9fd3e0ca3b project_panel: Add expand/collapse all to context menu (#59567)
Add `ExpandAllEntries` action, keybinding, and right-click context menu
entries for expand/collapse all in the project panel.

- Add `ExpandAllEntries` action + handler + `expand_all_entries()`
method
- Add `cmd-right` / `ctrl-right` keybinding for `ExpandAllEntries`,
mirroring
  the existing `cmd-left` for `CollapseAllEntries`
- Add "Expand All" to root-entry and folder right-click context menus
- Add keybinding hint to root-entry "Collapse All" context menu entry
- Per-worktree behavior: context menu actions affect only the selected
worktree,
  subfolder "Expand All" expands from that folder down

# Objective

The project panel had no discoverable way to expand or collapse all
entries. The only ways were keyboard shortcuts (`cmd-left` for collapse
all)
or the right-click context menu. The global `ExpandAllEntries` shortcut
(`cmd-right`) was also missing. This PR adds that shortcut and exposes
both actions in the context menu so users learn the keybindings while
keeping the UI minimal.

## Solution

- Add `ExpandAllEntries` action + handler + `expand_all_entries()`
method
- Add `cmd-right` / `ctrl-right` keybinding for `ExpandAllEntries`
(global),
  mirroring the existing `cmd-left` for `CollapseAllEntries`
- Add "Expand All" to the right-click context menu for both root entries
and
  subfolder entries
- Update root-entry "Collapse All" to show its keybinding hint via
  `.action(Box::new(CollapseAllEntries))`
- **Per-worktree behavior**: each root entry's context menu actions
affect
only that worktree, subfolder "Expand All" expands from that folder down

## Testing

- Added 6 GPUI tests in `project_panel_tests.rs`:
  - `test_expand_all_entries`: single worktree
- `test_expand_all_entries_multiple_worktrees`: global expand across
worktrees
  - `test_expand_all_entries_via_window_dispatch`: action dispatch path
  - `test_per_worktree_expand`: expand only the clicked worktree
- `test_per_worktree_collapse`: collapse only the clicked worktree, keep
root visible
  - `test_expand_all_entries_with_auto_fold`: expand with auto_fold_dirs
- Ran `cargo test -p project_panel`: 106 pass

**Manual testing for reviewers:**

1. Open a project with nested directories and open the Project Panel
2. Right-click a root entry, confirm "Expand All" and "Collapse All"
appear
   with their keybinding hints (`⌘→` / `⌘←`)
3. Right-click a subfolder, confirm "Expand All" and "Collapse All"
appear
4. Click "Expand All" on a subfolder, confirm only that folder's subtree
expands
5. Click "Collapse All", confirm children collapse but the root stays
visible
6. Open a multi-folder workspace. Right-click the second root and click
   "Expand All", confirm only that folder expands
7. Press `cmd-right` (or `ctrl-right`), confirm all worktrees expand
globally

Tested on macOS only. Linux and Windows should behave the same since
there
is no platform-specific code.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase



https://github.com/user-attachments/assets/adc501d7-8e3a-4687-aef0-dc00426d232d

---

Release Notes:

- Added `Expand All` and `Collapse All` to the project panel right-click
  context menu with keybinding hints.
- Added `cmd-right` / `ctrl-right` keybinding to expand all entries.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-06-26 17:44:41 +00:00
2026-04-30 11:10:14 +00:00
2026-06-05 23:12:31 +00:00
2026-05-27 18:17:59 +00:00
2026-01-22 23:57:26 +05:30
WIP
2023-12-14 09:25:14 -07:00
2026-04-29 10:27:47 +00:00
2025-02-04 09:02:59 -05:00
2026-01-06 12:49:51 -08:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00
2026-04-29 10:27:47 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

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Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

  • me: do a nixos integration test (using KVM)
  • agent: i need to turn off the sandbox
  • me: "allow for this thread"
  • agent: runs the tests unsandboxed
  • me: use the terminal to ls this directory
  • agent: runs ls sandboxed
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