Commit Graph
31406 Commits
Author SHA1 Message Date
Finn Evers 8d18104ff6 project_panel: Split up render_entry into smaller methods (#46850)
Rustfmt surrendered here because that method grew a bit too large. This
splits this up into smaller methods in an effort to combat this and make
the code more maintainable.

Release Notes:

- N/A
2026-01-16 17:01:09 +01:00
Ben Kunkle cd0ace0591 Fix context enabled race condition in edit prediction cli (#46997)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-16 15:55:39 +00:00
Lukas Wirth b0bbd1e7c8 text: Speed up offset_for_anchor and fragment_id_for_anchor conversions (#46989)
And most importantly, speed `Anchor::cmp` by doing so.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-16 15:23:57 +00:00
Kirill Bulatov f8d5a324a1 Fix json-language-server not considering file_types from project settings (#46991)
Release Notes:

- Fixed json-language-server not considering `file_types` from project
settings
2026-01-16 14:33:28 +00:00
Lukas Wirth 057b003213 livekit_client: Revert #46986 for macos (#46990)
This broke mac builds

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-16 14:20:23 +00:00
Ben Brandt 31f90d999e agent: Move thread loading to the AgentConnection (#46985)
Preps for external agents being able to load a thread

Release Notes:

- N/A
2026-01-16 14:52:00 +01:00
Lukas Wirth 342140c6fe livekit_client: Do not encode video frames on the main thread (#46986)
This can block the mainthread for several milliseconds given large
enough screensizes

Release Notes:

- Fixed screensharing performance on windows and linux
2026-01-16 13:25:55 +00:00
Lukas Wirth b258ce89e4 remote_server: Fix panic handler not logging useful info (#46975)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-16 12:26:33 +00:00
Mikayla MakiandClaude Opus 4.5 424782da61 agent: End turn at message boundary when queue has pending messages (#46980)
This feature cost $12

Release Notes:

- Changed the behavior of queued messages to gracefully wait for the
current activity to complete.

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 02:17:08 -08:00
Mikayla MakiandClaude Opus 4.5 9f9f38cabd Fix zoomed dock closing on window reactivation (#46972)
Fixes https://github.com/zed-industries/zed/issues/46953

This bug fix cost $10

Release Notes:

- N/A

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 08:40:16 +00:00
Danilo Leal 530f4ed6e2 Don't show diff review button on folded buffers (#46968)
We were incorrectly leaking the display of this button when the file was
folded in the multibuffer:

| Before | After |
|--------|--------|
| <img width="788" height="400" alt="Screenshot 2026-01-15 at 11  42@2x"
src="https://github.com/user-attachments/assets/2ef9d154-35b5-4788-91c2-0e7a8d45594c"
/> | <img width="788" height="400" alt="Screenshot 2026-01-15 at 11 
41@2x"
src="https://github.com/user-attachments/assets/f4d9416b-9826-4616-8e36-8876ef5e25ec"
/> |

Release Notes:

- N/A
2026-01-16 03:00:27 +00:00
Max Brunsfeld e96d8845dd Introduce new predict_edits/v3 endpoint (#46960)
Release Notes:

- N/A
2026-01-16 02:16:34 +00:00
Danilo Leal 6e2bd17ce5 agent_ui: Fix preview for images and creases in queue entries (#46964)
This PR fixes the fact that we weren't showing any @-mentions (files,
images, etc.) in the queue preview.

Release Notes:

- Agent: FIxed a bug with the message queue in the agent panel where
@-mentions weren't being displayed in the message preview within the
queue entries list.
2026-01-15 23:14:47 -03:00
Danilo Leal 2f9a611cb7 agent_ui: Make it easier to interrupt with message in queue (#46954)
Follow up to https://github.com/zed-industries/zed/pull/46797

When you send a message, as per the PR linked above, Zed will now queue
it by default. But if you want to fast-track it/interrupt the agent
immediately, effectively sending the first message in the queue, you can
just hit enter again and it will get sent right away.


https://github.com/user-attachments/assets/5e6230f6-c56e-4496-9bcb-8d6ffb9e19cb

Release Notes:

- Agent: Made it easier to interrupt the agent while having messages in
the queue.
2026-01-15 20:07:16 -03:00
Richard Feldman b86c135ab3 Enable review comments in branch diff view (#46951)
<img width="611" height="102" alt="Screenshot 2026-01-15 at 4 18 30 PM"
src="https://github.com/user-attachments/assets/ba422cbb-4607-47c7-94c7-77752d7b4479"
/>

When viewing a branch diff (e.g., 'Changes since origin/main'), the
toolbar was hidden because `ProjectDiffToolbar` filters for
`DiffBase::Head` only. This meant users couldn't send review comments to
the Agent panel from the branch diff view.

Now there's a new `BranchDiffToolbar` which:
- Only activates for branch diff views (`DiffBase::Merge`)
- Shows only the 'Send Review to Agent' button (not stage/unstage
controls)
- Only appears when there are review comments (same behavior as the
existing toolbar)

(No release notes because this is still feature-flagged.)

Release Notes:

- N/A
2026-01-15 17:11:56 -05:00
Danilo Leal f959f58789 agent_ui: Fix review buttons getting cut-off (#46948)
Closes https://github.com/zed-industries/zed/issues/46922

Release Notes:

- N/A
2026-01-15 18:39:59 -03:00
Marshall Bowers 846512f5cb Remove Burn Mode code (#46950)
This PR removes the code for Burn Mode, as we won't need it anymore
after the 17th.

Closes CLO-79.

Release Notes:

- N/A
2026-01-15 21:28:33 +00:00
Ben Brandt f463d5044b acp: Always pass env to builtin agents (#46946)
Closes #40327

The env vars were only getting added if a custom command was provided.
But it makes sense in either case to be able to specify your env vars,
so now these are applied regardless.

Closes #ISSUE

Release Notes:

- acp: Fix for env vars not being properly applied to built-in ACP
agents.
2026-01-15 20:51:10 +00:00
0e98b46809 ep: Add 180 token editable region experiment (#46945)
Release Notes:

- N/A

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
2026-01-15 17:46:22 -03:00
tidely 3ee5439fb7 agent: Fix panic caused by polling ended stream (#46839)
Closes #ISSUE

Reproduction steps:

- Zed main branch
- Use Ollama (likely provider agnostic) in the agent panel with the
following prompt: "Explore the codebase with subagents"
- Panic

```
thread 'main' (36268) panicked at C:\Users\username\.cargo\registry\src\index.crates.io-1949cf8c6b5b557f\futures-util-0.3.31\src\stream\unfold.rs:108:21:
Unfold must not be polled after it returned `Poll::Ready(None)`
```

Following the stack trace we get to `Thread::run_turn_internal`. I
believe the panic happens in the following code which was introduced in
#46802

```rust
// Collect all immediately available events to process as a batch
let mut batch = vec![first_event];
while let Some(event) = events.next().now_or_never().flatten() {
    batch.push(event);
}
```

Both `Option`s get flattened, however the inner `Option` represents the
end of the stream, after which polling the stream using `.next()` will
result in a panic.

We could fix the logic in this particular spot, but I believe the
simpler solution is to `.fuse()` the stream, which stops the stream from
panic'ing even after it has ended. This also prevents misuse in the
future.

The panic was introduces on main and did not land on a release yet, so
no release notes.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-15 14:03:31 -05:00
6c6a07da0c ep cli: Compute editable region during format-prompt (#46929)
Release Notes:

- N/A

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
2026-01-15 18:50:15 +00:00
Conrad Irwin a3a87da465 Restore run_with_clock_advancement (#46930)
Release Notes:

- N/A
2026-01-15 18:39:06 +00:00
Dino a8bdee98f6 editor: Fix add selection when skipping over soft-wrapped lines (#46911)
Fixes an issue where `editor::AddSelectionAbove` and
`editor::AddSelectionBelow`, when set with `skip_soft_wrap: true` ,
would lose track of the original cursor column when passing through
short lines, as `editor::Editor.add_selection` was not using the oldest
selection's column range when adding a new selection.

These changes update the `editor::Editor.add_selection` method so as to
keep track of the olde selection's column range for each group, as well
as extracting `find_next_columnar_selection_by_display_row` and
`find_next_columnar_selection_by_buffer_row` helper methods to clarify
the two navigation strategies.

Closes #46842

Release Notes:

- Fixed `editor::AddSelectionAbove` and `editor::AddSelectionBelow` when
skipping over soft-wrapped lines to preserve the original cursor column
when adding selections through lines shorter than the starting position
2026-01-15 18:28:46 +00:00
Ben KunkleandPiotr Osiewicz 56203639ef Split settings content into its own crate (#46845)
Closes #ISSUE

Moves the settings content definitions into their own crate, so that
they are compiled+cached separately from settings, primarily to avoid
recompiles due to changes in gpui. In that vain many gpui types such as
font weight/features, and `SharedString` were replaced in the content
crate, either with `*Content` types for font/modifier things, or
`String`/`Arc<str>` for `SharedString`. To make the conversions easy a
new trait method in the settings crate named `IntoGpui::into_gpui`
allows for `into()` like conversions to the gpui types in
`from_settings` impls.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2026-01-15 18:10:21 +00:00
Marshall Bowers 99b4cb4c9f Remove legacy billing code (#46927)
This PR removes the code for the legacy plans.

No more users will be on this plan as of January 17th, so it's fine to
land these changes now (as they won't be released until the 21st).

Closes CLO-76.

Release Notes:

- N/A
2026-01-15 13:06:45 -05:00
Carl Jackson b84621eb77 Implement Vim's tag stack (#46002)
Happy New Years! This PR is a second take at
https://github.com/zed-industries/zed/pull/38127 (cc @ConradIrwin)

This PR is significantly less complicated than the last attempt: while
we still keep our data on the `NavigationHistory` object, we no longer
tightly integrate it with the existing back/forward "browser history."
Instead, we keep our own stack of `(origin, target)` pairs (in a struct
to make it easy to extend with e.g., tag names in the future).

The PR is split into two separable commits. Most of the implementation
is in the second commit, which:
- Defines the stack data structure
- Implements `pane::GoToOlderTag` and `pane::GoToNewerTag` in terms of
the stack
- Hooks into `navigate_to_hover_links` to push tag stack entries

This last bit is the most fiddly. The core challenge is that we need to
keep track of the `origin` location and calculate the `target` location
across three codepaths that might involve creating a new editor and/or
splitting the pane. One thing in particular I found difficult was that
an editor's `nav_history` (an `ItemNavHistory`) seems to be populated
asynchronously. Instead of relying on it, I decided in this code to make
my own `ItemNavHistory`. I briefly tried to refactor the code in
question, but it seemed like it would significantly increase the scope
of the change.

I prefer this all-in-one tracking centered around
`navigate_to_hover_links ` to the `start/finish` approach taken in
https://github.com/zed-industries/zed/commit/aebd394fb60641a2dd32b1f1b76a7c79ec4aa2ea
because I find it easier to convince myself that the right data is being
populated at the right times. Of course, let me know if you think
there's a better solution.

Closes #14206

Release Notes:
- ??? I don't know what to write here! Suggestions welcome
2026-01-15 17:48:15 +00:00
Oleksiy Syvokon 9e8af6d131 ep: Combine PredictionProvider and ZetaVersion (#46896)
We can specify prompt version in the provider name itself, like this
`--provider zeta2:0113`.

This kind of tag will also be stored in the `provider` field of
jsonlines files.

This drops the `--version` parameter.


Release Notes:

- N/A
2026-01-15 14:00:21 -03:00
Lukas Wirth b2e7b10ab0 gpui: Fix utf8 slicing panic in truncate_line (#46914)
Fixes https://github.com/zed-industries/zed/issues/46904

Release Notes:

- Fixed a panic in the git panel when utf8 multibyte character filenames
got truncated
2026-01-15 16:02:54 +00:00
Richard FeldmanandBen Kunkle ce165dd3cb Cache dynamic JSON schemas with invalidation (#46824)
Dynamic schemas (settings, settings/lsp/*, debug_tasks) are now cached
after first generation and returned immediately via Task::ready() on
subsequent requests.

Cache is invalidated when `notify_schema_changed()` is called, which
happens when:
- Extensions are installed/uninstalled (affects settings schema)
- DAP registry changes (affects debug_tasks schema)

This eliminates repeated foreground thread blocking for the same dynamic
schema.

**Note:** This PR is based on #46823 and should be merged after it.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2026-01-15 10:28:04 -05:00
Lukas Wirth 4af9c5427c remote: Support opening builtin host files in remote workspaces on wsl (#46910)
Release Notes:

- Opening bundled files, keymap, and local release notes now opens in
remote windows instead of opening a new local zed window
- Opening the settings files, keymap files, task files, debug files and
logs will now open within wsl windows instead of opening a new local zed
window
2026-01-15 15:21:57 +00:00
Marshall Bowers cfeb6a5fa0 Revert "gpui: Add dynamic padding to prevent glyph clipping in text rendering on macOS (#45957)" (#46906)
This reverts commit 5bde3cb08f.

This change produces bad clipping on macOS:

<img width="59" height="80" alt="Screenshot 2026-01-15 at 8 51 28 AM"
src="https://github.com/user-attachments/assets/e1e295a4-f25c-4144-aa85-ec2fbbba03a8"
/>

<img width="218" height="67" alt="Screenshot 2026-01-15 at 8 51 35 AM"
src="https://github.com/user-attachments/assets/e662f8df-b009-445e-afee-3440b7fc52f0"
/>

<img width="303" height="43" alt="Screenshot 2026-01-15 at 8 51 41 AM"
src="https://github.com/user-attachments/assets/c972a1be-a07b-4b5f-970b-f75a51dac6b8"
/>

https://zed-industries.slack.com/archives/C04S5TU0RSN/p1768473926260279

Release Notes:

- Reverted #45957
2026-01-15 14:04:21 +00:00
Xin Zhao 404120a0cc languages: Support terminal auto-activation for poetry managed Python environment (#46900)
Although `poetry` may store virtual environments in a global cache
directory (unlike the standard project-local `.venv`), the internal
directory structure of these environments remains consistent with
standard `venv` or `uv` environments.

Since our existing activation logic for `venv` environments relies on
relative paths within the environment root, it is naturally compatible
with `poetry` environments. Once the toolchain locates the environment's
root directory, the activation scripts can be applied without further
modification.

Testing:
- Verified on Windows: Confirmed working across `PowerShell`, `Pwsh`,
and `Cmd` for global poetry environments.
- Observation: When using an in-project `.venv` directory, the toolchain
may categorize the environment as `venv`-managed instead of
`poetry`-managed. While this behavior relates to the toolchain's
discovery logic, the activation itself remains fully functional as the
underlying structure is compatible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-15 13:59:59 +00:00
Jake GoandDanilo Leal 955e8983d1 ui: Dismiss context menus when window loses focus (#46866)
Context menus close when the window becomes inactive (e.g., clicking to
another window or app). Previously, menus would remain visible until the
window regained focus.

This aligns Zed's context menu behavior with native macOS apps, where
NSMenu automatically dismisses when the window loses focus. Users expect
menus to close when switching windows or apps.

Uses `observe_window_activation` to detect when the window becomes
inactive and calls `cancel` to dismiss the menu.

Release Notes:

- Fixed context menus dismiss/cancel when the window loses focus

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-01-15 13:55:20 +00:00
Danilo Leal b8bbe163fc agent_ui: Improve icon for discarding interrupted edit (#46903)
Just swapping it from the `Trash` icon for the `Undo` one given it's
clearer.

Release Notes:

- N/A
2026-01-15 13:43:36 +00:00
Danilo Leal 618b0edb22 agent_ui: Clean UI code a bit for the tool permission controls (#46902)
Just some housekeeping here, no changes in functionality and UI.

Release Notes:

- N/A
2026-01-15 10:34:44 -03:00
Ivan MagdaandDanilo Leal 32c0bd5981 git_panel: Disable AI commit message button instead of hiding it (#46525)
Closes #46142

Release Notes:

- Fixed AI commit message button in Git panel being hidden instead of
disabled when no AI provider is configured. The button now remains
visible with a tooltip explaining how to enable the feature.

Screenshot:

<img width="90%" alt="Screenshot 2026-01-10 at 18 16 12"
src="https://github.com/user-attachments/assets/6af9c845-7857-40e1-bfb5-3118f1af8360"
/>

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-01-15 13:15:01 +00:00
Piotr Osiewicz f120baa0e8 Revert "collab: Bump minimum required version to collaborate from 0.204.1 to 0.220.0 to accomodate for project search RPC changes" (#46892)
Reverts zed-industries/zed#46715
Closes #46889
2026-01-15 12:37:58 +00:00
Piotr OsiewiczandSmit Barmase 4135ed6502 multi_buffer: Use stable storage for buffer IDs (#46884)
Long story short:
1. Whenever we pick a buffer for mutation in

https://github.com/zed-industries/zed/blob/e10fc545812146aefa8b4399596120f7bf434fb8/crates/multi_buffer/src/multi_buffer.rs#L3831,
we seed from a hashmap<BufferId, _>.
2. That HashMap is not RNG-seeded by
itself (good), but the BufferIds are: they are derived from entity ID in

https://github.com/zed-industries/zed/blob/e10fc545812146aefa8b4399596120f7bf434fb8/crates/project/src/buffer_store.rs#L641

3.^ was introduced in https://github.com/zed-industries/zed/pull/10347
4.The HashMap is not randomized, but the order of it's values could
shift
when the keys (buffer ids) change.
5. Thus, we'll end up mutating a
different buffer in the multi-buffer when BufferIds shift around.

Our "fix" is that we're using a btreemap for buffer storage, which
should ensure that the order of iteration (and seeding) the candidates
matches up with the order of buffer creation.

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>

Closes #ISSUE

Release Notes:

- N/A

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-01-15 13:22:54 +01:00
Hieu Pham 2e7c90bb53 Fix delay in Copilot completion (#46885)
This PR fixes an issue when copilot takes 3s to complete. Right now, in
copilot edit prediction, we issue requests to both the Next Edit
Suggestion (NES) and the regular copilot inline completion endpoints.
Whichever come back first will be shown. However, there is a bug where
even if inline completion (which is usually much faster) comes back, we
still wait for NES (which takes about 3s).

This should address https://github.com/zed-industries/zed/issues/46389
and https://github.com/zed-industries/zed/issues/46880

Release notes:
- Improved responsiveness of Copilot inline completions.
2026-01-15 13:22:03 +01:00
Lukas Wirth 74d505f232 workspace: Do not attempt to unnecessarily update jump list on worktree updates (#46882)
It should be a no-op but causes massive main thread hangs on windows due
to the winapi calls this emits, restores the behavior pre
github.com/zed-industries/zed/pull/46256 without reverting the main
changes of that.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-15 12:29:40 +01:00
xcb3danddino 79d4d91f49 terminal: Fix vi mode cursor not updating on k/j navigation (#46762)
The cursor in terminal vi mode was not visually updating when using
vi motion navigation keys, despite internal position tracking working correctly.
This was caused by missing `cx.notify()` calls to trigger re-rendering.

Refactored keystroke handling by extracting common logic from `key_down`
and `send_keystroke` into a shared `process_keystroke` helper method.

Closes #46736

Release Notes:

- terminal: Fixed vi mode cursor not visually updating when navigating
with vi motion keys

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-01-15 10:56:49 +00:00
Yaroslav YenkalaandSmit Barmase e10fc54581 workspace: Fix tab reordering regression (#46872)
Closes [#46864](https://github.com/zed-industries/zed/issues/46864)
Initial PR: https://github.com/zed-industries/zed/pull/46573

## Summary

Fix a regression where dragging a tab onto another tab would place it at
the end of the tab bar instead of at the target position.

The issue was in the `on_drop` handler: it used `this.items.len()`
(evaluated at drop time) instead of the captured `ix` index (the
position of the tab being dropped onto).

Release Notes:

- Fixed tab reordering not working correctly when dragging tabs

## Video after fix:

- when 'show_pinned_tabs_in_separate_row' is false:


https://github.com/user-attachments/assets/1ede0ce5-1161-4209-83f4-33a07572782a

- when 'show_pinned_tabs_in_separate_row' is true:


https://github.com/user-attachments/assets/d56c0e59-8372-41d4-973b-32a4895ca729

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-01-15 14:25:15 +05:30
5bde3cb08f gpui: Add dynamic padding to prevent glyph clipping in text rendering on macOS (#45957)
Here may caused by [font-kit](https://github.com/servo/font-kit), I was
tried to use
[render-glyph](https://github.com/servo/font-kit/blob/main/examples/render-glyph.rs)
example and also use the same option with `Transform2F::from_scale(2.0)`
for `raster_bounds`.

Then the `raster_bounds` will result same issue like the GPUI's font
rendering issue.

| Transform2F::default() | Transform2F::from_scale(2.) |
| --- | -- |
| <img width="943" height="638" alt="image"
src="https://github.com/user-attachments/assets/9b827c63-2cbb-45d3-bd62-b0e058a46614"
/> | <img width="943" height="638" alt="image"
src="https://github.com/user-attachments/assets/ee977a9b-2a7b-4b78-873b-146b2953c0db"
/> |

## Before

<img width="1032" height="1398" alt="SCR-20260105-pgcp-2"
src="https://github.com/user-attachments/assets/ebeb04cc-3a92-4333-99fc-8733a63b2553"
/>

## After

<img width="1032" height="1414" alt="SCR-20260105-pfny-1"
src="https://github.com/user-attachments/assets/063d0452-56d7-447c-810b-fee7c891235b"
/>

Release Notes:

- Fixed incorrect rendering of characters at large font sizes on macOS

---------

Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Co-authored-by: Jason Lee <huacnlee@gmail.com>
2026-01-14 21:46:42 -05:00
John Tur 0ccc4c9a32 Fix emoji on Linux when using High DPI (#46857)
Fixes https://github.com/zed-industries/zed/issues/46849

Release Notes:

- Fixed emoji being too small on Linux when using High DPI
2026-01-15 02:40:13 +00:00
Max BrunsfeldandAgus Zubiaga 7e9dbb4b96 Allow EP synthesize command to take multiple repos (#46853)
Release Notes:

- N/A

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2026-01-15 01:23:40 +00:00
Richard FeldmanandBen Kunkle a0a206179a Use LazyLock for static JSON schemas (#46823)
Static schemas (tasks, snippets, jsonc, keymap, action/*, tsconfig,
package_json, inspector_style) are now computed once on first access
using LazyLock and returned immediately via Task::ready().

These schemas never change at runtime because:
- tasks, snippets, jsonc, inspector_style are derived from static Rust
types
- tsconfig, package_json are bundled JSON files (include_str!)
- keymap and action/* depend only on registered actions, which are
collected at compile/link time via the inventory crate (extensions
cannot add actions)

This eliminates foreground thread blocking for these schema requests.

**New functions added to KeymapFile:**
- `generate_json_schema_from_inventory()`: generates keymap schema
without App context
- `get_action_schema_by_name()`: looks up single action schema without
App context

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2026-01-14 19:00:39 -05:00
Max BrunsfeldandAgus Zubiaga 883bb691e3 Fix issues processing captured edit prediction examples (#46773)
Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2026-01-14 14:32:42 -08:00
Mikayla MakiandClaude Opus 4.5 d1399fa776 Split token display for OpenAI (#46829)
This feature cost $15.

Up -> Tokens we're sending to the model
Down -> Tokens we've received from the model.

<img width="377" height="69" alt="Screenshot 2026-01-14 at 12 31 01 PM"
src="https://github.com/user-attachments/assets/fc15824f-de5d-466b-8cc1-329f3c1940bb"
/>



Release Notes:

- Changed the display of tokens for OpenAI models to reflect the
input/output limits.

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-14 14:29:56 -08:00
Danilo Leal 3cdc10d3bd agent_ui: Refine the subagent UI design (#46838)
This PR refines the design for the subagent card UI. Here's a quick
preview:

<img width="500" height="544" alt="Screenshot 2026-01-14 at 6  43@2x"
src="https://github.com/user-attachments/assets/a293b9ec-37cd-4098-b8ea-b321a239dea3"
/>

Release Notes:

- N/A
2026-01-14 22:01:36 +00:00
Danilo Leal dc78f6f520 markdown_preview: Fix wide tables not being fully visible (#46834)
Closes https://github.com/zed-industries/zed/issues/44630

Content in markdown preview tables now wraps so you can see it all when
it's a table with very long content:

<img width="600" height="692" alt="Screenshot 2026-01-14 at 6  23@2x"
src="https://github.com/user-attachments/assets/ece39852-2e39-406e-a3f0-8ca399ee0be6"
/>

Release Notes:

- Fixed a bug with very wide tables not being fully visible in markdown
previews.
2026-01-14 21:42:00 +00:00