allison 1ea6eb4d42 workspace: Fix recent-projects cleanup wiping active workspaces (#54224)
The recent-projects picker, sidebar, welcome screen, and agent thread
store all called `recent_workspaces_on_disk`, which combined listing
with deleting stale rows. Its retention predicate rejected workspaces
with no on-disk directory, including empty workspaces holding unsaved
scratch buffers, and the resulting `delete_workspace_by_id` call
cascaded into `items`, `pane_groups`, and the per-editor tables. For
clarity, the method has been renamed to `recent_workspaces_for_ui`.

Meanwhile, `last_session_workspace_locations` used a slightly different
form of the same predicate. The two disagreeing on what counts as a
valid workspace caused #48799, `Workspace WorkspaceId(N) not found`
errors on repeated launches (#50409), the
`test_window_edit_state_restoring_enabled` flake (#50871), and the
foreign key constraint fail on `projects: open recent` with a dirty
scratch buffer (#51456).

Note that for the last issue mentioned (#51456) there is no save prompt
for scratch buffers. This seems out of scope for this PR so I'll fix
that after this is addressed.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #48799 
Closes #50409 
Closes #50871
Closes #51456 

Release Notes:

- Fixed unsaved scratch buffers being lost across restarts and an
occasional error when opening a recent project.
2026-04-21 16:44:18 +00:00
2026-04-06 12:51:13 +00:00
2026-01-22 23:57:26 +05:30
2026-04-21 09:43:44 -07:00
2026-04-19 14:12:02 +00:00
WIP
2023-12-14 09:25:14 -07:00
2026-02-03 20:31:02 -07:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2026-01-06 12:49:51 -08:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Sponsorship

Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

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