Steven 9286ea9b13 Use multibuffer to fix symbol search when diff is present (#52268)
## Context

<!-- What does this PR do, and why? How is it expected to impact users?
     Not just what changed, but what motivated it and why this approach.

Link to Linear issue (e.g., ENG-123) or GitHub issue (e.g., Closes #456)
     if one exists — helps with traceability. -->
     
Fixes a bug where project symbol search navigates to the wrong position
when diff hunks are expanded. The cursor would land offset by the number
of lines added by the expanded diffs (Closes #51331). Now, users
navigating to symbols via project symbol search will land on the correct
position even when diff hunks are expanded in the editor.

The fix converts the buffer position to a `multi_buffer::Anchor` before
passing it to `select_ranges`, so it resolves correctly through the diff
transform layer instead of being interpreted as a literal MultiBuffer
coordinate.

Previously, the symbol's position was passed as a raw coordinate to the
editor, which interpreted it relative to what's displayed on screen
(including expanded diff lines). The fix converts the position to an
anchor, which is tied to the actual content in the file rather than a
screen position.

## How to Review

<!-- Help reviewers focus their attention:
- For small PRs: note what to focus on (e.g., "error handling in
foo.rs")
- For large PRs (>400 LOC): provide a guided tour — numbered list of
files/commits to read in order. (The `large-pr` label is applied
automatically.)
     - See the review process guidelines for comment conventions -->
     
- All changes are in `crates/project_symbols/src/project_symbols.rs`.
Most of the changes are in `confirm()` method (Lines 142-154).
  - There's also one change on the first line of the file.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixed a bug where project symbols did not take you to the correct
location when diffs are expanded.
2026-04-06 10:46:00 -06:00
2026-04-06 12:51:13 +00:00
2026-01-22 23:57:26 +05:30
WIP
2023-12-14 09:25:14 -07:00
2024-09-30 17:46:21 -04:00
2026-02-03 20:31:02 -07:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2026-01-06 12:49:51 -08:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Sponsorship

Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

S
Description
No description provided
Readme
411 MiB
0 Stars 1 Watchers 0 Forks
Languages
Rust 94.9%
JSON-with-Comments 2.7%
Python 0.8%
Inno Setup 0.3%
Tree-sitter Query 0.3%
Other 0.5%