Some users were a bit confused that the history between zed agent + text
threads is split up now. Making it a bit clearer for the users still
using text threads which history they are currently looking at.
Release Notes:
- N/A
Before we were checking it even if you weren't using registry agents.
Now happens less frfrequently, and only when you are actually using
registry agents.
Release Notes:
- N/A
- **settings: Do not leak type serialization into downstream crates**
- **worktree: Separate integration tests into separate target**
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/41278,
https://github.com/zed-industries/zed/issues/45576,
https://github.com/zed-industries/zed/issues/46513
Release Notes:
- Fixed message editor stealing focus (so the "Open Recent Project"
modal stays open)
This issue has been driving me insane haha.
_Note: This is my first code contribution to this project. Please be
kind and let me know if I have missed something. I tested this fix on my
machine and it works. Tests are passing on my device. I have agreed to
the Zed Contributor License and Feedback Agreement with my Zed Account
that's linked to the same email as this GitHub account._
This PR implements a UI for the side-by-side diff, using blocks to align
the two sides and adding a coherent `SplitEditorElement`.
Release Notes:
- N/A
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
## Summary
Implements user-defined slash commands for the agent panel. Users can
create markdown files in `~/.config/zed/commands/` (user-wide) or
`.zed/commands/` (project-specific) that expand into templated text when
invoked via `/command_name` in the chat interface.
## Features
- **File-based commands**: Create `.md` files that become slash commands
- **Template expansion**: Use `$1`, `$2`, etc. for positional arguments,
or `$ARGUMENTS` for all args
- **Namespacing**: Subdirectories create namespaced commands (e.g.,
`frontend/component.md` → `/frontend:component`)
- **Project & user scopes**: Project commands in `.zed/commands/`, user
commands in config dir
- **Claude compatibility**: Can symlink `~/.claude/commands/` for
compatibility
- **Caching**: Commands are cached and watched for file changes
- **Error handling**: Graceful degradation with error display in UI
## Feature Flag
Behind `user-slash-commands` feature flag.
## Testing
52 unit/integration tests covering parsing, validation, expansion, file
loading, symlinks, and error handling.
---
Release Notes:
- N/A (behind feature flag)
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Previously, when project search results first appeared, vim would
incorrectly switch to Visual mode. This happened because vim settings
(including `collapse_matches`) weren't synced to an editor until it
received focus. Since the results editor wasn't focused when the first
match was selected, the selection wasn't collapsed, causing vim to
interpret it as a visual selection.
Now vim settings are synced immediately when vim activates on an editor,
ensuring `collapse_matches` is set before any selections are made.
Closes#43878
Release Notes:
- Fixed vim mode incorrectly switching to Visual mode on first project
search
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Implemented Pan and Zoom on the Image Viewer.
Demo:
https://github.com/user-attachments/assets/855bafe8-fdc2-4945-9bfb-e48382264806Closes#9584
Release Notes:
- Add zoom in/out, reset, fit-to-view and zoom-to-actual actions
- Support scroll-wheel zoom with modifier, click-and-drag panning
- Renders a zoom percentage overlay.
- ImageView Toolbar Added to control zoom in/out and fit view.
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
Closes#40648
When deleting a prompt from the rules library, we now also delete it
from the legacy V1 database tables (if they exist). Previously, the V1
data would persist and get re-migrated on the next startup.
Release Notes:
- Fixed an issue where deleted rules from the rules library were getting
restored after a restart.
Closes #ISSUE
We're hitting request size limits on the new larger dataset, so we need
to do pre-batching. A 16k chunk size was chosen arbitrarily but seems to
be a good tradeoff between number of chunks / within request size limit
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR removes the `open-ai-responses-api` feature flag and makes it so
all OpenAI requests to the Zed provider use the Responses API.
We've been running this in Nightly/Preview for a week now without any
issues.
Closes CLO-104.
Release Notes:
- N/A
Closes#47307
In markdown, the outline item for a heading actually ends on the same
row as the next outline item (see #47307 for the visual glitch). This
change makes it so that the end row calculation accounts for that, and
you don't have two different display points where content is potentially
scrolling out of view. Fixed visually:
https://github.com/user-attachments/assets/e0a7e57a-fd41-4484-87e9-ac3e51d0b927
Release Notes:
- Fixed a visual glitch with sticky scroll headers in markdown
This PR improves the performance of the `CopyButton` component by
tracking the copied state locally through a `CopyButtonState` struct
instead of making an OS call every time the component re-renders. Also
pushing a slight improvement here by resetting the state after two
seconds so as to make the check mark go away after you clicked to copy.
Release Notes:
- N/A
- Improves spacing between consecutive calls
- Only show disclosure button (i.e., ability to expand the card) when
there's actual content
- Fix font size being bigger than the actual thread
- Add gradient overlay to communicate that you can't scroll within the
card (expanding the subagent call will allow that in the near future)
Here's the result of it all, roughly:
<img width="600" height="890" alt="Screenshot 2026-01-21 at 12 26@2x"
src="https://github.com/user-attachments/assets/e5e4a544-611d-48f5-b00d-f69e869726c5"
/>
Release Notes:
- N/A
Closes#47098
The root cause of this issue is related to how `Poetry` (and the
upstream `pet-poetry` library) handles path hashing. While perhaps it's
an upstream behavior, we can easily fix it on the Zed side.
The related code are
https://github.com/zed-industries/zed/blob/23c7d60f1e9a1f9e4ce1502aad3bf90c8093833e/crates/languages/src/python.rs#L1181-L1211
In my debugging, I found that `worktree_root` takes the form
`/home/user/project`, but `config.workspace_directories` often ends up
as `/home/user/project/`(with a trailing slash). Normally this wouldn't
be an issue, but `Poetry` generates environment names based on the hash
of the absolute path. Since the hashes for `/home/user/project` and
`/home/user/project/` are different, `pet-poetry` fails to find the
environment.
The fix is straightforward: we just need to ensure the trailing `/` is
removed so the hashes match.
Release Notes:
- Fixed poetry environment not discovered on linux
Fixes an unintended behavioral change from #40838.
Release Notes:
- Fixed "Add Folder to Project" and "Remove from Project" menu items
being incorrectly hidden on remote projects.
The settings store separate themes for Light and Dark modes. When the
user clicks a theme, the code uses the system appearance to decide which
to update, rather than the mode the user selected in the UI. This causes
the wrong theme to be saved when the system appearance differs from the
selected mode.
<img width="746" height="324" alt="image"
src="https://github.com/user-attachments/assets/b8f8d937-172d-4da8-b572-4f3db7f1de9a"
/>
Release Notes:
- Fixed onboarding page sometimes rendering the wrong theme
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: MrSubidubi <finn@zed.dev>
Support for Kimi K2 Thinking
Release Notes:
- Added support for thinking traces when using OpenAI-API-compatible AI providers
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Closes https://github.com/zed-industries/zed/issues/46519
This crash happened because we were incorrectly merging pending and
unstaged hunks together by always using the pending hunk end offset as
the merged hunk bound instead of the max of both hunks.
The fix is to use `max()` when updating `buffer_offset_range.end` during
pending hunk merging, matching the behavior used for unstaged hunk
merging.
Release Notes:
- N/A
## Problem
When subagents use the `edit_file` tool, it creates an `EditAgent` that
makes its own model request to get the edit instructions. These "nested"
requests compete with the parent subagent conversation requests for rate
limiter permits.
The rate limiter uses a semaphore with a limit of 4 concurrent requests
per model instance. When multiple subagents run in parallel:
1. 3 subagents each hold 1 permit for their ongoing conversation streams
(3 permits used)
2. When all 3 try to use `edit_file` simultaneously, their edit agents
need permits too
3. Only 1 edit agent can get the 4th permit; the other 2 block waiting
4. The blocked edit agents can't complete, so their parent subagent
conversations can't complete
5. The parent conversations hold their permits, so the blocked edit
agents stay blocked
6. **Deadlock**
## Solution
Added a `bypass_rate_limit` field to `LanguageModelRequest`. When set to
`true`, the request skips the rate limiter semaphore entirely. The
`EditAgent` sets this flag because its requests are already "part of" a
rate-limited parent request.
(No release notes because subagents are still feature-flagged.)
Release Notes:
- N/A
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Closes #ISSUE
Resolves some spurious warnings we were seeing in the keymap file due to
keybind declarations matching multiple possible shapes which is not
allowed with `oneOf` per the json-schema spec
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Follow-Up-For: #47243
Previously, we would detach tasks spawned to watch config files.
However, the task blocked on receiving a file event before checking if
the receiver for the updates channel was dropped, causing the task to
never exit. The fix here was to return the task explicitly, so that it
can be dropped instead of calling `.detach()` on it. There is definitely
a way to `select!` between the receiver being dropped and the next file
system event, but I couldn't figure it out in a reasonable amount of
time and decided it wasn't worth it.
Release Notes:
- Fixed an issue where a few file descriptors would be leaked each time
a project was closed
This PR adds the ability to edit a queued message, which you can now do
by hitting `cmd-e` from the message editor, which will focus the first
queued message. To pull that off, I'm also making the queued messages
render as an editor, the same way we do with regular user messages. That
way, we ensure less layout shift when focusing in and out of the queued
message for editing and gain the ability to render context
buttons/creases the same way we do in the main message editor.
https://github.com/user-attachments/assets/fb68fd48-c0cd-491f-a7d9-5065a9151b0b
Note that in the video, I show the state in which you're still editing
in the moment in which the queued message would be sent. If that
happens, your queued message won't be sent even if you unfocus the
queued message editor. In this case, you need to explicitly hit "Send
Now".
Release Notes:
- Agent: Added the ability to edit queued messages.