files.exclude into file_scan_exclusions (#64492)
## Objective Import VS Code’s `files.exclude` into `file_scan_exclusions`. The previous `files.watcherExclude` mapping was dead code: it expected an array, while VS Code stores an object of `pattern: bool`. `files.watcherExclude` only stops watching, and the files stay visible in VS Code, so it is not a match for `file_scan_exclusions`. `files.exclude` hides files from the explorer and search, which matches `file_scan_exclusions`, and its default set is nearly identical to Zed's. Related to #62769, reported during the review of #64484. A meta follow-up to #64399. ## Solution Import nonempty `files.exclude` patterns enabled with `true`, ignoring disabled and malformed entries, including VS Code's `{"when": ...}` form. Append `"..."` so the imported list extends inherited exclusions instead of replacing them. Inputs with no usable patterns leave the inherited list unchanged. `files.watcherExclude` is no longer imported. ## Testing The new regression tests reproduce the bug and verify the fix. To check manually, import `{"files.exclude":{"**/build/**":true,"**/cache/**":false}}` and verify that `file_scan_exclusions` becomes `["**/build/**", "..."]`, and that `.git` stays hidden in the project panel. ## Self-Review Checklist: - [x] I’ve reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed’s UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - Fixed importing VS Code `files.exclude` into `file_scan_exclusions`. --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking discussion)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.