Turns out `Editor::newline_below` was not respecting the `read_only`
flag because it uses buffer.edit. `Editor::newline` and
`Editor::newline_above` behaved correctly because they used
`editor.edit` which ignores edits if `read_only` is true.
Added an early return if the editor is read only, also added it to
newline/newline_above for clarity.
Release Notes:
- Fixed an issue where newlines could be inserted into read-only editors
Closes#47550
Changes the `auto_indent` setting from a boolean to an enum with three
modes:
- **`full`** (default): Adjusts indentation based on syntax context when
typing (previous `true` behavior)
- **`preserve_indent`**: Preserves the current line's indentation on new
lines, but doesn't adjust based on syntax
- **`none`**: No automatic indentation - new lines start at column 0
(previous `false` behavior)
This gives users more control over indentation behavior. Previously,
setting `auto_indent: false` would still preserve indentation on new
lines, which was unexpected.
Includes:
- Settings migration from boolean to enum values
- Settings UI dropdown renderer
Release Notes:
- Changed `auto_indent` setting from boolean to enum with `full`,
`preserve_indent`, and `none` options
<img width="1373" height="802" alt="Screenshot 2026-01-27 at 16 32 10"
src="https://github.com/user-attachments/assets/b629e1d8-7359-4853-8222-abfa71d6ebe2"
/>
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
Refactor the changes introduced in
https://github.com/zed-industries/zed/pull/50525, in order to remove the
`DisplayMap.clear_folded_buffer` method and update the editor's handling
of `multi_buffer::Event::ExcerptsRemoved` to actually call
`DisplayMap.unfold_buffers`, which correctly updates the `BlockMap`
using its `BlockMapWriter`, ensuring that the block map is synced.
Before you mark this PR as ready for review, make sure that you have:
- [X] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
- [X] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
A vector was being instantiated when the callsite only required an
iterable.
Another part of the code was performing multiple `contains()` lookups on
a vector, and now it does it on a hashed set. This change has required
some extra modifications across the codebase, but the affected sites are
minimal and have been adjusted without major issues.
The changes include some `Hash` derived implementations, which were
proposed in the original `lsp-types` in [[1]], and maybe could be merged
into Zed's fork. I went ahead and used a newtype with a custom `Hash`
implementation that simply called on the structure's public members'
implementations of `Hash`.
The next change includes the removal of a check of the request
capabilities after having already checked the same thing in the call to
`to_lsp_params_or_response()` right before. The result of the `match`
expression should already have returned a `Task::ready()` if the above
mentioned function failed in performing the check that was later
repeated and now removed.
Finally, in the `edits_from_lsp()` method, stable sorting was being
performed when only unstable sorting would suffice. The method can only
sort with respect to the key data, and not the satellite data, as the
latter are the literal strings of the edit. It matters not which one of
a sequence of overlapping edits (with same ranges that thus resolve the
edits for equivalence) should come before the other.
[1]:
https://github.com/gluon-lang/lsp-types/pull/295/changes#diff-b1a35a68f14e696205874893c07fd24fdb88882b47c23cc0e0c80a30c7d53759R540
- [ ] Tests or screenshots needed?
- [ ] Code Reviewed
- [ ] Manual QA
Release Notes:
- Removed a vector allocation where the callsite only required an
iterable.
- Improved multiple lookup operations when deserializing LSP edit
operations.
- Removed a double-check of capabilities after requesting and thus
determining LSP capabilities.
- Replaced stable sorting with unstable sorting of edits returned by the
LSP.
Closes#48812
## Summary
`editor::SplitSelectionIntoLines` currently triggers autoscroll and can
jump to the end of a long file.
This PR makes the action explicitly no-scroll.
## What changed
- Disabled autoscroll in the `unfold_ranges` call inside
`split_selection_into_lines`.
- Switched selection update to `SelectionEffects::no_scroll()`.
## Testing
- Added `test_split_selection_into_lines_does_not_scroll`.
### Screenshots:
- Before: see issue video
- After:
<img width="2486" height="1299" alt="image"
src="https://github.com/user-attachments/assets/8408a2f1-7dd7-4984-aa89-927d5a588322"
/>
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Stop scrolling on `editor::SplitSelectionIntoLines` called in the long
files
Fix a bug in the editor's handling of the
`multi_buffer::Event::ExcerptsRemoved` event, where the display map's
`folded_buffers` set was not updated according to the list of removed
buffer ids.
Since the `ProjectSearchView` now relies on the
`Editor.has_any_buffer_folded` method in order to decide the state of
the expand/collapse all excerpts button this could lead to a
bug where, after an initial project search, all excerpts would be
collapsed, and performing a new search would leave the button in a wrong
state, as all excerpts from the new search result would be expanded, but
the button would still consider that there were folded excerpts for the
buffers.
Closes#50521
Release Notes:
- Fixed bug in project search where collapsing a single buffer then
performing a new search in the same view, would break the
expand/collapse all button behavior
Fixes#50245
### Summary :
This PR fixes linked tag renaming when typing . in tag names like
<Table.Headers>...</Table.Headers>.
Previously, linked editing treated . as punctuation (unless a language
explicitly configured it as a linked-edit character), so renaming could
stop syncing at the dot and produce mismatched closing tags.
### What changed
Updated linked-edit input handling to preserve linked edits when the
typed input is exactly ".", even if the active language does not
explicitly include dot in linked_edit_characters.
Added a regression test covering dot typing in linked edits without
language override.
Kept existing punctuation behavior (e.g. >) unchanged.
### Files changed
[editor.rs]
[editor_tests.rs]
### Why this approach
Minimal, targeted fix in shared linked-edit path.
Works for .svelte and similar markup contexts where dot-separated
component names are valid in practice.
Avoids requiring every language/extension to add dot config
individually.
### Validation
Manual repro confirmed: opening tag rename with dot now keeps closing
tag synced.
Added test: test_linked_edits_on_typing_dot_without_language_override.
Existing related test remains relevant:
test_linked_edits_on_typing_punctuation.
This is pure computation work that is disconnected from main thread
entity state yet it can still block for a couple milliseconds depending
on the file
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Deferred draws previously didn't use a content mask, so you could
horizontally scroll an EP popover all the way out of the containing
pane.
This also affects other UI elements that use the deferred draw system; I
think in practice it doesn't make much difference because most of those
seem to require something in the editor to be hovered, so if you scroll
horizontally the element goes away.
Release Notes:
- Fixed being able to scroll the edit prediction popover out of the
containing pane.
This does not yet allow for finding task <-> entity cycles
unfortunately, but at least it does catch entity <-> entity cycles for
the time being
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Full line selections should only include the next line if there's a
single line selected. Otherwise, if multiple lines are selected, only
the selected lines should be joined.
Also updates the editor tests to include both of these cases.
Closes#48030
Release Notes:
- Fixed `editor::JoinLines` when a multi-line selection includes the end
of the final line
When copying multiple selections with copy-and-trim, create a single
clipboard selection spanning the original buffer range rather than one
selection per trimmed line. This preserves correct paste behavior in Vim
mode when pasting trimmed content.
Closes#48869.
Release Notes:
- Fixed clipboard selection range for multi-line copy-and-trim
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Closes#40602
### Summary
This PR ensures that active debug lines only open in a single pane and
new active debug lines are added to the most recent pane that contained
an active debug line. This fixes a bug where Zed could go to the active
debug line file and location in every pane a user had open, even if that
pane was focused on a different file.
I fixed this by storing the `entity_id` of the pane containing the most
recently active debug line on `BreakpointStore`, this is consistent with
where the selected stack frame is stored. I used an `entity_id` instead
of a strong type to avoid circular dependencies. Whenever an active
debug line is being set in the editor or by the debugger it now checks
if there's a specific pane it should be set in, and after setting the
line it updates `BreakpointStore` state.
I also added a new method on the `workspace::Item` trait called `fn
pane_changed(&mut self, new_pane_id: EntityId, cx: &mut Context<Self>)`
To enable `Editor` to update `BreakpointStore`'s active debug line pane
id whenever an `Editor` is moved to a new pane.
### PR review TODO list
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- debugger: Fix bug where active debug lines could be set in the wrong
pane
Fixes ZED-54X
Release Notes:
- Linux: wait to request a graphics context until we have a window so we
can (ideally) pick a better context or (less ideally) fail more
gracefully.
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Use title case everywhere.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Use title case for UI labels
---------
Signed-off-by: Sakthi Santhosh Anumand <mail@sakthisanthosh.in>
Co-authored-by: Kunall Banerjee <hey@kimchiii.space>
## Summary
Extends #46011 to make folds survive tab close and workspace cleanup.
- Adds `file_folds` table keyed by `(workspace_id, path)` instead of
`editor_id`
- Follows the `breakpoints` table pattern in
`workspace/src/persistence.rs`
- Includes backwards-compatible migration from `editor_folds` on first
read
cc @Veykril - you reviewed the original fold persistence PR, this
extends it to handle the tab-close case.
## Problem
Folds stored by `editor_id` get deleted when:
1. User closes a tab
2. Tab is removed from workspace serialization
3. On next Zed start, `cleanup()` deletes editor rows not in
`loaded_items`
4. `ON DELETE CASCADE` wipes associated folds
5. User manually reopens file → folds gone
This is especially painful for PKM/notes workflows where folds represent
permanent document structure (collapsed sections, reference blocks,
etc).
## Solution
Store folds by file path, not editor ID. The `breakpoints` table already
proves this pattern works in Zed - breakpoints persist across tab close
because they're keyed by path.
## Migration
The PR includes backwards-compatible migration: reads from `file_folds`
first, falls back to `get_editor_folds()`, and migrates old data on
first read. Happy to remove this if you'd prefer a clean break - I'd
delete `get_editor_folds()`, remove the fallback logic in
`read_metadata_from_db()`, and add a `DROP TABLE IF EXISTS editor_folds`
migration. Users would lose any folds saved before the update.
## Test Plan
- [x] Unit test for `file_folds` queries in `persistence.rs`
- [x] Manual test: Open file → fold → close tab → quit Zed → reopen →
manually open file → folds restored
Release Notes:
- N/A
Co-authored-by: Hector <hector@cyberneticwilderness.com>
This tackles another issue where we would incorrectly show two absolute
line numbers with relative line numbering enabled when it really should
only have been the current active line number.
Sadly, no tests rn for this as we would need a better test infra for
that to properly catch/test this bug. But with the refactored logic, I
think this is easier to understand at glance, so at least theres that
Release Notes:
- Fixed an issue with relative line numbers where some rows would be
missing their relative line number with deleted hunks showing.
Repro steps:
1. Make a Rust file and check it in to git
2. Delete a lot of the file
3. Expand all the diffs (cmd+")
4. Select larger syntax node (ctrl+cmd+right)
5. Collapse all the diffs
6. Select smaller syntax node (ctrl+cmd+left)
7. Panic!
The problem was we were using byte offsets instead of anchors so after
we shrank the buffer by collapsing diffs we'd be pointing past the end
of it.
Release notes:
- N/A
* Update the font weight used in the Agent Panel's editor to respect the
`buffer_font_weight` setting.
* Update the font weight used in the Command Palette to use the
`ui_font_weight` setting value, seeing as the command palette is using
the `ui_font` settings for the font family and features
* Update the font weight used in the popovers to match the
`buffer_font_weight`, as it's also using the buffer font family and
features
* Update the `LabelLike.buffer_font` method in order to correctly set
the font weight, which fixes the font weight used in the file header
when displaying a multibuffer editor
Release Notes:
- Fixed incorrect font weight in the Command Pallete input
- Fixed missing font weight the Agent Panel's buffer
- Fixed missing font weight the Hover Popover
- Fixed missing font weight in Markdown's code block and inline code
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Ensure that editing one tag in a linked pair correctly mirrors the change
to the other tag for Vim delete/change/substitute commands, visual
mode operations, and the standard editor delete action.
Extract a `LinkedEdits` struct to deduplicate linked edit collection and
application across `handle_input`, `replace_selections`, `do_completion`,
`backspace`, and `delete`. Introduce `linked_edits_for_selections` as a
shared helper for building linked edits from the current selections.
Closes#35941
Release Notes:
- Fixed linked edits for delete/change/substitute commands so tag pairs
stay in sync.
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Replaces a bunch of `impl FnMut` parameters with `&mut dyn FnMut` for
functions where this is the sole generic parameter.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Reuses the new multi buffer api from
https://github.com/zed-industries/zed/pull/49349 for inlay hints
Release Notes:
- Reduced occasional stuttering coming from inlay hints in large
multibuffers
- Defer syncing block maps from `set_companion`, eliminating some
redundant recomputations
- Emit one large multibuffer edit from `set_show_deleted_hunks` instead
of many small edits, to avoid bad case for block map
This cuts hangs roughly in half when toggling between views in a large
diff (1000 commits from the chromium repository).
<!-- Before you mark this PR as ready for review, make sure that you
have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
-->
Release Notes:
- Improved performance with large diffs when toggling between diff
views.
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Improved the behavior of the `vim: join lines` and `editor: join lines`. Comment and other language specific line prefixes are now stripped from the join line
Switches `newline_below` from adding a newline to the start of the next
line in a multibuffer, to appending a newline at the end of the
selections current lines. This keeps the insertion within the excerpt of
the selection rather than adding a newline to the excerpt below.
Closes#47965
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Fixed `editor::NewlineBelow` adding a newline to the next multibuffer
excerpt when selection is at the end of an excerpt
This change improves performance of project diff in that:
* scrolling in split view for very large diffs (think chromium repo with
`git reset HEAD~1000`) is now very smooth on macOS and fairly smooth on
Linux
* switching from split to unified is very smooth on macOS, and fairly
smooth on Linux
There still remains the case of (severe) hangs when switching from
unified to split however, but it will be addressed in a follow-up PR.
Anyhow, here's the screenshot of the Instruments.app capture of opening
chromium repo in Zed in split view, scrolling a little, moving to
unified, scrolling some more, and moving back to split. Prior to this
change, split -> unified would cause a severe hang, whereas now it's a
hang and thus feels much smoother already (without Instruments profiling
is barely visible). Unified -> split severe hangs are still there but
don't last as long.
<img width="2301" height="374" alt="Screenshot 2026-02-16 at 5 46 23 PM"
src="https://github.com/user-attachments/assets/f687f8d4-cffd-47f1-ada1-f6c4d3ac3cd4"
/>
Release Notes:
- Improved project diff performance when opening very large
diffs/repositories.
Derive collapsed state from `Editor.has_any_buffer_folded` instead of
tracking it separately, removing redundant `ResultsCollapsedChanged` event
and stale `is_collapsed`/`results_collapsed` fields.
Closes#48734
Release Notes:
- Fixed collapse/expand all button in buffer search and project search
not syncing correctly when toggling individual file sections
---------
Signed-off-by: Benjamin <5719034+bnjjj@users.noreply.github.com>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Closes#47854
Move `disable_ai` from root settings to `ProjectSettingsContent` to
enable per-project AI configuration via `.zed/settings.json`.
- Update settings UI to allow viewing/editing at both user and project
level
- Update editor to check project-level settings for edit predictions and
context menus
- Prevent MCP servers from starting when AI is disabled at project level
Note: SaturatingBool ensures that if user globally disables AI, projects
cannot re-enable it. Projects can only further restrict AI, not grant
it.
Release Notes:
- added support for disabling AI in project settings
---------
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
- No more "locked mode", it's on by default
- Only `ToggleDiffView` action
- Re-enable code actions on the RHS
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Cole Miller <cole@zed.dev>