Save edited buffers before running a task
Introduces a new task field for configuring which buffers are saved. For
now, this defaults to saving all buffers, but in the future we could
have a global task template to configure this setting for dynamically
created tasks.
Needed for #10251.
Release Notes:
- Edited buffers are now saved before running a task. This can be
configured with the new "save" field in `tasks.json`.
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Fixes#51542
Adds a `git_panel.starts_open` setting for parity with `project_panel`.
When set to `true`, the git panel opens automatically in new workspaces
that don't have saved panel state.
The default is `false`, matching current behavior (non-breaking).
### Usage
```json
{
"git_panel": {
"starts_open": true
}
}
```
### Implementation
Follows the same pattern as `project_panel.starts_open`:
1. `GitPanelSettingsContent` - added `starts_open: Option<bool>` to the
settings schema
2. `GitPanelSettings` - added `starts_open: bool` field
3. `GitPanel` Panel impl - overrides `starts_open()` to read from
settings
Release Notes:
- Added `git_panel.starts_open` setting to control whether the git panel
opens automatically in new workspaces (default: false)
---------
Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## Summary
- Implements `icon_label` on `GitPanel` to return the total count of
uncommitted changes (`new_count + changes_count`) when non-zero, capped
at `"99+"` for large repos.
- Updates `PanelButtons::render()` to render that label as a small green
badge overlaid on the panel's sidebar icon, using absolute positioning
within a `div().relative()` wrapper.
- The badge uses `version_control_added` theme color and
`LabelSize::XSmall` text with `LineHeightStyle::UiLabel` for accurate
vertical centering, positioned at the top-right corner of the icon
button.
The `icon_label` method already existed on the `Panel`/`PanelHandle`
traits with a default `None` impl, and was already implemented by
`NotificationPanel` (unread notification count) and `TerminalPanel`
(open terminal count) — but was never rendered. This wires it up for all
three panels at once.
## Notes
- Badge is positioned with non-negative offsets (`top(0)`, `right(0)`)
to stay within the parent container's bounds. The status bar's
`render_left_tools()` uses `.overflow_x_hidden()`, which in GPUI clips
both axes (the `overflow_mask` returns a full content mask whenever any
axis is non-`Visible`), so negative offsets would be clipped.
- `LineHeightStyle::UiLabel` collapses line height to `relative(1.)` so
flex centering aligns the visual glyph rather than a
taller-than-necessary line box.
- No new data tracking logic — `GitPanel` already maintains `new_count`
and `changes_count` reactively.
- No feature flag or settings added per YAGNI.
## Suggested .rules additions
The following pattern came up repeatedly and would prevent future
sessions from hitting the same issue:
```
## GPUI overflow clipping
`overflow_x_hidden()` (and any single-axis overflow setter) clips **both** axes in GPUI.
The `overflow_mask()` implementation in `style.rs` returns a full `ContentMask` (bounding box)
whenever any axis is non-`Visible`. Absolute-positioned children that extend outside the element
bounds will be clipped even if only the X axis is set to Hidden.
Avoid negative `top`/`right`/`bottom`/`left` offsets on absolute children of containers
that have any overflow hidden — keep badge/overlay elements within the parent's bounds instead.
```
Release Notes:
- Added a numeric badge to the git panel sidebar icon showing the count
of uncommitted changes.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes https://github.com/zed-industries/zed/discussions/49740
Adds optional file and folder icons to the Git panel so its file list is
easier to scan, especially in larger repositories.
- add folder icons for Git panel entries
- add Git panel settings for file and folder icon visibility
---
Release Notes:
- Made the Git Panel aware of icon themes.
- Added the ability to render file type icons in the Git panel.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Follow up to https://github.com/zed-industries/zed/pull/51384
This PR fixes the settings UI rendering of this setting by adding a
default value and also wraps it in the feature flag (only the settings
UI rendering), given it's not widely available just yet.
Release Notes:
- N/A
This PR introduces the `project_panel.scrollbar.horizontal_scroll`
setting to allow users to toggle the horizontal scroll bar in the
project panel. This was Zed's design before PR #18513, and the default
behavior of VSCode (`workbench.list.horizontalScrolling`).
https://github.com/user-attachments/assets/f633f4e4-a585-4494-8f48-df77c6aca418
## Rationale
Zed's design used to be the same as the default behavior of VSCode.
I.e., no horizontal scrolling, and the view is always snapped to the
left, with long file names clipped of. If you want to see the content
that is out-of-frame, you'll need to drag the handle and expand the
project panel. This could be problematic, especially for large repos
with multiple levels of nested directories, as pointed out by issues
#5550 and #7001.
<img width="1398" height="992" alt="image"
src="https://github.com/user-attachments/assets/d86563f2-0f06-4e9e-818c-155ac45f0f56"
/>\
*VSCode's default setup, for reference.*
Then came PR #18513, which added horizontal scroll and addressed this
pain point, but users didn't have a choice. They're stuck with
horizontal scrolling always turned on. I, for instance, personally
prefer the old, VSCode-default behavior, for most projects I open are
small and don't need horizontal scrolling in the project panel. With
horizontal scrolling always turned on, I find it annoying to have my
project panel view accidentally scrolled to the middle, and I'll have to
grab my mouse and scroll it back. It's also visually redundant.
Thus, why not add an option like VSCode's
`workbench.list.horizontalScrolling` and let users choose? I'd love to
be able to, say, set a per-project override for the projects that need
horizontal scrolling, while having it disabled by default.
## Extra Notes
- I was originally thinking about using `ScrollbarAxes` from
`src/editor_settings.rs` and make the option
`project_panel.scrollbar.axes.horizontal` similar to the global editor
scrollbar settings, but this option is specific to the project panel and
it doesn't quite make sense to allow disabling vertical scrolling on the
project panel, so I added a standalone option for it instead, similar to
VSCode's `workbench.list.horizontalScrolling`.
- I went the conservative route and set horizontal scrolling to enabled
(current behavior) by default. Imo it might make more sense to disable
it by default instead, similar to VSCode, but I'll leave this for the
Zed team to decide.
- I named it `horizontal_scroll` instead of `horizontal_scrolling` to be
consistent with the adjacent setting `sticky_scroll`.
- As for tests, I don't see tests for the scrollbar, so I didn't add
any.
I'd be glad to update the PR if anything is not inline with the
project's requirements or conventions.
---
Release Notes:
- Added `project_panel.scrollbar.horizontal_scroll` setting to allow
toggling horizontal scrolling in the project panel
Signed-off-by: k4yt3x <i@k4yt3x.com>
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Enabled `diff_stats` in the git panel by default.
Closes#47550
Changes the `auto_indent` setting from a boolean to an enum with three
modes:
- **`full`** (default): Adjusts indentation based on syntax context when
typing (previous `true` behavior)
- **`preserve_indent`**: Preserves the current line's indentation on new
lines, but doesn't adjust based on syntax
- **`none`**: No automatic indentation - new lines start at column 0
(previous `false` behavior)
This gives users more control over indentation behavior. Previously,
setting `auto_indent: false` would still preserve indentation on new
lines, which was unexpected.
Includes:
- Settings migration from boolean to enum values
- Settings UI dropdown renderer
Release Notes:
- Changed `auto_indent` setting from boolean to enum with `full`,
`preserve_indent`, and `none` options
<img width="1373" height="802" alt="Screenshot 2026-01-27 at 16 32 10"
src="https://github.com/user-attachments/assets/b629e1d8-7359-4853-8222-abfa71d6ebe2"
/>
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
The path hyperlink regex's middle-char pattern
[[:(][^0-9()]](cci:2://file:///d:/zed/crates/fs/src/fs.rs:89:0-157:1)
allowed colon+space because space was not in the exclusion set. This
caused `0: foo/bar.txt` to be matched as a single path instead of just
`foo/bar.txt`.
Fix: add space to the exclusion class: [[:(][^0-9()\\
]](cci:2://file:///d:/zed/crates/fs/src/fs.rs:89:0-157:1)
Closes#50531
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
(N/A)
Release Notes:
- Fixed terminal Ctrl-click path detection failing when path is preceded
by a prefix like `0:` (#50531)
## Summary
- add a new `ai_gateway` language model provider in zed using the
openai-compatible chat completions path
- register ai gateway in provider wiring, settings schema, and default
settings
- add vercel ai gateway icon and provider list entry
- parse ai gateway model capabilities from tags (`tool-use`, `vision`)
and supported parameters
- clean up ai gateway oidc auth failures into a concise actionable error
message
Release Notes:
- Added Vercel AI Gateway as a new LLM provider in Zed.
Discussed in #6668 specifically this comment from @zackangelo:
> The biggest thing keeping me from using Zed as a daily driver is error
indication in the project panel. When I'm making big project-wide
changes I can't clearly see which files have errors (in editors like
VSCode the filenames turn red).
> VSCode seems to use a letter on the right gutter to indicate git
status and a number next to it to indicate diagnostic status. The color
indicates either.
This PR implements that, I added an opt-in `diagnostic_badges` setting
(default is false) that shows error and warning counts as colored labels
on the right side of each project panel entry. Counts bubble up to
parent directories.
When `diagnostic_badges` is enabled, diagnostic severity takes priority
over git status for entry text color.
Since warnings and git-modified share the same yellow, git status with
this option on is readable through the file icon decoration and the
absence of a number badge on the right.
Example:
<img width="522" height="785" alt="image"
src="https://github.com/user-attachments/assets/2da62580-86fe-480b-9b57-ff137ea42285"
/>
<img width="884" height="580" alt="image"
src="https://github.com/user-attachments/assets/198e9a45-dacd-4f1e-a66c-f2b84fd4db63"
/>
Release Notes:
- Added diagnostic count badges to the project panel, displaying error
and warning counts next to file names. You can modify this setting using
the `diagnostic_badges` option, which is enabled by default.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
After looking around a bit, I felt like subagent wasn't the right way to
introduce this tool to the model. And with some back and forth
verification + market research, we both agreed spawn_agent was a better
name for what this tool is doing.
It still calls the right tool if you ask for a subagent, but especially
if we move these to be running in the background, spawn will be a better
name anyway.
Release Notes:
- N/A
Release Notes:
- Added the ability to use a self-hosted OpenAI-compatible server for
edit predictions.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
This reverts commit e477b545b7.
Needs 2 more fixes:
* enter does not move to the first excerpt anymore
* there could be situations when a narrowed search does not decrease the
excerpt enough to see the result onscreen
Release Notes:
- N/A
Add `agent_worktree_directory` to `GitSettings` for configuring where
agent worktrees are stored (default: Zed data dir). Remove `Copy` derive
from `GitSettings`/`GitContentSettings` (incompatible with String field)
and fix downstream `.as_ref().unwrap()` call sites.
Define `AgentGitWorktreeInfo` (branch, worktree_path, base_ref) and add
it to `DbThread` + `DbThreadMetadata` for persistence and session list
display.
Closes AI-33
Release Notes:
- N/A
Add Kanayago as an available Ruby language server in default settings.
Disabled by default (prefixed with `!`), users can opt-in via their
settings.
This corresponds to the extension-side support added in
zed-extensions/ruby#224.
Release Notes:
- ruby: Added Kanayago as an available language server.
Reverts the whole "project search on type" set of PRs until we figure
out better ways to deal with flickering between search results
appearing.
Release Notes:
- N/A
Closes#46795
This PR aims to correctly detect the hyperlinks in cases like the
following, where box-drawing characters immediately precede the path
(without spaces in between).
```
╭─[Cargo.toml:55:1]
...
╰────
```
The only false negative with the fix in this PR would be that a file
path really contains leading box drawing characters which I think is
very unlikely.
---
Release Notes:
- Fixed an issue where the hyperlinks would not be properly detected in
the terminal if they were preceded by box-drawing characters (like ─, │,
┌, ┐)
Signed-off-by: Charlie-XIAO <yx2436@nyu.edu>
Closes#45135
Since neither the project search nor file finder search was showing
project's root name, including it in the history was unnecessary,
especially when the user had `project_panel.hide_root` set to `true`.
Release Notes:
- Made file finder to respect `project_panel.hide_root` settings
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Remove the `AgentsPanel` (from the `agent_ui_v2` crate) and the utility
pane infrastructure from the codebase.
The Agents Panel was a separate panel gated behind the `agent-v2`
feature flag that was redundant with the existing Agent Panel. Utility
panes were a layout concept (secondary panes next to the editor,
separate from dock panels) whose only consumer was `AgentThreadPane` in
the Agents Panel.
### Changes
- Deleted the entire `agent_ui_v2` crate (`agents_panel.rs`,
`agent_thread_pane.rs`)
- Deleted `workspace/src/utility_pane.rs`
- Removed `UtilityPane`, `UtilityPaneHandle`, `UtilityPanePosition`,
`MinimizePane`, `ClosePane` from `workspace/src/dock.rs`
- Removed all utility pane fields, methods, and render blocks from
`workspace.rs`
- Removed all aside toggle code from `pane.rs` and `pane_group.rs`
- Removed `agents_panel_dock` setting from agent settings and
`default.json`
- Removed all `agent_ui_v2` references from `main.rs`, `zed.rs`, and
Cargo.toml files
- Cleaned up test code in `tool_permissions.rs` and `agent_ui.rs`
Closes AI-17
(No release notes because this was all feature-flagged.)
Release Notes:
- N/A
This PR adds ability to select and test audio input/output devices for
use in collaboration setting (which is what the team at Zed relies
heavily on). Currently, we only ever used whatever the system default is
and it worked well until it didn't - for some reason, when I am on my
Linux laptop, I am unable to force Zed to use my external mic +
headphones via external USB audio interface. With this PR, now I can
list all available devices and select the one I want.
There are still a couple of caveats that we should be aware of:
* I've decided to list *all* available devices meaning on Linux it is
quite possible that you may discover that what your desktop environment
is reporting to you is a significantly shorter list than what your sound
framework/hw is actually exposing. I think this makes sense given my
inexperience with audio drivers/devices and frameworks on various OSes
so that we get full control over what is available with the goal of
being able to come up with some filtering heuristic as we go along.
* We currently populate the list of available audio devices only once at
startup meaning if you unplug your device while you have Zed running
this will not register until you restart Zed which is a PITA. However,
in order to keep the changes manageable I thought it would be best to do
minimal work in this regard now, and iterate on this some more in the
near future. After all, we don't really monitor device changes on any
platform except macOS anyhow, so it might be the case that when I get
round to implementing this I will have the opportunity to tackle both at
the same time.
* In order to get a valid list of all audio devices using `cpal` crate
(which is the building block of `rodio`), I had to bump `cpal` to 0.17,
and pin `rodio` to a more recent commit sha as a result, so if you see
any regressions, lemme know and/or feel free to revert this PR.
* Finally, I've done my best to integrate this with the settings UI, but
I am sure more could be done in terms of styling, etc.
Some screenshots:
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-04"
src="https://github.com/user-attachments/assets/e147c153-1902-49d6-bf68-3ac317a6a7b0"
/>
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-16"
src="https://github.com/user-attachments/assets/b4e9a2f8-b38e-4de0-b910-067cc432b5bc"
/>
Release Notes:
- Added ability to select audio input/output devices as part of
Collaboration page in Settings. Added ability to test selected devices
with a simple playback loop routing input directly into output for
easier debugging of your audio devices.
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Release Notes:
- Swapped the default value for `agent.single_file_review` to `false`.
Agent diffs will no longer override the git diff in your buffer. You can
still review the agent's changes via the action log review button, or by
flipping this setting back to `true`
Fixes#36818
Release Notes:
- Added new `global_lsp_settings.request_timeout` setting to configure
the maximum timeout duration for LSP-related operations.
Code inspired by [prior
implementation](https://github.com/zed-industries/zed/pull/38443),
though with a few tweaks here & there (like using `serde:default` and
keeping the pre-defined constant in the LSP file).
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Closes https://github.com/zed-industries/zed/issues/28091
Off in language settings by default: ` "lsp_folding_ranges": "off",`,
when enabled, disables tree-sitter indent-based folding and enables
fetching of LSP ones instead.
Falls back to tree-sitter if LSP-based one brings no results.
Release Notes:
- Added `textDocument/foldingRange` LSP support, use `
"lsp_folding_ranges": "on",` language settings to fetch and prefer the
LSP folds
Part of #7450
Big thanks to @macmv for pushing this forwards so much!
Rebased version of https://github.com/zed-industries/zed/pull/39539 as
working on an in-org branch simplifies a lot of things for us)
Release Notes:
- Added LSP semantic tokens highlighting support
---------
Co-authored-by: Neil Macneale V <neil.macneale.v@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Follow-up to https://github.com/zed-industries/zed/pull/48209 - those
hardcoded rules are replacing these default settings, which will make
the rules clearer by removing the "override" scenario.
(No release notes because granular tool permissions are still behind a
feature flag.)
Release Notes:
- N/A
Closes#47113
Adds configurable REPL output size limits with two new settings,
`repl.output_max_height_lines` and `repl.output_max_width_columns`, so
large outputs scroll instead of expanding and images scale down to fit
the available space. The output containers in both inline REPL blocks
and notebook cells now respect these bounds, and image sizing uses the
same text metrics as the terminal output for consistent column-based
width calculations.
Release Notes:
- REPL output now supports configurable max height and width limits,
with large outputs scrolling and images scaling to stay within the
viewport.
Closes#14863
Changes:
- Added `CurrentFileDirectory` variant to the `WorkingDirectory` enum.
- New terminals now open in the directory of the currently active file
when this option is set.
- Falls back to project directory, then first workspace directory if no
file is active.
Release Notes:
- Added `current_file_directory` option for terminal's
`working_directory` setting. Set `"working_directory":
current_file_directory"` to open new terminals in the directory of your
currently open file.
---
Still relatively new to Rust, so happy to receive any feedback! 😁
## Summary
Add documentation for the default value of `include_warnings` in
diagnostics settings. This makes it consistent with other settings that
document their default values.
## Test plan
- Documentation-only change, no functional changes
Release Notes:
- N/A