3a9c53842f agent_ui: Fix session equality check for reloading retained threads (#53992)
## Summary

Adds three tests that exercise session disassociation ("Session not
found" after reopening a thread). The third test **fails**, reproducing
the bug.

### Root cause

A retained `ConversationView` with a `thread_error` receives
`AgentServersUpdated`, which triggers `reset()` → `close_all_sessions` →
state transitions to `Loading`. When the user then reopens the same
session via `open_thread`, `load_agent_thread`'s `has_session` check
returns `false` (because the retained view is in `Loading` state, not
`Connected`), so a **second** `ConversationView` is created for the same
session. Both views' async load tasks complete and both transition to
`Connected` with the same session ID. When the retained view is later
cleaned up, its `on_release` → `close_all_sessions` removes the session
from the connection, leaving the active view stranded with a dead
session.

### Tests

| Test | Status | What it verifies |
|------|--------|-----------------|
| `test_open_thread_on_visible_session_does_not_disassociate_it` | ✅
Pass | `load_agent_thread` short-circuits when session is already active
|
| `test_retained_thread_cleanup_does_not_disassociate_reopened_session`
| ✅ Pass | Eviction + reopen cycle works (close-then-reload) |
| `test_retained_thread_reset_race_disassociates_session` | ❌ **Fail** |
Reproduces the race described above |

cc @bennetbo @ConradIrwin

Release Notes:

- N/A

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-04-16 13:26:48 +00:00
2026-04-06 12:51:13 +00:00
2026-01-22 23:57:26 +05:30
WIP
2023-12-14 09:25:14 -07:00
2026-02-03 20:31:02 -07:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2026-01-06 12:49:51 -08:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Sponsorship

Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

S
Description
No description provided
Readme
411 MiB
0 Stars 1 Watchers 0 Forks
Languages
Rust 94.9%
JSON-with-Comments 2.7%
Python 0.8%
Inno Setup 0.3%
Tree-sitter Query 0.3%
Other 0.5%