Lee Nussbaum 003e821177 markdown_preview: Independent code font family (#56744)
Adds a `markdown_preview_code_font_family` setting that overrides the
font used in the markdown preview for code — inline `code` spans and
fenced code blocks.
This is the counterpart to `markdown_preview_font_family` (#54003),
which already does this for body text. Together they let you choose a
typographically matched body + code font pair for the preview without
forcing the code font onto editor buffers, where it may not be a good
coding font:

```json
{
  "markdown_preview_font_family": "Noto Serif",
  "markdown_preview_code_font_family": "Noto Sans Mono"
}
```

Behavior mirrors `markdown_preview_font_family`:
- Scoped to the markdown preview only (`MarkdownFont::Preview`). The
agent panel, notifications, hover popovers, and REPL output are
unaffected — they keep using the buffer font for code.
- Falls back to the buffer font family when unset, so existing previews
are unchanged.
- Overrides the font family only; fallbacks and features still come from
the buffer font.

Before (uses buffer font, here Iosevka):

<img width="509" height="368" alt="Screenshot 2026-05-14 at 1 39 51 PM"
src="https://github.com/user-attachments/assets/6b7e49b2-fc6e-4db1-9679-392b3447f411"
/>

After (uses specified font, here Noto Sans Mono):

<img width="508" height="368" alt="Screenshot 2026-05-14 at 1 40 51 PM"
src="https://github.com/user-attachments/assets/f911c99b-08f8-4336-83eb-54b555f11c54"
/>

Release Notes:

- Added `markdown_preview_code_font_family` to override the code font in
the markdown preview
2026-05-14 20:03:29 +00:00
2026-04-30 11:10:14 +00:00
2026-01-22 23:57:26 +05:30
WIP
2023-12-14 09:25:14 -07:00
2026-04-29 10:27:47 +00:00
2026-02-03 20:31:02 -07:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2026-01-06 12:49:51 -08:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00
2026-04-29 10:27:47 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Sponsorship

Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

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