Agus Zubiaga 7c46498fe8 gpui: Add split and paint APIs on LineLayout (#60831)
`ShapedLine` is nearly 3KB by value because it inlines a
`SmallVec<[DecorationRun; 32]>`. A consumer that builds wrapped lines
out of many small uniformly styled fragments only needs the shaped
glyphs plus a single decoration run it can track itself, but it ends up
moving and reallocating that mostly dead capacity constantly because
splitting and painting are only reachable through `ShapedLine`.

This moves the glyph-partitioning half of `ShapedLine::split_at` down to
a new `LineLayout::split_at`, and adds
`LineLayout::paint`/`paint_background` methods that take explicit
decoration runs. Together with the already-public `layout_line`, callers
can now hold a bare `Arc<LineLayout>` and their own decorations.
`ShapedLine::split_at` delegates to the new method and behaves the same.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

---

Release Notes:

- N/A
2026-08-19 17:40:37 +00:00
2026-08-12 08:35:43 +00:00
2026-07-29 13:03:22 +00:00
2026-01-22 23:57:26 +05:30
2026-07-27 05:59:53 +00:00
WIP
2023-12-14 09:25:14 -07:00
2026-08-09 22:29:52 +00:00
2026-08-09 22:29:52 +00:00
2025-02-04 09:02:59 -05:00
2025-10-27 13:27:59 -04:00
2026-06-27 15:06:29 +00:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Sponsorship

Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

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