TestWindow panicking on window_handle (#62775)
> **AI disclosure:** I used Claude (Anthropic) to diagnose this, write the fix and its test, and draft this PR description, after every headless test in my own app started panicking during a gpui upgrade. I reviewed the diff and the reasoning below, ran the tests myself, and understand and take responsibility for the change, per Zed's [AI Policy](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#ai-policy). # Objective - `TestWindow` panics instead of returning an error when asked for its raw window handle. `HasWindowHandle` and `HasDisplayHandle` both return `Result<_, HandleError>`, so a window with no C-typed handle can report that — but `TestWindow` calls `unimplemented!()`. Callers who correctly write `window_handle().ok()?` still crash, and any headless test whose window reaches code that asks for the platform handle dies on boot. - This has two halves, and only the second made it reachable: - `d4781bc29` ("Add raw window handle implementations to GPUI", #7101, 2024-01-30) added both impls for `TestWindow` as `unimplemented!()` placeholders while the real platforms got real ones. `TestWindow` was `pub(crate)` then, so nothing outside gpui could hit it. - `386174cca` ("gpui: Implement `HasWindowHandle` on `Window`", #24327, 2025-02-06) made `Window` implement both traits by forwarding to `platform_window`. From then on, any consumer asking a `Window` for its raw handle reaches `TestWindow` under `TestAppContext`. - I hit this through [gpui-component](https://github.com/longbridge/gpui-component), whose macOS accessibility code calls `HasWindowHandle::window_handle(window).ok()?` on every window it roots — correct defensive code that still panics, taking every one of my headless `#[gpui::test]` tests down at boot. ## Solution - `TestWindow::window_handle` and `TestWindow::display_handle` now return `Err(HandleError::NotSupported)` instead of calling `unimplemented!()`. That variant's documentation describes exactly this case — "the underlying handle cannot be represented using the types in this crate". - Real platform windows are untouched: this only changes what the test platform reports, so `Ok(...)` on macOS, Linux and Windows is unaffected. Callers that already handle the error path now get the error they were written for. ## Testing - Added `test_window_reports_no_raw_handle_instead_of_panicking` in `crates/gpui/src/window.rs`, asserting both calls return `Err(HandleError::NotSupported)`. - Reverting the fix while keeping the test reproduces the original panic, so the test pins the behaviour rather than passing vacuously. - `cargo test -p gpui --lib` from a clean target directory — 220 passed, 0 failed: ``` Compiling gpui v0.2.2 (/…/zed/crates/gpui) Finished `test` profile [unoptimized + debuginfo] target(s) in 5m 25s Running unittests src/gpui.rs (target/debug/deps/gpui-463768d254ca0c08) running 220 tests ... test window::tests::test_window_reports_no_raw_handle_instead_of_panicking ... ok ... test result: ok. 220 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.49s ``` - Tested on macOS. The change is confined to `crates/gpui/src/platform/test/`, which is platform independent, but I have not built the Linux or Windows platform crates. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [ ] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase Before — the new test against the current `unimplemented!()`: ``` thread 'window::tests::test_window_reports_no_raw_handle_instead_of_panicking' panicked at crates/gpui/src/platform/test/window.rs:57:9: not implemented: Test Windows are not backed by a real platform window test result: FAILED. 0 passed; 1 failed ``` After — see the full run above. Release Notes: - N/A
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