Closes https://github.com/zed-industries/zed/issues/59689
Symbolicating the reporter's profile (21s of typing, Windows) showed
`Window::draw` taking 63% of the main thread at ~62 redraws/s (p95 draw
= 40ms), and 30.9% of the *entire* main thread inside
`EditorconfigStore::properties()`:
every `LanguageSettings` lookup — several per frame via
`DisplayMap::tab_size`, `MultiBuffer::language_settings`, indent guides,
and `LspStore::supports_range_formatting` — re-ran the full editorconfig
resolution (ancestor walk plus `ec4rs::Section::apply_to` over every key
of every section) and then cloned the whole `LanguageSettings` struct.
Real-world `.editorconfig` files carry hundreds of irrelevant keys
(`dotnet_*`, `ij_*`, ...), so the per-call map assembly dominated:
`RtlAllocateHeap` 7.3%, `memcmp` 7.0%, `memcpy` 6.6%,
`Properties::find_idx` 5.9% self time.
## Commit 1: resolve only the editorconfig properties Zed reads
- `EditorconfigStore::properties()` now applies only the 7 keys Zed
consumes (`indent_style`, `indent_size`, `tab_width`, `end_of_line`,
`max_line_length`, `insert_final_newline`, `trim_trailing_whitespace`)
instead of materializing every key of every matching section.
- Worktrees with no editorconfig at all now return `None` early instead
of allocating an empty `Properties` and forcing a `LanguageSettings`
clone on every lookup.
- Adds an `editor_render_with_editorconfig` benchmark: maximized window,
file-backed buffer at `src/app/components/editor_pane.ts`, a root
`.editorconfig` shaped after [the second
report](https://github.com/zed-industries/zed/issues/59689#issuecomment-5475124891)
(no `root = true`, a `[*]` section with ~3200 keys, 25 sections with
large `{...}` alternation lists) plus a 4-level nested chain, and a
typing workload (insert/delete + cursor moves).
```
main (770aac345c): time: [37.905 ms 38.005 ms 38.107 ms]
time: [38.069 ms 38.157 ms 38.248 ms]
this commit: time: [2.8547 ms 2.8618 ms 2.8702 ms]
time: [2.8372 ms 2.8435 ms 2.8510 ms]
```
The candidate is ~13x faster.
GPUI frame report over the same workload: window draw p50 12.71 ms →
0.76 ms, p99 23.38 ms → 1.22 ms; frame budget overruns 556 → 0.
## Commit 2: cache resolved `LanguageSettings` per buffer
- `Buffer` and `BufferSnapshot` now hold `resolved_settings:
Arc<LanguageSettings>`, recomputed by a `SettingsStore` global observer.
- Global methods for retrieving the settings are still there, but buffer
only uses them for multi buffer's `language_settings_at` with an
injected language different from the buffer's primary; cold scopes such
as extension API, LSP workspace configuration, server startup still use
the global resolution
Same benchmark, same method, on top of commit 1 (alternated runs, quiet
machine):
```
commit 1: time: [2.8547 ms 2.8618 ms 2.8702 ms]
time: [2.8372 ms 2.8435 ms 2.8510 ms]
this commit: time: [1.6256 ms 1.6325 ms 1.6403 ms]
change: [-42.685% -42.270% -41.854%] (p = 0.00 < 0.05)
time: [1.6221 ms 1.6284 ms 1.6352 ms]
```
Window draw p50 0.76 ms → 0.47 ms, p99 1.22 ms → 0.69 ms, max 1.02 ms;
zero frame-budget overruns on both sides.
Combined, the benchmark's per-keystroke cost drops ~23x vs `main`
(37.9–38.2 ms → 1.62–1.64 ms).
Release Notes:
- Improved typing and rendering performance in projects that use
`.editorconfig` files.
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking discussion)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.