Closes#45135
Since neither the project search nor file finder search was showing
project's root name, including it in the history was unnecessary,
especially when the user had `project_panel.hide_root` set to `true`.
Release Notes:
- Made file finder to respect `project_panel.hide_root` settings
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Remove the `AgentsPanel` (from the `agent_ui_v2` crate) and the utility
pane infrastructure from the codebase.
The Agents Panel was a separate panel gated behind the `agent-v2`
feature flag that was redundant with the existing Agent Panel. Utility
panes were a layout concept (secondary panes next to the editor,
separate from dock panels) whose only consumer was `AgentThreadPane` in
the Agents Panel.
### Changes
- Deleted the entire `agent_ui_v2` crate (`agents_panel.rs`,
`agent_thread_pane.rs`)
- Deleted `workspace/src/utility_pane.rs`
- Removed `UtilityPane`, `UtilityPaneHandle`, `UtilityPanePosition`,
`MinimizePane`, `ClosePane` from `workspace/src/dock.rs`
- Removed all utility pane fields, methods, and render blocks from
`workspace.rs`
- Removed all aside toggle code from `pane.rs` and `pane_group.rs`
- Removed `agents_panel_dock` setting from agent settings and
`default.json`
- Removed all `agent_ui_v2` references from `main.rs`, `zed.rs`, and
Cargo.toml files
- Cleaned up test code in `tool_permissions.rs` and `agent_ui.rs`
Closes AI-17
(No release notes because this was all feature-flagged.)
Release Notes:
- N/A
Just some relatively small UI adjustments, like adding the forward arrow
to make it clearer there's a hierarchy between the parent thread and the
subagent thread, and a check icon to comunicate the subagent thread is
done.
<img width="500" height="612" alt="Screenshot 2026-02-12 at 11 47@2x"
src="https://github.com/user-attachments/assets/d49319b5-9c19-435a-b5c7-424060fa0629"
/>
- [x] Code Reviewed
- [x] Manual QA
Release Notes:
- N/A
This PR adds ability to select and test audio input/output devices for
use in collaboration setting (which is what the team at Zed relies
heavily on). Currently, we only ever used whatever the system default is
and it worked well until it didn't - for some reason, when I am on my
Linux laptop, I am unable to force Zed to use my external mic +
headphones via external USB audio interface. With this PR, now I can
list all available devices and select the one I want.
There are still a couple of caveats that we should be aware of:
* I've decided to list *all* available devices meaning on Linux it is
quite possible that you may discover that what your desktop environment
is reporting to you is a significantly shorter list than what your sound
framework/hw is actually exposing. I think this makes sense given my
inexperience with audio drivers/devices and frameworks on various OSes
so that we get full control over what is available with the goal of
being able to come up with some filtering heuristic as we go along.
* We currently populate the list of available audio devices only once at
startup meaning if you unplug your device while you have Zed running
this will not register until you restart Zed which is a PITA. However,
in order to keep the changes manageable I thought it would be best to do
minimal work in this regard now, and iterate on this some more in the
near future. After all, we don't really monitor device changes on any
platform except macOS anyhow, so it might be the case that when I get
round to implementing this I will have the opportunity to tackle both at
the same time.
* In order to get a valid list of all audio devices using `cpal` crate
(which is the building block of `rodio`), I had to bump `cpal` to 0.17,
and pin `rodio` to a more recent commit sha as a result, so if you see
any regressions, lemme know and/or feel free to revert this PR.
* Finally, I've done my best to integrate this with the settings UI, but
I am sure more could be done in terms of styling, etc.
Some screenshots:
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-04"
src="https://github.com/user-attachments/assets/e147c153-1902-49d6-bf68-3ac317a6a7b0"
/>
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-16"
src="https://github.com/user-attachments/assets/b4e9a2f8-b38e-4de0-b910-067cc432b5bc"
/>
Release Notes:
- Added ability to select audio input/output devices as part of
Collaboration page in Settings. Added ability to test selected devices
with a simple playback loop routing input directly into output for
easier debugging of your audio devices.
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Follow-up to https://github.com/zed-industries/zed/pull/46641.
In the PR linked above, I had introduced a dropdown that'd show up in
the title bar when the workspace contained more than one project.
Although that helped improve the multi-project use case, it created some
quirky designs:
- The project dropdown and the recent project pickers looked too
different from one another
- The transition between the 2 project case to the 1 project scenario,
from the dropdown, was not great, because you'd be then seeing the
bigger recent projects picker
- The `workspace: switch project` action was still reachable in the
command palette even if you had one project in the workspace
So, what this PR does is essentially fixing all of this by consolidating
it all in the Recent Projects picker. If you are in a multi-project
scenario, the picker will display a section with all of the projects on
the workspace allowing you to activate each one of them. The picker also
looks simpler when you reach it by clicking on the project name in the
title bar, as opposed to through the keybinding. I've then removed the
project dropdown code as well as the action, given we don't need them
anymore due to the consolidation. Lastly, I tackled the inconsistent
wording used between "Folders", "Projects", and "Workspaces".
Here's the result:
https://github.com/user-attachments/assets/9d8ef3e3-e57b-4558-9bc0-dcc401dec469
- [x] Code Reviewed
- [x] Manual QA
Release Notes:
- Workspace: Improved the recent projects picker by making it also
display active projects in case of a multi-project workspace.
Release Notes:
- Swapped the default value for `agent.single_file_review` to `false`.
Agent diffs will no longer override the git diff in your buffer. You can
still review the agent's changes via the action log review button, or by
flipping this setting back to `true`
This PR adds some design refinements to the thinking effort selector (to
be generally rolled out soon):
- Improved split button UI styles and consistency with other dropdowns
in the message editor
- Stopped rendering the effort selector if thinking is turned off
- Added a keybinding to trigger the effort menu
- Added a keybinding to cycle through effort options
<img width="500" height="380" alt="Screenshot 2026-02-09 at 10 18@2x"
src="https://github.com/user-attachments/assets/48d5b65c-7256-4ceb-aab2-35869f8fbf4a"
/>
---
- [x] Code Reviewed
- [x] Manual QA
Release Notes:
- N/A
It's happeningggggg
Release Notes:
- Changed the Agent Panel so that the Active Thread is restored on
restart.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
The `alt-tab` keybinding doesn’t work properly under the `AgentPanel`
context on Windows and certain Linux distros, so `alt-l` is provided as
an alternative for the same action.
In my testing, I could not trigger the `AcpThread > Editor` context, but
I added the keybinding there too just in case.
Closes#48347.
Release Notes:
- Added an alternate keybinding for `agent::CycleFavoriteModels` on
Linux and Windows to prevent conflict with global app switcher
Fixes#36818
Release Notes:
- Added new `global_lsp_settings.request_timeout` setting to configure
the maximum timeout duration for LSP-related operations.
Code inspired by [prior
implementation](https://github.com/zed-industries/zed/pull/38443),
though with a few tweaks here & there (like using `serde:default` and
keeping the pre-defined constant in the LSP file).
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Closes https://github.com/zed-industries/zed/issues/28091
Off in language settings by default: ` "lsp_folding_ranges": "off",`,
when enabled, disables tree-sitter indent-based folding and enables
fetching of LSP ones instead.
Falls back to tree-sitter if LSP-based one brings no results.
Release Notes:
- Added `textDocument/foldingRange` LSP support, use `
"lsp_folding_ranges": "on",` language settings to fetch and prefer the
LSP folds
The icons in the far left of the multibuffer toolbar were shifting a bit
to the side when toggling the buffer search, so this PR fixes that. I'm
also removing the labeled button for the expand/collapse all excerpts;
relying only on the icon-button version of it, given it's simpler and
similarly clear.
https://github.com/user-attachments/assets/8ee44c9f-3082-4160-ac77-a3cf489b318a
Release Notes:
- N/A
Part of #7450
Big thanks to @macmv for pushing this forwards so much!
Rebased version of https://github.com/zed-industries/zed/pull/39539 as
working on an in-org branch simplifies a lot of things for us)
Release Notes:
- Added LSP semantic tokens highlighting support
---------
Co-authored-by: Neil Macneale V <neil.macneale.v@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
- Keyboard navigation where you can traverse through cells using up and
down arrow
- Jupyter Logo added
- Initialize kernel as shutdown for more predictable behavior
- Ability to create .ipynb files with bare essential metadata.
- Optimize editor initialization to avoid cloning the entire notebook
and shortcuts
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Follow-up to https://github.com/zed-industries/zed/pull/48209 - those
hardcoded rules are replacing these default settings, which will make
the rules clearer by removing the "override" scenario.
(No release notes because granular tool permissions are still behind a
feature flag.)
Release Notes:
- N/A
Closes#47113
Adds configurable REPL output size limits with two new settings,
`repl.output_max_height_lines` and `repl.output_max_width_columns`, so
large outputs scroll instead of expanding and images scale down to fit
the available space. The output containers in both inline REPL blocks
and notebook cells now respect these bounds, and image sizing uses the
same text metrics as the terminal output for consistent column-based
width calculations.
Release Notes:
- REPL output now supports configurable max height and width limits,
with large outputs scrolling and images scaling to stay within the
viewport.
Closes#14863
Changes:
- Added `CurrentFileDirectory` variant to the `WorkingDirectory` enum.
- New terminals now open in the directory of the currently active file
when this option is set.
- Falls back to project directory, then first workspace directory if no
file is active.
Release Notes:
- Added `current_file_directory` option for terminal's
`working_directory` setting. Set `"working_directory":
current_file_directory"` to open new terminals in the directory of your
currently open file.
---
Still relatively new to Rust, so happy to receive any feedback! 😁
## Summary
Add documentation for the default value of `include_warnings` in
diagnostics settings. This makes it consistent with other settings that
document their default values.
## Test plan
- Documentation-only change, no functional changes
Release Notes:
- N/A
Summary
This PR adds the ability to quote terminal selections into Agent
threads, similar to how editor selections can be quoted. Users can now
select text in the terminal and add it as context to their agent
conversation.
### Features
- **Context menu**: Added "Add to Agent Thread" option to the terminal's
right-click menu (only shows when text is selected)
- **Keyboard shortcut**: The existing `cmd->` / `ctrl->` shortcut now
works in the terminal
- **Collapsed display**: Terminal output appears as a collapsed
"Terminal" crease in the chat, just like code references
- **Works with both thread types**: Supports both ACP-style threads
(Claude Code) and text threads
### Implementation
- Extended `quote_selection` handler to check for terminal panel focus
after checking for editor selections
- Terminal content is formatted as ` ```terminal` code blocks via new
`insert_terminal_crease` method
- Refactored crease insertion into `insert_crease_impl` helper to
support both code snippets (with `TextSnippet` icon) and terminal output
(with `Terminal` icon)
- Added automatic detection and folding of ` ```terminal` blocks in
`set_message` so terminal content stays collapsed in sent message
history
- Terminal creases use a trailing space instead of newline so cursor
behavior matches user expectations
### Demo
1. Select text in terminal
2. Right-click → "Add to Agent Thread" (or press `cmd->`)
3. Terminal content appears as collapsed "Terminal" block in chat
4. Send message - AI receives full terminal output, but chat history
shows it collapsed
### General note
I'm new to open source and the codebase in general so let me know if
anything should be different!
I tried to stay in line with other patterns I saw.
I didn't see a way to setup an end to end test with a real terminal so I
just added a unit test for the adding of the text to the chat, if it
exists and I missed it then I think the test coverage could be improved
with a test that uses a real terminal + running the command
<img width="431" height="148" alt="image"
src="https://github.com/user-attachments/assets/854732f9-2a7f-4f31-867e-d54af068c97c"
/>
Release Notes:
- agent: Added the ability to send selections from terminals into the
Agent thread
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Add the icon to the left side of the message editor, add a new icon for
when the thinking mode is toggled on, and add a keybinding for the
action. Currently available under a feature flag-only but should be out
soon.
<img width="400" height="318" alt="Screenshot 2026-01-29 at 11 57@2x"
src="https://github.com/user-attachments/assets/e033ec83-746b-4fed-beb7-ed26e96cb60a"
/>
Release Notes:
- N/A
This setting brings Zed in parity with Sublime's `bold_folder_labels`.
The settings does just that, it makes directory labels bold. This
setting is
particularly useful for those who turn icons off, but do need a visual
queue (besides the chevron) to quickly tell apart files and folders.
Note: This PR depends on
https://github.com/zed-industries/zed/pull/47629.
Otherwise, the setting will appear to have no uneffect (unless you're
using a custom UI font). ZedSans has "bold" today, but that's too thick
for the project panel.
<img width="2282" height="1545" alt="zed-project-panel"
src="https://github.com/user-attachments/assets/63ccacc0-c00a-48b2-8e70-923aa6717956"
/>
Release Notes:
- Added `project_panel.bold_folder_labels` to show folder names with
bold text in the project panel (defaults to `false`).
This PR swaps the @ icon button in the message editor for a + one, which
opens a dropdown that displays context options you can add to the agent.
Aside from removing one step if you're wanting to add context first with
the mouse (in comparison to just inserting @ in the message editor),
this menu will also house skills you've created, whenever we get to
support to that. It also works to surface images and selections in a bit
more visible way as context options. So, effectivelly, this is a bit of
foundation work for further features to come. Here's what it looks like:
<img width="500" height="586" alt="Screenshot 2026-01-27 at 11 38@2x"
src="https://github.com/user-attachments/assets/551686ba-4629-4317-9177-1e942512a23c"
/>
Note that all the options you see in the menu should also be available
through simply typing @ in the message editor.
Release Notes:
- Agent: Added a menu for inserting context more easily with the mouse
in the agent panel.
Add support for Vim's `gdefault` option which makes the `:substitute`
command replace all matches in a line by default, instead of just the
first match. When enabled, the `/g` flag inverts this behavior.
- Add `vim.gdefault` setting
- Add `:set gdefault`, `:set nogdefault` (and short forms `:set gd`, `:set nogd`)
- Fix handling of multiple `/g` flags so that each one inverts the one before
Closes#36209
Release Notes:
- vim: Add `vim.gdefault` setting to make `/g` (replace all matches in a line) the default for substitutions, along with `:set gdefault` and `:set nogdefault` commands (short forms: `gd`, `nogd`)
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
# Add "Reopen with Encoding" feature (Local/Single user)
## Summary
This PR adds a "Reopen with Encoding" feature to allow users to manually
specify an encoding and reload the active buffer.
This feature allows users to explicitly specify the encoding and reload
the file to resolve garbled text caused by incorrect detection.
## Changes
1. Added encoding picker logic to `encoding_selector`
- Implemented a modal UI accessible via the command palette, shortcuts,
or by clicking the encoding status in the status bar.
- Allows users to select from a list of supported encodings (Shift JIS,
EUC-JP, UTF-16LE, etc.).
2. Updated Buffer logic (crates/language)
- Added a `force_encoding_on_next_reload` flag to the Buffer struct.
- Updated the `reload` method to check this flag and apply the following
logic:
- **Non-Unicode (e.g., Shift JIS):** Bypasses heuristics (like BOM
checks) to force the specified encoding.
- **Unicode (e.g., UTF-8):** Performs standard BOM detection. This
ensures that the BOM is correctly handled/consumed when switching back
to UTF-8.
3. UI / Keymap
- Made the encoding status in the status bar (ActiveBufferEncoding)
clickable.
- Added default keybindings:
- macOS: cmd-k n
- Linux/Windows: ctrl-k n
- Windows: ctrl-k n
## Limitations & Scope
To ensure stability and keep the PR focused, the following scenarios are
intentionally out of scope:
1. **Collaboration and Remote Connections**
- Encoding changes are disabled when collaboration (is_shared) or SSH
remote connections (is_via_remote_server) are active.
- **Reason:** Synchronizing encoding state changes between host/guest or
handling remote reloads involves complex synchronization logic. This PR
focuses on local files only.
`Remote Connection (SSH/WSL)`
|Via status bar|Via shortcut/command|
|:---:|:---:|
|<img width="767" height="136" alt="remote_tooltip"
src="https://github.com/user-attachments/assets/6c7cb293-2486-4f6d-a3ff-2086d939398e"
width="400" />|<img width="742" height="219" alt="remote_shortcut"
src="https://github.com/user-attachments/assets/5448f199-2066-4baf-b349-a983ab2fa77a"
width="400" />|
`Collaboration Session `
|Via status bar|Via shortcut/command|
|:---:|:---:|
|<img width="734" height="86" alt="collab_tooltip"
src="https://github.com/user-attachments/assets/37de99a9-dd33-4c78-98bf-20654d41fdd0"
/>|<img width="720" height="182" alt="collab_pop"
src="https://github.com/user-attachments/assets/91d03ea7-f029-442a-8236-55234576f7ed"
/>|
2. Dirty State
- The feature is disabled if the buffer has unsaved changes to prevent
data loss during reload.
|Via status bar|Via shortcut/command|
|:---:|:---:|
|<img width="545" height="103" alt="local_dirty_tooltip"
src="https://github.com/user-attachments/assets/d9ae658e-52b3-4ecd-9873-d0ec8bd51b5d"
/>|<img width="707" height="178" alt="local_dirty_pop"
src="https://github.com/user-attachments/assets/d170ea1e-9fcb-42e7-aa3e-0555b4a19d86"
/>|
3. Files detected as Binary
Files that worktree detects as "binary" (e.g., UTF-16 files without BOM
containing non-ASCII characters) are not opened in the editor, so this
feature cannot be triggered.
**Future Work**: Fixing this would require modifying crates/worktree
heuristics or exposing a "Force Open as Text" action for InvalidItemView
to trigger. Given the scope and impact, this is deferred to a future PR.
## Test Plan
I verified the feature and BOM handling using the following scenarios:
### Preparation
Used the following test files:
-
[**test_utf8.txt**](https://github.com/user-attachments/files/24548803/test_utf8.txt):
English-only text file. No BOM.
-
[**test_utf8_bom.txt**](https://github.com/user-attachments/files/24548822/test_utf8_bom.txt):
English-only text file. With BOM.
-
[**test_utf8_jp_bom.txt**](https://github.com/user-attachments/files/24548825/test_utf8_jp_bom.txt):
UTF-8 with BOM file containing Japanese characters.
-
[**test_shiftjis_jp.txt**](https://github.com/user-attachments/files/24548827/test_shiftjis_jp.txt):
Shift-JIS file containing Japanese characters (content designed to
trigger misdetection, e.g., using only half-width katakana).
Used an external editor (VS Code or Notepad) for verification.
### Case 1: English-only file behavior
1. Open an English-only UTF-8 file (test_utf8.txt).
2. Reopen as Shift JIS.
3. **Result:**
- Text appearance remains unchanged (since ASCII is compatible).
- Status bar updates to "Shift JIS".
### Case 2: Fixing Mojibake
1. Open a Shift-JIS file (test_shiftjis_jp.txt) that causes detection
failure.
※Confirm it opens with mojibake
2. Select Shift JIS from the status bar selector.
3. **Result:**
- Mojibake is resolved, and Japanese text is displayed correctly.
- Status bar updates to "Shift JIS".
### Case 3: Unicode file with BOM behavior
1. Open an English-only UTF-8 with BOM file (test_utf8_bom.txt).
2. Reopen as `Shift JIS`.
3. **Result:**
- The BOM bytes are displayed as mojibake at the beginning of the file.
- The rest of the English text is displayed normally (ASCII
compatibility).
- Status bar updates to "Shift JIS".
### Case 4: Non-Unicode file with BOM behavior
1. Open a UTF-8 with BOM file containing Japanese
(test_utf8_jp_bom.txt).
2. Reopen as Shift JIS.
3. **Result:**
- The BOM bytes at the start are displayed as mojibake.
- The Japanese text body is displayed as mojibake (UTF-8 bytes
interpreted as Shift JIS).
- Status bar updates to "Shift JIS" (no BOM indicator).
### Case 5: Revert to Unicode
1. From the state in Case 4 (Shift JIS with mojibake), reopen as UTF-8.
2. **Result:**
- The BOM mojibake at the start disappears (consumed).
- The text returns to normal.
- Status bar updates to "UTF-8 (BOM)".
### Case 6: External BOM removal (State sync)
1. Open a UTF-8 with BOM file in Zed (test_utf8_bom.txt).
2. Open the same file in an external editor and save it as UTF-8 (No
BOM).
3. Refocus Zed.
4. **Result:**
- Text appearance remains unchanged.
- The (BOM) indicator disappears from the status bar.
- Saving in Zed and checking externally confirms the BOM is gone.
### Case 7: External BOM addition
1. From the state in Case 6 (UTF-8 No BOM), save as UTF-8 with BOM in
the external editor.
2. Refocus Zed.
3. **Result:**
- The (BOM) indicator appears in the status bar.
- Saving in Zed and checking externally confirms the BOM is present.
### Case 8: External Encoding Change (Auto-detect sync)
1. Open an English-only UTF-8 file in Zed (`test_utf8.txt`).
* *Status bar shows: "UTF-8".*
2. Open the same file in an external editor and save it as **UTF-16LE
with BOM**.
3. Refocus Zed.
4. **Result:**
* The text remains readable (no mojibake).
* **Status bar automatically updates to "UTF-16LE (BOM)".** (Verifies
that `buffer.encoding` is correctly updated during reload).
Release Notes:
- Added "Reopen with Encoding" feature (currently supported for local
files).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Addressing the feedback left on a previous PR of mine:
https://github.com/zed-industries/zed/pull/46663. I feel like this is
worthy of a setting. Note, however, that this does not apply to typing
`ctrl-c` in the terminal from within the agent panel; this is purely
controlling what happens when you click on the "Stop" button in the
terminal tool call card.
Release Notes:
- Agent: Added a setting for controlling the behavior of the stop button
in the terminal tool call card (between cancelling the command to run
and the thread, or just the command).