# Objective Video overview of this PR, maybe it helps with the review: https://youtu.be/-JhKcZttXp8 Fixes: #63828 Building Zed from source and opening a project in a dev container fails with `Remote server exited with status 1`. Zed compiles `remote_server` and uploads it into the container. The binary loads Zed's default settings from the Zed source directory, which doesn't exist there, and panics in `settings::init`: ``` thread 'main' panicked at crates/util/src/util.rs:729:10: dev asset loading requires running from within the checkout ``` The build passes `--features debug-embed` to embed those assets instead, but `remote_server/debug-embed` only enabled its own (unused) `rust-embed` dependency. It never reached `util/debug-embed`, which is what `fs_embed!` gates on. Regression from #63396. SSH and WSL remotes are affected the same way. Release builds are not: assets are embedded whenever `debug_assertions` is off. ## Solution Forward the feature. ```diff -debug-embed = ["dep:rust-embed"] +debug-embed = ["dep:rust-embed", "util/debug-embed"] ``` The same one-line change is already included as a secondary fix in #63613, whose subject is unrelated; its author offered to split it out. ## Testing - `cargo tree --package remote_server --features debug-embed` now resolves `util` with `debug-embed`. Before: `rand,test-support,util_macros`. - `cargo check -p remote_server --features debug-embed --target x86_64-unknown-linux-musl` passes clean. - Manually: built Zed from source on Linux x86_64, opened a project in a dev container (`mcr.microsoft.com/devcontainers/base:ubuntu`). Before: panic at startup. After: connects. Not tested on macOS or Windows hosts. No test added: this is feature wiring, and #63577 notes that nothing in Zed's graph enables `util/debug-embed`, so CI can't exercise it. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - N/A
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking discussion)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.