## Context / Related PRs This PR is the third part of the encoding
support improvements, following:
- #44819: Introduced initial legacy encoding support (Shift-JIS, etc.).
- #45243: Fixed UTF-16 saving behavior and improved binary detection.
## Summary
This PR implements a status bar item that displays the character
encoding of the active buffer (e.g., `UTF-8`, `Shift_JIS`). It provides
visibility into the file's encoding and indicates the presence of a Byte
Order Mark (BOM).
## Features
- **Encoding Indicator**: Displays the encoding name in the status bar.
- **BOM Support**: Appends `(BOM)` to the encoding name if a BOM is
detected (e.g., `UTF-8 (BOM)`).
- **Configuration**: The active_encoding_button setting in status_bar
accepts "enabled", "disabled", or "non_utf8". The default is "non_utf8",
which displays the indicator for all encodings except standard UTF-8
(without BOM).
- **Settings UI**: Provides a dropdown menu in the Settings UI to
control this behavior.
- **Documentation**: Updated `configuring-zed.md` and
`visual-customization.md`.
## Implementation Details
- Created `ActiveBufferEncoding` component in
`crates/encoding_selector`.
- The click handler for the button is currently a **no-op**.
Implementing the functionality to reopen files with a specific encoding
has potential implications for real-time collaboration (e.g., syncing
buffer interpretation across peers). Therefore, this PR focuses strictly
on the visualization and configuration aspects to keep the scope simple
and focused.
- Updated schema and default settings to include
`active_encoding_button`.
## Screenshots
<img width="487" height="104" alt="image"
src="https://github.com/user-attachments/assets/041f096d-ac69-4bad-ac53-20cdcb41f733"
/>
<img width="454" height="99" alt="image"
src="https://github.com/user-attachments/assets/ed76daa2-2733-484f-bb1f-4688357c035a"
/>
## Configuration
To hide the button, add the following to `settings.json`:
```json
"status_bar": {
"active_encoding_button": "disabled"
}
```
- **enabled**: Always show the encoding.
- **disabled**: Never show the encoding.
- **non_utf8**: Shows for non-UTF-8 encodings and UTF-8 with BOM. Only
hides for standard UTF-8 (Default).
<img width="1347" height="415" alt="image"
src="https://github.com/user-attachments/assets/7f4f4938-3320-4d21-852c-53ee886d9a44"
/>
## Heuristic Limitations:
The underlying detection logic (implemented in #44819 and #45243)
prioritizes UTF-8 opening performance and does not guarantee perfect
detection for all encodings. We consider this margin of error
acceptable, similar to the behavior seen in VS Code. A future "Reopen
with Encoding" feature would serve as the primary fallback for any
misdetections.
Release Notes:
- Added a status bar item to display the active file's character encoding (e.g. `UTF-16`). This shows for non-utf8 files by default and can be configured with `{"status_bar":{"active_encoding_button":"disabled|enabled|non_utf8"}}`
Now when the agent reads images (which the tool now explicitly
advertises to agents that it is capable of; previously the tool said it
could only read text even though it can actually read images), we see
them in the thread, and also they are auto-expanded by default so you
can see them when scrolling through:
<img width="725" height="1019" alt="Screenshot 2026-01-06 at 2 57 11 PM"
src="https://github.com/user-attachments/assets/5c908bad-48f2-46c2-afaa-7f189a178e05"
/>
This also adds a visual regression test that verifies images render
correctly in the agent thread view.
Unlike our previous visual tests, this one only renders the agent panel,
not the entire Zed window.
The "screenshot" it generates (rendered to a Metal texture) is from
completely mocked/simulated data structures, and looks like this:
<img width="546" height="984" alt="Screenshot 2026-01-06 at 2 54 41 PM"
src="https://github.com/user-attachments/assets/89a0921f-59e9-4dfe-94b2-4c3b625a851b"
/>
## Changes
- **New visual test**: `agent_thread_with_image` renders an
`AcpThreadView` containing a tool call with image content (the Zed app
icon)
- **Test infrastructure**: Added `StubAgentServer` helper and required
feature flags for visual testing
- **Test-support API**: Added `expand_tool_call()` method to
`AcpThreadView` to allow expanding tool calls for visual testing
- **Baseline screenshot**: Included baseline image showing the Zed logo
rendered in a tool call output
## How to run
```bash
# Run the visual tests
cargo run -p zed --bin visual_test_runner --features visual-tests
# Update baselines if UI intentionally changed
UPDATE_BASELINE=1 cargo run -p zed --bin visual_test_runner --features visual-tests
```
Release Notes:
- N/A
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Amp <amp@ampcode.com>
This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [rsa](https://redirect.github.com/RustCrypto/RSA) |
workspace.dependencies | patch | `0.9.9` → `0.9.10` |
---
> [!WARNING]
> Some dependencies could not be looked up. Check the Dependency
Dashboard for more information.
### GitHub Vulnerability Alerts
####
[GHSA-9c48-w39g-hm26](https://redirect.github.com/RustCrypto/RSA/security/advisories/GHSA-9c48-w39g-hm26)
When creating a RSA private key from its components, the construction
panics, instead of returning an error, when one of the primes is `1`.
Discovered by Christian Reitter from [Radically Open
Security](https://www.radicallyopensecurity.com/) during a security
review for [Proton AG](https://proton.me/).
---
### Release Notes
<details>
<summary>RustCrypto/RSA (rsa)</summary>
###
[`v0.9.10`](https://redirect.github.com/RustCrypto/RSA/compare/v0.9.9...v0.9.10)
[Compare
Source](https://redirect.github.com/RustCrypto/RSA/compare/v0.9.9...v0.9.10)
</details>
---
### Configuration
📅 **Schedule**: Branch creation - "" in timezone America/New_York,
Automerge - At any time (no schedule defined).
🚦 **Automerge**: Disabled by config. Please merge this manually once you
are satisfied.
♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.
🔕 **Ignore**: Close this PR and you won't be reminded about this update
again.
---
- [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check
this box
---
Release Notes:
- N/A
<!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiI0Mi42OS4xIiwidXBkYXRlZEluVmVyIjoiNDIuNjkuMSIsInRhcmdldEJyYW5jaCI6Im1haW4iLCJsYWJlbHMiOltdfQ==-->
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Release Notes:
- Fixed an issue on macOS where audio playback would become temporarily
scrambled when doing lots of IO operations, such as when running `git
pull` or `git checkout` while in a call.
Breadcrumb visual reorchestration which makes a couple of key changes:
- Breadcrumbs are now displayed in file headers for multibuffer views.
Singleton buffers are unchanged.
- Multibuffer views now have collapse/expand all buttons available in
the toolbar
- Search in multibuffer views now takes up less space, by occupying the
primary toolbar location erstwhile taken up by breadcrumbs
<img width="1721" height="823" alt="Screenshot 2025-12-22 at 4 15 41 PM"
src="https://github.com/user-attachments/assets/38e924f7-fe9e-4c83-84fb-2eee98137f43"
/>
<img width="1722" height="762" alt="Screenshot 2025-12-22 at 4 15 51 PM"
src="https://github.com/user-attachments/assets/ccc98ca3-75ce-4aca-bceb-890817b0f04d"
/>
Release Notes:
- Moved breadcrumbs to file headers in multibuffer views
- Added collapse/expand all options for multibuffer views
- Improved use of space for multibuffer search by taking the place of
the former breadcrumb toolbar location
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
## Screenshot testing
Adds visual testing infrastructure for GPUI that captures screenshots by
rendering directly to Metal textures. The
The screenshots end up in `target/visual_tests/` and look like this:
<img width="2560" height="1600" alt="workspace_with_editor2"
src="https://github.com/user-attachments/assets/54112343-4af1-4347-9bab-f099de97dd29"
/>
<img width="2560" height="1600" alt="project_panel2"
src="https://github.com/user-attachments/assets/0cd54b61-dace-4398-a28e-0b4d7c2968f6"
/>
### Key Features
- **Direct texture capture**: Screenshots are captured by rendering the
scene to a Metal texture and reading pixels directly from GPU memory,
rather than using ScreenCaptureKit
- **No visibility requirements**: Windows don't need to be visible on
screen since we read directly from the render pipeline
- **Deterministic output**: Captures exactly what GPUI renders, not what
the OS compositor displays
- **No permissions needed**: Doesn't require Screen Recording permission
like ScreenCaptureKit would
### Running the Visual Tests
```bash
# Run visual tests (compares against baselines)
cargo run -p zed --bin visual_test_runner --features visual-tests
# Update baseline images (when UI intentionally changes)
UPDATE_BASELINE=1 cargo run -p zed --bin visual_test_runner --features visual-tests
# View the captured screenshots
open target/visual_tests/
```
### Implementation
- `Window::render_to_image()` - Renders the current scene to a texture
and returns an `RgbaImage`
- `MetalRenderer::render_to_image()` - Core implementation that renders
to a non-framebuffer-only texture
- `VisualTestAppContext` - Test context that uses real macOS platform
rendering
- `VisualTestAppContext::capture_screenshot()` - Synchronous screenshot
capture using direct texture rendering
### Usage
```rust
let mut cx = VisualTestAppContext::new();
let window = cx.open_window(...)?;
let screenshot: RgbaImage = cx.capture_screenshot(window.into())?;
```
Release Notes:
- N/A
---------
Co-authored-by: Amp <amp@ampcode.com>
Add support for OpenAI's /responses endpoint for models that don't
support /chat/completions API. This enables compatibility with newer
model variants (`gpt-5-codex`, `gpt-5-pro`, `o3-pro`, etc) while
maintaining compatibility with existing configs
Changes:
- Add `supports_chat_completions` flag to model capabilities that
defaults to true for existing behavior
- Implement responses API client with streaming support as per [OpenAI
documentation](https://app.stainless.com/api/spec/documented/openai/openapi.documented.yml).
- Add `ResponseEventMapper` to convert responses events to completion
events for maintainer simplicity
- Update UI to allow toggling `chat_completions` capability
- Add `gpt-5-codex` model
Closes#38858
Release Notes:
- Added support for `gpt-5-codex` model
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Generates a training or evaluation example from a
chronologically-ordered commit. This is a port from the Python codebase
(except for the reorder_patch.rs, which was originally written in Rust
in).
Release Notes:
- N/A
This PR removes the ability to retrieve a Supermaven API key from
Collab.
This was staff-gated (at least, on the server), and judging by the logs,
no one is using it.
Release Notes:
- N/A
* Fix some bugs in capture of EP examples from running app
* Tweak markdown format for EP examples
* Store repo and revision in TOML front matter
* Represent cursor position using a comment line
* Allow multiple expected patches in evals
* Remove line-based scoring criteria for evals
* Add a `synthesize` subcommand to the EP cli that generates examples
from git commits
Release Notes:
- N/A
This makes this take the LSP adapter delegate instead of the binary
itself.
Despite us passing `LanguageServerBinaryOptions` with `allow_download:
false`, extensions would still try to download the binary because it was
never implemented for these to respect that. This would cause us to try
to download all langauge servers provided by extensions when opening a
settings file and/or requesting the JSON schema for that.
This PR fixes this by passing the LSP adapter delegate instead, so the
few language servers which actually want to have the binary for
resolving the initialization options can decide on this by themselves.
With that, we no longer download all language servers for the schema
request
Release Notes:
- N/A
This PR reworks the (still feature-gated) side-by-side diff view to use
a different approach to representing the multibuffers on the left- and
right-hand sides.
Previously, these two multibuffers used identical sets of buffers and
excerpts, and were made to behave differently by adding a new knob to
the multibuffer controlling how diffs are displayed. Specifically, the
left-hand side multibuffer would filter out the added range of each hunk
from the excerpts using a new `FilteredInsertedHunk` diff transform, and
the right-hand side would simply not show the deleted sides of expanded
hunks. This approach has some problems:
- Line numbers, and actions that navigate by line number, behaved
incorrectly for the left-hand side.
- Syntax highlighting and other features that use the buffer syntax tree
also behaved incorrectly for the left-hand side.
In this PR, we've switched to using independent buffers to build the
left-hand side. These buffers are constructed using the base texts for
the corresponding diffs, and their lifecycle is managed by `BufferDiff`.
The red "deleted" regions on the left-hand side are represented by
`BufferContent` diff transforms, not `DeletedHunk` transforms. This
means each excerpt on the left represents a contiguous slice of a single
buffer, which fixes the above issues by construction.
The tradeoff with this new approach is that we now have to manually
synchronize excerpt ranges from the right side to the left, which we do
using `BufferDiffSnapshot::row_to_base_text_row`.
Release Notes:
- N/A
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: HactarCE <6060305+HactarCE@users.noreply.github.com>
Co-authored-by: Miguel Raz Guzmán Macedo <miguel@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cameron <cameron@zed.dev>
This PR improves the `edit prediction: Capture Example` in several ways:
* fixed bugs in how the uncommitted diff was calculated
* added a `edit_predictions.examples_dir` setting that can be set in
order to have the action automatically save examples into the given
folder
* moved the action into the `edit_predictions` crate, in preparation for
collecting this data passively from end users, when they have opted in
to data sharing, similar to what we did for Zeta 1
Release Notes:
- N/A
Closes#18287
Release Notes:
- Added autocomplete for lsp initialization_options
## Description
This MR adds the following code-changes:
- `initialization_options_schema` to the `LspAdapter` to get JSON
Schema's from the language server
- Adds a post-processing step to inject schema request paths into the
settings schema in `SettingsStore::json_schema`
- Adds an implementation for fetching the schema for rust-analyzer which
fetches it from the binary it is provided with
- Similarly for ruff
<img width="857" height="836" alt="image"
src="https://github.com/user-attachments/assets/3cc10883-364f-4f04-b3b9-3c3881f64252"
/>
## Open Questions(Would be nice to get some advice here)
- Binary Fetching:
- I'm pretty sure the binary fetching is suboptimal. The main problem
here was getting access to the delegate but i figured that out
eventually in a way that i _hope_ should be fine.
- The toolchain and binary options can differ from what the user has
configured potentially leading to mismatches in the autocomplete values
returned(these are probably rarely changed though). I could not really
find a way to fetch these in this context so the provided ones are for
now just `default` values.
- For the trait API it is just provided a binary, since i wanted to use
the potentially cached binary from the CachedLspAdapter. Is that fine
our should the arguments be passed to the LspAdapter such that it can
potentially download the LSP?
- As for those LSPs with JSON schema files in their repositories i can
add the files to zed manually e.g. in
languages/language/initialization_options_schema.json, which could cause
mismatches with the actual binary. Is there a preferred approach for Zed
here also with regards to updating them?
Closes #ISSUE
Uses the existing `--dump-all-actions` arg on the Zed binary to generate
an asset of all of our actions so that the `docs_preprocessor` can
injest it, rather than depending on the Zed crate itself to collect all
action names
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Closes #ISSUE
A [modal dialog](https://en.wikipedia.org/wiki/Modal_window) window is a
window that demands the user's immediate attention and blocks
interaction with other parts of the application until it's closed.
- On Windows this is done by disabling the parent window when the dialog
window is created and re-enabling the parent window when closed.
- On Wayland this is done using the
[`XdgDialog`](https://wayland.app/protocols/xdg-dialog-v1) protocol,
which hints to the compositor that the dialog should be modal. While
compositors like GNOME and KDE block parent interaction automatically,
the XDG specification does not guarantee this behavior, compositors may
deliver events to the parent window unfiltered. Since the specification
explicitly requires clients to implement event filtering logic
themselves, this PR implements client-side blocking in GPUI to ensure
consistent modal behavior across all Wayland compositors, including
those like Hyprland that don't block parent interaction.
- On X11 this is done by enabling the application window property
[`_NET_WM_STATE_MODAL`](https://specifications.freedesktop.org/wm/latest/ar01s05.html#id-1.6.8)
state.
I'm unable to implement this on MacOS as I lack the experience and the
hardware to test it. If anyone is interested on implementing this let me
know.
|Window|Linux (wayland)| Linux (x11) |MacOS|
|-|-|-|-|
|<video
src="https://github.com/user-attachments/assets/bfd0733a-445d-4b63-ac6b-ebe098a7dc74"></video>|<video
src="https://github.com/user-attachments/assets/024cd6ec-ff81-4250-a5be-5d207a023f8c"></video>|
N/A | <video
src="https://github.com/user-attachments/assets/656e60a5-26b2-4ee2-8368-1fbbe872453c"></video>|
TODO:
- [x] Block parent interaction client-side on X11
Release Notes:
- Added modal dialog window kind on GPUI
---------
Co-authored-by: Jason Lee <huacnlee@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
## Summary
Addresses #16965
This PR adds support for **opening and saving** files with legacy
encodings (non-UTF-8).
Previously, Zed failed to open files encoded in Shift-JIS, EUC-JP, Big5,
etc., displaying a "Could not open file" error screen. This PR
implements automatic encoding detection upon opening and ensures the
original encoding is preserved when saving.
## Implementation Details
1. **Worktree (Loading)**:
* Updated `load_file` to use `chardetng` for automatic encoding
detection.
* Files are decoded to UTF-8 internal strings for editing, while
preserving the detected `Encoding` metadata.
2. **Language / Buffer**:
* Added an `encoding` field to the `Buffer` struct to store the detected
encoding.
3. **Worktree (Saving)**:
* Updated `write_file` to accept the stored encoding.
* **Performance Optimization**:
* **UTF-8 Path**: Uses the existing optimized `fs.save` (streaming
chunks directly from Rope), ensuring no performance regression for the
vast majority of files.
* **Legacy Encoding Path**: Implemented a fallback that converts the
Rope to a contiguous `String/Bytes` in memory, re-encodes it to the
target format (e.g., Shift-JIS), and writes it to disk.
* *Note*: This fallback involves memory allocation, but it is necessary
to support legacy encodings without refactoring the `fs` crate's
streaming interfaces.
## Changes
- `crates/worktree`:
- Add dependencies: `encoding_rs`, `chardetng`.
- Update `load_file` to detect encoding and decode content.
- Update `write_file` to handle re-encoding on save.
- `crates/language`: Add `encoding` field and accessors to `Buffer`.
- `crates/project`: Pass encoding information between Worktree and
Buffer.
- `crates/vim`: Update `:w` command to use the new `write_file`
signature.
## Verification
I validated this manually using a Rust script to generate test files
with various encodings.
**Results:**
* ✅ **Success (Opened & Saved correctly):**
* **Japanese:** `Shift-JIS` (CP932), `EUC-JP`, `ISO-2022-JP`
* **Chinese:** `Big5` (Traditional), `GBK/GB2312` (Simplified)
* **Western/Unicode:** `Windows-1252` (CP1252), `UTF-16LE`, `UTF-16BE`
* ⚠️ **limitations (Detection accuracy):**
* Some specific encodings like `KOI8-R` or generic `Latin1` (ISO-8859-1)
may partially display replacement characters (`?`) depending on the file
content length. This is a known limitation of the heuristic detection
library (`chardetng`) rather than the saving logic.
Release Notes:
- Added support for opening and saving files with legacy encodings
(Shift-JIS, Big5, etc.)
---------
Co-authored-by: CrazyboyQCD <53971641+CrazyboyQCD@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes #ISSUE
This PR is rather a nice to have change than anything critical, so
review priority should remain low.
Switch to using `semver::Version` for representing node binary and npm
package versions. This is in an effort to root out implicit behavior and
improve type safety when interacting with the `node_runtime` crate by
catching invalid versions where they appear. Currently Zed may
implicitly assume the current version is correct, or always install the
newest version when a invalid version is passed. `semver::Version` also
doesn't require the heap, which is probably more of a fun fact than
anything useful.
`npm_install_packages` still takes versions as a `&str`, because
`latest` can be used to fetch the latest version on npm. This could
likely be made into an enum as well, but would make the PR even larger.
I tested changes with some node based language servers and external
agents, which all worked fine. It would be nice to have some e2e tests
for node. To be safe I'd put it on nightly after a Wednesday release.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
## Summary
This PR adds support for the MCP (Model Context Protocol)
`notifications/tools/list_changed` notification, enabling dynamic tool
discovery when MCP servers add, remove, or modify their available tools
at runtime.
## Release Notes:
- Improved: MCP tools are now automatically reloaded when a context
server sends a `tools/list_changed` notification, eliminating the need
to restart the server to discover new tools.
## Changes
- Register a notification handler for `notifications/tools/list_changed`
in `ContextServerRegistry`
- Automatically reload tools when the notification is received
- Handler is registered both on initial server startup and when a server
transitions to `Running` status
## Motivation
The MCP specification includes a `notifications/tools/list_changed`
notification to inform clients when the list of available tools has
changed. Previously, Zed's agent would only load tools once when a
context server started. This meant that:
1. If an MCP server dynamically registered new tools after
initialization, they would not be available to the agent
2. The only way to refresh tools was to restart the entire context
server
3. Tools that were removed or modified would remain in the old state
until restart
## Implementation Details
The implementation follows these steps:
1. When a context server transitions to `Running` status, register a
notification handler for `notifications/tools/list_changed`
2. The handler captures a weak reference to the `ContextServerRegistry`
entity
3. When the notification is received, spawn a task that calls
`reload_tools_for_server` with the server ID
4. The existing `reload_tools_for_server` method handles fetching the
updated tool list and notifying observers
This approach is minimal and reuses existing tool-loading
infrastructure.
## Testing
- [x] Code compiles with `./script/clippy -p agent`
- The notification handler infrastructure already exists and is tested
in the codebase
- The `reload_tools_for_server` method is already tested and working
## Benefits
- Improves developer experience by enabling hot-reloading of MCP tools
- Aligns with the MCP specification's capability negotiation system
- No breaking changes to existing functionality
- Enables more flexible and dynamic MCP server implementations
## Related Issues
This implements part of the MCP specification that was already defined
in the type system but not wired up to actually handle the
notifications.
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
This PR solves my main pain point with Zed agent: I have a long list of
available models from different providers, and I switch between a few of
them depending on the context and the project. In particular, I use the
same models from different providers depending on whether I'm working on
a personal project or at my day job. Since I only care about a few
models (none of which are in "recommended") that are scattered all over
the list, switching between them is bothersome, even using search.
This change adds a new option in `settings.json`
(`agent.favorite_models`) and the UI to manipulate it directly from the
list of available models. When any models are marked as favorites, they
appear in a dedicated section at the very top of the list. Each model
has a small icon button that appears on hover and allows to toggle
whether it's marked as favorite.
I implemented this on the UI level (i.e. there's no first-party
knowledge about favorite models in the agent itself; in theory it could
return favorite models as a group but it would make it harder to
implement bespoke UI for the favorite models section and it also
wouldn't work for text threads which don't use the ACP infrastructure).
The feature is only enabled for the native agent but disabled for
external agents because we can't easily map their model IDs to settings
and there could be weird collisions between them.
https://github.com/user-attachments/assets/cf23afe4-3883-45cb-9906-f55de3ea2a97
Closes https://github.com/zed-industries/zed/issues/31507
Release Notes:
- Added the ability to mark language models as favorites and pin them to
the top of the list. This feature is available in the native Zed agent
(including text threads and the inline assistant), but not in external
agents via ACP.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes https://github.com/zed-industries/zed/issues/12589
Forces Zed to require user permissions before running any basic
potentially dangerous actions: parsing and synchronizing
`.zed/settings.json`, downloading and spawning any language and MCP
servers (includes `prettier` and `copilot` instances) and all
`NodeRuntime` interactions.
There are more we can add later, among the ideas: DAP downloads on
debugger start, Python virtual environment, etc.
By default, Zed starts in restricted mode and shows a `! Restricted
Mode` in the title bar, no aforementioned actions are executed.
Clicking it or calling `workspace::ToggleWorktreeSecurity` command will
bring a modal to trust worktrees or dismiss the modal:
<img width="1341" height="475" alt="1"
src="https://github.com/user-attachments/assets/4fabe63a-6494-42c7-b0ea-606abb1c0c20"
/>
Agent Panel shows a message too:
<img width="644" height="106" alt="2"
src="https://github.com/user-attachments/assets/0a4554bc-1f1e-455b-b97d-244d7d6a3259"
/>
This works on local, SSH and WSL remote projects, trusted worktrees are
persisted between Zed restarts.
There's a way to clear all persisted trust with
`workspace::ClearTrustedWorktrees`, this will restart Zed.
This mechanism can be turned off with settings:
```jsonc
"session": {
"trust_all_worktrees": true
}
```
in this mode, all worktrees will be trusted by default, allowing all
actions, but no auto trust will be persisted: hence, when the setting is
changed back, auto trusted worktrees will require another trust
confirmation.
This settings switch was added to the onboarding view also.
Release Notes:
- Introduced worktree trust mechanism, can be turned off with
`"session": { "trust_all_worktrees": true }`
---------
Co-authored-by: Matt Miller <mattrx@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: John D. Swanson <swanson.john.d@gmail.com>
Release Notes:
- Added project settings schema to the schema_generator CLI. This allows
for exporting the project settings schema as JSON for use in other
tools.
## Summary
This fixes a minor bug I found #44981
- Fix percent-encoded filenames appearing in agent mentions after
message submission.
- Decode file:// paths in MentionUri::parse using the existing
urlencoding crate (already used elsewhere in the codebase).
- Add tests for non-ASCII file URIs.
## Screenshots
<img width="409" height="116" alt="image"
src="https://github.com/user-attachments/assets/32ef033b-6232-47c5-80c7-d5247d5dae88"
/>
Hi,
This PR fixes nothing. I just miss the option to open recent projects
quickly upon opening Zed, so I made this. Hope I can see it soon in
Preview channel.
If there is any suggestion, just comment. I will take it seriously.
Thank you!
|ui|before|after|
|-|-|-|
|empty pane|<img width="1571" height="941" alt="Screenshot 2025-12-03 at
12 39 25"
src="https://github.com/user-attachments/assets/753cbbc5-ddca-4143-aed8-0832ca59b8e7"
/>|<img width="1604" height="952" alt="Screenshot 2025-12-03 at 12 34
03"
src="https://github.com/user-attachments/assets/2f591d48-ef86-4886-a220-0f78a0bcad92"
/>|
|new window|<img width="1571" height="941" alt="Screenshot 2025-12-03 at
12 39 21"
src="https://github.com/user-attachments/assets/a3a1b110-a278-4f8b-980e-75f5bc96b609"
/>|<img width="1604" height="952" alt="Screenshot 2025-12-04 at 10 43
17"
src="https://github.com/user-attachments/assets/74a00d91-50da-41a2-8fc2-24511d548063"
/>|
---
Release Notes:
- Added a new value to the `restore_on_startup` setting called
`launchpad`. This value makes Zed open with a variant of the welcome
screen ("the launchpad") upon startup. Additionally, this same page
variant is now also what is displayed if you close all tabs in an
existing window that doesn't contain any folders open. The launchpad
page shows you up to 5 recent projects, making it easy to open something
you were working recently.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Use the url crate to extract the domain from the verification URI and
construct the appropriate Copilot sign-up URL for GitHub or GitHub
Enterprise.
Release Notes:
- Improved github enterprise (ghe) copilot sign in
Closes#43784Closes#44375Closes#21057
This PR updates the Proto extension to include support for two new
language servers as well as an updated grammar for better highlighting.
Release Notes:
- Improved Proto support to work better out of the box.
🔜
TODO:
- [x] Add a utility pane to the left and right edges of the workspace
- [x] Add a maximize button to the left and right side of the pane
- [x] Add a new agents pane
- [x] Add a feature flag turning these off
POV: You're working agentically
<img width="354" height="606" alt="Screenshot 2025-12-13 at 11 50 14 PM"
src="https://github.com/user-attachments/assets/ce5469f9-adc2-47f5-a978-a48bf992f5f7"
/>
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Zed <zed@zed.dev>
## Fix incorrect directory path folding in slash command file collection
**Description:**
This PR fixes a bug in the `collect_files` function where the directory
folding logic (used to compact chains like `.github/workflows`) failed
to reset its state when traversing out of a folded branch.
**The Issue:**
The `folded_directory_names` accumulator was persisting across loop
iterations. If the traversal moved from a folded directory (e.g.,
`.github/workflows`) to a sibling directory (e.g., `.zed`), the sibling
would incorrectly inherit the prefix of the previously folded path,
resulting in incorrect paths like `.github/.zed`.
**The Fix:**
* Introduced `folded_directory_path` to track the specific path
currently being folded.
* Added a check to reset `folded_directory_names` whenever the traversal
encounters an entry that is not a child of the currently folded path.
* Ensured state is cleared immediately after a folded directory is
rendered.
**Release Notes:**
- Fixed an issue where using slash commands to collect files would
sometimes display incorrect directory paths (e.g., showing
`.github/.zed` instead of `.zed`) when adjacent directories were
automatically folded.
---------
Co-authored-by: Lukas Wirth <lukas@zed.dev>