Commit Graph
32380 Commits
Author SHA1 Message Date
Conrad Irwin eeb2b23ee8 Fix telemetry in release builds (#41695)
This was inadvertently broken in v0.211.1-pre when we rewrote the
release build

Release Notes:

- N/A
2025-10-31 22:55:12 -06:00
Dijana Pavlovic 96a8fca7e7 agent_ui: Prevent mode selector tooltip from going off-screen (#41589)
Closes #41458 

Dynamically position mode selector tooltip to prevent clipping.

Position tooltip on the right when panel is docked left, otherwise on
the left. This ensures the tooltip remains visible regardless of panel
position.

**Note:** The tooltip currently vertically aligns with the bottom of the
menu rather than individual items. Would be great if it can be aligned
with the option it explains. But this doesn't seem trivial to me to
implement and not sure if it's important enough atm?

Before: 
<img width="431" height="248" alt="Screenshot 2025-10-30 at 22 21 09"
src="https://github.com/user-attachments/assets/073f5440-b1bf-420b-b12f-558928b627f1"
/>

After:
<img width="632" height="158" alt="Screenshot 2025-10-30 at 17 26 52"
src="https://github.com/user-attachments/assets/e999e390-bf23-435e-9df0-3126dbc14ecb"
/>
<img width="685" height="175" alt="Screenshot 2025-10-30 at 17 27 15"
src="https://github.com/user-attachments/assets/84efca94-7920-474b-bcf8-062c7b59a812"
/>


Release Notes:

- Improved the agent panel's mode selector by preventing it to go
off-screen in case the panel is docked to the left.
2025-11-01 04:29:58 +00:00
Joe InnesandDanilo Leal a26f7a35ff Give visual feedback when an operation is pending (#41686)
Currently, if a commit operation takes some time, there's no visual
feedback in the UI that anything's happening.

This PR changes the colour of the text on the button to the
`Color::Disabled` colour when a commit operation is pending.

Release Notes:

- Improved UI feedback when a commit is in progress

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-01 04:24:59 +00:00
Anthony Eid 0602a0eb43 debugger: Fix Debugpy attach with connect session startup (#41690)
Closes #38345, #34882, #33280

Debugpy has four distinct configuration scenarios, which are:
1. launch
2. attach with process id
3. attach with listen
4. attach with connect

Spawning Debugpy directly works with the first three scenarios but not
with "attach with connect". Which requires host/port arguments being
passed in both with an attach request and when starting up Debugpy. This
PR passes in the right arguments when spawning Debugpy in an attach with
connect scenario, thus fixing the bug.

The VsCode extension comment that explains this:
https://github.com/microsoft/vscode-python-debugger/blob/98f5b93ee4259f99b679d7c45163ba7babcbff6d/src/extension/debugger/adapter/factory.ts#L43-L51

Release Notes:

- debugger: Fix Python attach-based sessions not working with `connect`
or `port` arguments
2025-10-31 19:02:51 -04:00
Jakub Konka 99dfe3dd16 git: Make GitPanel more responsive to long-running staging ops (#41667)
Currently, this only applies to long-running individually selected
unstaged files in the git panel. Next up I would like to make this work
for `Stage All`/`Unstage All` however this will most likely require
pushing `PendingOperation` into `GitStore` (from the `GitPanel`).

Release Notes:

- N/A
2025-10-31 22:47:49 +01:00
Danilo Leal 4319f62236 Fix categorization of agent server extensions (#41689)
We missed making extensions that provide agent servers fill the
`provides` field with `agent-servers`, and thus, filtering for this type
of extension in both the app and site wouldn't return anything.

Release Notes:

- N/A
2025-10-31 21:18:22 +00:00
Danilo Leal 41c47a3cad git_ui: Adjust stash picker (#41688)
Just tidying it up by removing the unnecessary eye icon buttons in all
list items and adding that action in the form of a button in the footer,
closer to all other actions. Also reordering the footer buttons so that
the likely most common action is in the far right.

Release Notes:

- N/A
2025-10-31 18:15:52 -03:00
Ben Kunkle 8ba924e035 Fix release.yml workflow (#41675)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-31 16:29:13 -04:00
Danilo Leal 803f3d866f Add included agents in extensions search (#41679)
Given agent servers will soon be a thing, I'm adding Claude Code, Gemini
CLI, and Codex CLI as included agents in case anyone comes first to
search them as extensions before looking up on the agent panel.

Release Notes:

- N/A
2025-10-31 16:45:39 -03:00
Conrad Irwin ceefab1bfe Delete old ci.yml (#41668)
The new one is much better

Release Notes:

- N/A
2025-10-31 12:58:47 -06:00
Ben Kunkle 04327902d1 gh-workflow release (#41502)
Closes #ISSUE

Rewrite our release pipeline to be generated by `gh-workflow`

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-31 14:23:25 -04:00
tidelyandBennet Bo Fenner 81f5ca68ca ollama: Add button for refreshing available models (#38181)
Closes #17524

This PR adds a button to the bottom right corner of the ollama settings
ui. It resets the available ollama models, also resets the "Connected"
state in the process. This means it can be used to check if the
connection is still valid as well. It's a question whether we should
clear the available models on ALL `fetch_models` calls, since these only
happen during auth anyway.

Ollama is a local model provider which means clicking the refresh button
often only flashes the "not connected" state because the latency of the
request is so low. This accentuates changes in the UI, however I don't
think there's a way around this without adding some rather cumbersome
deferred ui updates.

I've attached the refresh button to the "Connected" `ButtonLike`, since
I don't think automatic UI spacing should separate these elements. I
think this is okay because the "Connected" isn't actually something that
the user can interact with.

Before: 
<img width="211" height="245" alt="image"
src="https://github.com/user-attachments/assets/ea90e24a-b603-4ee2-9212-2917e1695774"
/>

After: 
<img width="211" height="250" alt="image"
src="https://github.com/user-attachments/assets/be9af950-86a2-4067-87a0-52034a80a823"
/>


Alternative approach: There was also a suggestion to simply add a entry
to the command palette, however none of the other providers have this
ability currently either so I went with this approach. The current
approach also makes it more discoverable to the user.

Release Notes:

- Added a button for refreshing available ollama models

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-10-31 18:12:02 +00:00
Conrad Irwin d729a55196 Generate dwarf files for builds again (#41651)
Closes #ISSUE

Release Notes:

- N/A
2025-10-31 10:51:06 -06:00
Andrew Farkas 9845379428 Add Andrew to REVIEWERS.conl (#41662)
Release Notes:

- N/A
2025-10-31 16:48:21 +00:00
versecafeandRichard Feldman b60efea037 bedrock: Fix duplicate region input (#41341)
Closes #41313

Release Notes:

- Fixes #41313

<img width="453" height="870" alt="Screenshot 2025-10-27 at 10 23 37 PM"
src="https://github.com/user-attachments/assets/93bfba18-1bff-494e-a4c2-05b54ad6eed8"
/>

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2025-10-31 16:43:45 +00:00
Lukas Wirth 0547ee118d editor: Fix refresh_linked_ranges panics due to old snapshot use (#41657)
Fixes ZED-29Z

Release Notes:

- Fixed panic in `refresh_linked_ranges`
2025-10-31 17:39:55 +01:00
versecafe 5509f5495a agent: Model name context (#41490)
Closes #41478

Release Notes:

- Fixed #41478

<img width="459" height="916" alt="Screenshot 2025-10-29 at 1 31 26 PM"
src="https://github.com/user-attachments/assets/1d5b9fdf-9800-44e4-bdd5-f0964f93625f"
/>

> caused by using haiku 4.5 from the anthropic provider and then
swapping to sonnet 3.7 through zed, doing this does mess with prompt
caching but a model swap already invalidates that so it shouldn't have
any cost impact on end users
2025-10-31 16:12:46 +00:00
Dino 8efd0ff189 agent_ui: Autoscroll after inserting selections (#41370)
Update the behavior of the `zed_actions::agent::AddSelectionToThread`
action so that, after the selecitons are added to the current thread,
the editor automatically scrolls to the cursor's position, fixing an
issue where the inserted selection's UI component could wrap the cursor
to the next line below, leaving it outside the viewable area.

Closes #39694

Release Notes:

- Improved the `agent: add selection to thread` action so as to
automatically scroll to the cursor's position after selections are
inserted
2025-10-31 15:17:26 +00:00
DinoandConrad Irwin a4e5e6baf8 vim: Only focus when associated editor is also focused (#41487)
Update `Vim::activate` to ensure that the `Vim.focused` method is only
called if the associated editor is also focused.

This ensures that the `VimEvent::Focused` event is only emitted when the
editor is actually focused, preventing a bug where, after starting Zed,
Vim's mode indicator would show that the mode was `Insert` even though
it was in `Normal` mode in the main editor.

Closes #41353 

Release Notes:

- Fixed vim's mode being shown as `Inserted` right after opening Zed

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-31 15:04:54 +00:00
Lukas Wirth 395a586f9b terminal: Kill the terminal child process, not the terminal process on exit (#41631)
When rerunning a task, our process id fetching seems to sometimes return
the previous terminal's process id when respawning the task, causing us
to kill the new terminal once the previous one drops as we spawn a new
one, then drop the old one. This results in rerun sometimes spawning a
blank task as the terminal immediately exits. The fix here is simple, we
actually want to kill the process running inside the terminal process,
not the terminal process itself when we exit in the terminal.

No relnotes as this was introduced yesterday in
https://github.com/zed-industries/zed/pull/41562

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-31 15:01:50 +00:00
Lukas Wirth 80c3bcae48 editor: Fix incorrect hover popup row clamping (#41645)
Fixes ZED-2TR
Fixes ZED-2TQ
Fixes ZED-2TB
Fixes ZED-2SW
Fixes ZED-2SQ

Release Notes:

- Fixed panic in repainting hover popups

Co-authored by: David <david@zed.dev>
2025-10-31 14:24:23 +00:00
Danilo Leal fe18cfbe41 project panel: Remove extra separator when "Rename" is hidden (#41639)
Closes https://github.com/zed-industries/zed/issues/41633

Release Notes:

- N/A
2025-10-31 13:55:08 +00:00
Lukas Wirth c78d211bf5 sum_tree: Replace rayon with futures (#41586)
Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored by: Kate <kate@zed.dev>
2025-10-31 10:39:01 +00:00
Mikayla Maki ba85a1ace1 Increased the max height of pickers (#41617)
Release Notes:

- Increased the max size of picker based UI
2025-10-31 04:26:36 +00:00
Andrew Farkas a3d5da2f31 Keep selection in SwitchToHelixNormalMode (#41583)
Closes #41125

Release Notes:

- Fixed `SwitchToHelixNormalMode` to keep selection
- Added default keybinds for `SwitchToHelixNormalMode` when in Helix
mode
2025-10-31 01:53:46 +00:00
Conrad Irwin 672c77c985 Add a no-op compare_perf workflow (#41605)
Testing PR for @zed-zippy

Release Notes:

- N/A
2025-10-30 17:28:03 -06:00
Bennet Bo Fenner 7ea787ae5e Add bennetbo to REVIEWERS.conl (#41604)
Release Notes:

- N/A
2025-10-30 22:25:47 +00:00
Mikayla Maki 9699e9e682 gpui: Remove type bound (#41603)
Release Notes:

- N/A
2025-10-30 22:17:45 +00:00
Bennet Bo Fenner 7e4c7c2e47 agent_servers: Expand ~ in path from settings (#41602)
Closes #40796


Release Notes:

- Fixed an issue where `~` would not be expanded when specifiying the
path of an ACP server
2025-10-30 22:14:41 +00:00
Chris 863527d09f outline_panel: Fix collapse/expand all entries (#41342)
Closes #39937

Release Notes:

- Fixed expand/collapse all entries not working in singleton buffer mode
2025-10-30 21:48:37 +00:00
140c5d1276 zeta2: Expose llm-based context retrieval via zeta_cli (#41584)
Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
2025-10-30 21:41:09 +00:00
Dino 0f78e42608 vim: Improve pasting while in replace mode (#41549)
- Update `vim::normal::Vim.normal_replace` to work with more than one
  character
- Add `vim::replace::Vim.paste_replace` to handle pasting the 
  clipboard's contents while in replace mode
- Update vim's handling of the `editor::actions::Paste` action so that
  the `paste_replace` method is called when vim is in replace mode,
  otherwise it'll just call the regular `editor::Editor.paste` method

Closes #41378 

Release Notes:

- Improved pasting while in Vim's Replace mode, ensuring that the Zed
replaces the same number of characters as the length of the contents
being pasted
2025-10-30 20:33:03 +00:00
Anthony Eid f27e30f804 debugger: Polish breakpoint list UI (#41598)
This PR fixes breakpoint icon alignment to also be at the end of a
rendered entry and enables editing breakpoint qualities when there's no
active session.

The alignment issue was caused by some icons being invisible, so the
layout phase always accounted for the space they would take up. Only
laying out the icons when they are visible fixed the issue.

#### Before
<img width="1014" height="316" alt="image"
src="https://github.com/user-attachments/assets/9a9ced06-e219-4d9d-8793-6bdfdaca48e8"
/>

#### After
[
<img width="502" height="167" alt="Screenshot 2025-10-30 at 3 21 17 PM"
src="https://github.com/user-attachments/assets/23744868-e354-461c-a940-9b6812e1bcf4"
/>
](url)

Release Notes:

- Breakpoint list: Allow adding conditions, logs, and hit conditions to
breakpoints when there's no active session
2025-10-30 16:15:21 -04:00
Anthony EidandMrSubidubi f9c6e607e0 debugger: Add horizontal scroll bars to variable list, memory view, and breakpoint list (#41594)
Closes #40360

This PR added heuristics to determine what variable/breakpoint list
entry has the longest width when rendered. I added this in so the
uniform list would correctly determine which item has the longest width
and use that to calculate the scrollbar size.

The heuristic can be off if a non-mono space font is used in the UI; in
most cases, it's more than accurate enough though.

Release Notes:

- debugger: Add horizontal scroll bars to variable list, memory view,
and breakpoint list

---------

Co-authored-by: MrSubidubi <dev@bahn.sh>
2025-10-30 19:43:32 +00:00
Lukas Wirth 05f933971f windows: Don't flood windows message queue with gpui messages (#41595)
Release Notes:

- N/A

Co-authored by: Max Brunsfeld <max@zed.dev>
2025-10-30 20:09:32 +01:00
Lukas Wirth 4cea10a9f3 Reduce amount of foreground tasks spawned on multibuffer/editor updates (#41479)
When doing a project wide search in zed on windows for `hang`, zed
starts to freeze for a couple seconds ultimately starting to error with
`Not enough quota is available to process this command.` when
dispatching windows messages. The cause for this is that we simply
overload the windows message pump due to the sheer amount of foreground
tasks we spawn when we populate the project search.

This PR is an attempt at reducing this.

Release Notes:

- Reduced hangs and stutters in large project file searches
2025-10-30 17:40:56 +00:00
Paweł Kondzior 0d7ed1a645 agent_ui: Insert thread summary as proper mention URI (#40722)
This ensures the thread summary is treated as a tracked mention with
accessible context.

Changes:
- Fixed `MessageEditor::insert_thread_summary()` to use proper mention
URI format
- Added test coverage to verify the fix

Release Notes:

- Fixed an issue where "New From Summary" was not properly inserting
thread summaries as contextual mentions when creating new threads.
Thread summaries are now inserted as proper mention URIs.
2025-10-30 17:19:32 +01:00
Bennet FennerandBen Brandt e66dcf4d1a agent_ui: Fix agent: Chat with follow not working (#41581)
Release Notes:

- Fixed an issue where `agent: Chat with follow` was not working anymore

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-10-30 16:03:12 +00:00
Anthony EidandRemco Smits b24eb26f16 debugger: Get rid of initialize_args in php debugger setup docs (#41579)
Related to issue: #40887

Release Notes:

- N/A

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-10-30 11:47:59 -04:00
Conrad Irwin 7a8836f4ee Don't skip tests in nightly release (#41573)
Release Notes:

- N/A
2025-10-30 14:59:30 +00:00
Lukas Wirth 0b0a2ee22f project: Spawn terminal process on background executor (#41216)
Attempt 2 for https://github.com/zed-industries/zed/pull/40774

We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.

Release Notes:

- Improved startup time on systems with slow process spawning
capabilities
2025-10-30 13:55:19 +00:00
Danilo Leal 6c995d1ca6 docs: Improve the Inline Assistant content (#41566)
Release Notes:

- N/A
2025-10-30 13:53:31 +00:00
Lukas Wirth fc58d64ac6 terminal: Properly kill child process on terminal exit (#41562)
Release Notes:

- Fixed terminal processes occasionally leaking

Co-authored by: Jakub <jakub@zed.dev>
2025-10-30 13:40:31 +00:00
Agus Zubiaga 93f433e469 collab panel: Open selected channel notes (#41560)
Adds an action to open the notes for the currently selected channel in
the collab panel, which is mapped to `alt-enter` in all platforms.

Release Notes:

- collab: Add `collab_panel::OpenSelectedChannelNotes` action
(`alt-enter` by default)
2025-10-30 13:10:19 +00:00
Caleb Jasikanddino 1d6ded0c7e Add cmd-d shortcut for (terminal) pane::SplitRight (#41139)
Add default keybinding for `pane::SplitRight` in the `Terminal` context
for all platforms.

Closes #ISSUE

Release Notes:

- Added VS Code's terminal split keybindings (`cmd` on MacOS,
`ctrl-shift-5` on Windows and Linux)

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2025-10-30 12:28:06 +00:00
Finn Evers a9fc8ce147 extension_host: Do not try auto installing suppressed extensions (#41551)
Release Notes:

- Fixed an issue where Zed would try to install extensions specified
under `auto_install_extensions` which were moved into core.
2025-10-30 12:24:32 +00:00
A. Teo Welton d6ccc583bc Language: Fix minor C++ completion label formatting issue (#41544)
Closes #39515

**Details:**
- Improved logic for formatting completion labels, as some (such as
`namespace`) were missing space characters.
- Added extra logic as per stale PR #39533
[comment](https://github.com/zed-industries/zed/pull/39533#issuecomment-3368549433)
ensuring that cases where extra spaces are not necessary (such as
functions) are not affected
- I will note, I was not able to figure out how to fix the coloring of
`namespace` within completion labels as mentioned in that comment, if
someone would provide me with direction I would be happy to look into
that too.

Previous:
<img width="812" height="530" alt="previous"
src="https://github.com/user-attachments/assets/b38f1590-ca2d-489d-9dcb-2d478eb6ed03"
/>

Fixed:
<img width="812" height="530" alt="fixed"
src="https://github.com/user-attachments/assets/020b151d-e5d9-467e-99c1-5b0cab057169"
/>


Release Notes:

- Fixed minor issue where some `clangd` labels would be missing a space
in formatting
2025-10-30 10:47:44 +00:00
claytonrcarterandConrad Irwin c710bd7ef7 bundle: Restore local install on macOS (#41482)
I just pulled and ran a local build via `script/bundle-mac -l -i` but
found that the resulting bundle wasn't installed as expected. (me:
"ToggleAllDocks!! Wait! Where is it?!") Looking into, it looks like the
`-l` flag was removed in #41392, leaving the `$local_only` var orphaned,
which then left the `-i/$local_install` flag unreachable. I suspect that
this was unintentional, so this PR re-adds the `-l/$local_only` flag to
`script/bundle-mac`.

I ran the build again and confirmed that local install seemed to work as
expected. (ie "ToggleAllDocks!! 🎉")

While here, I also removed the last reference to `$local_arch`, because
all other references to that were removed in #41392.

/cc @osiewicz 

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-29 21:55:02 -06:00
Conrad IrwinandBen Kunkle aee368f408 Use gh-workflow for tests (take 2) (#41420)
This re-implements the reverted commit de5d23cf14.

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-10-29 21:28:43 -04:00
Danilo Leal e8bbc19cdc docs: Fix Codestral section title in edit prediction page (#41509)
Follow up to https://github.com/zed-industries/zed/pull/41507 as I
realized I didn't change the title for this section.

Release Notes:

- N/A
2025-10-30 01:18:43 +00:00