Commit Graph
9628 Commits
Author SHA1 Message Date
Piotr Osiewicz 5ab7daf3d3 chore: add targets to rust-toolchain.toml (#2581) 2023-06-07 00:12:47 +02:00
Max Brunsfeld bfe9cda340 Don't apply the 'literal' color to entire markdown code blocks (#2579)
### Before

![Screen Shot 2023-06-06 at 2 32 46
PM](https://github.com/zed-industries/zed/assets/326587/036f1da3-19c6-4979-adc6-c3133f8d63dc)

### After

![Screen Shot 2023-06-06 at 2 32 08
PM](https://github.com/zed-industries/zed/assets/326587/6d4729db-b76a-4052-847e-fd9de346f194)

Release Notes:

* Improved the syntax highlighting of fenced code blocks in markdown.
2023-06-06 14:54:24 -07:00
Piotr Osiewicz d9d3fa420d chore: bump MSRV to 1.70, add rust-toolchain (#2580)
This time I've added a `components` section to rust-toolchain.toml file
to explicitly require a rustfmt component. Fingers crossed.
2023-06-06 23:49:34 +02:00
Max Brunsfeld ec45148b92 Don't apply the 'literal' color to entire markdown code blocks 2023-06-06 14:34:45 -07:00
Max Brunsfeld e50face447 Live-reload tree-sitter queries in development (#2578)
This PR adds live reloading of Tree-sitter queries when running in debug
mode, similar to what we do for the themes. This way, you can change a
highlighting query or an outline query, and immediately see the result
in the app.

Release Notes:

- N/A
2023-06-06 14:30:28 -07:00
Max Brunsfeld 4bfec02d3c Live-reload tree-sitter queries in development 2023-06-06 14:20:21 -07:00
Piotr Osiewicz 55d80f9365 Revert "chore: bump MSRV to 1.70" (#2577)
Reverts zed-industries/zed#2573
2023-06-06 22:21:34 +02:00
Piotr Osiewicz 5532ce10f1 chore: bump MSRV to 1.70 (#2573)
Add rust-toolchain.toml

Release Notes:

- N/A
2023-06-06 21:50:27 +02:00
Piotr Osiewicz a95351c4ea chore: Enable full LTO (#2548)
Per conversation with Antonio, I've suggested enabling full LTO; right
now we use a crate-local ThinLTO, which does not inline function calls
across crates.

| Configuration    | Current main (ba6cd9a) | Thin LTO  | Full LTO  |
|------------------|------------------------|-----------|-----------|
| Size in bytes    | 158806721              | 155868753 | 111115553 |
| % of `main` size | 100%                   | 98.14%    | 69.96%    |
| Size in bytes (no debug info) | 129186657 | 127942929 | 108281345 |
2023-06-06 21:50:08 +02:00
Max Brunsfeld 383469bfa6 Eliminate assets crate (#2575)
Previously, all static assets were embedded into Zed using a single
`RustEmbed` struct called `Assets`, which was in a crate of its own,
also called `assets`. Many crates depended on this crate. The problem
with this situation was that changing *any* static asset file caused
almost every crate in the codebase to need recompilation (because of
recursive dependencies on `assets`).

Now, most of the assets are embedded only into the top-level `zed`
crate. A few assets (such as settings JSON files and AI prompts) are
needed in lower-level crates such as `settings` and `ai`. For these,
I've created separate `RustEmbed` structs in those specific crates,
which embed those specific sub-folders of `assets`.

The result is that now, when you change a theme file, the only crate
that needs to recompile is `zed`.

Release Notes:

- N/A
2023-06-06 12:00:44 -07:00
Max Brunsfeld b6a053f0d0 Eliminate assets crate 2023-06-06 11:46:46 -07:00
Joseph Lyons c637681c59 Update initial_user_settings.json 2023-06-06 14:39:56 -04:00
Max Brunsfeld 91f04ace44 Add an application menu item for creating/opening a project-specific settings file (#2572)
Previously, project-specific settings were not discoverable. This PR
adds a `Zed > Preferences > Local Settings` application menu command
that creates a `.zed/settings.json` at the root of your current
worktree. This command works in both local and remote projects.

Limitations:

* Currently, if you have an empty project open, the command just shows a
notification that there are no folders open.
* The JSON-schema-based autocomplete is the same in local settings files
as in your main settings, even though not all settings can be locally
customized.

Release Notes:

- Added an application menu command - `Zed > Preferences > Local
Settings` for creating a folder-specific settings file.
2023-06-06 09:27:36 -07:00
Max Brunsfeld 579fe96e05 Show notification when attempting to open local settings in a project w/ no folders 2023-06-06 09:03:57 -07:00
Nate Butler eee9a92ef5 Tighten up spacing in the project panel (#2574)
Following https://github.com/zed-industries/zed/pull/2559 the project
panel entries become pretty wide again. This PR tries to mitigate that
and just make some general improvements to visual density in the project
panel.

- Reduces padding around items
- Removes top margin
- Slightly reduces the height of each item
- Fixes an issue where ignored files had the wrong color chevron

Release Notes:

- Improved density of the project panel and tidied up some visual
issues.
2023-06-06 11:31:53 -04:00
Piotr Osiewicz 66fb6841c2 project panel/styles: Align child's chevron with parent path (#2559)
Z-1012

Release notes:
- Adjust indent of files in subdirectories.
2023-06-06 16:55:38 +02:00
Max Brunsfeld e41e8ad0ba Populate created local settings file with an empty JSON object and comments 2023-06-05 18:20:02 -07:00
Max Brunsfeld 590536f026 Add Zed > Preferences > Local Settings to application menu 2023-06-05 17:45:42 -07:00
Max Brunsfeld 8554fbc19b 🎨 Move OpenSettings action back to the zed crate 2023-06-05 17:43:05 -07:00
Max Brunsfeld 57e6d0deed Apply bounds to all windows when using start-local-collaboration script (#2570)
The `start-local-collaboration` script opens two instances of Zed, each
logged in as a different user, and each one taking up half of the
screen. But previously, when joining a remote project as one of the
collaborators, that newly-opened window would be full screen.

Now, each instance of Zed keeps *all* of its windows on its half of the
screen. This is implemented by respecting the `ZED_WINDOW_{SIZE,BOUNDS}`
env vars, even when joining *remote* projects.

Release Notes:

- N/A
2023-06-05 14:49:39 -07:00
Max Brunsfeld f04b161b1a Apply bounds to all windows when using start-local-collaboration script 2023-06-05 14:36:21 -07:00
Max Brunsfeld 21588a87c8 Fix copilot state corruption when there are multiple buffers with the same remote id in different projects (#2569)
Fixes
https://linear.app/zed-industries/issue/Z-1511/thread-main-panicked-at-assertion-failed-left-==-right-left-local-0-1

Previously, when exchanging messages about buffers with a copilot
language server, we identified buffers using their **remote id**. This
caused problems when there were multiple projects open, where one or
more were remote, because buffers' remote ids are only unique within a
given project.

When you have multiple projects open, and one or more of the projects is
remote, it's pretty easy to have two buffers open with the same remote
id. In my testing, when this happened, copilot would stop working in
both buffers. But I believe that depending on the editing patterns that
occur in the two buffers, it could cause the crash reported in the
Linear issue above.

This PR changes our copilot logic to use buffers' local handle ids for
identifying them. This fixed the problems I was able to reproduce when
using copilot in both remote and local projects.

Release Notes:

- Fixed a crash that would sometimes occur when editing buffers after
having collaborated on a remote project.
2023-06-05 14:33:56 -07:00
Max Brunsfeld 1bf7a087c4 Use local ids, not remote ids, to identify buffers to copilot 2023-06-05 14:12:19 -07:00
Mikayla Maki 8000a7075d Add file and line number information to logs (#2568)
This PR adds codegen from rustc to track the file and line number of
calls to `log_err()`. I haven't noticed much longer compile times on my
machine, and looking at the
[implementation](https://rustc-dev-guide.rust-lang.org/backend/implicit-caller-location.html)
it essentially adds an extra argument and secret reference pass.
However, this will show a lot more data in our logs on user machines.
Requesting review from @ForLoveOfCats, who usually knows a bunch about
this kind of thing :)
2023-06-05 13:24:07 -07:00
Mikayla Maki 066e23ec4e Add file and line number information to logs 2023-06-05 12:53:37 -07:00
Joseph T. Lyons 3332f3118d Remove code sending zed events to mixpanel (#2567)
Release Notes:

- N/A
2023-06-05 15:40:27 -04:00
Joseph Lyons bdc5fe76db Remove code sending zed events to mixpanel 2023-06-05 15:33:17 -04:00
Joseph T. Lyons 368505fe77 Stop sending editor events to mixpanel (#2566)
Release Notes:

- N/A
2023-06-05 15:15:30 -04:00
Joseph Lyons 396846c973 Stop sending editor events to mixpanel 2023-06-05 15:09:47 -04:00
Joseph T. Lyons 70149165b7 Move app version into panic object (#2565)
Final tweaks to clean up how we structure our panic data

Release Notes:

- N/A
2023-06-05 14:40:28 -04:00
Joseph Lyons 84a4486086 Move app version into panic object 2023-06-05 14:17:48 -04:00
Julia f7209e317e Update rust-bindgen dev-dependencies (#2563)
I did \*something\* Friday afternoon which changed something about my
system SDK to break the `media` crate's bindings generation. Some of the
types and consts were not being generated despite being able to prove
that they exist in the source, such as when running the header through
the preprocessor myself and feeding that through the generator. Updating
my OS, XCode, command line tools, and reinstalling Rust as well as
working from fresh clones of the repo had no effect.

Updating rust-bindgen resolved the issue and downgrading the version
back to the original version caused the issue to reappear. I'm still not
sure what happened to change the SDK but at this point with being able
to build the project again I'm not going to look a gift horse in the
mouth.

Release Notes:

- N/A
2023-06-05 09:21:07 -04:00
Antonio Scandurra c0659012e8 Query rect_for_text_range on focused view instead of root element (#2564)
This was causing IME input to be drawn in the wrong place when there
were splits or panels in the window.

Release Notes:

- Fixed a bug that was causing IME input to sometimes be rendered in the
wrong position.
2023-06-05 12:11:35 +02:00
Antonio Scandurra 12e72cc144 Query rect_for_text_range on focused view instead of root element
This was causing IME input to be drawn in the wrong place when there
were splits or panels in the window.
2023-06-05 12:00:40 +02:00
Julia ddbfe23535 Update rust-bindgen dev-dependencies 2023-06-04 23:34:22 -04:00
Joseph T. Lyons 85c636c0b4 Fix typos (#2562)
Quite literally just ran `typos --write-changes` from
https://crates.io/crates/typos. Its pretty impressive - wonder if we
should run it on CI.

Release Notes:

- N/A
2023-06-02 22:08:45 -04:00
Joseph Lyons 4b5a7ec94a Fix typos 2023-06-02 22:02:19 -04:00
Max Brunsfeld 2f77dc9f80 Improve panic reports (#2560)
* Add an `identifying_backtrace` field that only contains symbols in
*our* own codebase, which can be used for better deduplication.
* In the main backtrace, include file and line numbers for all symbols
in our codebase
* Exclude any stack frames within the panic handling/hooking system
itself, so that the top line of the backtrace is where the panic
originated in our codebase.

This should improve our panic deduplication, and also make panic reports
a bit more readable.

example:

```
{
  "thread": "main",
  "payload": "wtf",
  "location_data": {
    "file": "crates/zed/src/zed.rs",
    "line": 459
  },
  "backtrace": [
    "zed::open_log_file::{{closure}}::{{closure}}::{{closure}}",
    "    crates/zed/src/zed.rs:459",
    "gpui::app::AppContext::spawn_internal::{{closure}}",
    "    crates/gpui/src/app.rs:2073",
    "gpui::executor::any_local_future::{{closure}}",
    "    crates/gpui/src/executor.rs:1026",
    "<core::pin::Pin<P> as core::future::future::Future>::poll",
    "<async_task::runnable::spawn_local::Checked<F> as core::future::future::Future>::poll",
    "async_task::raw::RawTask<F,T,S>::run",
    "async_task::runnable::Runnable::run",
    "<gpui::platform::mac::dispatcher::Dispatcher as gpui::platform::Dispatcher>::run_on_main_thread::trampoline",
    "    crates/gpui/src/platform/mac/dispatcher.rs:40",
    "<() as objc::message::MessageArguments>::invoke",
    "objc::message::platform::send_unverified",
    "objc::message::send_message",
    "<gpui::platform::mac::platform::MacForegroundPlatform as gpui::platform::ForegroundPlatform>::run",
    "    crates/gpui/src/platform/mac/platform.rs:366",
    "gpui::app::App::run",
    "    crates/gpui/src/app.rs:251",
    "Zed::main",
    "    crates/zed/src/main.rs:118",
    "core::ops::function::FnOnce::call_once",
    "std::sys_common::backtrace::__rust_begin_short_backtrace",
    "std::rt::lang_start::{{closure}}",
    "core::ops::function::impls::<impl core::ops::function::FnOnce<A> for &F>::call_once",
    "std::rt::lang_start"
  ],
  "release_channel": "dev",
  "os_name": "macOS",
  "os_version": "12.6.1",
  "architecture": "aarch64",
  "panicked_on": 1685734744050,
  "identifying_backtrace": [
    "zed::open_log_file::{{closure}}::{{closure}}::{{closure}}",
    "gpui::app::AppContext::spawn_internal::{{closure}}",
    "gpui::executor::any_local_future::{{closure}}",
    "<gpui::platform::mac::dispatcher::Dispatcher as gpui::platform::Dispatcher>::run_on_main_thread::trampoline",
    "<gpui::platform::mac::platform::MacForegroundPlatform as gpui::platform::ForegroundPlatform>::run",
    "gpui::app::App::run",
    "Zed::main"
  ]
}
```

Release Notes:

N/A
2023-06-02 13:11:57 -07:00
Max Brunsfeld 12bdb28539 Avoid writing spurious nulls to the settings file when updating it programatically (#2561)
Thanks for catching this @iamnbutler.
2023-06-02 13:11:35 -07:00
Max Brunsfeld e4888ab8e1 Avoid writing spurious nulls to settings file when updating it programatically 2023-06-02 13:02:17 -07:00
Max Brunsfeld 663fd99478 Improve panic reports
* Add an 'identifying_backtrace' field that only contains symbols in our
  codebase, which can be used for better deduplication.
* In the main backtrace, include file and line numbers for all symbols
  in our codebase
2023-06-02 12:37:39 -07:00
Joseph T. Lyons 563fdd0dff Add additional panic information to panic events (#2555)
Adds the following to the panic event

release_channel
os_name
os_version
architecture

Merge first: https://github.com/zed-industries/zed.dev/pull/322

Release Notes:

- N/A
2023-06-02 14:30:16 -04:00
Piotr Osiewicz 2ff93b2bc5 editor: add select previous command (#2556)
Added a `select previous` command to complement `select next`.
Release Notes:

- Added "Select previous" editor command, mirroring `Select next`.
Ticket number: Z-366
2023-06-02 17:32:34 +02:00
Piotr Osiewicz 469a3f827e Z-1074/search default label (#2547)
This commit adds a default "Project search" tooltip for empty search
panes. Fixes Linear ticket Z-1074
Release Notes:

- Added default tooltip to empty search panes.
([#1533](https://github.com/zed-industries/community/issues/1533)).
2023-06-02 11:42:40 +02:00
Joseph Lyons 6f3a90f4e5 Rename field to panicked_on 2023-06-02 01:33:25 -04:00
Joseph Lyons f188617f61 Add additional panic information to panic events 2023-06-01 23:34:39 -04:00
Max Brunsfeld 2ccf121a51 Zoom out all panes when opening a dock (#2554)
Fixes
https://linear.app/zed-industries/issue/Z-2051/center-zoom-isnt-unset-when-opening-project-panel

Release Notes:

- Fixed a bug where opening the project panel did not reset the zoom
state of a pane.
2023-06-01 15:26:46 -07:00
Max Brunsfeld b763f8f05e Unzoom all panes when opening a dock 2023-06-01 15:20:15 -07:00
Max Brunsfeld 6d79e927b0 Fix ambiguous glob export warnings in rust 1.70 (#2553)
This fixes a warning that is introduced when upgrading to Rust 1.70.

Release Notes:

- N/A
2023-06-01 14:37:36 -07:00
Max Brunsfeld ec0e6c8095 Fix ambiguous glob export warnings in rust 1.70 2023-06-01 14:07:59 -07:00