Commit Graph
35141 Commits
Author SHA1 Message Date
Bennet Bo Fenner ea18f754e3 Fix thinking models when using non-zed providers (#49117)
This PR #47407 broke thinking models for non-zed providers (Nightly
only) because we set `thinking_allowed` to `thinking_enabled`
(previously `true`)
[here](https://github.com/zed-industries/zed/blob/b671c8cdc5a73d49d158a84f386f8fecbfbae65a/crates/agent/src/thread.rs#L2400).
The value of `thinking_enabled` eventually comes from the
`LanguageModel::supports_thinking` function, which returns `false` for
all models except the ones coming from Zed.
This PR implements `thinking_enabled` for other providers.

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A
2026-02-13 19:16:02 +01:00
Oliver Azevedo BarnesandBen Kunkle 297c3e731f agent: Add project-level disable_ai setting (#47902)
Closes #47854

Move `disable_ai` from root settings to `ProjectSettingsContent` to
enable per-project AI configuration via `.zed/settings.json`.

- Update settings UI to allow viewing/editing at both user and project
level
- Update editor to check project-level settings for edit predictions and
context menus
- Prevent MCP servers from starting when AI is disabled at project level

Note: SaturatingBool ensures that if user globally disables AI, projects
cannot re-enable it. Projects can only further restrict AI, not grant
it.

Release Notes:

- added support for disabling AI in project settings 

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2026-02-13 11:57:43 -06:00
Shuhei KadowakiandClaude Opus 4.6 ffc10ad274 lsp: Sanitize newlines in document and workspace symbol names (#49092)
LSP servers may return symbol names containing newlines. Since outline
panel, breadcrumbs, and project search modal all expect single-line
items, collapse newlines before display.

- Document symbols: collapse newlines to spaces in name
- Workspace symbols: collapse newlines with `↵ ` separator for name and
container_name, preserving visual hint of original structure

Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 17:47:38 +00:00
Yao Xiao f9b668e2ad terminal: Fix hyperlinks not being detected correctly when preceded by box-drawing chars (#48447)
Closes #46795

This PR aims to correctly detect the hyperlinks in cases like the
following, where box-drawing characters immediately precede the path
(without spaces in between).

```
╭─[Cargo.toml:55:1]
...
╰────
```

The only false negative with the fix in this PR would be that a file
path really contains leading box drawing characters which I think is
very unlikely.

---

Release Notes:

- Fixed an issue where the hyperlinks would not be properly detected in
the terminal if they were preceded by box-drawing characters (like ─, │,
┌, ┐)

Signed-off-by: Charlie-XIAO <yx2436@nyu.edu>
2026-02-13 10:19:43 -06:00
Giorgi MerebashviliandKirill Bulatov d8950f7e9f file_finder: Remove project's root name from the file finder history (#46957)
Closes #45135

Since neither the project search nor file finder search was showing
project's root name, including it in the history was unnecessary,
especially when the user had `project_panel.hide_root` set to `true`.

Release Notes:

- Made file finder to respect `project_panel.hide_root` settings

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2026-02-13 16:05:40 +00:00
holoflash 96c5f82b46 Add search_on_input setting to Project Search (#42889)
I was really missing the ability to instantly see search results while
typing in the Project Search and decided to try and implement it.
As this may not be a feature that _everyone_ wants, I made it
toggle-able via the settings (or the settings.json)
### Settings
Set to false by default
<img width="911" height="618" alt="Screenshot 2025-11-17 at 16 17 09"
src="https://github.com/user-attachments/assets/8eaaab65-684e-4c5f-9a3c-9cb62cff0925"
/>
### settings.json
Set to false by default
<img width="396" height="193" alt="Screenshot 2025-11-17 at 16 18 21"
src="https://github.com/user-attachments/assets/90ebda95-c454-4bc5-8423-5da593832fd2"
/>

### Video demo:

https://github.com/user-attachments/assets/715d6b77-3a61-45f8-8e1a-9bd880c697c3

- Search input is debounced with 250ms in this mode (cool?)


The desire for this feature has been expressed here too:
https://github.com/zed-industries/zed/discussions/30843

Release Notes:

- Enabled project search on input. Can be turned off with
`search.search_on_input` settings toggle.
2026-02-13 17:54:17 +02:00
56290e8341 git: Remove unnecessary block map recomputation when splitting SplittableEditor (#49075)
We had a call to `BlockMap::unfold_intersecting` that ended up
recomputing the entire block map for the RHS _without_ spacers, only to
throw it away in favor of the version with spacers a few lines down. Now
we only sync each block map once in `set_companion`.

Release Notes:

- Improved performance when toggling from the unified diff to the split
diff.

Co-authored-by: Jakub <jakub@zed.dev>
Co-authored-by: Cameron McLoughlin <cameron.studdstreet@gmail.com>
2026-02-13 15:52:04 +00:00
Thanh NguyenandBen Kunkle 83d87e37ac terminal: Normalize path-like targets with leading .. (#47289)
Fixes #28339

## What
- Normalize cwd-relative path-like targets that include leading `..`
before worktree lookup.
- Update issue #28339 tests to expect `WorktreeExact` for local and
remote resolution.

## Why
- Prevent terminal links like `../foo/bar.txt` from creating invalid
entries; resolve to the correct worktree file instead.

## How to test
- `cargo test -p terminal_view issue_28339 -- --nocapture`
- Manual: open a workspace, run `echo ../foo/bar.txt` from a subdir in
the terminal, then cmd/ctrl-click and confirm the correct file opens.

## Risk
- Low: only changes terminal path-like resolution for `..` paths;
expected to match normalized behavior.



## Checklist
- [x] Tests run (`cargo test -p terminal_view issue_28339 --
--nocapture`)
- [x] Docs updated (not needed)
- [x] Backwards compatibility considered

Release Notes:
- Fixed an issue where relative paths starting with `..` would not resolve correctly when clicking the link in the terminal

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2026-02-13 09:46:18 -06:00
Smit Barmase 241b459f32 linux: Fix desktop entry pointing to wrong binary in manual install docs (#49109)
Follow-up to #21137

The manual install instructions in `linux.md` set `Exec=` to
`libexec/zed-editor` (main binary) instead of `bin/zed` (cli).

Using `zed-editor` directly throws "zed is already running" error and
files won't open from the file explorer. The "Open a new workspace"
right-click option on the desktop entry also doesn't work correctly.

Release Notes:

- N/A
2026-02-13 21:15:46 +05:30
Richard Feldman 9171905c2b Fix 'no thread found' error when restoring agent thread on workspace open (#49045)
When the multi-workspace thread restoration feature serializes the
active thread's session ID, it includes empty threads that were never
persisted to the database (because `NativeAgent::save_thread` skips
empty threads). On restart, `AgentPanel::load()` tries to restore this
thread by calling `load_agent_thread()`, which queries the SQLite DB.
Since the empty thread was never saved, the query returns `None`, which
becomes the error: "no thread found with ID: SessionId(...)". This shows
as "Error Loading Zed Agent" / "Failed to Launch" in the UI.

**Fix:**
Before attempting to restore a serialized thread on panel load, query
the DB to verify the thread actually exists. If it doesn't, log an error
and skip restoration (the panel falls back to creating a new thread as
normal).

Closes AI-19

Release Notes:

- Fixed an "Error Loading Zed Agent" error that could appear when
opening a workspace where the previous agent thread was empty.
2026-02-13 10:32:40 -05:00
Cole Miller b606c54079 git: Fix misalignment in the split diff when inlays fall at the end of an excerpt (#49078)
- [x] Tests or screenshots needed?
- [ ] Code Reviewed
- [x] Manual QA

Release Notes:

- Fixed misalignment of lines in the split diff when using inlay hints.
2026-02-13 10:31:06 -05:00
Alex Miller 723191bae2 settings_ui: Fix project settings selecting wrong project (#47338)
Opening project settings now selects active project instead of any open
one by using worktree id matching the behavior of opening project
settings file.

<details>
<summary>Before</summary>


https://github.com/user-attachments/assets/8bf9a6cb-06e4-48fc-bf47-429e51ef9d27
</details>

<details>
<summary>After</summary>


https://github.com/user-attachments/assets/d8f5c69d-796c-4eb6-90c7-4ecb8951a1d1

</details>

Release Notes: 
- Fixed an issue where the active project would not be opened in the
settings UI with `zed: open project settings`
2026-02-13 15:12:05 +00:00
Danilo Leal cbb04ff959 Turn subagents flag to false (#49104)
Accidentally committed the feature flag change in
https://github.com/zed-industries/zed/pull/49100 as I had it turned to
true for local testing. This PR makes it turned off to staff again,
sorry!

Release Notes:

- N/A
2026-02-13 14:51:49 +00:00
炳andSmit Barmase 628bb8f0ff linux: Name desktop file correctly during bundle (#45508)
Closes #45507

There have been 5+ PRs attempting to fix Linux desktop icon association
by adding `StartupWMClass` back to the `.desktop.in` template (#15763,
#20644, #23459, #33019, #37962), all closed because `StartupWMClass` is
an X11-specific key that GNOME happens to misuse on Wayland, and the
correct fix per the FreeDesktop spec is to name the `.desktop` file to
match the app's Wayland `app_id` / X11 `WM_CLASS`. Refer:
https://github.com/zed-industries/zed/issues/12707#issuecomment-2168742761

The root cause is that `bundle-linux` was never updated to produce the
correct filename in the tarball. The only consumers of the tarball's
desktop file are `install.sh` and manual extractors. So this fix is for
people who download the tarball and extract it without `install.sh`. The
docs already tell them to rename, but as @wcbing points out, not
everyone reads that carefully.

We are now making `bundle-linux` produce the correctly named desktop
file from the start.

Release Notes:

- N/A

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-02-13 20:21:07 +05:30
Danilo Leal c28624733e ui: Add circular progress component (#49100)
This PR adds a `CircularProgress` component, soon to be used in the
agent panel!

<img width="500" height="434" alt="Screenshot 2026-02-13 at 10  59@2x"
src="https://github.com/user-attachments/assets/3e64aa93-f63e-4abc-bf88-063e10a02389"
/>

Release Notes:

- N/A
2026-02-13 11:24:16 -03:00
Xin Zhao d0049c8b62 workspace: Fix remote project buttons sharing same element ID on welcome page (#49096)
Closes #49083

This issue was caused by remote projects on the welcome page sharing the
same ID, as they all used the "Remote Project" label. Additionally, the
tab size was hardcoded to 10, which caused the tab navigation to break.
This PR assigns unique IDs and removes the hardcoded limitation.


- [x] locally checked the click behavior
- [x] self-review done

Release Notes:

- Fixed Welcome page remote projects not responding correctly when
clicked.
2026-02-13 14:17:58 +00:00
Danilo Leal f998dc830f git_ui: Fix graph icon button design in the panel (#49099)
Adding the Git Graph icon and adjusting button sizing, spacing, and
positioning within the Git panel.

Release Notes:

- N/A
2026-02-13 10:39:30 -03:00
Bennet Bo Fenner ea1e5c4896 agent_ui: Fix max tokens error not being shown (#49098)
Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Fixed an issue where no error was shown when an LLM request exceeded
the maximum tokens supported by the model
2026-02-13 13:32:31 +00:00
Oleksiy Syvokon 3328e3d5cd ep: Fix panic when merging events from different buffers (#49097)
Release Notes:

- N/A
2026-02-13 13:26:03 +00:00
Danilo Leal f12682bb9d workspace: Enable adding a recent project to current workspace from modal (#49094)
This PR adds the ability to, within the Recent Projects modal/popover,
quickly add a project in the recent projects section to the current
workspace. Note that this is currently limited to local projects only.


https://github.com/user-attachments/assets/6b72af11-9c94-45d3-a7df-76869b942727

Release Notes:

- Workspace: Enabled quickly adding a recent project to the current
workspace.
2026-02-13 10:02:23 -03:00
Vianney le Clément de Saint-Marcq cc729e12f5 mistral: Add x-affinity header (#48584)
Mistral Vibe, the official coding agent from Mistral, sets the
x-affinity header to the session ID to enable prompt caching. This patch
implements the same mechanism, resulting in a faster agent loop.

Release Notes:

- Added prompt caching for Mistral AI.
2026-02-13 12:03:05 +00:00
Xiaobo Liu c9ef5a12a2 settings: Await config worktree before opening settings.json (#47199)
Closes #47007

Release Notes:

- Fixed await config worktree before opening settings.json


ensures that the worktree creation is awaited before attempting to open
the settings file.

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
2026-02-13 11:54:10 +00:00
Ian Chamberlain b83f9ea0b1 agent: Skip empty assistant messages for Mistral provider (#47579)
This small change *may* help with #39211, #35025 or #39031 although I'm
not positive it will fix it entirely. At a minimum, it should prevent
sending invalid requests to the Mistral API, which return a 400 error
and can prevent the thread from progressing if it gets stuck in a retry
loop.

This should prevent sending a message like `{ "role": "assistant",
"content": "" }` if for some reason the thread contains a message with
an empty text content and no tool calls.

Some users (including myself) have encountered this with the Devstral 2
models, although it doesn't seem trivial to reproduce:
https://github.com/zed-industries/zed/issues/37021#issuecomment-3728902562

When it occurs, error logs look something like this:
```
2026-01-24T19:53:35-08:00 ERROR [crates/agent/src/thread.rs:984] invalid type: string "Failed to connect to Mistral API: 400 Bad Request {\"object\":\"error\",\"message\":\"Assistant message must have either content or tool_calls, but not none.\",\"type\":\"invalid_request_assistant_message\",\"param\":null,\"code\":\"3240\"}", expected struct EditFileToolOutput
2026-01-24T19:53:35-08:00 ERROR [crates/agent/src/thread.rs:984] invalid type: string "Failed to connect to Mistral API: 400 Bad Request {\"object\":\"error\",\"message\":\"Assistant message must have either content or tool_calls, but not none.\",\"type\":\"invalid_request_assistant_message\",\"param\":null,\"code\":\"3240\"}", expected struct EditFileToolOutput
2026-01-24T19:53:35-08:00 ERROR [crates/agent/src/thread.rs:984] invalid type: string "Failed to connect to Mistral API: 400 Bad Request {\"object\":\"error\",\"message\":\"Assistant message must have either content or tool_calls, but not none.\",\"type\":\"invalid_request_assistant_message\",\"param\":null,\"code\":\"3240\"}", expected struct EditFileToolOutput
```

Release Notes:

- Fixed agent sometimes sending invalid messages to Mistral API
2026-02-13 11:49:56 +00:00
Oleksiy Syvokon 8946a31287 ep: Don't run predictions for excerpts with special tokens (#49040)
Release Notes:

- N/A
2026-02-13 13:47:28 +02:00
gitarth eaec8d8c75 language_models: Add image support for Bedrock (#47673)
Closes #N/A (no existing issue - implemented to enable image input for
Bedrock models)

This PR enables the "@" image mention feature for Bedrock models that
support vision capabilities.

**Changes:**
- Added `supports_images()` method to Bedrock `Model` enum
- Wired up image support in the Bedrock language model provider
- Added `MessageContent::Image` handling to convert base64 images to
Bedrock's expected format
- Added tool result image support

**Supported models:** Claude 3/3.5/4 family, Amazon Nova Pro/Lite, Meta
Llama 3.2 Vision, Mistral Pixtral

Release Notes:

- Added image input support for Amazon Bedrock models with vision
capabilities
2026-02-13 12:41:14 +01:00
feeiyu eec9f3dc1b Fix Conda activation error appearing during task execution (#48736)
Closes #48732

- [X] Tests or screenshots needed? 
- [X] Code Reviewed
- [X] Manual QA
The fix enables interactive mode during task execution, resolving the
Conda activation error. However, enabling this mode adds some overhead.
In my environment, the task startup time increased by approximately 1
seconds due to the loading of ~/.zshrc.


[录屏 2026-02-08
23-49-53.webm](https://github.com/user-attachments/assets/4064e366-b0d2-4a8c-9599-c4108e76af9f)

Release Notes:

- Fixed conda activation error appears during task execution.
2026-02-13 11:13:18 +00:00
Vitaly Slobodin 82f3eca559 language: Respect combined injection sub-ranges for language queries (#48522)
Follow-up to https://github.com/zed-industries/zed/pull/41111.

PR #41111 introduced combined injection handling, but cursor language
queries still relied on layer range selection alone. For combined
injections this can surface a language from the outer combined layer
even when the cursor is outside that language's actual included
sub-range. So, we just need to add sub-range filtering based on
anchor-aware boundary checks in the same way we did in the previous PR.
That means: apply it in `Buffer::language_at`,
`Buffer::languages_at`, and `BufferSnapshot::language_scope_at`. All
places that rely on the described behavior.

I also added some additional test cases for the `HTML+ERB` lang to
verify language resolution for HTML and Ruby positions.
Thank you!

Closes https://github.com/zed-industries/zed/issues/48358

Release Notes:

- Respect combined injection sub-ranges for language queries
2026-02-13 12:06:34 +01:00
Mayank VermaandLukas Wirth c35110461e editor: Fix soft wrap premature wrapping with certain fonts (#45206)
Closes #45107

Release Notes:

- Fixed soft wrap prematurely wrapping with certain fonts

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
2026-02-13 10:49:50 +00:00
a743e23e16 markdown_preview: Add Mermaid Diagram Support (#49064)
Closes https://github.com/zed-industries/zed/issues/10696

Adds support for rendering Mermaid diagrams in the markdown preview
using
[mermaid-rs-renderer](https://github.com/1jehuang/mermaid-rs-renderer)
(with [a
patch](https://github.com/1jehuang/mermaid-rs-renderer/pull/35)).

- Renders mermaid diagrams on background task
- Shows the previously cached image while re-computing
- Supports a scale parameter i.e. default 100
- Falls back to raw mermaid source code when render fails

<img width="1512" height="897" alt="image"
src="https://github.com/user-attachments/assets/9157625d-bb62-402f-8a8b-517f28d43f95"
/>

Release Notes:

- Added mermaid diagram rendering support to the markdown preview panel.

---------

Co-authored-by: oscarvarto <contact@oscarvarto.mx>
Co-authored-by: oscarvarto <oscarvarto@users.noreply.github.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2026-02-13 15:25:40 +05:30
Mikayla MakiandLena cbbb90c89b Update pull_request_template.md (#48805)
Release Notes:

- N/A

---------

Co-authored-by: Lena <241371603+zelenenka@users.noreply.github.com>
2026-02-13 09:23:51 +00:00
CJ PokowitzandKunall Banerjee 85f2315ce1 docs: Add note about escaping $ in snippets (#48710)
In writing PHP snippets, I ran into this issue and only discovered this
has to be done through reviewing examples of other PHP snippets.

I think it would be useful to include some mention of this behavior in
the documentation - although I'm not great at writing docs and not sure
if this is the best place or way to write this out.

Open to any feedback on this or perfectly okay if maintainers find this
unnecessary.

Release Notes:

- N/A

---------

Co-authored-by: Kunall Banerjee <hey@kimchiii.space>
2026-02-13 08:54:44 +00:00
Lena 7c980088fc Tweak stalebot (words, number of days) (#48603)
While the 60 days of inactivity works for a lot of the issues, with
other (more stubborn and popular) bugs it's too noisy to nag people
every eight weeks.

Also changing days-before-close after seeing a few cases of people
getting back to us after more than two weeks since the bot's question.

Release Notes:

- N/A
2026-02-13 08:53:31 +00:00
Leonard SeiboldandJohn Tur 1f2a319d40 gpui: Remove blade, reimplement linux renderer with wgpu (#46758)
The blade graphics library is a mess and causes several issues for both
Zed users as well as other 3rd party apps using GPUI. This PR removes
blade and implements the linux platform using `wgpu` which is the
de-facto standard in the rust UI and graphics ecosystem. This will not
just fix [issues that Zed users have
today](https://github.com/YaLTeR/niri/issues/2335), but also profit from
wgpu improvements in the futures, from other projects contributing (such
as the bevy game engine, Iced, or pretty much every other relevant
project).

This will close several related issues on the zed repo as well. See
https://github.com/zed-industries/zed/issues?q=frozen%20nvidia%20linux
(probably not all of them, have only tested the freeze on nvidia and
Smithay-based wayland compositors).

Some related issues:
https://github.com/zed-industries/zed/issues/44814
https://github.com/zed-industries/zed/issues/40481
https://github.com/YaLTeR/niri/issues/2335
https://github.com/zortax/zlaunch/issues/15

Would appreciate feedback if this is something the zed maintainers would
be interested in.

Release Notes:

- N/A

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2026-02-13 02:55:42 -05:00
Kyle Kelley af692bb557 repl: Initial stdin support for kernels (#48851)
Support stdin from Jupyter kernels AKA `input()` and `getpass()` in
IPython.

<img width="460" height="380" alt="image"
src="https://github.com/user-attachments/assets/3b26457f-d651-4514-94b4-8cbb6ff52003"
/>

<img width="391" height="243" alt="image"
src="https://github.com/user-attachments/assets/255bd388-5622-4521-ab93-f9ef7fe861aa"
/>

Closes #22746

Release Notes:

- Added STDIN support (`input` / `raw_input`) to REPL
2026-02-13 08:18:55 +01:00
Richard Feldman 958b53cedc Remove deprecated GPT-4o, GPT-4.1, GPT-4.1-mini, and o4-mini (#49082)
Remove GPT-4o, GPT-4.1, GPT-4.1-mini, and o4-mini from BYOK model
options in Zed before OpenAI retires these models.

These models are being retired by OpenAI (ChatGPT workspace support ends
April 3, 2026), so they have been removed from the available models list
in Zed's BYOK provider.

Closes AI-4

Release Notes:

- Removed deprecated GPT-4o, GPT-4.1, GPT-4.1-mini, and o4-mini models
from OpenAI BYOK provider
2026-02-13 04:54:22 +00:00
Mikayla Maki 3199881d37 Revert "Default agent panel to left dock when multi-workspace is enabled" (#49080)
Reverts zed-industries/zed#49034

This proved to be a bit disruptive, we should re-land once we have more
of the pieces together.

Release Notes:

- N/A
2026-02-13 02:53:18 +00:00
Kirill Bulatov b129fde8c2 Fix document highlight data issues (#49079)
Follow-up of https://github.com/zed-industries/zed/pull/48780

Fixes incorrect multi byte characters treatment in the symbol range when
highlighting:
<img width="1728" height="507" alt="image"
src="https://github.com/user-attachments/assets/c6639220-f08a-4ea8-bf99-926566e356ae"
/>

Fixes multiple language servers' duplicate data display:
<img width="1726" height="925" alt="image"
src="https://github.com/user-attachments/assets/ca98ee29-732e-4c8e-adf4-21a9523a5a9c"
/>


Release Notes:

- N/A
2026-02-13 00:55:26 +00:00
Tom Planche cebd169413 Fix discard not reloading buffer from disk (#48936)
Closes #48308.

Before:

![zed-#48308-before](https://github.com/user-attachments/assets/3da194c1-6e86-4743-8194-94dd1a17682c)

After:

![zed-#48308-after](https://github.com/user-attachments/assets/4f52ff38-bcb8-4f07-8e44-55c57ff16002)

Release Notes:
- Fixed file changes not being discarded when closing a tab with "Don't
Save" or "Discard all".
2026-02-13 00:40:45 +00:00
Oliver Azevedo Barnes 9f3ac2b236 devcontainer: Fix OpenDevContainer action panic due to double workspace entity lease (#49058)
Closes #49055

**Heads up**: This might be a naïve solution. I ran into the issue after
merging latest main into
https://github.com/zed-industries/zed/pull/48896, and confirming that it
was unrelated to that PR and incoming from upstream.

Agent one-shot the fix, it works and tests pass. But I'm still wrapping
my head around the changes that led to the bug. I figured the breakage
is bad enough (I couldn't open devcontainers at all) to submit a
possibly naïve fix.

## Fix 

Hoists the `find_devcontainer_configs` call out of `new_dev_container`
and into the call site, where we already have a direct `&mut Workspace`
reference that doesn't go through the entity map. The computed configs
are passed into `new_dev_container` as an argument.

## What was happening

After #48800 ("Re-add MultiWorkspace"), `with_active_or_new_workspace`
nests a `Workspace` entity lease inside a `MultiWorkspace` entity lease.
The `OpenDevContainer` handler was also changed from async to sync in
the same PR, so `RemoteServerProjects::new_dev_container` now runs while
`Workspace` is leased. Inside `new_dev_container`, a
`WeakEntity<Workspace>::read_with` call tries to read `Workspace`
through the entity map, finds it already leased, and panics.

Release Notes:

- Fixed a panic when opening the dev container modal via the
`OpenDevContainer` action.
2026-02-12 16:35:18 -08:00
a0adc63011 Separate accepted edit predictions in edit history (#49056)
Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2026-02-13 00:15:59 +00:00
Danilo Leal 1cd6e13e43 sidebar: Improve subheader component (#49074)
This PR uses the already-existing `ListSubHeader` component for the
section subheader as opposed to a custom label.

<img width="350" height="942" alt="Screenshot 2026-02-12 at 8  30@2x"
src="https://github.com/user-attachments/assets/a86ce59d-9d3b-4b10-87c8-69da1469743d"
/>

- [x] Code Reviewed
- [x] Manual QA

Release Notes:

- N/A
2026-02-12 23:57:45 +00:00
Xiaobo LiuandAnthony Eid 2de3691944 git_graph: Open graph from Git Panel and Commit Historic view from Git Graph rows (#48842)
Release Notes:

- N/A (still featured flag)


Operations as follows:
1. Click to select
2. Double-click to open diff

Operation demo:


https://github.com/user-attachments/assets/15e583c1-37ea-4166-972d-d2247b9c5fff

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-02-12 23:57:19 +00:00
Richard Feldman abc65e8086 Suppress agent popup notification when status is already visible (#49044)
If you have Zed open and the sidebar open, don't show a notification
when a thread finishes.

Closes AI-18

(No release notes because multi-agent is still feature-flagged.)

Release Notes:

- N/A
2026-02-12 17:18:34 -05:00
Richard Feldman 8f9d25ec12 Fix agent panel closing unexpectedly when zoomed (#49037)
Closes https://github.com/zed-industries/zed/issues/33430

Two changes:

1. Fix `observe_global_in` to not permanently remove observers when the
window is transiently unavailable (e.g. temporarily taken during a
nested update). Previously this returned false and silently removed the
observer from the subscriber set. Now it checks whether the entity is
actually dropped before removing — if the entity is alive but the window
is just unavailable, it keeps the observer alive.

2. Extend `dock_to_preserve` in `handle_pane_focused` to also preserve
docks whose active panel has focus, not just docks whose panel's inner
pane matches the focused pane. Panels like `AgentPanel` don't implement
`pane()` (only panels like `TerminalPanel` that contain panes do), so
the existing preservation logic never identified the agent panel's dock
as needing protection. This meant that when the agent panel was zoomed
and a center pane received focus (e.g. during macOS window activation
events), `dismiss_zoomed_items_to_reveal` would close the dock, making
the panel disappear unexpectedly.

Closes AI-16

Release Notes:

- Fixed agent panel unexpectedly closing when zoomed and the window
regains focus.
2026-02-12 17:15:56 -05:00
Richard Feldman 530ef12ac8 Preserve panel zoom state across workspace switches (#49069)
When the agent panel (or any dock panel) is open and
fullscreened/zoomed, switching to a different workspace in the sidebar
and then switching back caused the panel to close. It should remain both
open and zoomed.

The root cause was in `MultiWorkspace::focus_active_workspace()` — it
always focused the center pane of the active workspace. This triggered
`dismiss_zoomed_items_to_reveal(None)`, which closed any zoomed dock
panel (the same behavior as when a user intentionally clicks away from a
zoomed panel).

The fix checks if any dock has a zoomed panel before deciding what to
focus. If a zoomed panel exists, it focuses that panel instead of the
center pane, preventing the dismiss logic from firing.

Closes AI-22

Release Notes:

- Fixed panels losing their fullscreen state when switching between
workspaces.
2026-02-12 16:59:28 -05:00
Eric HolkandBen Kunkle ed6de51e3e Handle newlines better in parse_edits (#48960)
Release Notes:

- Fix a potential crash around multibyte characters in edit predictions

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2026-02-12 13:01:01 -08:00
Kirill Bulatov 7089b96bfc Fix semantic highlights not cleared when disabled in settings (#49066)
Closes https://github.com/zed-industries/zed/issues/49060

Release Notes:

- Fixed semantic highlights not cleared when disabled in settings
2026-02-12 20:52:46 +00:00
Richard Feldman d123bb4c8d Remove Agents Panel and utility panes (#49038)
Remove the `AgentsPanel` (from the `agent_ui_v2` crate) and the utility
pane infrastructure from the codebase.

The Agents Panel was a separate panel gated behind the `agent-v2`
feature flag that was redundant with the existing Agent Panel. Utility
panes were a layout concept (secondary panes next to the editor,
separate from dock panels) whose only consumer was `AgentThreadPane` in
the Agents Panel.

### Changes
- Deleted the entire `agent_ui_v2` crate (`agents_panel.rs`,
`agent_thread_pane.rs`)
- Deleted `workspace/src/utility_pane.rs`
- Removed `UtilityPane`, `UtilityPaneHandle`, `UtilityPanePosition`,
`MinimizePane`, `ClosePane` from `workspace/src/dock.rs`
- Removed all utility pane fields, methods, and render blocks from
`workspace.rs`
- Removed all aside toggle code from `pane.rs` and `pane_group.rs`
- Removed `agents_panel_dock` setting from agent settings and
`default.json`
- Removed all `agent_ui_v2` references from `main.rs`, `zed.rs`, and
Cargo.toml files
- Cleaned up test code in `tool_permissions.rs` and `agent_ui.rs`

Closes AI-17

(No release notes because this was all feature-flagged.)

Release Notes:

- N/A
2026-02-12 15:46:10 -05:00
Eric HolkandBen Brandt 755413502c Add prompts and scripts for automatic crash repro and fix (#49063)
These prompts can be used to automatically diagnose and fix crashes
report in Sentry.

Usage:
1. Find a crash in Sentry. It will have an ID like ZED-123
2. In an agent, do a prompt like `Follow the instructions in
@investigate.md to investigate ZED-123`
3. Once the agent finds a repro, fix it in a new thread by saying
`Follow the instructions in @fix.md`

Release Notes:
- N/A

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2026-02-12 12:42:41 -08:00
Remco Smits f0ae1ff523 git_graph: Add basic keyboard navigation (#49051)
This PR adds basic support for keyboard navigation for the git graph
panel.

**Back and forward**:


https://github.com/user-attachments/assets/5015b0d9-bf83-4944-8c9b-1c5b9badfdb4

**Scrolling**:


https://github.com/user-attachments/assets/451badb5-59df-48a2-aa73-be5188d28dae

- [x] Tests or screenshots needed?
- [x] Code Reviewed
- [x] Manual QA
- Do we need to add keybinds for it, or is falling back to the default
keybindings enough?
 
 **TODO**:
 - [x] Add auto scroll when you select the last visible item

Release Notes:

- N/A (no release notes since its behind a feature flag)
2026-02-12 20:29:23 +00:00