## Context
This allows using of Rodio's effects library within our home brewn audio
pipeline. The alternative would be inlining Rodio's effects which is
problematic from a legal stance. We would then have to make clear that
code is not owned by zed-industries while the code would be surrounded
by zed-industries owned code.
This adaptor does incur a slight performance penalty (copying into a
pre-allocated vec and back) however the impact will be immeasurably low.
There is no latency impact.
## How to Review
- Adds an adapter for Rodio effects
- Enables the adapter and effects only when the setting is enabled
-Makes the setting pub(crate) so we can use it from livekit playback
## Self-Review Checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Added Automatic volume control to calls
## Context
This makes it so that we maintain a cached state on the thread metadata
store itself, rather than storing it at other locations. Which is
similar to how `ThreadStore` works.
## How to Review
## Self-Review Checklist
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
## Context
Unused after #51930
## Self-Review Checklist
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
- Don't filter out what we show in the archive view; unconditionally
display archived threads for all sessions
- Ensure we refresh sidebar content on startup
---
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
## Context
Shouldn't have been committed in the first place.
## Self-Review Checklist
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
This PR ensures threads created on an empty window (i.e., no
paths/worktrees associated with it) can still be displayed in the thread
archive view. They can't be unarchived, though, as we don't know where
we'd insert it, even if we had a project on the window. Lastly, I'm also
hiding the "current worktree"/"new git worktree" menu from the agent
panel if we don't have any paths as those options don't make sense in
this case.
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
## Context
User keybindings using `action::Sequence` (e.g., mapping Escape in
insert mode
to a sequence of `vim::NormalBefore` + another action) don't work in the
RulesLibrary window. The `ActionSequence` handler is only registered on
the
`Workspace` view, but the RulesLibrary opens as a separate window
without a
Workspace in its element tree, so the action has no handler and fails to
dispatch.
This adds the `ActionSequence` handler to the RulesLibrary root element,
matching the same pattern used in Workspace.
Closes#51721
## How to Review
Small PR — single file change in
`crates/rules_library/src/rules_library.rs`.
Focus on the new `.on_action()` for `ActionSequence` in the `Render`
impl.
## Self-Review Checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed `action::Sequence` keybindings not working in the Rules Library
window
## Video:
https://github.com/user-attachments/assets/c6189a77-cdec-461a-8dc5-be066f14b385
## Context
Fixes ZED-59M
We could end panicking because of a double lease in message editor. This
could happen when pasting text and this line was executed:
`PromptCompletion::try_parse(line, offset_to_line,
&self.source.supported_modes(cx))`
Since self.source is the Entity<MessageEditor> in this case, we will try
to read message editor while it's being updated.
I took this as an opportunity to refactor `prompt_capabilities` and
`available_commands` which were both passed around as Rc<RefCell<...>>.
Now we have a single struct called `SessionCapabilities` which maintains
both and we pass that around wrapped in an `Arc<RwLock<...>>`
(`SharedSessionCapabilities`)
## Self-Review Checklist
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed a crash when pasting text into the prompt editor in the agent
panel
What
---
Fix pasting image files copied from Finder in the Agent Panel on macOS.
Previously, pasting an image file copied with `Cmd+C` in Finder would
insert the file path as plain text instead of attaching the image as
context.
Why
---
Two bugs combined to cause this:
1. **Wrong clipboard type priority in `pasteboard.rs` (fixed in
#49367):** ~~The macOS pasteboard reader checked
`public.utf8-plain-text` first. When Finder copies a file it places the
filename as a string, the file path in `NSFilenamesPboardType`, and a
TIFF of the file icon — all in the same clipboard event. Because strings
were checked first, Zed read the filename string and ignored the image
data entirely.~~
2. **Missing `cx.stop_propagation()` in `message_editor.rs`:** The
`paste()` handler is registered as a `capture_action`. In GPUI's capture
phase, `propagate_event` defaults to `true` — simply `return`ing does
not stop propagation. Without an explicit `cx.stop_propagation()`, the
inner `Editor`'s bubble-phase paste handler also fired, read
`ExternalPaths` from the clipboard, converted it to text via
`ClipboardItem::text()` (which returns the file path string), and
inserted it alongside the image.
Fix
---
gpui_macos/src/pasteboard.rs`: Change clipboard read priority to **file
paths → image data → string**. Added `read_external_paths()` which reads
`NSFilenamesPboardType` and returns a `ClipboardEntry::ExternalPaths`.
This lets the existing `paste_images_as_context` path load the actual
file content.
- `agent_ui/src/message_editor.rs`: Add `cx.stop_propagation()` before
`task.detach()` when the image paste task is accepted, preventing the
inner editor from also handling the event.
Closes#51574
Test Plan
---
- [x] `cargo fmt --all -- --check`
- [x] `cargo build -p gpui_macos agent_ui` compiles clean
- [x] Manual verification of:
- [x] Copy an image file in Finder (`Cmd+C`), paste into Agent Panel —
image attaches correctly
- [x] Copy image from browser ("Copy Image"), paste into Agent Panel —
image attaches correctly
- [x] `Cmd+Shift+4` screenshot paste still works
- [x] Regular text paste still works
Release Notes
- Fixed pasting image files copied from Finder inserting the file path
instead of attaching the image in the Agent Panel
Screenshots
---
https://github.com/user-attachments/assets/edf6ba5a-6ff7-478c-a9ed-7cb5e889ccb3
<img width="801" height="388" alt="image"
src="https://github.com/user-attachments/assets/32d9321b-b0f6-47ae-a6b3-ea343cb69757"
/>
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
When we switch organizations, we try and refresh the token. If the token
refresh fails, we are left with the old LlmApiToken, which is for the
wrong organization. In this commit, we make sure to clear the old token
before trying a refresh on organization switch.
Release Notes:
- N/A
---------
Co-authored-by: Neel <neel@zed.dev>
## Context
Renamed ThreadMetadataStore to SidebarThreadMetadataStore.
There was some confusion yesterday on what metadata should be stored in
`ThreadMetadataStore.
Only threads that should show up in the sidebar should be stored here
(effectively all non-archived ones). Hopefully the rename + doc comment
added makes this clearer.
Unfortunately we cannot move it into the sidebar crate since we need it
in the archived history view too.
## How to Review
This is purely a cosmetical change
## Self-Review Checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
## Context
This PR cleans up all the sidebar impl, from the over use of agentic
tools, without regard for the sidebar's construction.
## How to Review
This PR fixes the following problems:
- Overuse of inter-event guards and state management around focus state.
Simplified to just `focused_thread `, a derived value from the current
active agent panel and thread. UI can optimistically set this value for
threads that haven't been loaded yet, and it won't be unset by
`update_entries`
- Mixing data fetching and re-derivation. `update_entries` should not be
fetching the list of threads. Rather, that list should be pulled from
the threads meta data, cached on the sidebar, and then used to compute
the new state
- Similarly, removed logical state mutation from `update_entries`. It's
job is to compile the new UI state from it's data sources, not to move
selection state around. Do that elsewhere.
- The Archive pointer should be stored in the active view enum, rather
than spread across two fields
- Finally, update_entries did several linear passes over the list of
threads in a row, I had claude consolidate these passes and am relying
on our extensive test coverage to keep it functioning. If this breaks
something you built, _put that in a test_.
## Self-Review Checklist
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Save edited buffers before running a task
Introduces a new task field for configuring which buffers are saved. For
now, this defaults to saving all buffers, but in the future we could
have a global task template to configure this setting for dynamically
created tasks.
Needed for #10251.
Release Notes:
- Edited buffers are now saved before running a task. This can be
configured with the new "save" field in `tasks.json`.
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
## Self-Review Checklist
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
## Summary
Implements the fix proposed by @israelrios in
https://github.com/zed-industries/zed/issues/50269#issuecomment-4049006746.
The issue comment narrowed the hang down to X11 window teardown:
- when the Settings window is closed on X11, the UI thread can stall
while `WgpuRenderer` is dropped during final `X11WindowState` teardown
- at that point, the X11 window has already been destroyed
- the proposed fix is to make `WgpuRenderer::destroy()` release
surface-bound GPU resources eagerly so the native window is destroyed
only after the `wgpu::Surface` and related resources are gone
This PR applies that change in `crates/gpui_wgpu/src/wgpu_renderer.rs`
by calling `self.resources.take()` inside `destroy()`.
## Validation
I confirmed this fix locally on Linux Mint 21.3 Cinnamon by applying it
to the `v0.227.1` build:
- opening and closing Settings no longer causes the main window to hang
## References
- Refs #50269
- Original analysis and fix proposal by @israelrios:
https://github.com/zed-industries/zed/issues/50269#issuecomment-4049006746
Release Notes:
- Fixed a Linux/X11 issue where closing the Settings window could cause
Zed to hang.
Closes#48922
When the editor regains focus, it internally triggers the mouse_moved
logic again. This causes the hover documentation to be shown even if it
was previously dismissed due to user editing.
This change skips mouse_moved handling when the cursor is hidden,
preventing unintended tooltip popups.
[录屏 2026-02-11
19-04-14.webm](https://github.com/user-attachments/assets/ea9f9438-34bf-4771-bbc8-335e9ea59dd7)
- [x] Tests or screenshots needed?
- [x] Code Reviewed
- [x] Manual QA
Release Notes:
- Fixed documentation tooltip reappearing after editor regains focus
Closes#49662
## Summary
Fixes an index-out-of-bounds crash in `EditorElement::prepaint` that
occurs when block decorations oscillate in size, exhausting the
recursive prepaint budget (`MAX_PREPAINT_DEPTH = 5`).
## Root cause
When block decorations resize during `render_blocks`, prepaint recurses
to rebuild layout state. Previously, both `resize_blocks()` and
`update_renderer_widths()` mutated the display map **before** checking
`can_prepaint()`. At max depth:
1. `resize_blocks()` mutated the block map, changing the display row
mapping
2. `can_prepaint()` returned false, skipping the recursive rebuild
3. All local state (`snapshot`, `start_row`, `end_row`, `line_layouts`,
`row_infos`) remained stale
4. Downstream code — particularly `layout_inline_diagnostics` which
takes a **fresh** `editor.snapshot()` — would see the new row mapping
but index into the stale `line_layouts`
5. `row.minus(start_row)` produced an index exceeding
`line_layouts.len()` → panic
The crash is most likely to occur when many block decorations appear or
resize simultaneously (e.g., unfolding a folder containing many git
repos, causing a burst of diff hunk blocks), or when `place_near` blocks
oscillate between inline (height=0) and block (height>=1) mode, burning
through all 5 recursion levels without converging.
## Fix
Guard both mutation sites with `can_prepaint()` so the display map is
NOT mutated when we cannot recurse to rebuild state:
- **Block resize**: move `resize_blocks()` inside the `can_prepaint()`
guard. At max depth, defer the resize to the next frame via
`cx.notify()`. The resize will be re-detected because the stored height
still mismatches the rendered height.
https://github.com/jean-humann/zed/blob/021978ecf939723a6ba4ab9843572b6bcefe7cb7/crates/editor/src/element.rs#L10207-L10239
- **Renderer widths**: short-circuit `update_renderer_widths()` with
`can_prepaint()` so fold widths are not updated at max depth.
https://github.com/jean-humann/zed/blob/021978ecf939723a6ba4ab9843572b6bcefe7cb7/crates/editor/src/element.rs#L10097-L10115
In both cases the next frame starts with a fresh recursion budget
(`EditorRequestLayoutState::default()` resets `prepaint_depth` to 0) and
applies the deferred changes normally. The worst case is one frame of
slightly wrong-sized blocks — vastly preferable to a crash.
## Test plan
- [x] `cargo check -p editor` passes
- [ ] Manual testing with many open files, inline diagnostics, hover
popovers, and git diff hunks
Release Notes:
- Fixed a crash (index out of bounds) during editor rendering when block
decorations repeatedly resize, exhausting the recursive prepaint budget.
🤖 Generated with [Claude Code](https://claude.ai/code)
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes#48765
Release Notes:
- Fixed appends copy marker for copied file in the wrong position of
filename
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
#### Context
On X11, the Settings window title displayed as `"Zed â██ Settings"`
instead of "Zed — Settings"`. The em-dash (U+2014) was garbled because
the window creation path only set the legacy `WM_NAME` property (Latin-1
encoded), but never set `_NET_WM_NAME` (UTF-8). Modern taskbars prefer
`_NET_WM_NAME`, so without it they fell back to `WM_NAME` and
misinterpreted the UTF-8 bytes as Latin-1.
`set_title()` already sets both properties, which is why windows that
update their title after creation (like the main workspace) were
unaffected.
The fix adds `_NET_WM_NAME` during window creation, matching what
`set_title()` already does.
#### Closes#51871
#### How to Review
Single change in `crates/gpui_linux/src/linux/x11/window.rs` focus on
the new `_NET_WM_NAME` property being set alongside the existing
`WM_NAME` in `X11Window::new`.
#### Self-Review Checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
#### Video
[Screencast from 2026-03-19
11-19-45.webm](https://github.com/user-attachments/assets/ff810e37-90ac-4ce2-a8f5-ad83e66aa3b8)
Release Notes:
- Fixed garbled characters in window titles on Linux X11 (e.g., Settings
window)
- Simplify and improve Windows clipboard handler.
- Fixed components that weren't handling multiple formats on the
clipboard properly.
Closes https://github.com/zed-industries/zed/issues/51278
Release Notes:
- windows: Fixed an issue where text copied from Office applications
couldn't be pasted into Zed.
Previously, automatic checks could fail quietly and return to idle. This
change ensures missing dependency errors are surfaced in the update UI
with install guidance.
What Changed:
- Added a dedicated `MissingDependencyError` for dependency-related
update failures.
- Updated auto-update polling behavior so:
- automatic checks still stay quiet for transient/general errors,
- but missing dependency errors are surfaced as
`AutoUpdateStatus::Errored`.
- Improved Linux dependency hinting:
- distro checks with `/etc/os-release`,
- returns distro-appropriate install hints where possible and falls back
to a generic package-manager message when distro parsing is
unavailable/unknown.
<img width="610" height="145" alt="image"
src="https://github.com/user-attachments/assets/8bef3970-38ba-4412-9ece-7b6bb6bf903b"
/>
Closes#47552
- [x] Done a self-review taking into account security and performance
aspects
Release Notes:
- Improved Linux auto-update failure issue caused by missing `rsync` by
surfacing actionable install guidance in the update UI.
### Fixes#31865
### Problem
When navigating a picker (command palette, file finder, etc.) with the
keyboard and then hovering with the mouse, two items would appear
highlighted at the same time - one from the keyboard selection
ghost_element_selected background and one from the CSS style
ghost_element_hover background. This happened because GPUI's CSS hover
is applied at paint time independently from the Rust selection state.
### Solution
Added a keyboard_navigated: bool flag to [Picker] to track whether the
last navigation was via keyboard or mouse.
When a keyboard navigation action fires (↑, ↓, Home, End, etc.),
`keyboard_navigated` is set to true. A transparent
`block_mouse_except_scroll` overlay div is added on top of each list
item, preventing the CSS style from firing on `ListItem` children.
When the mouse moves over any item, the overlay's `on_mouse_move`
handler fires, clears keyboard_navigated, moves the selection to that
item, and re-renders - removing all overlays and restoring normal mouse
hover behavior.
The `on_hover` handler also moves the selection to whichever item the
mouse enters, so mouse navigation is fully functional.
Clicks work through the overlay since `block_mouse_except_scroll` only
affects hover hit-testing, not click events on the parent div.
### Behavior
Matches VS Code / IntelliJ — keyboard navigation suppresses hover
highlights until the mouse moves, at which point normal hover resumes.
Only one item is ever highlighted at a time.
### Video
[Screencast from 2026-03-05
19-20-16.webm](https://github.com/user-attachments/assets/7a8a543a-95f3-481f-b59d-171604e5f883)
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
This is a follow-up to https://github.com/zed-industries/zed/pull/51775,
making worktree names in the sidebar appear consistent with the
titlebar.
## Context
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Eric Holk <eric@zed.dev>
## Summary
Fix failing `assign-reviewers` workflow — pip's `--hash` syntax only
works in requirements files (`-r`), not constraint files (`-c`). The `-c
/dev/stdin` approach caused: `hashes are missing from some
requirements`.
Failing run:
https://github.com/zed-industries/zed/actions/runs/23272148116/job/67667106308
Coordinator PR:
https://github.com/zed-industries/codeowner-coordinator/pull/84
## Test plan
- [x] Verified locally: good hash installs cleanly, bad hash rejected
- [ ] After merge: verify assign-reviewers workflow passes on next PR
Release Notes:
- N/A
## Summary
- The Pulls API with `state=closed` paginates through all closed PRs in
the repo. On a repo as active as Zed, this exceeds the 5-minute job
limit ([failed
run](https://github.com/zed-industries/zed/actions/runs/23271617583)).
- Switch to the Search API which supports `merged:>DATE` natively, so
GitHub filters server-side and returns only matching hotfix PRs.
- Tested against the Zed repo — query completes in seconds.
Release Notes:
- N/A
Before you mark this PR as ready for review, make sure that you have:
- [X] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
- [X] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
## Summary
Deploy updated `assign-reviewers.yml` from
[codeowner-coordinator#83](https://github.com/zed-industries/codeowner-coordinator/pull/83):
- Switch trigger from `pull_request` to `pull_request_target` to support
fork PRs and fix `author_association` misclassification bug (org members
reported as `COLLABORATOR`)
- Remove `author_association` filter and fork gate — reviewer
assignments are inherently scoped to org team members by the GitHub
Teams API
- Remove `--min-association member` from script invocation
- Add `SECURITY INVARIANTS` comment block documenting
`pull_request_target` safety requirements
- Add concurrency guard to prevent duplicate runs per PR
- Add `--require-hashes` + SHA256 pin for pyyaml install
## Test plan
- [ ] Verify a fork PR triggers the workflow and receives team
assignment
- [ ] Verify a draft→ready PR triggers correctly
- [ ] Verify org member PRs continue to work
Release Notes:
- N/A
* [x] Display original project name as root folder in project panel,
titlebar
* [x] When manually creating worktrees, ensure final path component is
original project name
* [x] Display original project name, worktree name, and branch name in
titlebar
* [x] Only show main checkout in project switcher
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
- Add `project_panel::undo::UndoManager` with a bounded operation stack
to track and revert project panel operations
- Support undoing file and directory creation, renaming, moving, pasting
and drag-and-drop operations
- Revert batch operations sequentially in reverse order to handle
dependencies between them
- Show an error notification when one or more undo operations fail
- Add "Undo" entry to the project panel context menu, disabled when
there is nothing to undo
- Gate the feature behind the `project-panel-undo-redo` feature flag
Ref: #5039
Release Notes:
- N/A
---------
Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: dino <dinojoaocosta@gmail.com>
This PR makes sure that threads running, waiting for confirmation, or
with a notification remain visible even after you've collapsed the list,
in case they would be naturally hidden (if the list was collapsed).
Release Notes:
- N/A
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Fixes https://github.com/zed-industries/zed/issues/50218
- For every `Host` block: collect its host patterns (handling
continuations and filtering `!`/`*/\`), remember any `Hostname`.
- When the block ends: if `Hostname` is a git provider → discard
everything.
- Else if `Hostname` exists → keep all host aliases.
- Else → keep only the host aliases that are not git providers.
Added more extensive test coverage as well to cover the above!
Release Notes:
- Fixed SSH host picker showing git provider domains (e.g. github.com,
gitlab.com) from SSH config.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Fixes#51778
#### Fix
- Add `EINVAL` to the list of error codes that trigger the
metadata-based rename fallback in `crates/fs/src/fs.rs`
- FUSE filesystems (NTFS via ntfs-3g, exFAT, etc.) return `EINVAL` when
`renameat2` is called with `RENAME_NOREPLACE`, since they don't support
the flag.
- The existing fallback already handles `ENOSYS`, `ENOTSUP`, and
`EOPNOTSUPP` for similar unsupported-operation cases.
#### Video
[Screencast from 2026-03-17
23-37-35.webm](https://github.com/user-attachments/assets/77e35d97-a87c-4acf-99b8-0e74df667275)
Release Notes:
- Fixed file and directory renaming failing in the project panel on
FUSE-based filesystems (e.g. NTFS, exFAT drives on Linux).
- Add the ability to archive a thread from the sidebar
- Add the ability to unarchive a thread from the archive view
- Improve keyboard navigation within the archive view
- Display project names associated with a thread in the archive view
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
The tab context menu has "Copy Path", "Open in Terminal", and "Reveal In
Project Panel" but no way to reveal the file in the system file manager.
This action already exists in three other context menus (editor
right-click, project panel, outline panel) but was missing from tab
right-click.
## Changes
Adds a platform-specific entry to the tab context menu:
- **macOS:** "Reveal in Finder"
- **Windows:** "Reveal in File Explorer"
- **Linux:** "Reveal in File Manager"
Placed after "Copy Relative Path" and before "Pin Tab". Gated behind
`is_local` (including WSL with host interop) to match the project
panel's behavior. Uses the existing `project.reveal_path()`
infrastructure, which handles platform-specific file manager invocation
and WSL path conversion.
## Prior art
Every major editor has this in the tab context menu:
- VS Code: "Reveal in Finder" (macOS) / "Reveal in File Explorer"
(Windows)
- JetBrains IDEs: Right-click tab -> "Open in" -> "Finder"
- Sublime Text: Right-click tab -> "Reveal in Finder"
Zed already has this in the editor body right-click menu (`Cmd-K R`),
project panel (`Alt-Cmd-R`), and outline panel. The tab context menu was
the only place it was missing.
This contribution was developed with AI assistance (Claude Code).
Release Notes:
- Added "Reveal in Finder" to the tab context menu
## Screenshot

---------
Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Part of #29026
## Summary
https://github.com/user-attachments/assets/35b4f969-1fcf-45f4-88cd-cbc27ad9696e
macOS Finder places file paths on the system pasteboard using
`NSFilenamesPboardType` when files are copied. Previously, the project
panel only supported its own internal clipboard for copy/cut/paste
operations and ignored system clipboard content entirely. This meant
that copying files in Finder and pasting them in Zed's project panel did
nothing.
This PR adds support for reading file paths from the macOS system
pasteboard, enabling a natural workflow where users can copy files in
Finder (or other file managers) and paste them directly into Zed's
project panel.
> **Note:** Pasting files from a system file manager currently only
works on macOS. The project panel changes are cross-platform, but the
clipboard reading of file paths (`ExternalPaths`) is only implemented in
the macOS pasteboard. Windows and Linux would need equivalent changes in
their respective platform clipboard implementations to support this.
Copying/cutting files from the project panel to the system clipboard as
plain text works on all platforms.
### Changes
**`crates/gpui/src/platform/mac/pasteboard.rs`**
- Read `NSFilenamesPboardType` from the system pasteboard and surface
file paths as `ClipboardEntry::ExternalPaths`
- Check for file paths before plain text, since Finder puts both types
on the pasteboard (without this priority, file paths would be returned
as plain text strings)
- Extract the string-reading logic into `read_string_from_pasteboard()`
to allow reuse
**`crates/project_panel/src/project_panel.rs`**
- On paste, check the system clipboard for external file paths and use
the existing `drop_external_files` mechanism to copy them into the
project
- On copy/cut, write the selected entries' absolute paths to the system
clipboard so other apps can consume them
- Update the "Paste" context menu item to also be enabled when the
system clipboard contains file paths, not just when the internal
clipboard has entries
## Test plan
- [ ] Copy one or more files in Finder, paste in the project panel —
files should be copied into the selected directory
- [ ] Copy files within the project panel, paste — existing internal
copy/paste behavior is preserved
- [ ] Cut files within the project panel, paste — existing internal
cut/paste behavior is preserved
- [ ] Copy files in the project panel, paste in Finder or another app —
paths are available as plain text
- [ ] Right-click context menu shows "Paste" enabled when system
clipboard has file paths
- [ ] Right-click context menu shows "Paste" disabled when both internal
and system clipboards are empty
Release Notes:
- Added support for pasting files from Finder (and other file managers)
into the project panel via the system clipboard (macOS only). Copying or
cutting files in the project panel now also writes their paths to the
system clipboard for use in other apps.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
All of the important changes are in
[`db.rs`](https://github.com/zed-industries/zed/pull/51809/changes#diff-2f644eab943bfa58feec29256281a3d9e8d4d7784cd34783e845af8beb15b16d).
Consider reading the commit log in order to review this work.
The DB crate's macro and API was changed to fix flakiness observed in
the MultiWorkspace tests when run locally. This flakiness was caused by
a shared `static LazyLock`, that caused concurrent test runs to interact
with the same underlying in-memory database. This flakiness wasn't
possible on CI due to it's usage of `cargo nextest`, whose
process-per-test approach masked this problem.
Essentially, I've changed the `static_connection` macro to remove the
static database variable and redone the internal model. Now, all
database types are thin wrappers around a generic `AppDatabase`. The
`AppDatabase` collects all of the individual table's migrations via the
`inventory` crate, and so only runs the migrations once on startup,
rather than a dozen times on startup.
The new API requires a `cx` so that we can replace the database returned
at runtime, rather than relying exclusively on a process-global
thread-local. However, we are still using a `static LazyLock` so that we
only need to take an `&App`, instead of an `&mut App`. These databases
types are `Clone + Send + Sync`, so you can easily capture-and-move the
database into background tasks and other places that don't have a `cx`.
For tests that require database isolation, it is now possible to set
their own database in init. See
[`workspace::init_test`](https://github.com/zed-industries/zed/pull/51809/changes#diff-041673bbd1947a35d45945636c0055429dfc8b5985faf93f8a8a960c9ad31e28R13610),
for the flakiness fix.
Best part, this change should be entirely compiler driven, so the Zed
agent was able to make the app-wide refactor easily.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
when a resizing configure event is throttled (skipped to limit redraws
to once per vblank) the xdg_surface serial was never acknowledged. the
early return bypassed the ack_configure call that follows the throttle
check, violating the xdg-shell protocol requirement that every configure
serial be acknowledged before the next surface commit.
fix by calling ack_configure before the early return so the compositor
always receives the acknowledgment, dosent matter whether the resize
itself is applied.
Release Notes:
- N/A