833ce0a2ce2a369c69a4036da15fa636fa622f98
Closes #ISSUE A [modal dialog](https://en.wikipedia.org/wiki/Modal_window) window is a window that demands the user's immediate attention and blocks interaction with other parts of the application until it's closed. - On Windows this is done by disabling the parent window when the dialog window is created and re-enabling the parent window when closed. - On Wayland this is done using the [`XdgDialog`](https://wayland.app/protocols/xdg-dialog-v1) protocol, which hints to the compositor that the dialog should be modal. While compositors like GNOME and KDE block parent interaction automatically, the XDG specification does not guarantee this behavior, compositors may deliver events to the parent window unfiltered. Since the specification explicitly requires clients to implement event filtering logic themselves, this PR implements client-side blocking in GPUI to ensure consistent modal behavior across all Wayland compositors, including those like Hyprland that don't block parent interaction. - On X11 this is done by enabling the application window property [`_NET_WM_STATE_MODAL`](https://specifications.freedesktop.org/wm/latest/ar01s05.html#id-1.6.8) state. I'm unable to implement this on MacOS as I lack the experience and the hardware to test it. If anyone is interested on implementing this let me know. |Window|Linux (wayland)| Linux (x11) |MacOS| |-|-|-|-| |<video src="https://github.com/user-attachments/assets/bfd0733a-445d-4b63-ac6b-ebe098a7dc74"></video>|<video src="https://github.com/user-attachments/assets/024cd6ec-ff81-4250-a5be-5d207a023f8c"></video>| N/A | <video src="https://github.com/user-attachments/assets/656e60a5-26b2-4ee2-8368-1fbbe872453c"></video>| TODO: - [x] Block parent interaction client-side on X11 Release Notes: - Added modal dialog window kind on GPUI --------- Co-authored-by: Jason Lee <huacnlee@gmail.com> Co-authored-by: Anthony Eid <anthony@zed.dev> Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
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