was run as `cx.spawn`, yet main threads got
parked on app shutdown: now using `cx.background_spawn` instead
Release Notes:
- Improved data persistence during various app shutdown cases
---------
Co-authored-by: Kostia R <k-bx@k-bx.com>
Closes https://github.com/zed-industries/zed/issues/9318
Most of the diff is tests.
Notable behavior changes during this mode, compared to current mode:
* unsaved changes in multi buffer won't spawn any "save or not" pop-ups
during typing — submitting the query still does it, as before.
Unsaved files will stay so after being sorted out on typing: we cannot
save them by default as file-less buffers need a save modal; Zed should
already be able to persist and restore such changes on restart.
* gutter may jump during search, if new excerpts with large line numbers
appear during query input — yet it would not shrink back to avoid
excessive flickering and rewraps
Release Notes:
- Enabled project search on type by default (use `{ "search": {
"search_on_type": false } }` to restore the previous behavior)