This consolidates the proxy code in `client/src/proxy` into a new `proxy_handshake` crate that implements the client side of HTTP CONNECT and SOCKS4/4a/5/5h handshakes sans-IO: the protocol logic is a pure state machine that never touches a socket, with thin drivers behind `futures-io` and `tokio` feature flags. `client` now drives the websocket's proxy tunnel through the tokio driver, and the `tokio-socks` dependency goes away. The main win is testability: the handshakes are now covered by synchronous byte-level tests on both sides of each exchange, plus a property test that the outcome is invariant under how the proxy's bytes are chunked across reads — the class of partial-read bug that's hard to hit with hand-written tests but easy to hit in production behind a buffering proxy. The crate is written as if it were standalone (no zed-internal dependencies, structured errors instead of `anyhow`), which is also why it grows both driver flavors rather than just the one `client` needs today. Two deliberate behavior changes, both converging on spec/curl semantics: - Proxy credentials embedded in URLs are now percent-decoded before use, per RFC 3986 §3.2.1. Previously they were sent in their encoded form, which only worked for credentials with no reserved characters. A password that literally contains something like `%40` and relied on the old behavior now needs the RFC-correct `%2540` spelling. - `NO_PROXY` is now honored for the collaboration connection, matching the exclusions reqwest already applies to the rest of Zed's HTTP traffic. TLS to the proxy itself (for `https://` proxy URLs) and DNS policy stay in `client`, since those are I/O concerns the sans-IO crate deliberately doesn't own. Release Notes: - Improved proxy support: the collaboration connection now respects `NO_PROXY` and percent-encoded proxy credentials.
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking discussion)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.