ea26583455 pane: Add "Reveal in Finder" to tab context menu (#51615)
The tab context menu has "Copy Path", "Open in Terminal", and "Reveal In
Project Panel" but no way to reveal the file in the system file manager.
This action already exists in three other context menus (editor
right-click, project panel, outline panel) but was missing from tab
right-click.

## Changes

Adds a platform-specific entry to the tab context menu:
- **macOS:** "Reveal in Finder"
- **Windows:** "Reveal in File Explorer"
- **Linux:** "Reveal in File Manager"

Placed after "Copy Relative Path" and before "Pin Tab". Gated behind
`is_local` (including WSL with host interop) to match the project
panel's behavior. Uses the existing `project.reveal_path()`
infrastructure, which handles platform-specific file manager invocation
and WSL path conversion.

## Prior art

Every major editor has this in the tab context menu:
- VS Code: "Reveal in Finder" (macOS) / "Reveal in File Explorer"
(Windows)
- JetBrains IDEs: Right-click tab -> "Open in" -> "Finder"
- Sublime Text: Right-click tab -> "Reveal in Finder"

Zed already has this in the editor body right-click menu (`Cmd-K R`),
project panel (`Alt-Cmd-R`), and outline panel. The tab context menu was
the only place it was missing.

This contribution was developed with AI assistance (Claude Code).

Release Notes:

- Added "Reveal in Finder" to the tab context menu

## Screenshot

![Reveal in Finder in tab context
menu](https://github.com/mvanhorn/zed/releases/download/untagged-02ded227b30e3bcce8db/IMG_8537.png)

---------

Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 19:36:23 +00:00
2026-01-22 23:57:26 +05:30
WIP
2023-12-14 09:25:14 -07:00
2024-09-30 17:46:21 -04:00
2026-02-03 20:31:02 -07:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2026-01-06 12:49:51 -08:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00
2026-02-26 18:36:50 +01:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Sponsorship

Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

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