67e41996be agent: Propagate tool permission decisions to pending permission prompts (#54679)
When the agent issued several parallel tool calls that all required
confirmation, clicking "Always for en.wikipedia.org" (or similar) on the
first prompt would persist the new rule to settings but leave the
sibling prompts stuck waiting on their own oneshot channels. The same
happened across subagents, and whenever the user edited settings.json by
hand while prompts were on screen.

`ToolCallEventStream::authorize()` now takes full ownership of the
permission decision. It evaluates the tool-permission settings up front,
and on Confirm it spawns a task that races the user's response against a
`SettingsStore` observer. When settings change, it re-runs the decision;
a new Allow or Deny drops the response receiver, flips the tool call
status to dismiss the prompt UI, and resolves the task without user
input. Subagents fall out of this for free since each thread observes
`SettingsStore` independently.

A few tools (`copy_path`, `move_path`, `delete_path`,
`create_directory`, `save_file`, `restore_file_from_disk`, and the
`edit-file` helper) sometimes need to prompt even when settings say
Allow — for example, edits that target `.zed/settings.json`. For those,
a new `authorize_always_prompt()` method skips the settings check and
always waits for user input; tools pick between the two at the call site
based on whether the path is sensitive.

Closes #54101.

Release Notes:

- In the agent panel, when you click "Always allow" for a tool, this
decision now gets propagated to other pending calls to the same tool.

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-04-24 08:42:44 +00:00
2026-04-24 06:37:31 +00:00
2026-04-06 12:51:13 +00:00
2026-01-22 23:57:26 +05:30
2026-04-24 08:31:43 +00:00
WIP
2023-12-14 09:25:14 -07:00
2026-02-03 20:31:02 -07:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2026-01-06 12:49:51 -08:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Sponsorship

Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

S
Description
No description provided
Readme
411 MiB
0 Stars 1 Watchers 0 Forks
Languages
Rust 94.9%
JSON-with-Comments 2.7%
Python 0.8%
Inno Setup 0.3%
Tree-sitter Query 0.3%
Other 0.5%